Portal datamap dump
CBaseEntity
Note:Every entity has these
- m_iClassname (Offset 92) (Save|Key)(4 Bytes) - classname - m_iGlobalname (Offset 96) (Global|Save|Key)(4 Bytes) - globalname - m_iParent (Offset 100) (Save|Key)(4 Bytes) - parentname - m_iHammerID (Offset 104) (Save|Key)(4 Bytes) - hammerid - m_flSpeed (Offset 108) (Save|Key)(4 Bytes) - speed - m_nRenderFX (Offset 112) (Save|Key)(1 Bytes) - renderfx - m_nRenderMode (Offset 113) (Save|Key)(1 Bytes) - rendermode - m_flPrevAnimTime (Offset 120) (Save)(4 Bytes) - m_flAnimTime (Offset 124) (Save)(4 Bytes) - m_flSimulationTime (Offset 128) (Save)(4 Bytes) - m_nLastThinkTick (Offset 136) (Save)(4 Bytes) - m_nNextThinkTick (Offset 192) (Save|Key)(4 Bytes) - nextthink - m_fEffects (Offset 196) (Save|Key)(4 Bytes) - effects - m_clrRender (Offset 116) (Save|Key)(4 Bytes) - rendercolor - m_nModelIndex (Offset 114) (Global|Save|Key)(2 Bytes) - modelindex - touchStamp (Offset 144) (Save)(4 Bytes) - m_aThinkFunctions (Offset 148) (Save)(0 Bytes) - m_ResponseContexts (Offset 168) (Save)(0 Bytes) - m_iszResponseContext (Offset 188) (Save|Key)(4 Bytes) - ResponseContext - m_pfnThink (Offset 8) (Save)(4 Bytes) - m_pfnTouch (Offset 200) (Save)(4 Bytes) - m_pfnUse (Offset 204) (Save)(4 Bytes) - m_pfnBlocked (Offset 208) (Save)(4 Bytes) - m_pfnMoveDone (Offset 4) (Save)(4 Bytes) - m_lifeState (Offset 228) (Save)(1 Bytes) - m_takedamage (Offset 229) (Save)(1 Bytes) - m_iMaxHealth (Offset 220) (Save|Key)(4 Bytes) - max_health - m_iHealth (Offset 224) (Save|Key)(4 Bytes) - health - m_target (Offset 216) (Save|Key)(4 Bytes) - target - m_iszDamageFilterName (Offset 232) (Save|Key)(4 Bytes) - damagefilter - m_hDamageFilter (Offset 236) (Save)(4 Bytes) - m_debugOverlays (Offset 240) (Save)(4 Bytes) - m_pParent (Offset 308) (Global|Save)(4 Bytes) - m_iParentAttachment (Offset 313) (Save)(1 Bytes) - m_hMoveParent (Offset 316) (Global|Save)(4 Bytes) - m_hMoveChild (Offset 320) (Global|Save)(4 Bytes) - m_hMovePeer (Offset 324) (Global|Save)(4 Bytes) - m_iEFlags (Offset 256) (Save)(4 Bytes) - m_iName (Offset 264) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Collision - CCollisionProperty - m_vecMinsPreScaled (Offset 8) (Global|Save)(12 Bytes) - m_vecMaxsPreScaled (Offset 20) (Global|Save)(12 Bytes) - m_vecMins (Offset 32) (Global|Save)(12 Bytes) - m_vecMaxs (Offset 44) (Global|Save)(12 Bytes) - m_nSolidType (Offset 65) (Save|Key)(1 Bytes) - solid - m_usSolidFlags (Offset 60) (Save)(2 Bytes) - m_nSurroundType (Offset 64) (Save)(1 Bytes) - m_flRadius (Offset 56) (Save)(4 Bytes) - m_triggerBloat (Offset 66) (Save)(1 Bytes) - m_vecSpecifiedSurroundingMinsPreScaled (Offset 68) (Save)(12 Bytes) - m_vecSpecifiedSurroundingMaxsPreScaled (Offset 80) (Save)(12 Bytes) - m_vecSpecifiedSurroundingMins (Offset 92) (Save)(12 Bytes) - m_vecSpecifiedSurroundingMaxs (Offset 104) (Save)(12 Bytes) - m_vecSurroundingMins (Offset 116) (Save)(12 Bytes) - m_vecSurroundingMaxs (Offset 128) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Network - CServerNetworkProperty - m_hParent (Offset 52) (Global|Save)(4 Bytes) - m_MoveType (Offset 314) (Save)(1 Bytes) - m_MoveCollide (Offset 315) (Save)(1 Bytes) - m_hOwnerEntity (Offset 468) (Save)(4 Bytes) - m_CollisionGroup (Offset 476) (Save)(4 Bytes) - m_pPhysicsObject (Offset 480) (Save)(0 Bytes) - m_flElasticity (Offset 616) (Save)(4 Bytes) - m_flShadowCastDistance (Offset 484) (Save|Key)(4 Bytes) - shadowcastdist - m_flDesiredShadowCastDistance (Offset 488) (Save)(4 Bytes) - m_iInitialTeamNum (Offset 492) (Save|Key|Input)(4 Bytes) - TeamNum - m_iTeamNum (Offset 496) (Save)(4 Bytes) - m_hGroundEntity (Offset 508) (Save)(4 Bytes) - m_flGroundChangeTime (Offset 512) (Save)(4 Bytes) - m_ModelName (Offset 516) (Global|Save|Key)(4 Bytes) - model - m_vecBaseVelocity (Offset 520) (Save|Key)(12 Bytes) - basevelocity - m_vecAbsVelocity (Offset 532) (Save)(12 Bytes) - m_vecAngVelocity (Offset 544) (Save|Key)(12 Bytes) - avelocity - m_rgflCoordinateFrame (Offset 556) (Save)(48 Bytes) - m_nWaterLevel (Offset 503) (Save|Key)(1 Bytes) - waterlevel - m_nWaterType (Offset 502) (Save)(1 Bytes) - m_pBlocker (Offset 604) (Save)(4 Bytes) - m_flGravity (Offset 608) (Save|Key)(4 Bytes) - gravity - m_flFriction (Offset 612) (Save|Key)(4 Bytes) - friction - m_flLocalTime (Offset 620) (Save|Key)(4 Bytes) - ltime - m_flVPhysicsUpdateLocalTime (Offset 624) (Save)(4 Bytes) - m_flMoveDoneTime (Offset 628) (Save)(4 Bytes) - m_vecAbsOrigin (Offset 636) (Save)(12 Bytes) - m_vecVelocity (Offset 648) (Save|Key)(12 Bytes) - velocity - m_iTextureFrameIndex (Offset 660) (Save|Key)(1 Bytes) - texframeindex - m_bSimulatedEveryTick (Offset 661) (Save)(1 Bytes) - m_bAnimatedEveryTick (Offset 662) (Save)(1 Bytes) - m_bAlternateSorting (Offset 663) (Save)(1 Bytes) - m_spawnflags (Offset 252) (Save|Key)(4 Bytes) - spawnflags - m_nTransmitStateOwnedCounter (Offset 312) (Save)(1 Bytes) - m_angAbsRotation (Offset 760) (Save)(12 Bytes) - m_vecOrigin (Offset 772) (Save)(12 Bytes) - m_angRotation (Offset 784) (Save)(12 Bytes) - m_vecViewOffset (Offset 800) (Save|Key)(12 Bytes) - view_ofs - m_fFlags (Offset 260) (Save)(4 Bytes) - m_nSimulationTick (Offset 248) (Save)(4 Bytes) - m_flNavIgnoreUntilTime (Offset 504) (Save)(4 Bytes) - InputSetTeam (Offset 0) (Input)(0 Bytes) - SetTeam - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputKillHierarchy (Offset 0) (Input)(0 Bytes) - KillHierarchy - InputUse (Offset 0) (Input)(0 Bytes) - Use - InputAlpha (Offset 0) (Input)(0 Bytes) - Alpha - InputAlternativeSorting (Offset 0) (Input)(0 Bytes) - AlternativeSorting - InputColor (Offset 0) (Input)(0 Bytes) - Color - InputSetParent (Offset 0) (Input)(0 Bytes) - SetParent - InputSetParentAttachment (Offset 0) (Input)(0 Bytes) - SetParentAttachment - InputSetParentAttachmentMaintainOffset (Offset 0) (Input)(0 Bytes) - SetParentAttachmentMaintainOffset - InputClearParent (Offset 0) (Input)(0 Bytes) - ClearParent - InputSetDamageFilter (Offset 0) (Input)(0 Bytes) - SetDamageFilter - InputEnableDamageForces (Offset 0) (Input)(0 Bytes) - EnableDamageForces - InputDisableDamageForces (Offset 0) (Input)(0 Bytes) - DisableDamageForces - InputDispatchEffect (Offset 0) (Input)(0 Bytes) - DispatchEffect - InputDispatchResponse (Offset 0) (Input)(0 Bytes) - DispatchResponse - InputAddContext (Offset 0) (Input)(0 Bytes) - AddContext - InputRemoveContext (Offset 0) (Input)(0 Bytes) - RemoveContext - InputClearContext (Offset 0) (Input)(0 Bytes) - ClearContext - InputDisableShadow (Offset 0) (Input)(0 Bytes) - DisableShadow - InputEnableShadow (Offset 0) (Input)(0 Bytes) - EnableShadow - InputAddOutput (Offset 0) (Input)(0 Bytes) - AddOutput - InputFireUser1 (Offset 0) (Input)(0 Bytes) - FireUser1 - InputFireUser2 (Offset 0) (Input)(0 Bytes) - FireUser2 - InputFireUser3 (Offset 0) (Input)(0 Bytes) - FireUser3 - InputFireUser4 (Offset 0) (Input)(0 Bytes) - FireUser4 - m_OnUser1 (Offset 664) (Save|Key|Output)(0 Bytes) - OnUser1 - m_OnUser2 (Offset 688) (Save|Key|Output)(0 Bytes) - OnUser2 - m_OnUser3 (Offset 712) (Save|Key|Output)(0 Bytes) - OnUser3 - m_OnUser4 (Offset 736) (Save|Key|Output)(0 Bytes) - OnUser4 - CBaseEntitySUB_Remove (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_DoNothing (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOutInstant (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_FadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_Vanish (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_CallUseToggle (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityShadowCastDistThink (Offset 0) (FunctionTable)(0 Bytes) - m_hEffectEntity (Offset 472) (Save)(4 Bytes)
CBaseAnimating
Note:Every entity inheriting CBaseAnimating has these. Marked with *CBaseAnimating in the rest of the dump
- m_flGroundSpeed (Offset 824) (Save)(4 Bytes) - m_flLastEventCheck (Offset 828) (Save)(4 Bytes) - m_bSequenceFinished (Offset 896) (Save)(1 Bytes) - m_bSequenceLoops (Offset 897) (Save)(1 Bytes) - m_nSkin (Offset 848) (Save|Key|Input)(4 Bytes) - skin - m_nBody (Offset 852) (Save|Key)(4 Bytes) - body - m_nBody (Offset 852) (Save|Key|Input)(4 Bytes) - SetBodyGroup - m_nHitboxSet (Offset 856) (Save|Key)(4 Bytes) - hitboxset - m_nSequence (Offset 908) (Save|Key)(4 Bytes) - sequence - m_flPoseParameter (Offset 912) (Save)(96 Bytes) - m_flEncodedController (Offset 1008) (Save)(16 Bytes) - m_flPlaybackRate (Offset 864) (Save|Key)(4 Bytes) - playbackrate - m_flCycle (Offset 904) (Save|Key)(4 Bytes) - cycle - m_pIk (Offset 888) (Save)(0 Bytes) - m_iIKCounter (Offset 892) (Save)(4 Bytes) - m_bClientSideAnimation (Offset 1024) (Save)(1 Bytes) - m_bClientSideFrameReset (Offset 1025) (Save)(1 Bytes) - m_nNewSequenceParity (Offset 1028) (Save)(4 Bytes) - m_nResetEventsParity (Offset 1032) (Save)(4 Bytes) - m_nMuzzleFlashParity (Offset 1036) (Save)(1 Bytes) - m_iszLightingOriginRelative (Offset 1048) (Save|Key)(4 Bytes) - LightingOriginHack - m_iszLightingOrigin (Offset 1052) (Save|Key)(4 Bytes) - LightingOrigin - m_hLightingOrigin (Offset 1040) (Save)(4 Bytes) - m_hLightingOriginRelative (Offset 1044) (Save)(4 Bytes) - m_flModelScale (Offset 860) (Save)(4 Bytes) - m_flDissolveStartTime (Offset 900) (Save)(4 Bytes) - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite - InputIgniteLifetime (Offset 0) (Input)(0 Bytes) - IgniteLifetime - InputIgniteNumHitboxFires (Offset 0) (Input)(0 Bytes) - IgniteNumHitboxFires - InputIgniteHitboxFireScale (Offset 0) (Input)(0 Bytes) - IgniteHitboxFireScale - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputSetLightingOriginRelative (Offset 0) (Input)(0 Bytes) - SetLightingOriginHack - InputSetLightingOrigin (Offset 0) (Input)(0 Bytes) - SetLightingOrigin - m_OnIgnite (Offset 1076) (Save|Key|Output)(0 Bytes) - OnIgnite - m_fadeMinDist (Offset 1064) (Save|Key|Input)(4 Bytes) - fademindist - m_fadeMaxDist (Offset 1068) (Save|Key|Input)(4 Bytes) - fademaxdist - m_flFadeScale (Offset 1072) (Save|Key)(4 Bytes) - fadescale - m_flModelScale (Offset 860) (Save|Key)(4 Bytes) - modelscale - InputSetModelScale (Offset 0) (Input)(0 Bytes) - SetModelScale - m_fBoneCacheFlags (Offset 1060) (Save)(2 Bytes)
