Dota 2 Workshop Tools/Scripting/API/CDOTA Ability Lua.OnAbilityPhaseStart

From Valve Developer Community
Jump to: navigation, search
Dead End - Icon.png
This article has no links to other VDC articles. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

bool OnAbilityPhaseStart()

Cast time begins (return true for successful cast).

Example
function CDOTA_Ability_Lua:OnAbilityPhaseStart(  ) end

Returns

bool - No Description Set