Uploads by Angry Beaver
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
16:53, 14 August 2005 | Carvedkitten.jpg (file) | ![]() |
34 KB | A kitten getting carved | 1 |
13:12, 1 April 2006 | Primitive arch.jpg (file) | ![]() |
13 KB | new primitive image | 1 |
13:12, 1 April 2006 | Primitive block.jpg (file) | ![]() |
31 KB | new primitive image | 1 |
13:12, 1 April 2006 | Primitive cylinder.jpg (file) | ![]() |
21 KB | new primitive image | 1 |
13:12, 1 April 2006 | Primitive sphere.jpg (file) | ![]() |
26 KB | new primitive image | 1 |
13:13, 1 April 2006 | Primitive spike.jpg (file) | ![]() |
18 KB | new primitive image | 1 |
13:13, 1 April 2006 | Primitive torus.jpg (file) | ![]() |
22 KB | 1 | |
13:13, 1 April 2006 | Primitive wedge.jpg (file) | ![]() |
29 KB | new primitive image | 1 |
16:22, 8 April 2006 | Detergent bad.jpg (file) | ![]() |
20 KB | bad colour use | 1 |
16:22, 8 April 2006 | Detergent different.jpg (file) | ![]() |
21 KB | alternate colour use | 1 |
00:14, 17 May 2006 | Adv con sel modes.gif (file) | ![]() |
3 KB | An image showing all three editing modes for groups. Intended for the WIP Advanced Construction do not delte due to be unused. | 1 |
11:55, 11 June 2006 | Intlight lmap4.jpg (file) | ![]() |
14 KB | example of a lightmap value of 4. | 1 |
11:56, 11 June 2006 | Intlight lmap64.jpg (file) | ![]() |
13 KB | example of a lightmap value of 64. | 1 |
11:56, 11 June 2006 | Intlight lmap16.jpg (file) | ![]() |
14 KB | example of a lightmap value of 16. | 1 |
12:18, 11 June 2006 | Light spot.gif (file) | ![]() |
2 KB | A picture of the light_spot model. | 1 |
18:40, 26 June 2006 | Intlight lightmaps.jpg (file) | ![]() |
91 KB | A picture showing the good usage of lightmap scales in Hammer and ingame for compare and contrast. | 1 |
22:37, 26 June 2006 | Glow rad.jpg (file) | ![]() |
11 KB | An example of a .rad texture. | 1 |
22:38, 26 June 2006 | Glow selfillum.jpg (file) | ![]() |
9 KB | An example of a selfillum texture. | 1 |
22:38, 26 June 2006 | Glow unlit.jpg (file) | ![]() |
9 KB | An example of a unlitgeneric texture. | 1 |
15:49, 11 August 2006 | Int envlight.jpg (file) | ![]() |
11 KB | Example of a light_environment in game and in hammer | 1 |
15:50, 11 August 2006 | Int light.jpg (file) | ![]() |
6 KB | The light cast by a light | 1 |
15:50, 11 August 2006 | Int nody.jpg (file) | ![]() |
12 KB | An example of what the no_dynamic_shadow does in game. | 1 |
15:51, 11 August 2006 | Int particle.jpg (file) | ![]() |
6 KB | How the particle light looks in game | 1 |
15:51, 11 August 2006 | Int point.jpg (file) | ![]() |
2 KB | The look a point_spotlight gives | 1 |
15:52, 11 August 2006 | Int spot.jpg (file) | ![]() |
4 KB | The light cast by a light_spot | 1 |
15:58, 11 August 2006 | Int sun.jpg (file) | ![]() |
4 KB | What env_sun looks like in game | 1 |