User:DarK St3alth: Difference between revisions

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== DarK_St3alth's User Page ==
== DarK_St3alth's Lair ==


[[Image:Waterfall-Screenshot.jpg|thumb|300px|left|alt=Image of waterfall.|An image of my custom waterfall in-game (EP2).]]
I'm a very knowledgeable user in Hammer, Source Film Maker and all aspects of server management. I also have general programing knowledge in several different languages such as PHP and C++. At time of writing I have worked with the Source Engine for over 3 years, which I hope to continue in the future.
'''Intoduction'''


I'm a knowledgeable user in hammer and coding. I don't have lots of time to answer questions but if you email me I'm sure I could help via Team Viewer.
== Maps & Projects ==


<div style="text-align:center;">


'''Projects'''
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">
== [http://www.garrysmod.org/downloads/?a=view&id=124383 ttt_skycityv4] ==


Here is what I've done in hammer so far:
My latest map out of a series of 3, it was released for Garry's Mod back in 2010/11. Uses custom textures.


- Made a waterfall with a custom texture.
[[File:Ttt skycityv4 finalbeta.png|center|350px|link=http://www.garrysmod.org/downloads/?a=view&id=124383 ttt_skycity]]
</div>
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">


- Created a map with water.
== [http://www.garrysmod.org/downloads/?a=view&id=124626 bw_resistance] ==


- Added advanced lighting
Map that was designed for a friend's game mode in Garry's Mod. Sadly it was cancelled.


- De-compiled a map and fixed it.
[[File:Bw_res.png|center|300px]]
</div>
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">
== [[Creating a Waterfall Material]] ==


- Carved brushes (a.k.a blocks/boxes)
A great waterfall texture that was created using a tutorial here. I have also improved the tutorial to refresh my wiki skills.


- Made a displaced map (map with displacements)
[[File:Waterfall-Screenshot.jpg|center|300px]]
</div>
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">


- Made a 8 story tower that you can walk in, all around and with stairs.
== Lighting and Work Sample ==


- Created 3 level house with stairs..
This quick map I made quickly shows advanced lighting and other work, inspired by Mirror's Edge.


- Added a trigger to move rag-dolls elsewhere (after you died) when they fall of a map.
[[File:DarK St3alth Sample.png|center|300px]]


</div>


'''Contact'''
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">


I do map testing, code testing, and general hack testing (like memory based cheats and resource hacking of a game).
== [http://www.youtube.com/watch?v=wQ0PIMI5hwY Source Filmmaker Work] ==


''I can also do file hosting for free or real low prices without ads or garbage.''
A 1:17 clip of a Pyro chasing a Scout and other additions. Completely done in Source Filmmaker.


[[File:Dark St3alth video thumb.png|center|300px]]


You can contact me via email: hack3r.64@gmail.com
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Or my clan forums: http://s3g.brainnerd.com/forum
<div style="display:inline-block;width:400px;vertical-align:top;margin:0 2px;">
 
== [http://www.nomoreroominhell.com/forums/index.php?showtopic=8334 nms_deadend] ==
 
This brand new map I made adds to my skills. Much more complex work then I've done before.
 
[[File:Nmrih dark st3alth1.png|center|300px]]
 
</div>
 
</div>
 
== Additional Screenshots ==
 
''Lighting and Work Sample''
<br />
[[File:DarK St3alth Sample 2.png|300px]] [[File:2012-07-20_00001.jpg|300px]] [[File:2012-07-20_00002.jpg|300px]]
 
''ttt_skycity4''
<br />
[[File:124383_1.jpg|300px]] [[File:124383_2.jpg|300px]]
 
''bw_resistance''
<br />
[[File:124626 1.jpg|300px]] [[File:Org_3dskybox_example.jpg|300px]]
 
''nms_deadend - Initial optimization investigation''
<br />
[[File:2012080700016.jpg|300px]] [[File:2012080700017.jpg|300px]] [[File:2012080700018.jpg|300px]]
 
 
<br />
 
== Contact ==
 
You can use the details here but they might be outdated!
 
Email: hack3r.64 |at| gmail.com or darkst3alth -|at|- st3althservers.com
 
Website: [http://st3althservers.com St3alth Servers]
 
Steam: [http://steamcommunity.com/id/DarK_St3alth DarK_St3alth]
 
__NOTOC__

Latest revision as of 16:29, 25 July 2013

DarK_St3alth's Lair

I'm a very knowledgeable user in Hammer, Source Film Maker and all aspects of server management. I also have general programing knowledge in several different languages such as PHP and C++. At time of writing I have worked with the Source Engine for over 3 years, which I hope to continue in the future.

Maps & Projects

ttt_skycityv4

My latest map out of a series of 3, it was released for Garry's Mod back in 2010/11. Uses custom textures.

link=http://www.garrysmod.org/downloads/?a=view&id=124383 ttt_skycity

bw_resistance

Map that was designed for a friend's game mode in Garry's Mod. Sadly it was cancelled.

Bw res.png

Creating a Waterfall Material

A great waterfall texture that was created using a tutorial here. I have also improved the tutorial to refresh my wiki skills.

Waterfall-Screenshot.jpg

Lighting and Work Sample

This quick map I made quickly shows advanced lighting and other work, inspired by Mirror's Edge.

DarK St3alth Sample.png

Source Filmmaker Work

A 1:17 clip of a Pyro chasing a Scout and other additions. Completely done in Source Filmmaker.

Dark St3alth video thumb.png

nms_deadend

This brand new map I made adds to my skills. Much more complex work then I've done before.

Nmrih dark st3alth1.png

Additional Screenshots

Lighting and Work Sample
DarK St3alth Sample 2.png 2012-07-20 00001.jpg 2012-07-20 00002.jpg

ttt_skycity4
124383 1.jpg 124383 2.jpg

bw_resistance
124626 1.jpg Org 3dskybox example.jpg

nms_deadend - Initial optimization investigation
2012080700016.jpg 2012080700017.jpg 2012080700018.jpg



Contact

You can use the details here but they might be outdated!

Email: hack3r.64 |at| gmail.com or darkst3alth -|at|- st3althservers.com

Website: St3alth Servers

Steam: DarK_St3alth