File:Zombie DX81 newengine.jpg
![File:Zombie DX81 newengine.jpg](/w/images/thumb/e/ec/Zombie_DX81_newengine.jpg/480px-Zombie_DX81_newengine.jpg)
Size of this preview: 480 × 600 pixels. Other resolutions: 192 × 240 pixels | 864 × 1,080 pixels.
Original file (864 × 1,080 pixels, file size: 156 KB, MIME type: image/jpeg)
Summary
Recreation of Zombie model (DirectX versions) screenshots in HD, New Engine / Source 2013 (4:3 to keep the thumbnail consistently sized).
Settings (default based off dxsupport.cfg): High model, shader and texture settings, simple reflection water details, medium shadow, MSAA 4X, Anisotropic filtering 8X.
GPU: RTX 3060
Console command for the current position: setpos_exact 4196.12 5886.25 -123.97;setang_exact 14.66 -159.43 0
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 05:38, 24 June 2024 | ![]() | 864 × 1,080 (156 KB) | Kr0tchet (talk | contribs) | Recreation of Zombie model (DirectX versions) screenshots in HD, New Engine / Source 2013 (4:3 to keep the thumbnail consistently sized). '''Settings (default based off dxsupport.cfg):''' High model, shader and texture... |
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File usage
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