User:Gjsdeath: Difference between revisions
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[[User:Gjsdeath|Gary]] | [[User:Gjsdeath|Gary]] | ||
== About Me == | == About Me == | ||
Interloper staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map | Interloper staff, HaloMods staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map, code, and can do other stuff in the Source engine if I'm bored enough. | ||
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== Projects/Concepts == | == Projects/Concepts == | ||
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[[Image:Shadowmapping_filter1_res4096.jpg|thumb|256|A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.]] | [[Image:Shadowmapping_filter1_res4096.jpg|thumb|256|A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.]] | ||
== Pages by me | == Pages by me == | ||
[[Dynamic interactions]] | [[Dynamic interactions]] | ||
== Contact Me == | == Contact Me == | ||
:Steam: [http://steamcommunity.com/id/gjsdeath Gary] (Best way to contact me) | :Steam: [http://steamcommunity.com/id/gjsdeath Gary] (Best way to contact me) | ||
== Useful Links == | == Useful Links == |
Latest revision as of 10:11, 21 March 2015
About Me
Interloper staff, HaloMods staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map, code, and can do other stuff in the Source engine if I'm bored enough.
Projects/Concepts
Fixing env_projectedtexture(dynamic lighting)

Env_projectedtextures allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.
Pages by me
Contact Me
- Steam: Gary (Best way to contact me)
Useful Links