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  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    199 KB (25,801 words) - 07:51, 19 August 2023
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    200 KB (25,895 words) - 06:38, 11 September 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    201 KB (26,105 words) - 22:32, 10 August 2025
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    210 KB (27,370 words) - 07:51, 19 August 2023
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    216 KB (27,995 words) - 01:24, 11 September 2024
  • junk(integer) : "Junk (?)" : : "Not sure what this does. most likely nothing." "EURONITECITY_SPEAKER" : "European city SFX" : "Generic European town sounds. Bells and dogs."
    286 KB (40,663 words) - 01:39, 11 September 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    234 KB (30,254 words) - 08:08, 8 March 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    130 KB (16,601 words) - 01:36, 11 September 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    278 KB (36,416 words) - 18:24, 20 March 2025
  • "Environmental/City/glass breaks.wav" : "Environmental/City/Glass Breaks.wav" "[VTMB] Base Vampire AI (Unrecognized; meet in Junk Yard -?)."
    324 KB (37,123 words) - 10:19, 21 January 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    210 KB (26,966 words) - 05:52, 25 July 2024
  • @PointClass base(Parentname, BaseNPC) studio("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...Class base(BaseNPC) studio("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    560 KB (74,227 words) - 22:44, 21 January 2024
  • @PointClass base(Parentname, BaseNPC) studioprop("models/junk/w_traffcone.mdl") = npc_launcher : "Launcher" ...s base(BaseNPC) studioprop("models/combine_scanner.mdl") = npc_cscanner : "City Scanner"
    422 KB (57,535 words) - 07:54, 19 August 2023