CBreakableProp
- m_explodeDamage (Offset 1276) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1280) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1204) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1220) (Save)(4 Bytes) - m_hBreaker (Offset 1228) (Save)(4 Bytes) - m_PerformanceMode (Offset 1232) (Save|Key)(4 Bytes) - PerformanceMode - m_iszBreakModelMessage (Offset 1284) (Save|Key)(4 Bytes) - BreakModelMessage - m_flDmgModBullet (Offset 1236) (Save)(4 Bytes) - m_flDmgModClub (Offset 1240) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1244) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1248) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1252) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1256) (Save)(4 Bytes) - m_iBreakableCount (Offset 1260) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1264) (Save)(4 Bytes) - m_iszBasePropData (Offset 1268) (Save)(4 Bytes) - m_iInteractions (Offset 1272) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1288) (Save)(4 Bytes) - m_nPhysgunState (Offset 1303) (Save)(1 Bytes) - m_iszPuntSound (Offset 1440) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1224) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1208) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1424) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1444) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1200) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1128) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1152) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1176) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1304) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1328) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1352) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1376) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1400) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1292) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1296) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1302) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1300) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1301) (Save)(1 Bytes) - m_hLastAttacker (Offset 1432) (Save)(4 Bytes) - m_hFlareEnt (Offset 1436) (Save)(4 Bytes)
CBaseCombatWeapon
- m_flNextPrimaryAttack (Offset 1128) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1132) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1136) (Save)(4 Bytes) - m_bInReload (Offset 1140) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1141) (Save)(1 Bytes) - m_hOwner (Offset 1120) (Save)(4 Bytes) - m_iState (Offset 1180) (Save)(4 Bytes) - m_iszName (Offset 1184) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1188) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1192) (Save)(4 Bytes) - m_iClip1 (Offset 1196) (Save)(4 Bytes) - m_iClip2 (Offset 1200) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1204) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1205) (Save)(1 Bytes) - m_fMinRange1 (Offset 1208) (Save)(4 Bytes) - m_fMinRange2 (Offset 1212) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1216) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1220) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1172) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1176) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1124) (Save)(4 Bytes) - m_nIdealSequence (Offset 1160) (Save)(4 Bytes) - m_IdealActivity (Offset 1164) (Save)(4 Bytes) - m_fFireDuration (Offset 1228) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1224) (Save)(1 Bytes) - m_iSubType (Offset 1232) (Save)(4 Bytes) - m_bRemoveable (Offset 1168) (Save)(1 Bytes) - m_flUnlockTime (Offset 1236) (Save)(4 Bytes) - m_hLocker (Offset 1240) (Save)(4 Bytes) - m_pConstraint (Offset 1248) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1256) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1252) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1261) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1260) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1264) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1268) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1296) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1320) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1344) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
Other
// Dump of all datamaps for "portal" as at 2024/09/23 // // // Flag Details: // // Global: This field is masked for global entity save/restore // Save: This field is saved to disk // Key: This field can be requested and written to by string name at load time // Input: This field can be written to by string name at run time, and a function called // Output: This field propogates it's value to all targets whenever it changes // FunctionTable: This is a table entry for a member function pointer // Ptr: This field is a pointer, not an embedded object // Override: The field is an override for one in a base class (only used by prediction system for now) // CFireSmoke - _firesmoke - m_flStartScale (Offset 824) (Save)(4 Bytes) - m_flScale (Offset 828) (Save)(4 Bytes) - m_flScaleTime (Offset 832) (Save)(4 Bytes) - m_nFlags (Offset 836) (Save)(4 Bytes) - m_nFlameModelIndex (Offset 840) (Save)(4 Bytes) - m_nFlameFromAboveModelIndex (Offset 844) (Save)(4 Bytes) - m_flStartScale (Offset 824) (Save)(4 Bytes) - m_flScale (Offset 828) (Save)(4 Bytes) - m_flScaleTime (Offset 832) (Save)(4 Bytes) - m_nFlags (Offset 836) (Save)(4 Bytes) CPlasma - _plasma - m_flScale (Offset 828) (Save)(4 Bytes) - m_flScaleTime (Offset 832) (Save)(4 Bytes) - m_nFlags (Offset 836) (Save)(4 Bytes) - m_flStartScale (Offset 824) (Save)(4 Bytes) - m_flScale (Offset 828) (Save)(4 Bytes) - m_flScaleTime (Offset 832) (Save)(4 Bytes) - m_nFlags (Offset 836) (Save)(4 Bytes) CBaseEntity - ai_ally_manager - m_iMaxAllies (Offset 824) (Save|Key)(4 Bytes) - maxallies - m_iMaxMedics (Offset 828) (Save|Key)(4 Bytes) - maxmedics - m_iAlliesLast (Offset 832) (Save)(4 Bytes) - m_iMedicsLast (Offset 836) (Save)(4 Bytes) - CAI_AllyManagerWatchCounts (Offset 0) (FunctionTable)(0 Bytes) - InputSetMaxAllies (Offset 0) (Input)(0 Bytes) - SetMaxAllies - InputSetMaxMedics (Offset 0) (Input)(0 Bytes) - SetMaxMedics - InputReplenish (Offset 0) (Input)(0 Bytes) - Replenish - m_SpawnAlly[ 0 ] (Offset 840) (Save|Key|Output)(0 Bytes) - SpawnAlly0 - m_SpawnAlly[ 1 ] (Offset 864) (Save|Key|Output)(0 Bytes) - SpawnAlly1 - m_SpawnAlly[ 2 ] (Offset 888) (Save|Key|Output)(0 Bytes) - SpawnAlly2 - m_SpawnAlly[ 3 ] (Offset 912) (Save|Key|Output)(0 Bytes) - SpawnAlly3 - m_SpawnAlly[ 4 ] (Offset 936) (Save|Key|Output)(0 Bytes) - SpawnAlly4 - m_SpawnAlly[ 5 ] (Offset 960) (Save|Key|Output)(0 Bytes) - SpawnAlly5 - m_SpawnAlly[ 6 ] (Offset 984) (Save|Key|Output)(0 Bytes) - SpawnAlly6 - m_SpawnAlly[ 7 ] (Offset 1008) (Save|Key|Output)(0 Bytes) - SpawnAlly7 - m_SpawnAlly[ 8 ] (Offset 1032) (Save|Key|Output)(0 Bytes) - SpawnAlly8 - m_SpawnAlly[ 9 ] (Offset 1056) (Save|Key|Output)(0 Bytes) - SpawnAlly9 - m_SpawnMedicAlly (Offset 1080) (Save|Key|Output)(0 Bytes) - SpawnMedicAlly - m_OnZeroAllies (Offset 1104) (Save|Key|Output)(0 Bytes) - OnZeroAllies - m_OnZeroMedicAllies (Offset 1128) (Save|Key|Output)(0 Bytes) - OnZeroMedicAllies CBaseEntity - ai_ally_speech_manager Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_ConceptTimers (Offset 836) (Save)(0 Bytes) CBaseEntity - ai_battle_line - m_iszActor (Offset 824) (Save|Key)(4 Bytes) - Actor - m_fActive (Offset 828) (Save|Key)(1 Bytes) - Active - m_fStrict (Offset 829) (Save|Key)(1 Bytes) - Strict Sub-Class Table (1 Deep): m_SelfMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - CAI_BattleLineMovementThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_changehintgroup - m_iSearchType (Offset 824) (Save|Key)(4 Bytes) - SearchType - m_strSearchName (Offset 828) (Save|Key)(4 Bytes) - SearchName - m_strNewHintGroup (Offset 832) (Save|Key)(4 Bytes) - NewHintGroup - m_flRadius (Offset 836) (Save|Key)(4 Bytes) - Radius - m_bHintGroupNavLimiting (Offset 840) (Save|Key)(1 Bytes) - hintlimiting - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_changetarget - m_iszNewTarget (Offset 824) (Save|Key)(4 Bytes) - m_iszNewTarget - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_citizen_response_system - m_flResponseAddedTime (Offset 824) (Save)(12 Bytes) - m_flNextResponseTime (Offset 836) (Save)(4 Bytes) - InputResponseVitalNPC (Offset 0) (Input)(0 Bytes) - ResponseVitalNPC - CCitizenResponseSystemResponseThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_goal_actbusy - m_flBusySearchRange (Offset 876) (Save|Key)(4 Bytes) - busysearchrange - m_bVisibleOnly (Offset 880) (Save|Key)(1 Bytes) - visibleonly - m_iType (Offset 884) (Save|Key)(4 Bytes) - type - m_bAllowCombatActBusyTeleport (Offset 888) (Save|Key)(1 Bytes) - allowteleport - m_iszSeeEntityName (Offset 892) (Save|Key)(4 Bytes) - SeeEntity - m_flSeeEntityTimeout (Offset 896) (Save|Key)(4 Bytes) - SeeEntityTimeout - m_iszSafeZoneVolume (Offset 900) (Save|Key)(4 Bytes) - SafeZone - m_iSightMethod (Offset 904) (Save|Key)(4 Bytes) - sightmethod - InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange - InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy - InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy - InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave - m_OnNPCStartedBusy (Offset 908) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy - m_OnNPCFinishedBusy (Offset 932) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy - m_OnNPCLeft (Offset 956) (Save|Key|Output)(0 Bytes) - OnNPCLeft - m_OnNPCLostSeeEntity (Offset 980) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity - m_OnNPCSeeEnemy (Offset 1004) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_actbusy_queue - m_iCurrentQueueCount (Offset 1028) (Save)(4 