Talk:Creating multiple buttons for one door: Difference between revisions
No edit summary |
|||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
Is there a tutorial for creating a door with just ''one'' button? I can't seem to find one. I mean a Half-Life 2 tutorial, not a Portal tutorial. [[User:Day32|Day32]] 23:49, 21 February 2009 (UTC) | Is there a tutorial for creating a door with just ''one'' button? I can't seem to find one. I mean a Half-Life 2 tutorial, not a Portal tutorial. [[User:Day32|Day32]] 23:49, 21 February 2009 (UTC) | ||
:[[Door creation]] --[[User:Brandished|brandished]] 00:15, 22 February 2009 (UTC) | |||
::Oh, I see! XD God, I'm slow.... Thanks! | |||
== Another way to do it == | |||
I realized that another way of opening a door with multiple buttons is to use [[Logic_branch|logic_branches]] and [[Logic_branch_listener|logic_branch_listeners]]. Maybe the article maker wanted to teach another way of doing that, I guess. --[[User:Nathaniel|Nathaniel]] 17:53, 18 February 2011 (UTC) | |||
---- | |||
To have a door open with a single button, simply create a button, go to the output tab and enter the following: | |||
My Output Named: On Use | |||
Target Entities Named: The name of your door | |||
Via this input: Open | |||
With a parameter Override: Leave blank | |||
After a Delay of: 0 (unless you want a delay then enter the # of seconds) | |||
--[[User:TorQueMoD| -TorQue[MoD]]] 17:52, 14 July 2011 (PDT) |
Latest revision as of 17:52, 14 July 2011
Is there a tutorial for creating a door with just one button? I can't seem to find one. I mean a Half-Life 2 tutorial, not a Portal tutorial. Day32 23:49, 21 February 2009 (UTC)
- Door creation --brandished 00:15, 22 February 2009 (UTC)
- Oh, I see! XD God, I'm slow.... Thanks!
Another way to do it
I realized that another way of opening a door with multiple buttons is to use logic_branches and logic_branch_listeners. Maybe the article maker wanted to teach another way of doing that, I guess. --Nathaniel 17:53, 18 February 2011 (UTC)
To have a door open with a single button, simply create a button, go to the output tab and enter the following: My Output Named: On Use Target Entities Named: The name of your door Via this input: Open With a parameter Override: Leave blank After a Delay of: 0 (unless you want a delay then enter the # of seconds) -- -TorQue[MoD] 17:52, 14 July 2011 (PDT)