Env rotorwash emitter: Difference between revisions
		
		
		
		
		
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{{  | {{CD|CRotorWashEmitter|file1=rotorwash.cpp}}  | ||
{{this is a|point entity|name=env_rotorwash_emitter|game=Half-Life 2 series|game1=Portal|game2=Alien Swarm}} It creates a [[rotor wash]] effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime.  | |||
==Keyvalues==  | ==Keyvalues==  | ||
{{KV Targetname}}  | |||
{{KV|Altitude|intn=altitude|float|Altitude the rotorwash will show up. Despite being present in the entity, it's not actually used for anything.}}  | |||
Latest revision as of 14:17, 8 September 2024
| CRotorWashEmitter | 
env_rotorwash_emitter  is a   point entity  available in 
 Half-Life 2 series, 
 Portal, and 
 Alien Swarm. It creates a rotor wash effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Altitude (altitude) <float>
 - Altitude the rotorwash will show up. Despite being present in the entity, it's not actually used for anything.