Discouragement Beam: Difference between revisions

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#REDIRECT [[Thermal Discouragement Beam]]
 
Thermal discouragement beams are a game mechanic in Portal 2 which can be thought of as lasers. A typical thermal discouragement beam puzzle in portal involves redirecting a laser into a socket using portals, redirection cubes, or a combination of the two. When the player touches a laser in Portal 2, they receive a small amount of damage and are pushed away from the beam (that is, they are thermally discouraged). If the player continues to run into the beam they will eventually die. Turrets die almost as soon as the laser touches them.
 
== Creating a Thermal Discouragement Beam ==
The two most imporant elements of any laser setup are [[env_portal_laser]] and [[prop_laser_catcher]], which create and "catch" the laser, respectively. Two optional elements are the [[prop_weighted_cube]] with CubeType set to 2 (redirection cube) and the [[prop_laser_relay]].
 
[[Category:Portal 2 Level Design Tutorials]]

Latest revision as of 15:36, 13 August 2011