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- {{lang|The Ship Sky List|title=Список скайбоксов The Ship}} {{subpage|{{L|The Ship Level Creation|Создание уровней для The Ship}}}}1 KB (49 words) - 03:07, 22 August 2024
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- {{lang|The Ship Sky List|title=Список скайбоксов The Ship}} {{subpage|{{L|The Ship Level Creation|Создание уровней для The Ship}}}}1 KB (49 words) - 03:07, 22 August 2024
- {{lang|Games Supported By The Source SDK|title=Игры, поддерживаемые Source SDK}} {{update:ru}}2 KB (94 words) - 02:48, 22 August 2024
- :''See [[KeyValues]] for the file format.'' ...ese models are specified in a <code><mapname>.kv</code> file that lives in the <code>csgo/maps/</code> directory.12 KB (1,724 words) - 10:17, 11 October 2025
- ...he program in some way, such as launching the game and start the game with the specified map directly, or play a [[demo]] for example. ...s a prefix for [[console command]]s or [[cvar]]s that will get executed by the game as soon as it starts, and [[GoldSrc|all]] [[Source|Valve]] [[Source 2|46 KB (6,833 words) - 16:50, 5 October 2025
- ...ile it does have all the functionality to make maps to the same quality of the main game, there might be some wonky stuff, mistakes or non-complete inform ...d refer to this [[Condition_Zero_Deleted_Scenes.fgd|page]] and just add in the missing content.286 KB (40,663 words) - 00:39, 11 September 2024