tf_logic_domination
tf_logic_domination
is a point entity available in Team Fortress 2 Classic.
This entity enables the Domination game mode and its HUD.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Point Limit (point_limit)
([todo internal name (i)])
<integer> - Amount of points required to win a Domination round.
- Win on Point Limit? (win_on_limit)
([todo internal name (i)])
<boolean> - First team to reach point limit wins immediately.
- Kills award points? (kills_give_points)
([todo internal name (i)])
<boolean> - Kills award points to the killers team.
Inputs
AddRedPoints
- Add to RED team Domination points (can be a negative number).
AddBluePoints
- Add to BLU team Domination points (can be a negative number).
AddGreenPoints
- Add to GRN team Domination points (can be a negative number).
AddYellowPoints
- Add to YLW team Domination points (can be a negative number).
SetRedPoints
- Set the RED team Domination points.
Bug*:As of 2.0.3, this currently behaves identically to
AddRedPoints
.SetBluePoints
- Set BLU team Domination points.
Bug*:As of 2.0.3, this currently behaves identically to
AddBluePoints
.SetGreenPoints
- Set GRN team Domination points.
SetYellowPoints
- Set YLW team Domination points.
Outputs
OnPointLimitAny
- Sent when a team hits the point limit.
OnPointLimitRed
- Sent when a team hits the point limit.
OnPointLimitBlue
- Sent when a team hits the point limit.
OnPointLimitGreen
- Sent when a team hits the point limit.
OnPointLimitYellow
- Sent when a team hits the point limit.