Bytes) - m_hNodes (Offset 1032) (Save)(80 Bytes) - m_bPlayerBlockedNodes (Offset 1112) (Save)(20 Bytes) - m_hExitNode (Offset 1132) (Save)(4 Bytes) - m_hExitingNPC (Offset 1136) (Save)(4 Bytes) - m_bForceReachFront (Offset 1140) (Save|Key)(1 Bytes) - mustreachfront - m_iszNodes[0] (Offset 1144) (Save|Key)(4 Bytes) - node01 - m_iszNodes[1] (Offset 1148) (Save|Key)(4 Bytes) - node02 - m_iszNodes[2] (Offset 1152) (Save|Key)(4 Bytes) - node03 - m_iszNodes[3] (Offset 1156) (Save|Key)(4 Bytes) - node04 - m_iszNodes[4] (Offset 1160) (Save|Key)(4 Bytes) - node05 - m_iszNodes[5] (Offset 1164) (Save|Key)(4 Bytes) - node06 - m_iszNodes[6] (Offset 1168) (Save|Key)(4 Bytes) - node07 - m_iszNodes[7] (Offset 1172) (Save|Key)(4 Bytes) - node08 - m_iszNodes[8] (Offset 1176) (Save|Key)(4 Bytes) - node09 - m_iszNodes[9] (Offset 1180) (Save|Key)(4 Bytes) - node10 - m_iszNodes[10] (Offset 1184) (Save|Key)(4 Bytes) - node11 - m_iszNodes[11] (Offset 1188) (Save|Key)(4 Bytes) - node12 - m_iszNodes[12] (Offset 1192) (Save|Key)(4 Bytes) - node13 - m_iszNodes[13] (Offset 1196) (Save|Key)(4 Bytes) - node14 - m_iszNodes[14] (Offset 1200) (Save|Key)(4 Bytes) - node15 - m_iszNodes[15] (Offset 1204) (Save|Key)(4 Bytes) - node16 - m_iszNodes[16] (Offset 1208) (Save|Key)(4 Bytes) - node17 - m_iszNodes[17] (Offset 1212) (Save|Key)(4 Bytes) - node18 - m_iszNodes[18] (Offset 1216) (Save|Key)(4 Bytes) - node19 - m_iszNodes[19] (Offset 1220) (Save|Key)(4 Bytes) - node20 - m_iszExitNode (Offset 1224) (Save|Key)(4 Bytes) - node_exit - InputPlayerStartedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStartedBlocking - InputPlayerStoppedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStoppedBlocking - InputMoveQueueUp (Offset 0) (Input)(0 Bytes) - MoveQueueUp - m_OnQueueMoved (Offset 1228) (Save|Key|Output)(0 Bytes) - OnQueueMoved - m_OnNPCLeftQueue (Offset 1252) (Save|Key|Output)(0 Bytes) - OnNPCLeftQueue - m_OnNPCStartedLeavingQueue (Offset 1276) (Save|Key|Output)(0 Bytes) - OnNPCStartedLeavingQueue - CAI_ActBusyQueueGoalQueueThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_ActBusyQueueGoalMoveQueueUpThink (Offset 0) (FunctionTable)(0 Bytes) - m_flBusySearchRange (Offset 876) (Save|Key)(4 Bytes) - busysearchrange - m_bVisibleOnly (Offset 880) (Save|Key)(1 Bytes) - visibleonly - m_iType (Offset 884) (Save|Key)(4 Bytes) - type - m_bAllowCombatActBusyTeleport (Offset 888) (Save|Key)(1 Bytes) - allowteleport - m_iszSeeEntityName (Offset 892) (Save|Key)(4 Bytes) - SeeEntity - m_flSeeEntityTimeout (Offset 896) (Save|Key)(4 Bytes) - SeeEntityTimeout - m_iszSafeZoneVolume (Offset 900) (Save|Key)(4 Bytes) - SafeZone - m_iSightMethod (Offset 904) (Save|Key)(4 Bytes) - sightmethod - InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange - InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy - InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy - InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave - m_OnNPCStartedBusy (Offset 908) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy - m_OnNPCFinishedBusy (Offset 932) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy - m_OnNPCLeft (Offset 956) (Save|Key|Output)(0 Bytes) - OnNPCLeft - m_OnNPCLostSeeEntity (Offset 980) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity - m_OnNPCSeeEnemy (Offset 1004) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_assault - m_RallyPoint (Offset 876) (Save|Key)(4 Bytes) - rallypoint - m_AssaultCue (Offset 880) (Save|Key)(4 Bytes) - AssaultCue - m_RallySelectMethod (Offset 884) (Save|Key)(4 Bytes) - RallySelectMethod - InputBeginAssault (Offset 0) (Input)(0 Bytes) - BeginAssault - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_follow - m_iFormation (Offset 876) (Save|Key)(4 Bytes) - Formation - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_injured_follow - m_iFormation (Offset 876) (Save|Key)(4 Bytes) - Formation - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead - m_fArrived (Offset 880) (Save)(1 Bytes) - m_flWaitDistance (Offset 884) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 920) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 888) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 892) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 896) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 900) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 904) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 908) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 912) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 916) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 917) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 918) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 919) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 924) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 928) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 932) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 936) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 940) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 944) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 948) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 952) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 956) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1008) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 960) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 984) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1032) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1056) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead_weapon - m_iszWeaponName (Offset 1080) (Save|Key)(4 Bytes) - WeaponName - m_iszMissingWeaponConceptModifier (Offset 1084) (Save|Key)(4 Bytes) - MissingWeaponConceptModifier - m_fArrived (Offset 880) (Save)(1 Bytes) - m_flWaitDistance (Offset 884) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 920) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 888) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 892) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 896) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 900) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 904) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 908) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 912) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 916) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 917) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 918) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 919) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 924) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 928) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 932) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 936) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 940) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 944) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 948) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 952) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 956) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1008) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 960) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 984) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1032) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1056) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_operator - m_iState (Offset 972) (Save|Key)(4 Bytes) - state - m_iMoveTo (Offset 976) (Save|Key)(4 Bytes) - moveto - m_iszContextTarget (Offset 980) (Save|Key)(4 Bytes) - contexttarget - InputSetStateReady (Offset 0) (Input)(0 Bytes) - SetStateReady - InputSetStateFinished (Offset 0) (Input)(0 Bytes) - SetStateFinished - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - m_OnBeginApproach (Offset 876) (Save|Key|Output)(0 Bytes) - OnBeginApproach - m_OnMakeReady (Offset 900) (Save|Key|Output)(0 Bytes) - OnMakeReady - m_OnBeginOperating (Offset 924) (Save|Key|Output)(0 Bytes) - OnBeginOperating - m_OnFinished (Offset 948) (Save|Key|Output)(0 Bytes) - OnFinished - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_police - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - PoliceRadius - m_iszTarget (Offset 832) (Save|Key)(4 Bytes) - PoliceTarget - m_bOverrideKnockOut (Offset 836) (Save)(1 Bytes) - InputEnableKnockOut (Offset 0) (Input)(0 Bytes) - EnableKnockOut - InputDisableKnockOut (Offset 0) (Input)(0 Bytes) - DisableKnockOut - m_OnKnockOut (Offset 840) (Save|Key|Output)(0 Bytes) - OnKnockOut - m_OnFirstWarning (Offset 864) (Save|Key|Output)(0 Bytes) - OnFirstWarning - m_OnSecondWarning (Offset 888) (Save|Key|Output)(0 Bytes) - OnSecondWarning - m_OnLastWarning (Offset 912) (Save|Key|Output)(0 Bytes) - OnLastWarning - m_OnSupressingTarget (Offset 936) (Save|Key|Output)(0 Bytes) - OnSupressingTarget CBaseEntity - ai_goal_standoff - m_aggressiveness (Offset 876) (Save|Key)(4 Bytes) - Aggressiveness - m_HintChangeReaction (Offset 880) (Save|Key)(4 Bytes) - HintGroupChangeReaction - m_fPlayerIsBattleline (Offset 884) (Save|Key)(1 Bytes) - PlayerBattleline - m_fStayAtCover (Offset 885) (Save|Key)(1 Bytes) - StayAtCover - m_bAbandonIfEnemyHides (Offset 886) (Save|Key)(1 Bytes) - AbandonIfEnemyHides - m_customParams.fCoverOnReload (Offset 892) (Save|Key)(1 Bytes) - CustomCoverOnReload - m_customParams.minTimeShots (Offset 896) (Save|Key)(4 Bytes) - CustomMinTimeShots - m_customParams.maxTimeShots (Offset 900) (Save|Key)(4 Bytes) - CustomMaxTimeShots - m_customParams.minShots (Offset 904) (Save|Key)(4 Bytes) - CustomMinShots - m_customParams.maxShots (Offset 908) (Save|Key)(4 Bytes) - CustomMaxShots - m_customParams.oddsCover (Offset 912) (Save|Key)(4 Bytes) - CustomOddsCover - InputSetAggressiveness (Offset 0) (Input)(0 Bytes) - SetAggressiveness - m_iszActor (Offset 828) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 832) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 836) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 844) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 840) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 848) (Save)(0 Bytes) - m_hGoalEntity (Offset 868) (Save)(4 Bytes) - m_flags (Offset 872) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState - m_hHintOwner (Offset 884) (Save)(4 Bytes) - m_flNextUseTime (Offset 888) (Save)(4 Bytes) - m_vecForward (Offset 944) (Save)(12 Bytes) - m_nodeFOV (Offset 940) (Save|Key)(4 Bytes) - nodeFOV - CAI_HintEnableThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableHint (Offset 0) (Input)(0 Bytes) - EnableHint - InputDisableHint (Offset 0) (Input)(0 Bytes) - DisableHint - m_OnNPCStartedUsing (Offset 892) (Save|Key|Output)(0 Bytes) - OnNPCStartedUsing - m_OnNPCStoppedUsing (Offset 916) (Save|Key|Output)(0 Bytes) - OnNPCStoppedUsing CBaseEntity - ai_network - m_bNeedGraphRebuild (Offset 824) (Save)(1 Bytes) - m_fInitalized (Offset 836) (Save)(1 Bytes) - CAI_NetworkManagerDelayedInit (Offset 0) (FunctionTable)(0 Bytes) - CAI_NetworkManagerRebuildThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_network_build_helper CBaseEntity - ai_npc_eventresponsesystem - InputTriggerResponseEvent (Offset 0) (Input)(0 Bytes) - TriggerResponseEvent - InputForceTriggerResponseEvent (Offset 0) (Input)(0 Bytes) - ForceTriggerResponseEvent - InputForceTriggerResponseEventNoCancel (Offset 0) (Input)(0 Bytes) - ForceTriggerResponseEventNoCancel CBaseEntity - ai_relationship - CAI_RelationshipApplyRelationshipThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszSubject (Offset 828) (Save|Key)(4 Bytes) - subject - m_iDisposition (Offset 832) (Save|Key)(4 Bytes) - disposition - m_iRank (Offset 836) (Save|Key)(4 Bytes) - rank - m_fStartActive (Offset 840) (Save|Key)(1 Bytes) - StartActive - m_bIsActive (Offset 841) (Save)(1 Bytes) - m_flRadius (Offset 848) (Save|Key)(4 Bytes) - radius - m_iPreviousDisposition (Offset 844) (Save)(4 Bytes) - m_iPreviousRank (Offset 852) (Save)(4 Bytes) - m_bReciprocal (Offset 856) (Save|Key)(1 Bytes) - reciprocal - InputApplyRelationship (Offset 0) (Input)(0 Bytes) - ApplyRelationship - InputRevertRelationship (Offset 0) (Input)(0 Bytes) - RevertRelationship - InputRevertToDefaultRelationship (Offset 0) (Input)(0 Bytes) - RevertToDefaultRelationship CBaseEntity - ai_script_conditions - CAI_ScriptConditionsEvaluationThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnConditionsSatisfied (Offset 828) (Save|Key|Output)(0 Bytes) - OnConditionsSatisfied - m_OnConditionsTimeout (Offset 852) (Save|Key|Output)(0 Bytes) - OnConditionsTimeout - m_NoValidActors (Offset 876) (Save|Key|Output)(0 Bytes) - NoValidActors - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_fDisabled (Offset 900) (Save|Key)(1 Bytes) - StartDisabled - m_hTarget (Offset 904) (Save)(4 Bytes) - m_Actor (Offset 928) (Save|Key)(4 Bytes) - Actor - m_flRequiredTime (Offset 908) (Save|Key)(4 Bytes) - RequiredTime - m_fMinState (Offset 912) (Save|Key)(4 Bytes) - MinimumState - m_fMaxState (Offset 916) (Save|Key)(4 Bytes) - MaximumState - m_fScriptStatus (Offset 920) (Save|Key)(4 Bytes) - ScriptStatus - m_fActorSeePlayer (Offset 924) (Save|Key)(4 Bytes) - ActorSeePlayer - m_flPlayerActorProximity (Offset 932) (Save|Key)(4 Bytes) - PlayerActorProximity Sub-Class Table (1 Deep): m_PlayerActorProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerActorFOV (Offset 944) (Save|Key)(4 Bytes) - PlayerActorFOV - m_bPlayerActorFOVTrueCone (Offset 948) (Save|Key)(1 Bytes) - PlayerActorFOVTrueCone - m_fPlayerActorLOS (Offset 952) (Save|Key)(4 Bytes) - PlayerActorLOS - m_fActorSeeTarget (Offset 956) (Save|Key)(4 Bytes) - ActorSeeTarget - m_flActorTargetProximity (Offset 960) (Save|Key)(4 Bytes) - ActorTargetProximity Sub-Class Table (1 Deep): m_ActorTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetProximity (Offset 972) (Save|Key)(4 Bytes) - PlayerTargetProximity Sub-Class Table (1 Deep): m_PlayerTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetFOV (Offset 984) (Save|Key)(4 Bytes) - PlayerTargetFOV - m_bPlayerTargetFOVTrueCone (Offset 988) (Save|Key)(1 Bytes) - PlayerTargetFOVTrueCone - m_fPlayerTargetLOS (Offset 992) (Save|Key)(4 Bytes) - PlayerTargetLOS - m_fPlayerBlockingActor (Offset 996) (Save|Key)(4 Bytes) - PlayerBlockingActor - m_flMinTimeout (Offset 1004) (Save|Key)(4 Bytes) - MinTimeout - m_flMaxTimeout (Offset 1008) (Save|Key)(4 Bytes) - MaxTimeout - m_fActorInPVS (Offset 1000) (Save|Key)(4 Bytes) - ActorInPVS - m_fActorInVehicle (Offset 1012) (Save|Key)(4 Bytes) - ActorInVehicle - m_fPlayerInVehicle (Offset 1016) (Save|Key)(4 Bytes) - PlayerInVehicle - m_ElementList (Offset 1020) (Save)(0 Bytes) - m_bLeaveAsleep (Offset 901) (Save)(1 Bytes) CBaseEntity - ai_sound - m_iSoundType (Offset 824) (Save|Key)(4 Bytes) - soundtype - m_iSoundContext (Offset 828) (Save|Key)(4 Bytes) - soundcontext - m_iVolume (Offset 832) (Save|Key)(4 Bytes) - volume - m_flDuration (Offset 836) (Save|Key)(4 Bytes) - duration - m_iszProxyEntityName (Offset 840) (Save|Key)(4 Bytes) - locationproxy - InputInsertSound (Offset 0) (Input)(0 Bytes) - InsertSound - InputEmitAISound (Offset 0) (Input)(0 Bytes) - EmitAISound CBaseEntity - ai_speechfilter - m_iszSubject (Offset 828) (Save|Key)(4 Bytes) - subject - m_flIdleModifier (Offset 832) (Save|Key)(4 Bytes) - IdleModifier - m_bNeverSayHello (Offset 836) (Save|Key)(1 Bytes) - NeverSayHello - m_bDisabled (Offset 837) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetIdleModifier (Offset 0) (Input)(0 Bytes) - SetIdleModifier CBaseEntity - aiscripted_schedule - m_hLastFoundEntity (Offset 824) (Save)(4 Bytes) - m_flRadius (Offset 836) (Save|Key)(4 Bytes) - m_flRadius - m_iszEntity (Offset 832) (Save|Key)(4 Bytes) - m_iszEntity - m_nSchedule (Offset 844) (Save|Key)(4 Bytes) - schedule - m_nForceState (Offset 848) (Save|Key)(4 Bytes) - forcestate - m_sGoalEnt (Offset 840) (Save|Key)(4 Bytes) - goalent - m_bGrabAll (Offset 852) (Save|Key)(1 Bytes) - graball - m_Interruptability (Offset 856) (Save|Key)(4 Bytes) - interruptability - m_bDidFireOnce (Offset 860) (Save)(1 Bytes) - m_hActivator (Offset 828) (Save)(4 Bytes) - CAI_ScriptedScheduleScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSchedule (Offset 0) (Input)(0 Bytes) - StartSchedule - InputStopSchedule (Offset 0) (Input)(0 Bytes) - StopSchedule CAI_BaseNPC - aitesthull Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - ambient_generic - m_iszSound (Offset 940) (Save|Key)(4 Bytes) - message - m_radius (Offset 824) (Save|Key)(4 Bytes) - radius - m_sSourceEntName (Offset 944) (Save|Key)(4 Bytes) - SourceEntityName - m_flMaxRadius (Offset 828) (Save)(4 Bytes) - m_fActive (Offset 936) (Save)(1 Bytes) - m_fLooping (Offset 937) (Save)(1 Bytes) - m_iSoundLevel (Offset 832) (Save)(4 Bytes) - m_dpv (Offset 836) (Save)(100 Bytes) - CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes) - InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound - InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound - InputPitch (Offset 0) (Input)(0 Bytes) - Pitch - InputVolume (Offset 0) (Input)(0 Bytes) - Volume - InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn - InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut CBaseCombatCharacter - apc_missile - m_flReachedTargetTime (Offset 2164) (Save)(4 Bytes) - m_flIgnitionTime (Offset 2168) (Save)(4 Bytes) - m_bGuidingDisabled (Offset 2172) (Save)(1 Bytes) - m_hSpecificTarget (Offset 2180) (Save)(4 Bytes) - m_strHint (Offset 2184) (Save)(4 Bytes) - m_flLastHomingSpeed (Offset 2176) (Save)(4 Bytes) - CAPCMissileBeginSeekThink (Offset 0) (FunctionTable)(0 Bytes) - CAPCMissileAugerStartThink (Offset 0) (FunctionTable)(0 Bytes) - CAPCMissileExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CAPCMissileAPCSeekThink (Offset 0) (FunctionTable)(0 Bytes) - CAPCMissileAPCMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hOwner (Offset 2132) (Save)(4 Bytes) - m_hRocketTrail (Offset 2136) (Save)(4 Bytes) - m_flAugerTime (Offset 2140) (Save)(4 Bytes) - m_flMarkDeadTime (Offset 2144) (Save)(4 Bytes) - m_flGracePeriodEndsAt (Offset 2152) (Save)(4 Bytes) - m_flDamage (Offset 2148) (Save)(4 Bytes) - m_bCreateDangerSounds (Offset 2156) (Save)(1 Bytes) - CMissileMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - CMissileAccelerateThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileAugerThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileIgniteThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileSeekThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating AR2Explosion - ar2explosion - m_szMaterialName (Offset 824) (Save)(255 Bytes) CBaseEntity - assault_assaultpoint - m_AssaultHintGroup (Offset 824) (Save|Key)(4 Bytes) - assaultgroup - m_NextAssaultPointName (Offset 828) (Save|Key)(4 Bytes) - nextassaultpoint - m_flAssaultTimeout (Offset 856) (Save|Key)(4 Bytes) - assaulttimeout - m_bClearOnContact (Offset 860) (Save|Key)(1 Bytes) - clearoncontact - m_bAllowDiversion (Offset 861) (Save|Key)(1 Bytes) - allowdiversion - m_flAllowDiversionRadius (Offset 864) (Save|Key)(4 Bytes) - allowdiversionradius - m_bNeverTimeout (Offset 868) (Save|Key)(1 Bytes) - nevertimeout - m_iStrictness (Offset 872) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 876) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 877) (Save|Key)(1 Bytes) - urgent - m_bInputForcedClear (Offset 878) (Save)(1 Bytes) - m_flAssaultPointTolerance (Offset 880) (Save|Key)(4 Bytes) - assaulttolerance - m_flTimeLastUsed (Offset 884) (Save)(4 Bytes) - InputSetClearOnContact (Offset 0) (Input)(0 Bytes) - SetClearOnContact - InputSetAllowDiversion (Offset 0) (Input)(0 Bytes) - SetAllowDiversion - InputSetForceClear (Offset 0) (Input)(0 Bytes) - SetForceClear - m_OnArrival (Offset 888) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnAssaultClear (Offset 832) (Save|Key|Output)(0 Bytes) - OnAssaultClear CBaseEntity - assault_rallypoint - m_AssaultPointName (Offset 824) (Save|Key)(4 Bytes) - assaultpoint - m_RallySequenceName (Offset 828) (Save|Key)(4 