Search results

Jump to navigation Jump to search
  • {{this is a|pixel shader|name=PaintBlob|game=Counter-Strike: Global Offensive}} Despite the odd name, its purpose is to create realistic hollow ice surfa ...l|text=Specify that this is the back surface of the ice.{{bug|Results in a pixel shader crash if true.}}}}
    4 KB (609 words) - 11:05, 23 August 2025
  • ...|name=Lightmapped_4WayBlend|game2=Garry's Mod|game1=Counter-Strike: Global Offensive|game=Black Mesa}} Es ist ein {{L|shader|Shader}} die die Ecken mischt von { : {{Todo|Dokumentieren Sie {{bms}}'s Version des Shaders weist keine weiteren Unterschiede auf {{csgo}}'s.}}
    11 KB (1,363 words) - 23:29, 24 September 2025
  • ...ne parameters will work with any Source engine games ({{Half-Life 2|2}}, {{Counter-Strike: Source|2}}, etc.). ** This will launch {{Counter-Strike: Source|1}} with the specified map.
    46 KB (6,834 words) - 13:14, 26 November 2025
  • | releasedates = October 7, 2004 <abbr style="color: #8bb9e0;" title="Counter-Strike: Source is the first Source engine game to be released."><sup>Note</sup></a ...|Screenshot in-game of {{csgo|1}}. CS:GO used the [[Counter-Strike: Global Offensive engine branch|then latest]] engine branch, which added many new features an
    29 KB (4,170 words) - 19:54, 29 November 2025
  • ...es || 25 || , "a", "cl", "ss" || Magic number to convert SIAPI gyro pixel output into angles. aim_gyro_siapi_sensitivity_setting must be set to the c ...cl", "ss" || If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
    401 KB (41,316 words) - 06:58, 12 July 2024