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- "gib model"は使用するモデル(例えば"models\Gibs\wood_gib01e.mdl")を指定します。最小から最大の順に並� : このプロップは重力銃から打ち出されると{{L|World" title="World|world}}(世界、マップ)に刺さって埋め込まれます。17 KB (404 words) - 08:06, 11 July 2024
- flammable yes flammable yes14 KB (2,042 words) - 12:07, 4 August 2025
- Propper allows users to easily create models using {{hammer|4}} instead of a typical model-editing software. It keeps te * Allows to output multiple models out of one map.22 KB (3,611 words) - 00:14, 30 November 2024
- ...льно пути <ваш_мод>/models модель будет создана здесь, внутри папки "models" выбранной вами модицикации или игры. Ука * Material path: models/artpass/arch31 KB (1,408 words) - 03:57, 22 August 2024
- ...) : "Pitch Yaw Roll (Y Z X)" : "0 0 0" : "This entity's orientation in the world. Pitch is rotation around the Y axis, " + ...rigin) : "Origin (X Y Z)" : : "The position of this entity's center in the world. Rotating entities typically rotate around their origin."296 KB (40,054 words) - 08:51, 21 January 2024
- ...) : "Pitch Yaw Roll (Y Z X)" : "0 0 0" : "This entity's orientation in the world. Pitch is rotation around the Y axis, " + ...rigin) : "Origin (X Y Z)" : : "The position of this entity's center in the world. Rotating entities typically rotate around their origin."299 KB (40,362 words) - 20:47, 14 June 2025
- // * Changed item_ammo_ar2 entities to use proper models // * Added note that env_beverage and item_sodacan need a models/can.mdl, and added a link to Groundflyer's custom can422 KB (57,535 words) - 07:54, 19 August 2023