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- #REDIRECT [[:Category:Zh/The Ship level design]]48 bytes (7 words) - 09:27, 27 June 2025
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- #REDIRECT [[:Category:Zh/The Ship level design]]48 bytes (7 words) - 09:27, 27 June 2025
- ...loodlines Sky List|{{#switch:|#default=Vampire The Masquerade - Bloodlines|zh=吸血鬼:避世血族}}]] == {{cot|1 = Expand {{vtmb}} Vampire The Masquerade - Bloodlines skyboxes}}3 KB (349 words) - 23:44, 4 January 2025
- {{quote|''''不要混淆 {{ent:zh-cn|$staticprop}} 或者 <code>allowstatic</code> ({{ent:zh-cn|prop_data}}) QC 命令。''}} ...{{ent|ship_base_interaction}} 实体引用该实体的名称。|only={{ship|suf=}}{{teamspen|suf=zh-cn}}}}7 KB (565 words) - 08:50, 28 April 2025
- {{back | Category: Zh/Level Design | 关卡设计}} ...dder entities are colliding with solid world geometry or the prop model of the ladder itself (''see Fig. 3b'').14 KB (1,907 words) - 04:15, 19 September 2025
- :''See [[KeyValues]] for the file format.'' ...ese models are specified in a <code><mapname>.kv</code> file that lives in the <code>csgo/maps/</code> directory.12 KB (1,724 words) - 05:55, 10 February 2025