Bytes) - rallysequence - m_flAssaultDelay (Offset 832) (Save|Key)(4 Bytes) - assaultdelay - m_iPriority (Offset 836) (Save|Key)(4 Bytes) - priority - m_iStrictness (Offset 840) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 844) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 845) (Save|Key)(1 Bytes) - urgent - m_hLockedBy (Offset 872) (Save)(4 Bytes) - m_sExclusivity (Offset 846) (Save)(2 Bytes) - m_OnArrival (Offset 848) (Save|Key|Output)(0 Bytes) - OnArrival CBaseAnimating - baseanimating_projectile - m_iDmg (Offset 1120) (Save)(4 Bytes) - m_iDmgType (Offset 1124) (Save)(4 Bytes) - *CBaseAnimating CBaseHLCombatWeapon - basehlcombatweapon - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CBasePortalCombatWeapon - baseportalcombatweapon - m_bLowered (Offset 1400) (Save)(1 Bytes) - m_flRaiseTime (Offset 1404) (Save)(4 Bytes) - m_flHolsterTime (Offset 1408) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CSprite - baseprojectile - m_iDmg (Offset 908) (Save)(4 Bytes) - m_iDmgType (Offset 912) (Save)(4 Bytes) - m_hIntendedTarget (Offset 916) (Save)(4 Bytes) - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBeam - beam - m_nHaloIndex (Offset 844) (Save)(4 Bytes) - m_nBeamType (Offset 848) (Save)(4 Bytes) - m_nBeamFlags (Offset 852) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 840) (Save)(4 Bytes) - m_hAttachEntity (Offset 856) (Save)(40 Bytes) - m_nAttachIndex (Offset 896) (Save)(40 Bytes) - m_nMinDXLevel (Offset 964) (Save)(4 Bytes) - m_fWidth (Offset 936) (Save)(4 Bytes) - m_fEndWidth (Offset 940) (Save)(4 Bytes) - m_fFadeLength (Offset 944) (Save)(4 Bytes) - m_fHaloScale (Offset 948) (Save)(4 Bytes) - m_fAmplitude (Offset 952) (Save)(4 Bytes) - m_fStartFrame (Offset 956) (Save)(4 Bytes) - m_fSpeed (Offset 960) (Save)(4 Bytes) - m_flFrameRate (Offset 824) (Save)(4 Bytes) - m_flFrame (Offset 968) (Save)(4 Bytes) - m_flHDRColorScale (Offset 828) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 836) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 832) (Save)(4 Bytes) - m_vecEndPos (Offset 972) (Save)(12 Bytes) - m_hEndEntity (Offset 984) (Save)(4 Bytes) - m_nDissolveType (Offset 988) (Save|Key)(4 Bytes) - dissolvetype - m_bDrawInMainRender (Offset 992) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 993) (Save)(1 Bytes) - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 960) (Save|Key|Input)(4 Bytes) - ScrollSpeed CCorpse - bodyque - *CBaseAnimating CBaseAnimating - bounce_bomb - CBounceBombExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombBounceThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSettleThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCaptiveThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCavernBounceThink (Offset 0) (FunctionTable)(0 Bytes) - m_pWarnSound (Offset 1164) (Save)(0 Bytes) - m_flExplosionDelay (Offset 1124) (Save|Key)(4 Bytes) - ExplosionDelay - m_bBounce (Offset 1129) (Save|Key)(1 Bytes) - Bounce - m_bAwake (Offset 1128) (Save)(1 Bytes) - m_hNearestNPC (Offset 1132) (Save)(4 Bytes) - m_hSprite (Offset 1136) (Save)(4 Bytes) - m_LastSpriteColor (Offset 1140) (Save)(4 Bytes) - m_flHookPositions (Offset 1144) (Save)(4 Bytes) - m_iHookN (Offset 1148) (Save)(4 Bytes) - m_iHookE (Offset 1152) (Save)(4 Bytes) - m_iHookS (Offset 1156) (Save)(4 Bytes) - m_iAllHooks (Offset 1160) (Save)(4 Bytes) - m_bLockSilently (Offset 1168) (Save|Key)(1 Bytes) - LockSilently - m_bFoeNearest (Offset 1169) (Save)(1 Bytes) - m_flIgnoreWorldTime (Offset 1172) (Save)(4 Bytes) - m_bDisarmed (Offset 1176) (Save|Key)(1 Bytes) - StartDisarmed - m_iModification (Offset 1184) (Save|Key)(4 Bytes) - Modification - m_bPlacedByPlayer (Offset 1177) (Save)(1 Bytes) - m_bHeldByPhysgun (Offset 1178) (Save)(1 Bytes) - m_iFlipAttempts (Offset 1180) (Save)(4 Bytes) - m_flTimeGrabbed (Offset 1196) (Save)(4 Bytes) - m_iMineState (Offset 1204) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1188) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1192) (Save)(4 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - m_OnPulledUp (Offset 1208) (Save|Key|Output)(0 Bytes) - OnPulledUp - InputDisarm (Offset 0) (Input)(0 Bytes) - Disarm - *CBaseAnimating CAI_BaseNPC - bullseye_strider_focus - m_hPainPartner (Offset 3520) (Save)(4 Bytes) - m_fAutoaimRadius (Offset 3576) (Save|Key)(4 Bytes) - autoaimradius - m_flFieldOfView (Offset 1684) (Save|Key)(4 Bytes) - minangle - m_flMinDistValidEnemy (Offset 3580) (Save|Key)(4 Bytes) - mindist - CNPC_BullseyeBullseyeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTargeted (Offset 0) (Input)(0 Bytes) - InputTargeted - InputReleased (Offset 0) (Input)(0 Bytes) - InputReleased - m_OnTargeted (Offset 3524) (Save|Key|Output)(0 Bytes) - OnTargeted - m_OnReleased (Offset 3548) (Save|Key|Output)(0 Bytes) - OnReleased Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CColorCorrection - color_correction - CColorCorrectionFadeInThink (Offset 0) (FunctionTable)(0 Bytes) - CColorCorrectionFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flCurWeight (Offset 864) (Save)(4 Bytes) - m_flTimeStartFadeIn (Offset 840) (Save)(4 Bytes) - m_flTimeStartFadeOut (Offset 844) (Save)(4 Bytes) - m_flStartFadeInWeight (Offset 832) (Save)(4 Bytes) - m_flStartFadeOutWeight (Offset 836) (Save)(4 Bytes) - m_MinFalloff (Offset 856) (Save|Key)(4 Bytes) - minfalloff - m_MaxFalloff (Offset 860) (Save|Key)(4 Bytes) - maxfalloff - m_flMaxWeight (Offset 848) (Save|Key)(4 Bytes) - maxweight - m_flFadeInDuration (Offset 824) (Save|Key)(4 Bytes) - fadeInDuration - m_flFadeOutDuration (Offset 828) (Save|Key)(4 Bytes) - fadeOutDuration - m_lookupFilename (Offset 1128) (Save|Key)(4 Bytes) - filename - m_bEnabled (Offset 853) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 852) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration - InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration CColorCorrectionVolume - color_correction_volume - CColorCorrectionVolumeThinkFunc (Offset 0) (FunctionTable)(0 Bytes) - m_FadeDuration (Offset 1404) (Save|Key)(4 Bytes) - fadeDuration - m_MaxWeight (Offset 1124) (Save|Key)(4 Bytes) - maxweight - m_lookupFilename (Offset 1128) (Save)(260 Bytes) - filename - m_bEnabled (Offset 1116) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 1117) (Save|Key)(1 Bytes) - StartDisabled - m_Weight (Offset 1120) (Save)(4 Bytes) - m_LastEnterWeight (Offset 1388) (Save)(4 Bytes) - m_LastEnterTime (Offset 1392) (Save)(4 Bytes) - m_LastExitWeight (Offset 1396) (Save)(4 Bytes) - m_LastExitTime (Offset 1400) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseAnimating - combine_bouncemine - CBounceBombExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombBounceThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSettleThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCaptiveThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCavernBounceThink (Offset 0) (FunctionTable)(0 Bytes) - m_pWarnSound (Offset 1164) (Save)(0 Bytes) - m_flExplosionDelay (Offset 1124) (Save|Key)(4 Bytes) - ExplosionDelay - m_bBounce (Offset 1129) (Save|Key)(1 Bytes) - Bounce - m_bAwake (Offset 1128) (Save)(1 Bytes) - m_hNearestNPC (Offset 1132) (Save)(4 Bytes) - m_hSprite (Offset 1136) (Save)(4 Bytes) - m_LastSpriteColor (Offset 1140) (Save)(4 Bytes) - m_flHookPositions (Offset 1144) (Save)(4 Bytes) - m_iHookN (Offset 1148) (Save)(4 Bytes) - m_iHookE (Offset 1152) (Save)(4 Bytes) - m_iHookS (Offset 1156) (Save)(4 Bytes) - m_iAllHooks (Offset 1160) (Save)(4 Bytes) - m_bLockSilently (Offset 1168) (Save|Key)(1 Bytes) - LockSilently - m_bFoeNearest (Offset 1169) (Save)(1 Bytes) - m_flIgnoreWorldTime (Offset 1172) (Save)(4 Bytes) - m_bDisarmed (Offset 1176) (Save|Key)(1 Bytes) - StartDisarmed - m_iModification (Offset 1184) (Save|Key)(4 Bytes) - Modification - m_bPlacedByPlayer (Offset 1177) (Save)(1 Bytes) - m_bHeldByPhysgun (Offset 1178) (Save)(1 Bytes) - m_iFlipAttempts (Offset 1180) (Save)(4 Bytes) - m_flTimeGrabbed (Offset 1196) (Save)(4 Bytes) - m_iMineState (Offset 1204) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1188) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1192) (Save)(4 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - m_OnPulledUp (Offset 1208) (Save|Key|Output)(0 Bytes) - OnPulledUp - InputDisarm (Offset 0) (Input)(0 Bytes) - Disarm - *CBaseAnimating CBaseAnimating - combine_mine - CBounceBombExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombBounceThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombSettleThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCaptiveThink (Offset 0) (FunctionTable)(0 Bytes) - CBounceBombCavernBounceThink (Offset 0) (FunctionTable)(0 Bytes) - m_pWarnSound (Offset 1164) (Save)(0 Bytes) - m_flExplosionDelay (Offset 1124) (Save|Key)(4 Bytes) - ExplosionDelay - m_bBounce (Offset 1129) (Save|Key)(1 Bytes) - Bounce - m_bAwake (Offset 1128) (Save)(1 Bytes) - m_hNearestNPC (Offset 1132) (Save)(4 Bytes) - m_hSprite (Offset 1136) (Save)(4 Bytes) - m_LastSpriteColor (Offset 1140) (Save)(4 Bytes) - m_flHookPositions (Offset 1144) (Save)(4 Bytes) - m_iHookN (Offset 1148) (Save)(4 Bytes) - m_iHookE (Offset 1152) (Save)(4 Bytes) - m_iHookS (Offset 1156) (Save)(4 Bytes) - m_iAllHooks (Offset 1160) (Save)(4 Bytes) - m_bLockSilently (Offset 1168) (Save|Key)(1 Bytes) - LockSilently - m_bFoeNearest (Offset 1169) (Save)(1 Bytes) - m_flIgnoreWorldTime (Offset 1172) (Save)(4 Bytes) - m_bDisarmed (Offset 1176) (Save|Key)(1 Bytes) - StartDisarmed - m_iModification (Offset 1184) (Save|Key)(4 Bytes) - Modification - m_bPlacedByPlayer (Offset 1177) (Save)(1 Bytes) - m_bHeldByPhysgun (Offset 1178) (Save)(1 Bytes) - m_iFlipAttempts (Offset 1180) (Save)(4 Bytes) - m_flTimeGrabbed (Offset 1196) (Save)(4 Bytes) - m_iMineState (Offset 1204) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1188) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1192) (Save)(4 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - m_OnPulledUp (Offset 1208) (Save|Key|Output)(0 Bytes) - OnPulledUp - InputDisarm (Offset 0) (Input)(0 Bytes) - Disarm - *CBaseAnimating CBaseEntity - commentary_auto - InputMultiplayerSpawned (Offset 0) (Input)(0 Bytes) - MultiplayerSpawned - m_OnCommentaryNewGame (Offset 824) (Save|Key|Output)(0 Bytes) - OnCommentaryNewGame - m_OnCommentaryMidGame (Offset 848) (Save|Key|Output)(0 Bytes) - OnCommentaryMidGame - m_OnCommentaryMultiplayerSpawn (Offset 872) (Save|Key|Output)(0 Bytes) - OnCommentaryMultiplayerSpawn CBaseEntity - concussiveblast CBaseAnimating - crane_tip - m_pSpring (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CCrossbowBolt - crossbow_bolt - CCrossbowBoltBubbleThink (Offset 0) (FunctionTable)(0 Bytes) - CCrossbowBoltBoltTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pGlowSprite (Offset 2132) (Save)(4 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler - m_animate (Offset 3520) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler_actor - m_flextime (Offset 4076) (Save)(4 Bytes) - m_flexnum (Offset 4080) (Save)(4 Bytes) - m_flextarget (Offset 4084) (Save)(256 Bytes) - m_blinktime (Offset 4340) (Save)(4 Bytes) - m_looktime (Offset 4344) (Save)(4 Bytes) - m_lookTarget (Offset 4348) (Save)(12 Bytes) - m_speaktime (Offset 4360) (Save)(4 Bytes) - m_istalking (Offset 4364) (Save)(4 Bytes) - m_phoneme (Offset 4368) (Save)(4 Bytes) - m_iszSentence (Offset 4372) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 4376) (Save)(4 Bytes) - m_strHullName (Offset 4072) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler_blender - m_iLowerBound (Offset 3524) (Save)(4 Bytes) - m_iUpperBound (Offset 3528) (Save)(4 Bytes) - m_iCurrent (Offset 3532) (Save)(4 Bytes) - m_iBlendspeed (Offset 3536) (Save)(4 Bytes) - m_iszSequence (Offset 3540) (Save)(4 Bytes) - m_animate (Offset 3520) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseFlex - cycler_flex - m_flextime (Offset 1668) (Save)(4 Bytes) - m_flexnum (Offset 1672) (Save)(4 Bytes) - m_flextarget (Offset 1676) (Save)(256 Bytes) - m_blinktime (Offset 1932) (Save)(4 Bytes) - m_looktime (Offset 1936) (Save)(4 Bytes) - m_lookTarget (Offset 1940) (Save)(12 Bytes) - m_speaktime (Offset 1952) (Save)(4 Bytes) - m_istalking (Offset 1956) (Save)(4 Bytes) - m_phoneme (Offset 1960) (Save)(4 Bytes) - m_iszSentence (Offset 1964) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 1968) (Save)(4 Bytes) - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CWeaponCycler - cycler_weapon - m_iszModel (Offset 1368) (Save)(4 Bytes) - m_iModel (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CAI_BaseNPC - cycler_wreckage - m_flStartTime (Offset 3520) (Save)(4 Bytes) - m_flDieTime (Offset 3524) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CDynamicProp - dynamic_prop - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CBaseAnimating - ent_watery_leech - CWateryDeathLeechLeechThink (Offset 0) (FunctionTable)(0 Bytes) - m_iFadeState (Offset 1120) (Save)(4 Bytes) - *CBaseAnimating CBaseEntity - entity_blocker CEntityFlame - entityflame - m_flLifetime (Offset 844) (Save|Key)(4 Bytes) - lifetime - m_flSize (Offset 828) (Save)(4 Bytes) - m_hEntAttached (Offset 824) (Save)(4 Bytes) - m_bUseHitboxes (Offset 832) (Save)(1 Bytes) - m_iNumHitboxFires (Offset 836) (Save)(4 Bytes) - m_flHitboxFireScale (Offset 840) (Save)(4 Bytes) - CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes) - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite CAlyxEmpEffect - env_alyxemp - m_nType (Offset 836) (Save|Key)(4 Bytes) - Type - m_strTargetName (Offset 832) (Save|Key)(4 Bytes) - EndTargetName - m_nState (Offset 848) (Save)(4 Bytes) - m_flDuration (Offset 852) (Save)(4 Bytes) - m_flStartTime (Offset 856) (Save)(4 Bytes) - m_hTargetEnt (Offset 828) (Save)(4 Bytes) - m_hBeam (Offset 824) (Save)(4 Bytes) - m_iState (Offset 840) (Save)(4 Bytes) - m_bAutomated (Offset 844) (Save)(1 Bytes) - CAlyxEmpEffectAutomaticThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartCharge (Offset 0) (Input)(0 Bytes) - StartCharge - InputStartDischarge (Offset 0) (Input)(0 Bytes) - StartDischarge - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputSetTargetEnt (Offset 0) (Input)(0 Bytes) - SetTargetEnt CBaseEntity - env_ar2explosion - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - m_iszMaterialName (Offset 824) (Save|Key)(4 Bytes) - material CBeam - env_beam - m_active (Offset 996) (Save)(4 Bytes) - m_spriteTexture (Offset 1000) (Save)(4 Bytes) - m_iszStartEntity (Offset 1004) (Save|Key)(4 Bytes) - LightningStart - m_iszEndEntity (Offset 1008) (Save|Key)(4 Bytes) - LightningEnd - m_life (Offset 1012) (Save|Key)(4 Bytes) - life - m_boltWidth (Offset 1016) (Save|Key)(4 Bytes) - BoltWidth - m_noiseAmplitude (Offset 1020) (Save|Key)(4 Bytes) - NoiseAmplitude - m_speed (Offset 1024) (Save|Key)(4 Bytes) - TextureScroll - m_restrike (Offset 1028) (Save|Key)(4 Bytes) - StrikeTime - m_iszSpriteName (Offset 1032) (Save|Key)(4 Bytes) - texture - m_frameStart (Offset 1036) (Save|Key)(4 Bytes) - framestart - m_radius (Offset 1040) (Save|Key)(4 Bytes) - Radius - m_TouchType (Offset 1044) (Save|Key)(4 Bytes) - TouchType - m_iFilterName (Offset 1048) (Save|Key)(4 Bytes) - filtername - m_iszDecal (Offset 1056) (Save|Key)(4 Bytes) - decalname - m_hFilter (Offset 1052) (Save)(4 Bytes) - CEnvBeamStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvBeamUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStrikeOnce (Offset 0) (Input)(0 Bytes) - StrikeOnce - m_OnTouchedByEntity (Offset 1060) (Save|Key|Output)(0 Bytes) - OnTouchedByEntity - m_nHaloIndex (Offset 844) (Save)(4 Bytes) - m_nBeamType (Offset 848) (Save)(4 Bytes) - m_nBeamFlags (Offset 852) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 840) (Save)(4 Bytes) - m_hAttachEntity (Offset 856) (Save)(40 Bytes) - m_nAttachIndex (Offset 896) (Save)(40 Bytes) - m_nMinDXLevel (Offset 964) (Save)(4 Bytes) - m_fWidth (Offset 936) (Save)(4 Bytes) - m_fEndWidth (Offset 940) (Save)(4 Bytes) - m_fFadeLength (Offset 944) (Save)(4 Bytes) - m_fHaloScale (Offset 948) (Save)(4 Bytes) - m_fAmplitude (Offset 952) (Save)(4 Bytes) - m_fStartFrame (Offset 956) (Save)(4 Bytes) - m_fSpeed (Offset 960) (Save)(4 Bytes) - m_flFrameRate (Offset 824) (Save)(4 Bytes) - m_flFrame (Offset 968) (Save)(4 Bytes) - m_flHDRColorScale (Offset 828) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 836) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 832) (Save)(4 Bytes) - m_vecEndPos (Offset 972) (Save)(12 Bytes) - m_hEndEntity (Offset 984) (Save)(4 Bytes) - m_nDissolveType (Offset 988) (Save|Key)(4 Bytes) - dissolvetype - m_bDrawInMainRender (Offset 992) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 993) (Save)(1 Bytes) - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 960) (Save|Key|Input)(4 Bytes) - ScrollSpeed CBaseEntity - env_beverage - m_CanInDispenser (Offset 824) (Save)(1 Bytes) - m_nBeverageType (Offset 828) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - env_blood - m_vecSprayDir (Offset 824) (Save|Key)(12 Bytes) - spraydir - m_flAmount (Offset 836) (Save|Key)(4 Bytes) - amount - m_Color (Offset 840) (Save)(4 Bytes) - InputEmitBlood (Offset 0) (Input)(0 Bytes) - EmitBlood CBaseEntity - env_bubbles - m_flSpeed (Offset 108) (Save|Key)(4 Bytes) - current - m_density (Offset 824) (Save|Key)(4 Bytes) - density - m_frequency (Offset 828) (Save|Key)(4 Bytes) - frequency - m_state (Offset 836) (Save)(4 Bytes) - CBubblingFizzThink (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCurrent (Offset 0) (Input)(0 Bytes) - SetCurrent - InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity - InputSetFrequency (Offset 0) (Input)(0 Bytes) - SetFrequency CCitadelEnergyCore - env_citadel_energy_core - m_flScale (Offset 824) (Save|Key)(4 Bytes) - scale - m_nState (Offset 828) (Save)(4 Bytes) - m_flDuration (Offset 832) (Save)(4 Bytes) - m_flStartTime (Offset 836) (Save)(4 Bytes) - InputStartCharge (Offset 0) (Input)(0 Bytes) - StartCharge - InputStartDischarge (Offset 0) (Input)(0 Bytes) - StartDischarge - InputStop (Offset 0) (Input)(0 Bytes) - Stop CBaseEntity - env_credits - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits - InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo - InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength - m_OnCreditsDone (Offset 824) (Save|Key|Output)(0 Bytes) - OnCreditsDone - m_bRolledOutroCredits (Offset 848) (Save)(1 Bytes) - m_flLogoLength (Offset 852) (Save)(4 Bytes) CBaseEntity - env_debughistory CEnvDetailController - env_detail_controller CBaseEntity - env_dustpuff - m_flScale (Offset 824) (Save|Key)(4 Bytes) - scale - m_rgbaColor (Offset 828) (Save|Key)(4 Bytes) - color - InputSpawnDust (Offset 0) (Input)(0 Bytes) - SpawnDust DustTrail - env_dusttrail - m_Color (Offset 824) (Save)(12 Bytes) - m_Opacity (Offset 836) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 840) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 844) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 848) (Save)(4 Bytes) - m_MinSpeed (Offset 852) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 856) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 872) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 876) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 860) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 864) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 868) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 880) (Save)(1 Bytes) - m_nAttachment (Offset 884) (Save)(4 Bytes) CBaseAnimating - env_effectscript - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - m_iszScriptName (Offset 1120) (Save|Key)(4 Bytes) - scriptfile - CEnvEffectsScriptThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CEmbers - env_embers - m_nDensity (Offset 824) (Save|Key)(4 Bytes) - density - m_nLifetime (Offset 828) (Save|Key)(4 Bytes) - lifetime - m_nSpeed (Offset 832) (Save|Key)(4 Bytes) - speed - m_bEmit (Offset 836) (Save)(1 Bytes) - CEmbersEmberUse (Offset 0) (FunctionTable)(0 Bytes) CEntityDissolve - env_entity_dissolver - m_flStartTime (Offset 824) (Save)(4 Bytes) - m_flFadeInStart (Offset 828) (Save)(4 Bytes) - m_flFadeInLength (Offset 832) (Save)(4 Bytes) - m_flFadeOutModelStart (Offset 836) (Save)(4 Bytes) - m_flFadeOutModelLength (Offset 840) (Save)(4 Bytes) - m_flFadeOutStart (Offset 844) (Save)(4 Bytes) - m_flFadeOutLength (Offset 848) (Save)(4 Bytes) - m_nDissolveType (Offset 852) (Save|Key)(4 Bytes) - dissolvetype - m_vDissolverOrigin (Offset 856) (Save)(12 Bytes) - m_nMagnitude (Offset 868) (Save|Key)(4 Bytes) - magnitude - CEntityDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CEntityDissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes) - InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve CEntityFlame - env_entity_igniter - m_flLifetime (Offset 844) (Save|Key)(4 Bytes) - lifetime - m_flSize (Offset 828) (Save)(4 Bytes) - m_hEntAttached (Offset 824) (Save)(4 Bytes) - m_bUseHitboxes (Offset 832) (Save)(1 Bytes) - m_iNumHitboxFires (Offset 836) (Save)(4 Bytes) - m_flHitboxFireScale (Offset 840) (Save)(4 Bytes) - CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes) - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite CBaseEntity - env_entity_maker - m_hCurrentInstance (Offset 848) (Save)(4 Bytes) - m_hCurrentBlocker (Offset 852) (Save)(4 Bytes) - m_vecBlockerOrigin (Offset 856) (Save)(12 Bytes) - m_iszTemplate (Offset 892) (Save|Key)(4 Bytes) - EntityTemplate - m_angPostSpawnDirection (Offset 868) (Save|Key)(12 Bytes) - PostSpawnDirection - m_flPostSpawnDirectionVariance (Offset 880) (Save|Key)(4 Bytes) - PostSpawnDirectionVariance - m_flPostSpawnSpeed (Offset 884) (Save|Key)(4 Bytes) - PostSpawnSpeed - m_bPostSpawnUseAngles (Offset 888) (Save|Key)(1 Bytes) - PostSpawnInheritAngles - m_pOutputOnSpawned (Offset 896) (Save|Key|Output)(0 Bytes) - OnEntitySpawned - m_pOutputOnFailedSpawn (Offset 920) (Save|Key|Output)(0 Bytes) - OnEntityFailedSpawn - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - InputForceSpawnAtEntityOrigin (Offset 0) (Input)(0 Bytes) - ForceSpawnAtEntityOrigin - CEnvEntityMakerCheckSpawnThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_explosion - m_iMagnitude (Offset 824) (Save|Key)(4 Bytes) - iMagnitude - m_iRadiusOverride (Offset 828) (Save|Key)(4 Bytes) - iRadiusOverride - m_spriteScale (Offset 832) (Save)(4 Bytes) - m_flDamageForce (Offset 836) (Save|Key)(4 Bytes) - DamageForce - m_iszFireballSprite (Offset 840) (Save)(4 Bytes) - m_sFireballSprite (Offset 844) (Save)(2 Bytes) - m_hInflictor (Offset 848) (Save)(4 Bytes) - m_iCustomDamageType (Offset 852) (Save)(4 Bytes) - m_iClassIgnore (Offset 856) (Save)(4 Bytes) - m_hEntityIgnore (Offset 860) (Save|Key)(4 Bytes) - ignoredEntity - CEnvExplosionSmoke (Offset 0) (FunctionTable)(0 Bytes) - InputExplode (Offset 0) (Input)(0 Bytes) - Explode CBaseEntity - env_fade - m_Duration (Offset 824) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 828) (Save|Key)(4 Bytes) - holdtime - InputFade (Offset 0) (Input)(0 Bytes) - Fade - m_OnBeginFade (Offset 832) (Save|Key|Output)(0 Bytes) - OnBeginFade CBaseEntity - env_fire - m_hEffect (Offset 824) (Save)(4 Bytes) - m_hOwner (Offset 828) (Save)(4 Bytes) - m_nFireType (Offset 832) (Save|Key)(4 Bytes) - firetype - m_flFuel (Offset 836) (Save)(4 Bytes) - m_flDamageTime (Offset 840) (Save)(4 Bytes) - m_lastDamage (Offset 844) (Save)(4 Bytes) - m_flFireSize (Offset 848) (Save|Key)(4 Bytes) - firesize - m_flHeatLevel (Offset 852) (Save|Key)(4 Bytes) - ignitionpoint - m_flHeatAbsorb (Offset 856) (Save)(4 Bytes) - m_flDamageScale (Offset 860) (Save|Key)(4 Bytes) - damagescale - m_flMaxHeat (Offset 864) (Save)(4 Bytes) - m_flAttackTime (Offset 872) (Save|Key)(4 Bytes) - fireattack - m_bEnabled (Offset 876) (Save)(1 Bytes) - m_bStartDisabled (Offset 877) (Save|Key)(1 Bytes) - StartDisabled - m_bDidActivate (Offset 878) (Save)(1 Bytes) - CFireBurnThink (Offset 0) (FunctionTable)(0 Bytes) - CFireGoOutThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartFire (Offset 0) (Input)(0 Bytes) - StartFire - InputExtinguish (Offset 0) (Input)(0 Bytes) - Extinguish - InputExtinguishTemporary (Offset 0) (Input)(0 Bytes) - ExtinguishTemporary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnIgnited (Offset 880) (Save|Key|Output)(0 Bytes) - OnIgnited - m_OnExtinguished (Offset 904) (Save|Key|Output)(0 Bytes) - OnExtinguished CFireTrail - env_fire_trail - m_flLifetime (Offset 828) (Save)(4 Bytes) - m_nAttachment (Offset 824) (Save)(4 Bytes) CBaseEntity - env_firesensor - m_radius (Offset 828) (Save|Key)(4 Bytes) - fireradius - m_targetLevel (Offset 832) (Save|Key)(4 Bytes) - heatlevel - m_targetTime (Offset 836) (Save|Key)(4 Bytes) - heattime - m_bEnabled (Offset 824) (Save)(1 Bytes) - m_bHeatAtLevel (Offset 825) (Save)(1 Bytes) - m_levelTime (Offset 840) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnHeatLevelStart (Offset 844) (Save|Key|Output)(0 Bytes) - OnHeatLevelStart - m_OnHeatLevelEnd (Offset 868) (Save|Key|Output)(0 Bytes) - OnHeatLevelEnd CBaseEntity - env_firesource - m_bEnabled (Offset 824) (Save)(1 Bytes) - m_radius (Offset 828) (Save|Key)(4 Bytes) - fireradius - m_damage (Offset 832) (Save|Key)(4 Bytes) - firedamage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFlare - env_flare - m_pOwner (Offset 2132) (Save)(4 Bytes) - m_nBounces (Offset 2136) (Save)(4 Bytes) - m_flTimeBurnOut (Offset 2140) (Save)(4 Bytes) - m_flScale (Offset 2144) (Save|Key)(4 Bytes) - scale - m_flDuration (Offset 2148) (Save|Key)(4 Bytes) - duration - m_flNextDamage (Offset 2152) (Save)(4 Bytes) - m_pBurnSound (Offset 2156) (Save)(0 Bytes) - m_bFading (Offset 2160) (Save)(1 Bytes) - m_bLight (Offset 2161) (Save)(1 Bytes) - m_bSmoke (Offset 2162) (Save)(1 Bytes) - m_bPropFlare (Offset 2163) (Save)(1 Bytes) - m_bInActiveList (Offset 2164) (Save)(1 Bytes) - m_pNextFlare (Offset 2168) (Save)(4 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputDie (Offset 0) (Input)(0 Bytes) - Die - InputLaunch (Offset 0) (Input)(0 Bytes) - Launch - CFlareFlareTouch (Offset 0) (FunctionTable)(0 Bytes) - CFlareFlareBurnTouch (Offset 0) (FunctionTable)(0 Bytes) - CFlareFlareThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CFogController - env_fog_controller - InputSetStartDist (Offset 0) (Input)(0 Bytes) - SetStartDist - InputSetEndDist (Offset 0) (Input)(0 Bytes) - SetEndDist - InputSetMaxDensity (Offset 0) (Input)(0 Bytes) - SetMaxDensity - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - InputSetColorSecondary (Offset 0) (Input)(0 Bytes) - SetColorSecondary - InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputSetColorLerpTo (Offset 0) (Input)(0 Bytes) - SetColorLerpTo - InputSetColorSecondaryLerpTo (Offset 0) (Input)(0 Bytes) - SetColorSecondaryLerpTo - InputSetStartDistLerpTo (Offset 0) (Input)(0 Bytes) - SetStartDistLerpTo - InputSetEndDistLerpTo (Offset 0) (Input)(0 Bytes) - SetEndDistLerpTo - InputStartFogTransition (Offset 0) (Input)(0 Bytes) - StartFogTransition - m_bUseAngles (Offset 892) (Save|Key)(1 Bytes) - use_angles - m_fog.colorPrimary (Offset 840) (Save|Key)(4 Bytes) - fogcolor - m_fog.colorSecondary (Offset 844) (Save|Key)(4 Bytes) - fogcolor2 - m_fog.dirPrimary (Offset 828) (Save|Key)(12 Bytes) - fogdir - m_fog.enable (Offset 888) (Save|Key)(1 Bytes) - fogenable - m_fog.blend (Offset 889) (Save|Key)(1 Bytes) - fogblend - m_fog.start (Offset 856) (Save|Key)(4 Bytes) - fogstart - m_fog.end (Offset 860) (Save|Key)(4 Bytes) - fogend - m_fog.maxdensity (Offset 868) (Save|Key)(4 Bytes) - fogmaxdensity - m_fog.farz (Offset 864) (Save|Key)(4 Bytes) - farz - m_fog.duration (Offset 884) (Save|Key)(4 Bytes) - foglerptime - CFogControllerSetLerpValues (Offset 0) (FunctionTable)(0 Bytes) - m_iChangedVariables (Offset 896) (Save)(4 Bytes) - m_fog.lerptime (Offset 880) (Save)(4 Bytes) - m_fog.colorPrimaryLerpTo (Offset 848) (Save)(4 Bytes) - m_fog.colorSecondaryLerpTo (Offset 852) (Save)(4 Bytes) - m_fog.startLerpTo (Offset 872) (Save)(4 Bytes) - m_fog.endLerpTo (Offset 876) (Save)(4 Bytes) CBaseEntity - env_funnel CBaseEntity - env_global - m_globalstate (Offset 848) (Save|Key)(4 Bytes) - globalstate - m_triggermode (Offset 852) (Save)(4 Bytes) - m_initialstate (Offset 856) (Save|Key)(4 Bytes) - initialstate - m_counter (Offset 860) (Save|Key)(4 Bytes) - counter - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputRemove (Offset 0) (Input)(0 Bytes) - Remove - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCounter (Offset 0) (Input)(0 Bytes) - SetCounter - InputAddToCounter (Offset 0) (Input)(0 Bytes) - AddToCounter - InputGetCounter (Offset 0) (Input)(0 Bytes) - GetCounter - m_outCounter (Offset 824) (Save|Key|Output)(0 Bytes) - Counter CSprite - env_glow - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - env_gunfire - m_iMinBurstSize (Offset 824) (Save|Key)(4 Bytes) - minburstsize - m_iMaxBurstSize (Offset 828) (Save|Key)(4 Bytes) - maxburstsize - m_flMinBurstDelay (Offset 832) (Save|Key)(4 Bytes) - minburstdelay - m_flMaxBurstDelay (Offset 836) (Save|Key)(4 Bytes) - maxburstdelay - m_flRateOfFire (Offset 840) (Save|Key)(4 Bytes) - rateoffire - m_iszShootSound (Offset 844) (Save|Key)(4 Bytes) - shootsound - m_iszTracerType (Offset 848) (Save|Key)(4 Bytes) - tracertype - m_bDisabled (Offset 852) (Save|Key)(1 Bytes) - startdisabled - m_iSpread (Offset 860) (Save|Key)(4 Bytes) - spread - m_flBias (Offset 892) (Save|Key)(4 Bytes) - bias - m_bCollide (Offset 896) (Save|Key)(1 Bytes) - collisions - m_iShotsRemaining (Offset 856) (Save)(4 Bytes) - m_vecSpread (Offset 864) (Save)(12 Bytes) - m_vecTargetPosition (Offset 876) (Save)(12 Bytes) - m_flTargetDist (Offset 888) (Save)(4 Bytes) - m_hTarget (Offset 900) (Save)(4 Bytes) - CEnvGunfireShootThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CEnvHeadcrabCanister - env_headcrabcanister - m_bLanded (Offset 1120) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_Shared - CEnvHeadcrabCanisterShared - m_vecStartPosition (Offset 4) (Save)(12 Bytes) - m_vecEnterWorldPosition (Offset 16) (Save)(12 