Info player zombie: Difference between revisions
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Thunder4ik (talk | contribs) m (→See also: Unicodifying, replaced: See Also → See also) |
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: Fired in response to the <code>FireUser</code> inputs. | : Fired in response to the <code>FireUser</code> inputs. | ||
}} | }} | ||
==See | ==See also== | ||
* [[info_player_start]] | * [[info_player_start]] | ||
* [[info_player_common]] | * [[info_player_common]] | ||
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[[Category:Entities]] | [[Category:Entities]] | ||
[[Category:Zombie Panic! Source]] | |||
[[Category:Zombie Panic! Source Entities]] |
Latest revision as of 10:28, 8 January 2024
Entity Description
The zombie spawn point entity used in Zombie Panic! Source.
Keyvalues
Targetname:
- Name <string>
- The targetname other entities refer to this entity by.
Angles:
- Pitch Yaw Roll (Y Z X)
<angle>
- This entity's angular orientation in the world.
EnableDisable:
- Start Disabled
<bool>
- Stay dormant until activated (probably with the Enable input).
Inputs
Targetname:
OnUser1
toOnUser4
- Fired in response to the
FireUser
inputs; see User Inputs and Outputs. Enable Spawn
/Disable Spawn
- Turns the spawn point on and off.
AddOutput <string>
- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format:
<key> <value>
- Format:
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1
toFireUser4
- Fire the
OnUser
outputs. Kill
- Removes this entity from the world.
KillHierarchy
- Removes this entity and all its children from the world.
Toggle Spawn
- Toggles the spawn on and off.
Outputs
Targetname:
OnUser1
toOnUser4
- Fired in response to the
FireUser
inputs.