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- ...для усіх, хто планує працювати з {{MLx|uk|Source|Source Engine}} та {{MLx|uk|SDK Installation|Source SDK}}. | Valve Technology = Технології Valve8 KB (468 words) - 08:06, 24 May 2025
- |developer = [[Valve Corporation]]<br>EA UK ({{PS3|1}} port) |publisher = Valve Corporation<br>Electronic Arts (retail)9 KB (1,332 words) - 09:11, 22 August 2025
- ...files/?appid{{=}}730 CS:GO Official], в першу чергу для {{L|Demo Recording Tools|демонстрації}} відтворення, але звісно ж � ...le Format#VPK readers|vpk}}\materials\panorama\images\map_icons\*.[https://uk.m.wikipedia.org/wiki/Scalable_Vector_Graphics svg]</code>}}33 KB (4,202 words) - 08:12, 11 July 2024
- ...igns had been created during that time. Last year, we started talking with Valve about moving to an episodic model and then we went into full production on '''''Having an integrated physics engine built into the game's development tools usually provides a developer with a lot more flexibility. With the Havok ph12 KB (2,038 words) - 12:54, 8 January 2024
- ...ampowered.com/v/index.php Steam website] has gotten a makeover courtesy of Valve's web design team, so now you can find your favorite games even faster. Don ...onal content for the "SiN Episodes" universe and can be installed from the Tools tab inside the Steam client.63 KB (9,279 words) - 08:10, 4 January 2024