VGUI ListPanel: Difference between revisions

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{{stub}}
A ListPanel is a vgui2 element defined in the vgui_controls library, in the file ListPanel.cpp. ListPanels are available in all source games. ListPanels are used for listing information in a tabular format.


[[Category:VGUI Controls|L]]
[[File:ListPanel.jpg|thumb|This is a screenshot of a ListPanel used in Valve's MP3 player.]]
 
== Example Usage ==
 
Before creating anything, we first need to include the ListPanel header file and use the vgui namespace.
 
#include <vgui_controls/ListPanel.h>
 
using namespace vgui;
 
ListPanels can be created via the c++ keyword new with a simple call to ListPanel.
 
ListPanel* myPanel = new ListPanel(this, "myPanel");
 
== Additional Information ==
 
Additional information and examples can be found by looking at the MP3 code, found in mp3player.cpp in the game_controls folder.
 
[[Category:VGUI_Controls|L]]
[[Category:Stubs]]

Latest revision as of 02:10, 9 January 2024

Stub

This article or section is a stub. You can help by expanding it.

A ListPanel is a vgui2 element defined in the vgui_controls library, in the file ListPanel.cpp. ListPanels are available in all source games. ListPanels are used for listing information in a tabular format.

This is a screenshot of a ListPanel used in Valve's MP3 player.

Example Usage

Before creating anything, we first need to include the ListPanel header file and use the vgui namespace.

#include <vgui_controls/ListPanel.h>
using namespace vgui;

ListPanels can be created via the c++ keyword new with a simple call to ListPanel.

ListPanel* myPanel = new ListPanel(this, "myPanel");

Additional Information

Additional information and examples can be found by looking at the MP3 code, found in mp3player.cpp in the game_controls folder.