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  • Vector vel; EstimateAbsVelocity( vel );
    6 KB (662 words) - 09:17, 8 January 2024
  • **Vel: <code><absolute velocity X Y Z></code> Ang: <code><angular velocity X Y Z>
    4 KB (690 words) - 09:14, 17 September 2024
  • void GetOuterAbsVelocity( Vector &vel ); Vector vel;
    32 KB (3,934 words) - 08:55, 2 March 2025
  • void GetOuterAbsVelocity( Vector& vel ); Vector vel;
    37 KB (3,603 words) - 16:46, 10 July 2024
  • ...y|W}}{{key|A}}{{key|S}}{{key|D}} és a nyílbillentyűkkel irányíthatod: WASD-vel előre/hátra/oldalra mozoghatsz a játék közben megszokott módon, a ny�
    3 KB (656 words) - 12:16, 12 July 2024
  • **Vel: <code><absolute velocity X Y Z></code> Ang: <code><angular velocity X Y Z>
    7 KB (218 words) - 07:24, 11 July 2024
  • void GetOuterAbsVelocity( Vector& vel ); Vector vel;
    45 KB (5,267 words) - 20:19, 30 April 2017
  • // in the other space, so setting the abs velocity will also set the local vel // in the other space, so setting the abs velocity will also set the local vel
    72 KB (8,346 words) - 10:56, 17 July 2025
  • | Fires a grenade projectile, given ( pos, vel, angVel, fuseTime, touchDamageType, explosionDamageType, isClientPredicted,
    176 KB (22,660 words) - 13:42, 4 May 2025
  • | Fires a grenade projectile, given ( pos, vel, angVel, fuseTime, touchDamageType, explosionDamageType, isClientPredicted,
    237 KB (29,298 words) - 15:59, 4 May 2025
  • | Fires a grenade projectile, given ( pos, vel, angVel, fuseTime, touchDamageType, explosionDamageType, isClientPredicted,
    316 KB (40,078 words) - 05:52, 14 June 2025