Trigger joinspectatorteam: Difference between revisions

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(The trigger entity used in Zombie Panic! Source that allows a player to join spectator team.)
 
m (→‎See also: Unicodifying, replaced: See Also → See also)
 
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{{DISPLAYTITLE:trigger_joinspectatorteam}}
== Entity Description ==
== Entity Description ==
The trigger entity used in [[Zombie Panic! Source]] that allows a player to join spectator team.
The trigger entity used in [[Zombie Panic! Source]] that allows a player to join spectator team.
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: Fired in response to the <code>FireUser</code> inputs.
: Fired in response to the <code>FireUser</code> inputs.
}}
}}
==See Also==
==See also==
* [[trigger_joinhumanteam]]
* [[trigger_joinhumanteam]]
* [[trigger_joinzombieteam]]
* [[trigger_joinzombieteam]]

Latest revision as of 02:07, 9 January 2024

Entity Description

The trigger entity used in Zombie Panic! Source that allows a player to join spectator team.

Note.pngNote: A player may only join this team after the round starts

Keyvalues

Targetname:
Name <string>
The targetname other entities refer to this entity by.

Inputs

Targetname:
OnUser1 to OnUser4
Fired in response to the FireUser inputs; see User Inputs and Outputs.
AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs.
Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.

Outputs

Targetname:
OnStartTouch
Fired in response to a player touching it
OnUser1 to OnUser4
Fired in response to the FireUser inputs.

See also