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- : '''Автор:''' Mark Holt Walker ...atest release, Half-Life 2, has been tabbed "the greatest PC game ever" by the gaming press. With its gripping single-player campaign, immersive story, an12 KB (1,684 words) - 05:13, 12 July 2024
- ...s and, although I've found several merchants listing it (less and less and time passes), none have ever had it in stock. --[[User:Brandished]] 28 April 20 ...book shows all Half-Life 2 fans everything they need to know to work with the powerful game engine and customize their own games using clever mapping, mo13 KB (1,937 words) - 05:13, 12 July 2024
- : '''Autor:''' Mark Holt Walker ...atest release, Half-Life 2, has been tabbed "the greatest PC game ever" by the gaming press. With its gripping single-player campaign, immersive story, an12 KB (1,874 words) - 05:13, 12 July 2024
- ...results in 3 different formats: JSON, XML, and VDF. Each format represents the data described herein differently: * The API returns an object containing the named object with the result data.16 KB (2,340 words) - 23:32, 3 May 2023
- ...s, and sounds—and the motion information for how each element changes over time. ...odify any aspect of the recording at any time, which makes it easy to make the kinds of last-minute changes that would be extremely expensive in a live-ac13 KB (1,880 words) - 08:46, 25 June 2025
- This is the {{hammer|1}} [[FGD]] from {{fof|4}}. ClassFilter(choices) : "Which class activates the zone" : 2 : "" =26 KB (3,286 words) - 08:04, 8 May 2025
- ...icle names have to be written into the '''Particle System Name''' field of the [[info_particle_system]] entity. ...t used in maps (and also currently very outdated). It is recommend you use the Particle Browser in {{Hammerpp|2}} (in Tools -> Particle Browser), which pr39 KB (5,845 words) - 19:06, 6 January 2025