Ammo 357 (GoldSrc): Difference between revisions
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[[File:W 357ammobox.png|200px|thumbnail|right|Model]] | [[File:W 357ammobox.png|200px|thumbnail|right|Model]] | ||
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]] | [[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]] | ||
{{ | {{this is a|point entity|internal=1|name=ammo_357|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up. | ||
== Key values == | == Key values == | ||
{{Hl1 kv targetx}} | {{Hl1 kv targetx}} |
Revision as of 18:56, 17 May 2024
ammo_357
is an internal point entity available in Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift. Ammo used for the
weapon_357
. Gives six .357 rounds when picked up.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Categories:
- Point entities
- Internal Half-Life entities
- Half-Life entities
- Half-Life point entities
- Internal Half-Life: Opposing Force entities
- Half-Life: Opposing Force entities
- Half-Life: Opposing Force point entities
- Internal Half-Life: Blue Shift entities
- Half-Life: Blue Shift entities
- Half-Life: Blue Shift point entities
- Internal GoldSrc base entities
- GoldSrc base entities
- GoldSrc base point entities