Adding Proximity Voice: Difference between revisions
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IS NEW Puddy (talk | contribs) (sdk 2013 new lines) |
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This tutorial is going to show how to create a proximity chat for a HL2MP mod or equivalent. | |||
This was implemented in the Source Mod Faceless [http://www.moddb.com/mods/faceless | This was implemented in the Source Mod Faceless by [http://www.moddb.com/mods/faceless Ethereal Entertainment]. | ||
Open game/shared/voice_gamemgr.cpp | |||
Then go to around line 228... | Then go to around line 228... | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
Next you need to change the distance at which it will project the voice. | Next you need to change the distance at which it will project the voice. Locate line 106 and change... | ||
Locate line 106 and change ... | |||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
To | To this... | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
Source: | |||
http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/ | http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/ | ||
[[Category:Programming]][[Category:Tutorials]] |
Revision as of 13:21, 6 January 2019
This tutorial is going to show how to create a proximity chat for a HL2MP mod or equivalent.
This was implemented in the Source Mod Faceless by Ethereal Entertainment.
Open game/shared/voice_gamemgr.cpp
Then go to around line 228...
bool bProximity = false;
Change that to...
bool bProximity = true;
Next you need to change the distance at which it will project the voice. Locate line 106 and change...
m_iProximityDistance = -1;
To this...
m_iProximityDistance = 10;
Source: http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/