Team Fortress 2 Materials: Difference between revisions
No edit summary  | 
				No edit summary  | 
				||
| Line 58: | Line 58: | ||
Red Intel Area:  | Red Intel Area:  | ||
Wall: computerwall003a  | Wall: computerwall003a and Rock Walls  | ||
Floor (Intel Room): floor_tile_004a  | Floor (Intel Room): floor_tile_004a (inner) and floor_tile_004c (border)  | ||
Floor (Outer Intel Area): floor_tile_001a  | Floor (Outer Intel Area): floor_tile_001a  | ||
Ceiling: computerwall003a  | Ceiling: computerwall003a  | ||
Blu Intel Area:  | |||
Wall: computerwall005c and Rock Walls  | |||
Floor (Intel Room): floor_tile_005a (inner) and floor_tile_005c (border)  | |||
Floor (Outer Intel Area): floor_tile_002a  | |||
Ceiling: computerwall005a  | |||
Latest revision as of 09:59, 9 August 2009
This is a page to document what materials are used in various parts of official Team Fortress 2 maps, to assist mappers in producing a map in the same style.
2fort
Blu Spawn Room:
Floor: floor_tile_007a
Wall: concretewall008b
Ceiling: computerwall004
Red Spawn Room:
Wall: concretewall008
Floor: floor_tile_007a
Ceiling: concretewall001b
Blu Inner Base:
Wall: metal/wall016b
Floor: concretefloor003
Ceiling: nature/ground_04
Red Inner Base:
Floor: wood_floor001
Wall: wall015b
Ceiling: wood_beam02
Blu Hallways:
Wall: metalwall003a and concretewall002d
Sewers:
Wall: wall022 and computerwall011
Floor: concretefloor003
Ceiling: computerwall007 (identical in both bases)
Red Intel Area:
Wall: computerwall003a and Rock Walls
Floor (Intel Room): floor_tile_004a (inner) and floor_tile_004c (border)
Floor (Outer Intel Area): floor_tile_001a
Ceiling: computerwall003a
Blu Intel Area:
Wall: computerwall005c and Rock Walls
Floor (Intel Room): floor_tile_005a (inner) and floor_tile_005c (border)
Floor (Outer Intel Area): floor_tile_002a
Ceiling: computerwall005a