Ammo 45acp: Difference between revisions

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m (Robot: fixing template case.)
m (Classifying as model entity)
 
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{{wrongtitle|title=ammo_45acp}}
{{ent not in fgd}}
==Entity Description==
{{CD|CItemAmmo45ACP|nolink=1|file1=item_ammo.cpp}}
This entity is an invisible ammunition entity for [[weapon_usp]], [[weapon_mac10]], and [[weapon_ump45]].
{{this is a|model entity|name=ammo_45acp|game=Counter-Strike: Source}}
==Keyvalues==
It is an invisible ammunition entity for {{ent|weapon_usp}}, {{ent|weapon_mac10}}, and {{ent|weapon_ump45}}.
* {{KV Targetname}}
 
==Inputs==
== Keyvalues ==
* {{I Targetname}}
{{KV Targetname}}
==Outputs==
* {{O Targetname}}
[[Category:Counter-Strike: Source Entities]]

Latest revision as of 04:28, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmo45ACP
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_45acp is a model entity available in Counter-Strike: Source Counter-Strike: Source. It is an invisible ammunition entity for weapon_usp, weapon_mac10, and weapon_ump45.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities