User talk:Maven/entitybot: Difference between revisions
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—'''[[User:Pon|Pon]]''' <sup>([[User talk:Pon|talk]])</sup> 04:41, 19 Oct 2005 (PDT) | —'''[[User:Pon|Pon]]''' <sup>([[User talk:Pon|talk]])</sup> 04:41, 19 Oct 2005 (PDT) | ||
:Pon, how much Espresso did you have?--[[User:Mark WiseCarver|wisemx]] 05:31, 19 Oct 2005 (PDT) | :Pon, how much Espresso did you have?--[[User:Mark WiseCarver|wisemx]] 05:31, 19 Oct 2005 (PDT) | ||
::Lol, how did you tell?? Heaps btw:P—'''[[User:Pon|Pon]]''' <sup>([[User talk:Pon|talk]])</sup> 05:34, 19 Oct 2005 (PDT) | |||
:::HeHeHe, my wife is Brasilian, we have heaps of Espresso, Cafezino, each day.--[[User:Mark WiseCarver|wisemx]] 06:37, 19 Oct 2005 (PDT) | |||
I love espresso! I just got a machine to make it with, I do a doubleshot every morning now, lol --[[User:Spektre1|Spektre1]] 08:12, 19 Oct 2005 (PDT) | |||
:<blink> Not to interupt... <grin> I fill in the availability stuff by hand. I can do the "This x-based class..." thing easily (it's just based on which FGD I'm pulling data from) but the "In code..." stuff requires that I look up stuff in the SDK code. Once I figure out how to do a ''real'' wiki bot, I intend to extract a list of all <code>LINK_ENTITY_TO_CLASS</code> lines from the SDK and have the bot fill in that information on pages with the "???" junk. After that, perhaps something to check the entity articles against the code. It's all part of my master plan to create a series of cheap, throw-away bots to automate the tedious tasks. (Hmm... the model gallery comes to mind...) —'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 10:34, 19 Oct 2005 (PDT) | |||
::Did I answer your question, Pon? —'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 11:38, 19 Oct 2005 (PDT) | |||
Please, for the love of god, if you fixed up the model gallery, that'd be completely awesome. --[[User:Spektre1|Spektre1]] 11:04, 19 Oct 2005 (PDT) | |||
:I would be ''thrilled'' to have that working (currently I have to search [http://www.hl2world.com/wiki/index.php/HL2-HL2DM_Model_List this page].. grumble grumble). Does anyone know of an automatable way to take the pictures, though? Even a predictable keyboard sequence would be fine. —'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 11:25, 19 Oct 2005 (PDT) |
Latest revision as of 11:38, 19 October 2005
Has anyone here messed with proper wiki bots, or know of a good reference? —Maven (talk) 18:20, 8 Oct 2005 (PDT)
wanna post a compiled?—ts2do (talk) 18:26, 8 Oct 2005 (PDT)
- Not especially... Maybe someone else will kindly do so? —Maven (talk) 18:36, 8 Oct 2005 (PDT)
If you prefer, you can (legally) download Visual C# Express, Beta 2 for free. —Maven (talk) 18:38, 8 Oct 2005 (PDT)
Eep, I can't compile it :( —Pon (talk) 01:29, 11 Oct 2005 (PDT)
oh noes!!!!11one
I've noticed a lot of this with the bot: This point-based entity is available in: all Source games
In code it is represented by class ???, defined in ???. —Pon (talk) 04:41, 19 Oct 2005 (PDT)
- Pon, how much Espresso did you have?--wisemx 05:31, 19 Oct 2005 (PDT)
I love espresso! I just got a machine to make it with, I do a doubleshot every morning now, lol --Spektre1 08:12, 19 Oct 2005 (PDT)
- <blink> Not to interupt... <grin> I fill in the availability stuff by hand. I can do the "This x-based class..." thing easily (it's just based on which FGD I'm pulling data from) but the "In code..." stuff requires that I look up stuff in the SDK code. Once I figure out how to do a real wiki bot, I intend to extract a list of all
LINK_ENTITY_TO_CLASS
lines from the SDK and have the bot fill in that information on pages with the "???" junk. After that, perhaps something to check the entity articles against the code. It's all part of my master plan to create a series of cheap, throw-away bots to automate the tedious tasks. (Hmm... the model gallery comes to mind...) —Maven (talk) 10:34, 19 Oct 2005 (PDT)
Please, for the love of god, if you fixed up the model gallery, that'd be completely awesome. --Spektre1 11:04, 19 Oct 2005 (PDT)