City17 Episode 1: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Nesciuse moved page City17 Episode 1/en to City17 Episode 1 without leaving a redirect: Move en subpage to basepage)
 
(23 intermediate revisions by 9 users not shown)
Line 1: Line 1:
<div align='left'>
{{LanguageBar}}
<div class='capsule' style='width: 100%'>
{{Multiple issues|
<div class='captop'><div></div></div>
{{Underlinked|date=January 2024}}
<div class='capcontent' style='text-align: left'>
{{Orphan|date=January 2024}}
{{ModStatus|status=Closed Beta|engine=Source|download=}}
}}
{{HL2}} A new mod for [[Half-Life 2]] being created by Gear.
{{TOC|left}}
{| bgcolor="#f7f8ff" align="left" cellpadding="5" cellspacing="0" border="1" style="font-size: 95%; border: #cccccc solid 1px; border-collapse: collapse;"
|- bgcolor="#eeeeee"
! System Requirements
|-
| '''Title'''
| City17: Episode 1
|-
| '''Developer'''
|[http://geardev.wordpress.com/team/ Gear]
|-
| '''Planned Release'''
| June 2008
|-
| '''Genre'''
| Action game
|-
| '''Mode'''
| Singleplayer & Multiplayer
|-
| '''Ratings'''
| [[ESRB]]: Mature 17+ (M)
|-
| '''Platform'''
| PC
|-
| '''Requirements'''
* 1024+ RAM
* DirectX 9+ GPU - Geforce family 8-9 -200 and above.
* Windows Xp/Vista/2000
* Steam Account (active)
* A good Graphics processing card for dynamic shadowing and 16 point float HDR
* 2.6 ''Dual or Quad'' GHz processor
|}
{{clr}}
<div id='gameplay' {{CategoryBox}}>
== Overview ==
A mod spanning across the entire Half-Life universe. You take on the role of Jack, a rebel who along with his friend were assigned on a mission in City 17. The goal of this project was to give a different perspective on the war, as perceived through the eyes of a rebel, running in parallel with Gordon's progress along the main Half-Life story. The mod is planned to be spread into three episodes, touching on the events from all of the Half-Life 2 episodes.


"So far my goal is getting as many citizens out of the city and in to safety as possible. Yet we've been running into constant Combine reinforcements, Striders everywhere, and more zombies than I can count. Only two of us were assigned this mission and hopefully we can accomplish it. If we don't then we're all dead. Right now I'm in a lone room, Striders roaming outside and closing in but I'll make it out of here; just have to fight them off..." -jack
</div>
'''City17 Episode 1''' is a mod for {{hl2ep1|4}}, which utilizes modified {{src07|4}} branch with new features.
<div id='gameplay' {{CategoryBox}}>


== Features ==
== Features ==
* Volumetric Lighting with smaller features included:
* Volumetric Lighting with smaller features included:
** God Rays for sun effects against Geometry.
** God Rays for sun effects against Geometry.
** Light shafts generated by any light source when casted into a dark exterior or Interior.
** Light shafts generated by any light source when casted into a dark exterior or Interior.
** Planned features to work without the need of DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.
** Planned features to work without the need for DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.{{clarify|It is actual?}}
 
* Dynamic Lighting, including scalable lighting in real-time, with proper occlusion, and real-time shadowing.
* Dynamic Lighting, including scalable lighting at realtime, with proper occlusion, and realtime shadowing.
* SSAO (Screen Space Ambient Occlusion)  Creating softer shadows at 'real' and 'compile' time.
* SSAO (Screen Space Ambient Occlusion)  Creating softer shadows at 'real' and 'compile' Times.
* Improved AI, resulting in more realistic battles, and smarter Opponents.
* Improved AI, resulting in more realistic battles, and smarter Opponents.


''All features capable of running on a Mid-Range PC and beyond.''
''All features capable of running on a Mid-Range PC and beyond.''


