User:Idolon: Difference between revisions

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Hi, I make maps. Sometimes they are good. I also find bugs.
Hello! I'm an architectural designer and hobbyist level designer, and occasionally a musician and visual artist.
My main presence in Source modding is in mapping for Team Fortress 2 and moderating TF2maps.net, although I have also done work in Half-Life 2 and the Portal franchise. On the VDC, my main presence is just reporting bugs and expanding on the HL:A documentation.
 
== Maps ==
=== Team Fortress 2 ===
* [https://wiki.teamfortress.com/wiki/Byre arena_byre] (comes with base TF2, although not available in matchmaking)
* [https://wiki.teamfortress.com/wiki/Steep mvm_steep]
* [https://tf2maps.net/threads/quarry.19601/ koth_quarry]
 
=== Portal 2 ===
* [https://steamcommunity.com/sharedfiles/filedetails/?id=140149841 Vestibule] (SP)
* [https://steamcommunity.com/sharedfiles/filedetails/?id=963768254 Double or Nothing] (Co-op)
* [https://steamcommunity.com/workshop/filedetails/?id=185818341 ENIGMA] (SP) (5 map series)
 
=== Half-Life 2 ===
* [https://www.runthinkshootlive.com/posts/bridgeville/ Accumulator] (RTSL BridgeVille entry)
* [https://www.runthinkshootlive.com/posts/gravitygunvilletwo/ Urban Decay] (RTSL GravityGunVille Two entry)
* [https://www.runthinkshootlive.com/posts/cromulentville/ Kaboom] (RTSL CromulentVille entry)
* [https://www.runthinkshootlive.com/posts/bossville/ Cat and Mouse] (RTSL BossVille entry)
* [https://www.runthinkshootlive.com/posts/the-1-billion-units-emc/ Arcade] (RTSL 1 Billion Units entry)
* [https://www.runthinkshootlive.com/posts/minimalismville/ Cluster] (RSTL Minimalism entry)
 
== Guides & Tools ==
* [https://tf2maps.net/threads/guide-a-primer-on-basic-structures.38329/ Creating believable structures]
* [https://tf2maps.net/threads/vide-a-how-to.21661/ How to use VIDE]
* [http://ianspadin.com/misc/spec.html Observer Camera Tool]
 
== Other ==
* [http://ianspadin.com Portfolio website]
* [https://ianspadin.bandcamp.com Bandcamp]

Latest revision as of 17:46, 4 August 2020

Hello! I'm an architectural designer and hobbyist level designer, and occasionally a musician and visual artist. My main presence in Source modding is in mapping for Team Fortress 2 and moderating TF2maps.net, although I have also done work in Half-Life 2 and the Portal franchise. On the VDC, my main presence is just reporting bugs and expanding on the HL:A documentation.

Maps

Team Fortress 2

Portal 2

Half-Life 2

Guides & Tools

Other