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- // Mark texture as being used... (return true if re-render is needed) virtual void Update( float frametime ) { }154 KB (15,597 words) - 10:02, 21 January 2024
- ...are any bugs or things missing, please contact me and I will do my best to update it in a timely manner. ...information or something to fix. So please check back as there might be an update waiting for you!286 KB (40,663 words) - 01:39, 11 September 2024
- input SetBusySearchRange( float ) : "Update the busy search range for all actors." "it will determine the item most needed by the player, spawn one of those items, and remove itself. To determine wh210 KB (26,966 words) - 05:52, 25 July 2024