<div/>
== System requirements ==
<div id='gameplay' {{CategoryBox}}>


== Updates ==
{{Sysreq
To find the latest updates on City 17, you can view our [http://geardev.wordpress.com/ Website], or check the old [http://developer.valvesoftware.com/wiki/Talk:City17_Episode_1#MOD_Progress update log here].
|OSfamily = Windows
</div>
|minOS    = {{win7|4.1|nt=2}} or later
<div id='gameplay' {{CategoryBox}}>
|minCPU  = 2.6 ''Dual or Quad'' GHz processor
== Screenshots ==
|minRAM  = 1024MB
[[Image:C17 city day 020000.jpg|thumb|left]]
|minHD    = 10GB*
[[Image:C17 city day 020003.jpg|thumb|left]]
|minGPU  =  DirectX 9+ GPU - Geforce family 8-9 -200 and above
[[Image:C17 city day 020001.jpg|thumb|left]]
|recOS    = {{win10|4.1|nt=2}} or later
[[Image:C17 city day 020002.jpg|thumb|left]]
|recCPU  = N/A
[[Image:C17 city day 030073.jpg|thumb|left]]
|recRAM  = 8GB
[[Image:C17 city day 030074.jpg|thumb|left]]
|recHD    =  N/A
[[Image:C17 city day 030075.jpg|thumb|left]]
|recGPU  = N/A
[[Image:C17 city day 030076.jpg|thumb|left]]
}}
[[Image:C17 city day 030078.jpg|thumb|left]]
 
[[Image:C17 city day 030083.jpg|thumb|left]]
== See also ==
[[Image:C17 city day 040018.jpg|thumb|left]]
* {{hl2ep1|4}}
[[Image:C17 city day 040019.jpg|thumb|left]]
 
[[Image:C17 city day 040020.jpg|thumb|left]]
== External links ==
[[Image:C17 city day 01a0001.jpg|thumb|left]]
* [https://kylegospodneti.ch/work/city17/ Website]
[[Image:C17 city day 01a0002.jpg|thumb|left]]
{{clr}}
</div>
<div id='gameplay' {{CategoryBox}}>
== Website/contacts ==
* [http://geardev.wordpress.com/ Geardev Website]
* {{e|Gear.dev@gmail.com}}
* {{moddb|9576}}
* [http://www.planetphillip.com/posts/city-17-episode-1-half-life-2/ PlanetPhillip]
* [http://www.planetphillip.com/posts/city-17-episode-1-half-life-2/ PlanetPhillip]
[[Category:HL2 Third Party Mods]]
[[Category:Single Player Mods]]

Latest revision as of 05:24, 12 July 2024

English (en)Translate (Translate)
Wikipedia - Letter.png
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
Underlinked - Logo.png
This article needs more Wikipedia icon links to other articles to help Wikipedia icon integrate it into the encyclopedia. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024


City17 Episode 1 is a mod for Half-Life 2: Episode One Half-Life 2: Episode One, which utilizes modified Source 2007 Source 2007 branch with new features.

Features

  • Volumetric Lighting with smaller features included:
    • God Rays for sun effects against Geometry.
    • Light shafts generated by any light source when casted into a dark exterior or Interior.
    • Planned features to work without the need for DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.
      Clarify: It is actual?
  • Dynamic Lighting, including scalable lighting in real-time, with proper occlusion, and real-time shadowing.
  • SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' time.
  • Improved AI, resulting in more realistic battles, and smarter Opponents.

All features capable of running on a Mid-Range PC and beyond.

System requirements

Windows Windows
Minimum Recommended
Operating system (OS) Windows Windows 7 or later
Processor (CPU) 2.6 Dual or Quad GHz processor
System memory (RAM) 1024MB
Hard disk drive (HDD/SSD) 10GB*
Video card (GPU) DirectX 9+ GPU - Geforce family 8-9 -200 and above

See also

External links