Talk:Npc turret ceiling: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with '== Usage in Half Life 2 == :"''Rarely used in Half-Life 2 (if at all)''" Aren't the turrets used in d3_c17_10b? In the area where you have to avoid all the lasers?')
 
No edit summary
 
(8 intermediate revisions by 5 users not shown)
Line 3: Line 3:


Aren't the turrets used in d3_c17_10b? In the area where you have to avoid all the lasers?
Aren't the turrets used in d3_c17_10b? In the area where you have to avoid all the lasers?
Yes --[[User:Jike|Jike]] 16:39, 17 May 2010 (UTC)
No... Those are http://developer.valvesoftware.com/wiki/Npc_turret_ground --[[User:Acolarh|Acolarh]] 22:18, 15 July 2010 (UTC)
== Usage in Half Life 2 Update as a player turret ==
Interestingly, I have noticed that when ent_creating these turrets in groups of four and setting relationships to make them friendly and inverting them on the Z axis that they use up an inordinate amount of edicts. Creating more than two groups of four turrets at 90 degree incrementals on the Y axis crashes the game with "no more edicts". [[User:Dbithead|Dbithead]] ([[User talk:Dbithead|talk]]) 00:32, 27 September 2024 (PDT)
:{{code|-num_edicts}} is a GoldSrc parameter (added in 2013 or so); it doesn't exist in Source.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 14:57, 15 September 2024 (PDT)

Latest revision as of 00:34, 27 September 2024

Usage in Half Life 2

"Rarely used in Half-Life 2 (if at all)"

Aren't the turrets used in d3_c17_10b? In the area where you have to avoid all the lasers?

Yes --Jike 16:39, 17 May 2010 (UTC)

No... Those are http://developer.valvesoftware.com/wiki/Npc_turret_ground --Acolarh 22:18, 15 July 2010 (UTC)

Usage in Half Life 2 Update as a player turret

Interestingly, I have noticed that when ent_creating these turrets in groups of four and setting relationships to make them friendly and inverting them on the Z axis that they use up an inordinate amount of edicts. Creating more than two groups of four turrets at 90 degree incrementals on the Y axis crashes the game with "no more edicts". Dbithead (talk) 00:32, 27 September 2024 (PDT)

-num_edicts is a GoldSrc parameter (added in 2013 or so); it doesn't exist in Source.
SirYodaJedi (talk) 14:57, 15 September 2024 (PDT)