User:Gjsdeath: Difference between revisions

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[[User:Gjsdeath|Gary]]
[[User:Gjsdeath|Gary]]
== About Me ==
== About Me ==
Obsidian Conflict Player, Retired Halo2 Xbox Modder, overall computer modding and hardcore gamer.
Interloper staff, HaloMods staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map, code, and can do other stuff in the Source engine if I'm bored enough.
I also came up with the idea for the Ion Rifle and the RTV for Obsidian Conflict, both projects are under construction, links to them on the wiki will be added once they are done.
 
[[Image:rtv_render00.png|thumb|right|400px|RTV.]]
[[Image:ion_rifle_concept.png|thumb|right|400px|Ion Rifle]]
== Projects/Concepts ==
== Projects/Concepts ==


Fixing [http://www.interlopers.net/forum/viewtopic.php?f=25&t=32126 env_projectedtexture]
 
[http://www.interlopers.net/forum/viewtopic.php?f=25&t=32126 Fixing env_projectedtexture(dynamic lighting)]
[[Image:trainstationdlight_0.jpg|thumb|[[Env_projectedtexture]]s allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.]]
[[Image:Shadowmapping_filter1_res4096.jpg|thumb|256|A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.]]
 
== Pages by me ==
 
[[Dynamic interactions]]
 


== Contact Me ==
== Contact Me ==
Replace ("at") with an @


:MSN: Gjsdeath("at")live.com (Not often active)


:AIM: Gjsdeath (Not often active)
:Steam: [http://steamcommunity.com/id/gjsdeath Gary] (Best way to contact me)


:Yahoo: gary.jon3("at")yahoo.com
== Useful Links ==


:Steam: [http://steamcommunity.com/id/gjsdeath Gary] (Best way to contact me)
*[http://interlopers.net/ Interlopers.net]




== Useful Links ==
=== Links to my stuff ===


*[http://www.youtube.com/user/gjsdeath YouTube Account]


*[http://interlopers.net/ Interlopers.net]
*[http://www.moddb.com/members/gjsdeath Moddb Account]

Latest revision as of 10:11, 21 March 2015

Gary

About Me

Interloper staff, HaloMods staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map, code, and can do other stuff in the Source engine if I'm bored enough.

Projects/Concepts

Fixing env_projectedtexture(dynamic lighting)

Env_projectedtextures allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.
A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.

Pages by me

Dynamic interactions


Contact Me

Steam: Gary (Best way to contact me)

Useful Links


Links to my stuff