Npc viewcone: Difference between revisions
Jump to navigation
Jump to search
Note:Despite its name, this command does not actually portray a viewcone, most importantly because it doesn't indicate how far the NPC can see.
Note:The game must be in Developer mode for this command to work properly.
MossyBucket (talk | contribs) (Created page with 'thumb|The npc_viewcone of this [[npc_zombie makes it clear that the player is currently outside its viewcone.]] A console co…') |
Gameplayer (talk | contribs) (Undo revision 453623 by Gameplayer (talk)) Tag: Undo |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
[[ | {{this is a|console command|name=npc_viewcone}} | ||
[[File:npc_viewcone.png|thumb|The npc_viewcone of this [[npc_zombie]] makes it clear that the player is currently outside its [[Field of View]].]] | |||
A [[Developer Console|console]] command that will display [[ | A [[Developer Console|console]] command that will display [[NPC FOV|NPC fields of view]]. | ||
Two big red arrows indicate the boundaries of the viewcone, while a thinner yellow arrow indicates where the NPC is | Two big red arrows will indicate the boundaries of the FOV (the horizontal boundaries of its [[viewcone]]), while a thinner yellow arrow indicates its [[Angle]] (where the NPC is facing). | ||
This command takes an <npc_targetname> or an <npc_classname> as its argument. If no argument is specified it picks the NPC that the player is looking at (the crosshair [[!picker]]). | This command takes an <npc_targetname> or an <npc_classname> as its argument. If no argument is specified, it picks the NPC that the player is looking at (through the crosshair [[!picker]]). | ||
{{note| | {{note|Despite its name, this command does not actually portray a viewcone, most importantly because it doesn't indicate how ''far'' the NPC can see.}} | ||
{{ | {{devreq}} | ||
Line 15: | Line 16: | ||
*[[NPC_FOV]] | *[[NPC_FOV]] | ||
*[[FOV]] | *[[FOV]] | ||
*[[ | *[[Line of sight]] | ||
*[[NPC_Sensing]] | *[[NPC_Sensing]] | ||
*[[Talk:NPC_Sensing]] | *[[Talk:NPC_Sensing]] | ||
Latest revision as of 09:14, 17 September 2024
npc_viewcone
is a console command available in all Source games.

The npc_viewcone of this npc_zombie makes it clear that the player is currently outside its Field of View.
A console command that will display NPC fields of view. Two big red arrows will indicate the boundaries of the FOV (the horizontal boundaries of its viewcone), while a thinner yellow arrow indicates its Angle (where the NPC is facing).
This command takes an <npc_targetname> or an <npc_classname> as its argument. If no argument is specified, it picks the NPC that the player is looking at (through the crosshair !picker).

