CBaseMultiplayerPlayer: Difference between revisions
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TomEdwards (talk | contribs) (Created page with ''''<code>CBaseMultiplayerPlayer</code>''' is a stock C++ class that can supports response rules and achievements, regulates when the player can talk to others, and limits…') |
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Since it mentions "escorting the train", it is likely that the class was written for use in [[Team Fortress 2]]. | Since it mentions "escorting the train", it is likely that the class was written for use in [[Team Fortress 2]]. | ||
[[Category:Classes]] | [[Category:Classes|B]] |
Revision as of 17:52, 21 February 2010
CBaseMultiplayerPlayer
is a stock C++ class that can supports response rules and achievements, regulates when the player can talk to others, and limits the rate at which he can execute sensitive rate-limited commands. It does not handle any networking features (prediction, lag compensation, etc).
Since it mentions "escorting the train", it is likely that the class was written for use in Team Fortress 2.