Configuring the SDK for Eternal Silence: Difference between revisions
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{{Underlinked|date=January 2024}} | |||
How to set up the SDK for [[Eternal Silence]]: | |||
1. In Steam, navigate to ''Library > Tools'' | 1. In Steam, navigate to ''Library > Tools'' | ||
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15. Close Hammer and Source SDK, and reopen. | 15. Close Hammer and Source SDK, and reopen. | ||
'''Beta Developers:''' Steps 11 [http://i.imgur.com/i8qxz.png], and 13 [http://i.imgur.com/5K2nJ.png] | |||
'''Beta Developers:''' Steps 11[http://i.imgur.com/i8qxz.png], and 13[http://i.imgur.com/5K2nJ.png] | |||
[[Category:Eternal Silence]] | [[Category:Eternal Silence]] |
Latest revision as of 10:24, 5 January 2024




January 2024
How to set up the SDK for Eternal Silence:
1. In Steam, navigate to Library > Tools
2. Download and open Source SDK.
3. Select the 2006 engine.
4. Select any game that you have installed and played.
5. Click Hammer Editor.
6. Navigate to Tools > Options
7. Click Edit
8. Click Add
9. Type Eternal Silence and click OK.
10. Select Eternal Silence from the Configuration drop down.
11. Set the directories as shown.
http://i.imgur.com/aTFDF.png Note: The VMF directory should not be located in the program files.
12. Select the Build Programs tab.
13. Set the following directories. (Note: the final text field named "Place compiled maps..." should be set to this directory: "$SteamDir\steamapps\SourceMods\Eternal-Silence\maps")
14. Click OK
15. Close Hammer and Source SDK, and reopen.