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| == TF2 Specific Entities ==
| | #REDIRECT [[List of Team Fortress 2 Entities]] |
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| * [[dispenser_touch_trigger]]
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| * [[filter_activator_tfteam]]
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| * [[filter_tf_player_can_cap]]
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| * [[func_capturezone]]
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| * [[func_changeclass]]
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| * [[func_nobuild]]
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| * [[func_nogrenades]]
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| * [[func_proprrespawnzone]]
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| * [[func_regenerate]]
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| * [[func_respawnroom]]
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| * [[func_respawnroomvisualizer]]
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| * [[game_forcerespawn]]
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| * [[game_intro_viewpoint]]
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| * [[game_round_win]]
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| * [[game_text_tf]]
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| * [[info_observer_point]]
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| * [[info_player_teamspawn]]
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| * [[item_ammopack_full]]
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| * [[item_ammopack_medium]]
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| * [[item_ammopack_small]]
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| * [[item_healthkit_full]]
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| * [[item_healthkit_medium]]
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| * [[item_healthkit_small]]
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| * [[item_teamflag]]
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| * [[mapobj_cart_dispenser]]
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| * [[obj_dispenser]]
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| * [[obj_sentrygun]]
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| * [[point_intermission]]
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| * [[team_control_point]]
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| * [[team_control_point_master]]
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| * [[team_control_point_round]]
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| * [[team_round_timer]]
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| * [[team_train_watcher]]
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| * [[tf_gamerules]]
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| * [[trigger_capture_area]]
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| == Base Entities ==
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| * [[ai_speechfilter]]
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| * [[ambient_generic]]
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| * [[color_correction]]
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| * [[color_correction_volume]]
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| * [[cycler]]
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| * [[env_beam]]
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| * [[env_beverage]]
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| * [[env_blood]]
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| * [[env_bubbles]]
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| * [[env_credits]]
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| * [[env_cubemap]]
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| * [[env_dustpuff]]
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| * [[env_effectscript]]
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| * [[env_embers]]
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| * [[env_entity_igniter]]
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| * [[env_entity_maker]]
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| * [[env_explosion]]
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| * [[env_fade]]
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| <!-- * [[env_fire]] -->
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| <!-- * [[env_firesensor]]-->
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| <!-- * [[env_firesource]]-->
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| * [[env_fog_controller]]
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| * [[env_funnel]]
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| * [[env_hudhint]]
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| * [[env_laser]]
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| * [[env_lightglow]]
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| * [[env_message]]
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| * [[env_microphone]]
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| * [[env_particle_performance_monitor]]
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| * [[env_particlelight]]
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| * [[env_particlescript]]
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| * [[env_physexplosion]]
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| * [[env_physimpact]]
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| * [[env_player_surface_trigger]]
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| * [[env_projectedtexture]]
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| * [[env_rotorshooter]]
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| * [[env_rotorwash_emitter]]
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| * [[env_screeneffect]]
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| * [[env_screenoverlay]]
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| * [[env_shake]]
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| * [[env_shooter]]
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| * [[env_smokestack]]
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| * [[env_smoketrail]]
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| * [[env_soundscape]]
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| * [[env_soundscape_proxy]]
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| * [[env_soundscape_triggerable]]
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| * [[env_spark]]
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| * [[env_splash]]
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| * [[env_sprite]]
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| * [[env_sprite_oriented]]
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| * [[env_spritetrail]]
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| * [[env_steam]]
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| * [[env_sun]]
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| * [[env_texturetoggle]]
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| * [[env_tonemap_controller]]
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| * [[env_viewpunch]]
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| * [[env_wind]]
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| * [[env_zoom]]
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| * [[filter_activator_class]]
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| * [[filter_activator_mass_greater]]
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| * [[filter_activator_name]]
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| * [[filter_damage_type]]
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| * [[filter_enemy]]
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| * [[filter_multi]]
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| * [[func_areaportal]]
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| * [[func_areaportalwindow]]
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| * [[func_breakable]]
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| * [[func_breakable_surf]]
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| * [[func_brush]]
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| * [[func_button]]
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| * [[func_clip_vphysics]]
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| * [[func_conveyor]]
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| * [[func_detail]]
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| * [[func_door]]
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| * [[func_door_rotating]]
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| * [[func_dustcloud]]
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| * [[func_dustmotes]]
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| * [[func_fish_pool]]
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| <!-- * [[func_guntarget]] -->
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| * [[func_illusionary]]
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| <!-- * [[func_ladderendpoint]] -->
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| * [[func_lod]]
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| * [[func_movelinear]]
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| * [[func_occluder]]
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| * [[func_physbox]]
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| * [[func_platrot]]
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| * [[func_precipitation]]
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| * [[func_reflective_glass]]
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| * [[func_rot_button]]
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| * [[func_rotating]]
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| * [[func_smokevolume]]
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| * [[func_tanktrain]]
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| * [[func_trackautochange]]
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| * [[func_trackchange]]
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| * [[func_tracktrain]]
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| * [[func_traincontrols]]
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| <!-- * [[func_useableladder]] -->
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| * [[func_viscluster]]
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| * [[func_wall]]
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| * [[func_wall_toggle]]
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| * [[func_water_analog]]
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| * [[game_end]]
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| * [[game_gib_manager]]
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| * [[game_player_equip]]
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| * [[game_player_team]]
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| * [[game_ragdoll_manager]]
