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light_glspot

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Class hierarchy
CLight
CPointEntity
CBaseEntity
lights.cpp
Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it doesn't work in modern VRAD.
Obsolete-notext.png
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.

light_glspot is a point entity available in all Source Source games. A leftover from Half-Life 2's early development (1999-early 2001). In the leaked Half-Life 2 beta builds of VRAD, it acted the same as light_spot, but this functionality was removed in retail VRAD.

AltNames.pngAltNames:light, light_spot, light_glspot, and (in all games since Left 4 Dead) light_directional are all tied to the same C++ class in game, and only differ in VRAD.