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List of L4D2 Campaign Music: Difference between revisions

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(Created page with 'In order that would put music on the map: # Open Hammer. # Open the Мap. # Click to Map tab and then select Maps Properties. # Select Music Post-Fix String tab. # Enter your va…')
 
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In order that would put music on the map:
{{LanguageBar}}
{{l4d2 topicon}}
{{subpage|[[Soundtrack lists]]}}{{back|Left 4 Dead 2 Level Creation}}
In order to introduce music in a map, change the [[worldspawn]] properties:


# Open Hammer.
# Open Hammer
# Open the Мap.
# Open the map
# Click to Map tab and then select Maps Properties.
# Click the Map menu and then select Map Properties... to open the worldspawn properties
# Select Music Post-Fix String tab.
 
# Enter your value.
== Mission type of Music ==
 
Select Start Music Type and enter your value:
 
{| {{standard-table}}
|-
! Type
! Value
|-
| Start of Campaign (First Mission)
| Mission Start
|-
| Other Missions (Second, Third... Finale)
| Check Point
|}


== List of Music ==
== List of Music ==
The Music Post-Fix String can either come from official soundscripts or a custom one.
Select Music Post-Fix String and enter your value:


{| {{standard-table}}
{| {{standard-table}}
Line 14: Line 35:
! Code of Music
! Code of Music
|-
|-
| Default
| Default [L4D2] The Parish
| <code>Waterfront</code>  
| <code>Waterfront</code>  
|-
|-
Line 20: Line 41:
| <code>Mall</code>
| <code>Mall</code>
|-
|-
| [L4D2]  
| [L4D2] Dark Carnival
|
| <code>Fairgrounds</code>
|-
|-
| [L4D2]  
| [L4D2] Swamp Fever
|
| <code>Plankcountry</code>
|-
|-
| [L4D2]  
| [L4D2] Hard Rain
|
| <code>Milltown</code>
|-
|-
| [L4D2]  
| [L4D2] The Parish
|
| <code>BigEasy</code>
|-
| [L4D2 DLC1] The Passing
| <code>DeadLight</code>
|-
| [L4D2 DLC1] The Passing Finale
| <code>ThePassing</code>
|-
| [L4D2 DLC2] The Sacrifice
| <code>Sacrifice</code>
|-
| [L4D2 DLC2] No Mercy
| <code>NoMercy</code>
|-
| [L4D2 DLC3] Crash Course
| <code>Garage</code>
|-
| [L4D2 DLC3] Death Toll
| <code>SmallTown</code>
|-
| [L4D2 DLC3] Dead Air
| <code>Airport</code>
|-
| [L4D2 DLC3] Blood Harvest
| <code>Farm</code>
|-
| [L4D2 DLC3] Cold Stream
| <code>ColdStream</code>
|-
| [L4D2 DLC4] The Last Stand
| <code>Lighthouse</code>
|}
|}
== See also ==
* [[L4D2 Custom Sound and Music Tutorial]]
[[Category:Left 4 Dead 2]]

Latest revision as of 08:01, 12 July 2024

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Left 4 Dead 2 Level Creation

In order to introduce music in a map, change the worldspawn properties:

  1. Open Hammer
  2. Open the map
  3. Click the Map menu and then select Map Properties... to open the worldspawn properties

Mission type of Music

Select Start Music Type and enter your value:

Type Value
Start of Campaign (First Mission) Mission Start
Other Missions (Second, Third... Finale) Check Point

List of Music

The Music Post-Fix String can either come from official soundscripts or a custom one.

Select Music Post-Fix String and enter your value:

Campaign Code of Music
Default [L4D2] The Parish Waterfront
[L4D2] Dead Center Mall
[L4D2] Dark Carnival Fairgrounds
[L4D2] Swamp Fever Plankcountry
[L4D2] Hard Rain Milltown
[L4D2] The Parish BigEasy
[L4D2 DLC1] The Passing DeadLight
[L4D2 DLC1] The Passing Finale ThePassing
[L4D2 DLC2] The Sacrifice Sacrifice
[L4D2 DLC2] No Mercy NoMercy
[L4D2 DLC3] Crash Course Garage
[L4D2 DLC3] Death Toll SmallTown
[L4D2 DLC3] Dead Air Airport
[L4D2 DLC3] Blood Harvest Farm
[L4D2 DLC3] Cold Stream ColdStream
[L4D2 DLC4] The Last Stand Lighthouse

See also