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| * [[game_score]]
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| * [[game_text]]
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| * [[game_ui]]
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| * [[game_weapon_manager]]
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| * [[game_zone_player]]
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| * [[gibshooter]]
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| * [[hammer_updateignorelist]]
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| * [[info_camera_link]]
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| * [[info_constraint_anchor]]
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| * [[info_hint]]
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| * [[info_intermission]]
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| * [[info_ladder_dismount]]
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| * [[info_landmark]]
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| * [[info_lighting]]
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| * [[info_mass_center]]
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| * [[info_no_dynamic_shadow]]
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| <!-- * [[info_node]] -->
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| <!-- * [[info_node_air]] -->
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| <!-- * [[info_node_air_hint]] -->
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| <!-- * [[info_node_climb]] -->
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| <!-- * [[info_node_hint]] -->
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| <!-- * [[info_node_link]] -->
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| <!-- * [[info_node_link_controller]] -->
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| <!-- * [[info_npc_spawn_destination]] -->
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| * [[info_null]]
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| * [[info_overlay]]
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| * [[info_overlay_transition]]
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| * [[info_particle_system]]
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| * [[info_player_start]]
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| * [[info_projecteddecal]]
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| * [[info_radial_link_controller]]
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| * [[info_target]]
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| * [[info_teleport_destination]]
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| * [[infodecal]]
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| * [[keyframe_rope]]
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| * [[keyframe_track]]
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| * [[light]]
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| * [[light_dynamic]]
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| * [[light_environment]]
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| * [[light_spot]]
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| <!-- * [[logic_active_autosave]] -->
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| * [[logic_auto]]
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| * [[logic_autosave]]
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| * [[logic_branch]]
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| * [[logic_branch_listener]]
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| * [[logic_case]]
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| * [[logic_collision_pair]]
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| * [[logic_compare]]
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| * [[logic_lineto]]
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| * [[logic_measure_movement]]
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| * [[logic_multicompare]]
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| * [[logic_navigation]]
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| * [[logic_playerproxy]]
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| * [[logic_relay]]
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| * [[logic_timer]]
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| * [[material_modify_control]]
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| * [[math_colorblend]]
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| * [[math_counter]]
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| * [[math_remap]]
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| * [[momentary_rot_button]]
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| * [[move_keyframed]]
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| * [[move_rope]]
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| * [[move_track]]
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| <!-- * [[npc_furniture]] -->
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| <!-- * [[npc_puppet]] -->
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| <!-- * [[npc_template_maker]] -->
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| * [[path_track]]
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| * [[phys_ballsocket]]
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| * [[phys_constraint]]
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| * [[phys_constraintsystem]]
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| * [[phys_convert]]
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| * [[phys_hinge]]
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| * [[phys_keepupright]]
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| * [[phys_lengthconstraint]]
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| * [[phys_magnet]]
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| * [[phys_motor]]
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| * [[phys_pulleyconstraint]]
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| * [[phys_ragdollconstraint]]
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| * [[phys_ragdollmagnet]]
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| * [[phys_slideconstraint]]
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| * [[phys_spring]]
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| * [[phys_thruster]]
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| * [[phys_torque]]
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| * [[physics_cannister]]
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| * [[point_anglesensor]]
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| * [[point_angularvelocitysensor]]
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| * [[point_bonusmaps_accessor]]
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| * [[point_clientcommand]]
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| * [[point_devshot_camera]]
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| * [[point_enable_motion_fixup]]
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| * [[point_gamestats_counter]]
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| * [[point_hurt]]
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| * [[point_message]]
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| * [[point_playermoveconstraint]]
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| * [[point_posecontroller]]
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| * [[point_proximity_sensor]]
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| * [[point_servercommand]]
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| * [[point_spotlight]]
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| * [[point_teleport]]
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| * [[point_template]]
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| * [[point_tesla]]
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| * [[point_velocitysensor]]
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| * [[point_viewcontrol]]
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| * [[prop_detail]]
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| * [[prop_door_rotating]]
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| * [[prop_dynamic]]
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| * [[prop_dynamic_ornament]]
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| * [[prop_dynamic_override]]
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| * [[prop_physics]]
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| * [[prop_physics_multiplayer]]
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| * [[prop_physics_override]]
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| * [[prop_ragdoll]]
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| * [[prop_static]]
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| * [[shadow_control]]
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| * [[sky_camera]]
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| * [[tanktrain_ai]]
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| * [[tanktrain_aitarget]]
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| * [[test_traceline]]
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| * [[trigger_autosave]]
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| * [[trigger_changelevel]]
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| * [[trigger_gravity]]
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| * [[trigger_hurt]]
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| * [[trigger_impact]]
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| * [[trigger_look]]
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| * [[trigger_multiple]]
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| * [[trigger_once]]
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| * [[trigger_playermovement]]
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| * [[trigger_proximity]]
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| * [[trigger_push]]
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| * [[trigger_remove]]
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| * [[trigger_serverragdoll]]
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| * [[trigger_soundscape]]
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| * [[trigger_teleport]]
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| * [[trigger_transition]]
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| * [[trigger_wind]]
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| * [[vgui_screen]]
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| * [[vgui_slideshow_display]]
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| * [[water_lod_control]]
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| [[Category:Team Fortress 2 Entities]]
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| [[Category:Team Fortress 2]]
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| [[Cateogry:Entities]]
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