Template:I Parentname: Difference between revisions

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<noinclude>
{{note|'''This template is deprecated. For new entity pages, please use [[Template:I BaseEntity]] instead.'''}}
</noinclude>
{{ScrollBox|title=Parentname|
{{ScrollBox|title=Parentname|
; <code>SetParent <[[targetname]]></code>
{{I|SetParent|Move with this entity. See [[Entity Hierarchy (parenting)]].|param=string}}
: Move with this entity. See [[Entity Hierarchy (parenting)]].
{{I|SetParentAttachment|Change this entity to attach to a specific [[attachment]] point on its parent. The entity will teleport so that the position of its root [[bone]] matches that of the attachment. Entities must be parented before being sent this input.|param=string}}
; <code>SetParentAttachment <[[string]]></code>
{{I|SetParentAttachmentMaintainOffset|As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.|param=string}}
: Attach to a named [[$attachment|attachment]] on the current parent. The entity will teleport so that the position of its root [[bone]] matches that of the attachment.
{{I|ClearParent|Removes this entity from the the movement hierarchy, leaving it free to move independently.}}
; {{EP1 add|<code>SetParentAttachmentMaintainOffset <string></code>}}
}}<noinclude>
: As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
[[Category:Input Templates|Parentname]]
; <code>ClearParent</code>
</noinclude>
:Removes this entity from its current movement hierarchy.
}}

Latest revision as of 12:46, 21 April 2025

Note.pngNote:This template is deprecated. For new entity pages, please use Template:I BaseEntity instead.
Parentname:
SetParent <string>
Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment <string>
Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
SetParentAttachmentMaintainOffset <string>
As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent
Removes this entity from the the movement hierarchy, leaving it free to move independently.