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  • === Poor abused templates === * This code fixes some badly used Memory Templates, and provides compatibility with Unix based systems.
    71 KB (9,056 words) - 12:08, 20 May 2023
  • ...by a physics object. NOTE: 0 means this feature is disabled for backwards compatibility. \nSet to 1.0 for materials as strong as flesh, smaller numbers indicate st ...for this character. \nNote: 0 means this feature is disabled for backwards compatibility [not tested]."
    242 KB (25,334 words) - 10:19, 21 January 2024
  • ...if never triggered, impacts performance. Set to zero when not in use. For compatibility reasons, this command can be initialized on the command line with the -nets ...: 0 : : Check each new player for Steam blocking compatibility, 1 = message only, 2 >= drop if any member of owning clan blocks,3 >= drop
    382 KB (36,597 words) - 03:23, 22 August 2024
  • | Get the ''right'' vector of the entity. This is purely for compatibility. ...cfg/vscript_convar_allowlist.txt. Please be nice with this and use it for *compatibility* if you need check support and NOT to force server owners to allow hostname
    255 KB (35,430 words) - 16:25, 7 September 2025
  • ...sources are downlaoded from UGC servers + asynch streamed in. Asynch point templates have the benefit that they don't precache resources that we never spawn." ...by a physics object. NOTE: 0 means this feature is disabled for backwards compatibility.<br>Set to 1.0 for materials as strong as flesh, smaller numbers indicate s
    399 KB (52,984 words) - 17:14, 24 April 2025
  • ...sources are downlaoded from UGC servers + asynch streamed in. Asynch point templates have the benefit that they don't precache resources that we never spawn." ...by a physics object. NOTE: 0 means this feature is disabled for backwards compatibility.<br>Set to 1.0 for materials as strong as flesh, smaller numbers indicate s
    404 KB (53,669 words) - 04:06, 11 September 2024
  • "Templates" ...by the easier-to-use func_useableladder entity. Left in only for backwards-compatibility!\n\nTo be valid, a full sized player hull traced between the start and end
    758 KB (102,099 words) - 10:21, 5 April 2024
  • ...by a physics object. NOTE: 0 means this feature is disabled for backwards compatibility." "easier-to-use func_useableladder entity. Left in only for backwards-compatibility!<br><br>" +
    435 KB (58,642 words) - 08:49, 21 January 2024