VGUI Image: Difference between revisions
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An Image is a vgui2 element defined in the vgui_controls library, in the file Image.cpp. Images are available in all source games. Image is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes. | An Image is a vgui2 element defined in the vgui_controls library, in the file Image.cpp. Images are available in all source games. Image is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes. | ||
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Looking for an image you can instantiate? See [[VGUI ImagePanel]]. | Looking for an image you can instantiate? See [[VGUI ImagePanel]]. | ||
[[Category: | [[Category:VGUI Controls|I]] | ||
Latest revision as of 05:50, 5 January 2024
An Image is a vgui2 element defined in the vgui_controls library, in the file Image.cpp. Images are available in all source games. Image is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.
- The only class that derives from Image is VGUI TextImage.
- Image is derived from VGUI IImage.
Looking for an image you can instantiate? See VGUI ImagePanel.