Generating a Tooltexture for a Material
What's the best way to do this for textures that are being recolored or SSBUMP'd and need tooltextures?
The tooltextures for blends are easy (just open up an image-editing program and use the two vtf's as sources). Unfortunately, some textures are using a SSBUMP or are being recolored in a way that an image-editing program can't easily simulate.
Is there some sort of command you can run to generate one? A good way to take a screenshot of one? Anything? -Corion 20:04, 15 December 2009 (UTC)