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- {{lang|HDR Lighting Basics}} {{translate|type=finish}} * {{L|HDR Lighting Settings}} - HDR設定の変更についての詳細8 KB (298 words) - 03:34, 22 August 2024
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- * Improved Lighting. ja... i just hate this horror but i like this mod2 KB (288 words) - 08:23, 12 July 2024
- // The usefulness of this is that each map can have its own unique ambient lighting applied to it, and those settings will travel with the map and not affect a // The key should contain the name of the texture to apply lighting to, and the value a set of numbers representing the red green blue lumionsi286 KB (40,663 words) - 01:39, 11 September 2024
- language(string) : "Language for sequences (AM, SP, JA)" spawnorigin(string) : "X Y Z - Move here after lighting" : "0 0 0"93 KB (10,074 words) - 01:38, 11 September 2024
- language(string) : "语言 (AM, SP, JA)" spawnorigin(string) : "X Y Z - Move here after lighting" : "0 0 0"110 KB (9,962 words) - 01:46, 11 September 2024