Bot hint teleporter exit: Difference between revisions
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{{ | {{TF2 topicon}} | ||
{{CD|CTFBotHintTeleporterExit|file1=tf_bot_hint_teleporter_exit.cpp}} | |||
{{this is a|point entity|game=Team Fortress 2|name=bot_hint_teleporter_exit}} Used to show Engineer bots where a previously unknown, but also great spot to build a teleporter exit is at. Required for MvM Engineer bots, or they'll not be able to build teleporters when a MvM Mission maker does so. | |||
This entity is to be used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other. | |||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
==Inputs== | == Inputs == | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
== | |||
== See also == | |||
* [[bot_hint_engineer_nest]] | |||
* [[bot_hint_sentrygun]] |
Latest revision as of 14:56, 25 September 2024
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CTFBotHintTeleporterExit |
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bot_hint_teleporter_exit
is a point entity available in Team Fortress 2. Used to show Engineer bots where a previously unknown, but also great spot to build a teleporter exit is at. Required for MvM Engineer bots, or they'll not be able to build teleporters when a MvM Mission maker does so.
This entity is to be used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.