Template:Archived Page History/Level Design FAQ/en: Difference between revisions

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{{APH|:Category:Level Design FAQ}}
| ru = Category:Level Design FAQ:ru}}
This is a directory of '''F'''requently '''A'''sked '''Q'''uestions about level editing and using the [[Hammer]] editor.
{| style="float:right" {{standard-table}}
|
'''Not what you're looking for?'''
* For general documentation related to level design, see [[:Category:Level Design]]
* For general Source SDK issues and questions see the [[:Category:Source SDK FAQ|Source SDK FAQ]].
|}
 
== Hammer Configuration ==
* [[Incorrect Hammer configuration|My Hammer Configuration does not work correctly. What do I do?]]
* [[Manual configuration of Hammer Editor|How do I manually configure the Hammer Editor?]]
* [[Restoring Hammer toolbars|I accidentally closed one of the Hammer toolbars, how do I get it back?]]
* [[Resetting Hammer preferences|Is there a way to restore Hammer settings to the defaults?]]
* [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]]
* [[Fixing the "Can't find filesystemopendialog.dll" error|After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!]]
 
== Compiling maps and running the game ==
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]]
* [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]]
* [[Models Not Appearing In-Game|I added some prop models in Hammer, but they don't appear in the game!]]
* [[Incorrect prop types|When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]]
* [[Memory leak compile error|I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]]
* [[System cannot find file specified error|When I compile the map, the Process Window says "System cannot find file specified", and the map does not load.]]
* [[Process Window copying|How do I copy the contents of the compile Process Window?]]
* [[Process Window copying|Where is the Hammer "error log"?]]
* [[Additional game parameters|What is the "Additional game parameters" field for?]]
* [[Launching Without Background Maps|How do I launch the game without loading the 3D background maps?]]
* [[Failed to load Launcher DLL error|After compiling, I receive an error stating "Failed to load the launcher DLL: The specified module could not be found."]]
* [[Cannot build default cubemaps error|When I compile, I get "Error: Skybox vtf files for skybox weren't compiled with the same size texture and/or same flags!  Can't load skybox file skybox to build the default cubemap!".]]
 
== Multiplayer issues ==
* [[Multiplayer Maps Not Appearing|My multiplayer map isn't appearing in the multiplayer map list.]]
* [[Preventing Players Joining a Map|When I run my multiplayer map in the game, people join my server!]]
* [[Both Teams are Full error|When I load my Counter-Strike: Source map, it says "Both Teams are Full".]]
* [[Mixing Game Content|How do I use a Counter-Strike: Source model or texture in a Half-Life 2: Deathmatch map?]]
 
==Hammer 2D and 3D views==
* [[Restoring Hammer Viewports|How do I get back to having 4 views - the 3D, top, front, and side views?]]
* [[Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.]]
* [[Texture Application and Camera Manipulation|When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.]]
* [[Texture Application and Camera Manipulation|When I use camera shortcuts with the Texture Application window, the window gets "stuck".]]
* [[Hammer 3d view click crash|When I click in the 3d window, Hammer "crashes."]]
* [[Dimensions| What are the measurements for a block in hammer?]]
 
== Level editing features and problems ==
* [[Missing content|Models I place in Hammer are rendered with a black and purple checkerboard in-game.]]
* [[Skybox Basics|How do I correctly make a skybox?]]
* [[Fog Basics|How do I add fog to my level?]]
* [[Soundscape#Creating Soundscapes|Can I make a custom soundscape for my level?]]
* [[Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.]]
* [[Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.]]
* [[Error reading weapon data file for: weapon_cubemap]]
* [[Cubemap minimum resolution|When I try to run buildcubemaps, the game crashes!]]
* [[VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.]]
* [[Entities_fall_through_displacements|Why do props and weapons fall through the displacements in my map?]]
* [[Player spawns at position 0 0 0 when I have info_player_spawns?|Player spawns at position 0 0 0 when I have info_player_spawns? ''NEEDS TO BE ANSWERED'']]
 
== Decompiling Maps ==
* [[How to decompile Valve Portal Maps|How do I decompile a Portal map?]]
 
{{otherlang:en}}
{{otherlang:en:ru|:Category:Level Design FAQ:ru}}
 
[[Category:Source SDK FAQ]]
[[Category:Level Design]]

Latest revision as of 14:24, 18 August 2024

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