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- {{non-valve engine|engine|This page covers all major variants of the MAP file format, beyond that which is used ...ake 3 MAP format still supports the metadata flags from Quake 2, including on patch meshes and brush primitives, although only the detail flag ({{mono|0x12 KB (1,837 words) - 02:13, 27 June 2025
- ...its list of compile parameters (from its <code>materialsrc/</code> folder) on top of the icon of the Vtex executable (''Vtex.exe'') and let go, and Vtex : No effect on the full resolution texture (mipmap 0).20 KB (3,020 words) - 02:54, 14 July 2025
- {{elaborate| {{todo|}}19 KB (2,992 words) - 17:19, 1 March 2025
- ...tering to break (this can be "remedied" by setting the point sampling flag on the texture). ...//nemesis.thewavelength.net:80/index.php?p=50 Paint.NET Plug-in] – archive on Wayback Machine36 KB (5,176 words) - 22:04, 31 August 2025
- ...n a search. As this is done, the information can then be deleted from this page.}} {{note|Please do not edit this page, except to add Answered Questions from the [[Help Desk]]. If you have any c209 KB (34,960 words) - 03:00, 7 January 2024