Talk:Env explosion: Difference between revisions
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m (Nesciuse moved page Talk:Multipage Base Pages Temp Storage/Env explosion to Talk:Env explosion without leaving a redirect: Moving back to proper place) |
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CONFIRMED. Added. | CONFIRMED. Added. {{unsigned|Untouch}} | ||
:This bug is apparently no longer present. Tested in HL2. [[User:Pinsplash|Pinsplash]] ''([[User talk:Pinsplash|talk]])'' 13:01, 24 September 2018 (UTC) | |||
==Helicopter Damage== | ==Helicopter Damage== | ||
Does anyone know how to make the env_explosion damage a helicopter? Thanks! --[[User:Mega Sean 45|Mega Sean 45]] 19:44, 8 August 2011 (PDT) | Does anyone know how to make the env_explosion damage a helicopter? Thanks! --[[User:Mega Sean 45|Mega Sean 45]] 19:44, 8 August 2011 (PDT) |
Latest revision as of 16:16, 15 July 2024
If you check the "no damage" flag, will it also disable force pushed on the object? (Easy enough to find out by experimentation ...) —Yar Kramer 17:43, 4 Mar 2008 (PST)
- The answer appears to be "yes, no force is put on an object in the blast radius if No Damage is checked." —Yar Kramer 12:51, 5 Mar 2008 (PST)
Something that you might want to add.
I can't 100% confirm this, but I don't think parented env_explosions explode.
clearing parents with inputs before exploding seems to make it work though.
CONFIRMED. Added. —Unsigned comment added by Untouch (talk • contribs) Always sign your posts with four tildes (~~~~)
- This bug is apparently no longer present. Tested in HL2. Pinsplash (talk) 13:01, 24 September 2018 (UTC)
Helicopter Damage
Does anyone know how to make the env_explosion damage a helicopter? Thanks! --Mega Sean 45 19:44, 8 August 2011 (PDT)