Malformed face normal: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (→‎top: clean up, added orphan, stub, deadend tags)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Multiple issues|
{{Dead end|date=January 2024}}
{{Orphan|date=January 2024}}
}}
The texture alignment of a visible face is unusable, and may appear weird in-game.
The texture alignment of a visible face is unusable, and may appear weird in-game.


You can fix this problem by doing a check for map problems ({{key|alt|p}}) and fix any occurrences of 'Texture axis perpendicular to face'. If this doesn't solve the problem, erase the offending brush.
You can fix this problem by doing a check for map problems ({{key|alt|p}}) and fix any occurrences of 'Texture axis perpendicular to face'. If this doesn't solve the problem, erase the offending brush.


[[Category:Compile Errors]]
[[Category:Compile errors]]
 
 
{{stub}}

Latest revision as of 10:07, 21 January 2024

Wikipedia - Letter.png
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024

The texture alignment of a visible face is unusable, and may appear weird in-game.

You can fix this problem by doing a check for map problems (alt+p) and fix any occurrences of 'Texture axis perpendicular to face'. If this doesn't solve the problem, erase the offending brush.


Stub

This article or section is a stub. You can help by expanding it.