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  • {{modernImportant|This engine is written based on the open source code of Id Tech engines, as well as some derivatives of these engines such ...ompatible with the GPL license. Linking the Half-Life SDK and non-GPL code bases violates the license.{{ref|2}}}}
    7 KB (1,038 words) - 10:06, 13 December 2024
  • ...oon as it starts, and all Valve engines ({{GoldSrc|1}}, {{Source|1}} and {{Source 2|1}}) inherit this syntax. ...ll work with any Source engine games ({{Half-Life 2|2}}, {{Counter-Strike: Source|2}}, etc.).
    46 KB (6,834 words) - 13:14, 26 November 2025
  • // * Removed the following nonfunctional entities: env_rotorwash; info_teleporter_countdown; prop_vehicle_driveable; script_ // * Added Parentname and Studiomodel bases to monster_generic, generic_actor, and cycler_actor
    422 KB (57,535 words) - 06:54, 19 August 2023