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  • | Dark Messiah of Might & Magic Dedicated Server||2145||Да||Да|||| | Eden Star Dedicated Server||419790||Да||Да||Да||
    18 KB (1,523 words) - 07:16, 20 May 2025
  • | Dark Messiah of Might & Magic Dedicated Server(魔法门之黑暗弥赛亚)| | Eden Star Dedicated Server(伊甸星)||419790||Yes||Yes||Yes||||一五年
    18 KB (2,065 words) - 07:18, 20 May 2025
  • |Dark Messiah of Might & Magic Dedicated Server |Eden Star Dedicated Server
    22 KB (2,747 words) - 07:16, 20 May 2025
  • |height="40px"|Dark Messiah of Might & Magic Dedicated Server |height="40px"|Eden Star Dedicated Server
    24 KB (3,060 words) - 07:20, 20 May 2025
  • |Dark Messiah of Might & Magic Dedicated Server |Eden Star Dedicated Server
    24 KB (3,346 words) - 07:17, 20 May 2025
  • *I am trying to make an animated prop that is a door that slides open ala Star Trek. I have the animations working, but I cannot get the collision model t ...ks well for HL2 style daylight areas but is very limited in usefulness for dark maps.
    22 KB (3,816 words) - 00:09, 7 January 2024
  • spawnflags(Flags) = [ 1 : "Initially dark" : 0 ] spawnflags(Flags) = [ 1 : "Initially dark" : 0 ]
    64 KB (6,608 words) - 10:04, 21 January 2024
  • ...ring parameters of the <kbd>FindBy...</kbd> functions support the wildcard star <kbd>*</kbd>. In the above example, <kbd>FindByClassname</kbd> only returns 1. Falling from a slope that gives immunity to fall damage ( Dark Carnival First Chapter )
    139 KB (19,345 words) - 20:51, 26 July 2025
  • ...ntname, Angles) = env_flare : "The flare used by Combine soldiers to light dark tunnels before ambushing." ..., 4 4 4 ) base(Targetname) = env_starfield : "Starfield effect - puts some star particles in front of the player's face that fly toward him."
    422 KB (57,535 words) - 07:54, 19 August 2023