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- ZHLT 3.4 (final) was released on 24th February 2006. Its official sequel, developed by Vluzacn, is known ...n being included in [[Svencoop]] 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tool1 KB (160 words) - 06:01, 22 March 2025
- | type = mod <!-- games/mods/tools --> | status = released <!-- announced/released/delisted/delisted-dl/earlyaccess (ea)/in development (dev/indev) --> <!-- M10 KB (319 words) - 05:16, 12 July 2024
- ...as <code>mat_disablehwmorph 1</code>. Disables HW morphing for particular mods. ...2025 update); use {{code|-dx9}} to prevent this. Only present with updates released since 2020 - 2022 in any of those games.<br>{{Note|On {{portalrtx|2}}, to e45 KB (6,783 words) - 04:09, 1 September 2025
- ...rk, but I guess it'll only work inside hammer. By putting it into the game/mods own folder, it's 100% secure it works, and simpler to release the map. I used to think I understood the way the engine updates and how mods access new code, but the more I read, the less I do. Also, I am not a prog209 KB (34,960 words) - 03:00, 7 January 2024