Bytes) - m_vecDirection (Offset 28) (Save)(12 Bytes) - m_vecStartAngles (Offset 40) (Save)(12 Bytes) - m_flLaunchHeight (Offset 116) (Save|Key)(4 Bytes) - StartingHeight - m_flFlightSpeed (Offset 56) (Save|Key)(4 Bytes) - FlightSpeed - m_flFlightTime (Offset 52) (Save|Key)(4 Bytes) - FlightTime - m_flLaunchTime (Offset 60) (Save)(4 Bytes) - m_flWorldEnterTime (Offset 92) (Save)(4 Bytes) - m_flInitialZSpeed (Offset 64) (Save)(4 Bytes) - m_flZAcceleration (Offset 68) (Save)(4 Bytes) - m_flHorizSpeed (Offset 72) (Save)(4 Bytes) - m_bLaunchedFromWithinWorld (Offset 76) (Save)(1 Bytes) - m_vecSkyboxOrigin (Offset 96) (Save)(12 Bytes) - m_vecParabolaDirection (Offset 80) (Save)(12 Bytes) - m_flSkyboxScale (Offset 108) (Save)(4 Bytes) - m_bInSkybox (Offset 112) (Save)(1 Bytes) - m_hTrail (Offset 1244) (Save)(4 Bytes) - m_hSmokeTrail (Offset 1248) (Save)(4 Bytes) - m_nHeadcrabType (Offset 1252) (Save|Key)(4 Bytes) - HeadcrabType - m_nHeadcrabCount (Offset 1256) (Save|Key)(4 Bytes) - HeadcrabCount - m_flSmokeLifetime (Offset 1284) (Save|Key)(4 Bytes) - SmokeLifetime - m_iszLaunchPositionName (Offset 1288) (Save|Key)(4 Bytes) - LaunchPositionName - m_vecImpactPosition (Offset 1260) (Save)(12 Bytes) - m_bIncomingSoundStarted (Offset 1280) (Save)(1 Bytes) - m_bHasDetonated (Offset 1281) (Save)(1 Bytes) - m_bLaunched (Offset 1282) (Save)(1 Bytes) - m_bOpened (Offset 1283) (Save)(1 Bytes) - m_flMinRefireTime (Offset 1364) (Save|Key)(4 Bytes) - MinSkyboxRefireTime - m_flMaxRefireTime (Offset 1368) (Save|Key)(4 Bytes) - MaxSkyboxRefireTime - m_nSkyboxCannisterCount (Offset 1372) (Save|Key)(4 Bytes) - SkyboxCannisterCount - m_flDamageRadius (Offset 1272) (Save|Key)(4 Bytes) - DamageRadius - m_flDamage (Offset 1276) (Save|Key)(4 Bytes) - Damage - CEnvHeadcrabCanisterHeadcrabCanisterSkyboxThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvHeadcrabCanisterHeadcrabCanisterWorldThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvHeadcrabCanisterHeadcrabCanisterSpawnHeadcrabThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvHeadcrabCanisterWaitForOpenSequenceThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvHeadcrabCanisterHeadcrabCanisterSkyboxOnlyThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvHeadcrabCanisterHeadcrabCanisterSkyboxRestartThink (Offset 0) (FunctionTable)(0 Bytes) - InputFireCanister (Offset 0) (Input)(0 Bytes) - FireCanister - InputOpenCanister (Offset 0) (Input)(0 Bytes) - OpenCanister - InputSpawnHeadcrabs (Offset 0) (Input)(0 Bytes) - SpawnHeadcrabs - InputStopSmoke (Offset 0) (Input)(0 Bytes) - StopSmoke - m_OnLaunched (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLaunched - m_OnImpacted (Offset 1316) (Save|Key|Output)(0 Bytes) - OnImpacted - m_OnOpened (Offset 1340) (Save|Key|Output)(0 Bytes) - OnOpened - *CBaseAnimating CBaseEntity - env_hudhint - m_iszMessage (Offset 824) (Save|Key)(4 Bytes) - message - InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint - InputHideHudHint (Offset 0) (Input)(0 Bytes) - HideHudHint CBeam - env_laser - m_iszLaserTarget (Offset 996) (Save|Key)(4 Bytes) - LaserTarget - m_pSprite (Offset 1000) (Save)(4 Bytes) - m_iszSpriteName (Offset 1004) (Save|Key)(4 Bytes) - EndSprite - m_firePosition (Offset 1008) (Save)(12 Bytes) - m_flStartFrame (Offset 1020) (Save|Key)(4 Bytes) - framestart - CEnvLaserStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nHaloIndex (Offset 844) (Save)(4 Bytes) - m_nBeamType (Offset 848) (Save)(4 Bytes) - m_nBeamFlags (Offset 852) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 840) (Save)(4 Bytes) - m_hAttachEntity (Offset 856) (Save)(40 Bytes) - m_nAttachIndex (Offset 896) (Save)(40 Bytes) - m_nMinDXLevel (Offset 964) (Save)(4 Bytes) - m_fWidth (Offset 936) (Save)(4 Bytes) - m_fEndWidth (Offset 940) (Save)(4 Bytes) - m_fFadeLength (Offset 944) (Save)(4 Bytes) - m_fHaloScale (Offset 948) (Save)(4 Bytes) - m_fAmplitude (Offset 952) (Save)(4 Bytes) - m_fStartFrame (Offset 956) (Save)(4 Bytes) - m_fSpeed (Offset 960) (Save)(4 Bytes) - m_flFrameRate (Offset 824) (Save)(4 Bytes) - m_flFrame (Offset 968) (Save)(4 Bytes) - m_flHDRColorScale (Offset 828) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 836) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 832) (Save)(4 Bytes) - m_vecEndPos (Offset 972) (Save)(12 Bytes) - m_hEndEntity (Offset 984) (Save)(4 Bytes) - m_nDissolveType (Offset 988) (Save|Key)(4 Bytes) - dissolvetype - m_bDrawInMainRender (Offset 992) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 993) (Save)(1 Bytes) - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 960) (Save|Key|Input)(4 Bytes) - ScrollSpeed CSprite - env_laserdot - m_vecSurfaceNormal (Offset 908) (Save)(12 Bytes) - m_hTargetEnt (Offset 920) (Save)(4 Bytes) - m_bVisibleLaserDot (Offset 924) (Save)(1 Bytes) - m_bIsOn (Offset 925) (Save)(1 Bytes) - CLaserDotLaserThink (Offset 0) (FunctionTable)(0 Bytes) - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CLightGlow - env_lightglow - m_nVerticalSize (Offset 828) (Save|Key)(4 Bytes) - VerticalGlowSize - m_nHorizontalSize (Offset 824) (Save|Key)(4 Bytes) - HorizontalGlowSize - m_nMinDist (Offset 832) (Save|Key)(4 Bytes) - MinDist - m_nMaxDist (Offset 836) (Save|Key)(4 Bytes) - MaxDist - m_nOuterMaxDist (Offset 840) (Save|Key)(4 Bytes) - OuterMaxDist - m_flGlowProxySize (Offset 844) (Save|Key)(4 Bytes) - GlowProxySize - m_flHDRColorScale (Offset 848) (Save|Key)(4 Bytes) - HDRColorScale - InputColor (Offset 0) (Input)(0 Bytes) - Color CEnv_Lightrail_Endpoint - env_lightrail_endpoint - m_flSmallScale (Offset 824) (Save|Key)(4 Bytes) - small_fx_scale - m_flLargeScale (Offset 828) (Save|Key)(4 Bytes) - large_fx_scale - m_nState (Offset 832) (Save)(4 Bytes) - m_flDuration (Offset 836) (Save)(4 Bytes) - m_flStartTime (Offset 840) (Save)(4 Bytes) - InputStartCharge (Offset 0) (Input)(0 Bytes) - StartCharge - InputStartSmallFX (Offset 0) (Input)(0 Bytes) - StartSmallFX - InputStartLargeFX (Offset 0) (Input)(0 Bytes) - StartLargeFX - InputStop (Offset 0) (Input)(0 Bytes) - Stop CBaseEntity - env_message - m_iszMessage (Offset 824) (Save|Key)(4 Bytes) - message - m_sNoise (Offset 840) (Save|Key)(4 Bytes) - messagesound - m_MessageAttenuation (Offset 832) (Save|Key)(4 Bytes) - messageattenuation - m_MessageVolume (Offset 828) (Save|Key)(4 Bytes) - messagevolume - m_Radius (Offset 836) (Save)(4 Bytes) - InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage - m_OnShowMessage (Offset 844) (Save|Key|Output)(0 Bytes) - OnShowMessage CBaseEntity - env_microphone - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_hMeasureTarget (Offset 828) (Save)(4 Bytes) - m_nSoundMask (Offset 832) (Save|Key)(4 Bytes) - SoundMask - m_flSensitivity (Offset 836) (Save|Key)(4 Bytes) - Sensitivity - m_flSmoothFactor (Offset 840) (Save|Key)(4 Bytes) - SmoothFactor - m_iszSpeakerName (Offset 848) (Save|Key)(4 Bytes) - SpeakerName - m_iszListenFilter (Offset 864) (Save|Key)(4 Bytes) - ListenFilter - m_hListenFilter (Offset 868) (Save)(4 Bytes) - m_hSpeaker (Offset 852) (Save)(4 Bytes) - m_iSpeakerDSPPreset (Offset 860) (Save|Key)(4 Bytes) - speaker_dsp_preset - m_flMaxRange (Offset 844) (Save|Key)(4 Bytes) - MaxRange - m_szLastSound (Offset 944) (Save)(256 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetSpeakerName (Offset 0) (Input)(0 Bytes) - SetSpeakerName - m_SoundLevel (Offset 872) (Save|Key|Output)(0 Bytes) - SoundLevel - m_OnRoutedSound (Offset 896) (Save|Key|Output)(0 Bytes) - OnRoutedSound - m_OnHeardSound (Offset 920) (Save|Key|Output)(0 Bytes) - OnHeardSound MovieExplosion - env_movieexplosion CBaseEntity - env_muzzleflash - m_flScale (Offset 824) (Save|Key)(4 Bytes) - scale - m_iszParentAttachment (Offset 828) (Save|Key)(4 Bytes) - parentattachment - InputFire (Offset 0) (Input)(0 Bytes) - Fire CParticlePerformanceMonitor - env_particle_performance_monitor - m_bDisplayPerf (Offset 824) (Save)(1 Bytes) - m_bMeasurePerf (Offset 825) (Save)(1 Bytes) - InputTurnOnDisplay (Offset 0) (Input)(0 Bytes) - TurnOnDisplay - InputTurnOffDisplay (Offset 0) (Input)(0 Bytes) - TurnOffDisplay - InputStartMeasuring (Offset 0) (Input)(0 Bytes) - StartMeasuring - InputStopMeasuring (Offset 0) (Input)(0 Bytes) - StopMeasuring CEntityParticleTrail - env_particle_trail - m_iMaterialName (Offset 824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Info - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_hConstraintEntity (Offset 848) (Save)(4 Bytes) CParticleFire - env_particlefire - m_vOrigin (Offset 824) (Save)(12 Bytes) - m_vDirection (Offset 836) (Save)(12 Bytes) CBaseEntity - env_particlelight - m_flIntensity (Offset 824) (Save|Key)(4 Bytes) - Intensity - m_vColor (Offset 828) (Save|Key)(12 Bytes) - Color - m_PSName (Offset 840) (Save|Key)(4 Bytes) - PSName - m_bDirectional (Offset 844) (Save|Key)(1 Bytes) - Directional CEnvParticleScript - env_particlescript - m_flSequenceScale (Offset 1120) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - *CBaseAnimating ParticleSmokeGrenade - env_particlesmokegrenade - m_CurrentStage (Offset 824) (Save)(1 Bytes) - m_FadeStartTime (Offset 832) (Save)(4 Bytes) - m_FadeEndTime (Offset 836) (Save)(4 Bytes) - m_flSpawnTime (Offset 828) (Save)(4 Bytes) CBaseEntity - env_physexplosion - m_damage (Offset 824) (Save|Key)(4 Bytes) - magnitude - m_radius (Offset 828) (Save|Key)(4 Bytes) - radius - m_targetEntityName (Offset 832) (Save|Key)(4 Bytes) - targetentityname - m_flInnerRadius (Offset 836) (Save|Key)(4 Bytes) - inner_radius - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - m_OnPushedPlayer (Offset 840) (Save|Key|Output)(0 Bytes) - OnPushedPlayer CBaseEntity - env_physimpact - m_damage (Offset 824) (Save|Key)(4 Bytes) - magnitude - m_distance (Offset 828) (Save|Key)(4 Bytes) - distance - m_directionEntityName (Offset 832) (Save|Key)(4 Bytes) - directionentityname - CPhysImpactPointAtEntity (Offset 0) (FunctionTable)(0 Bytes) - InputImpact (Offset 0) (Input)(0 Bytes) - Impact CBaseEntity - env_physwire - m_nDensity (Offset 824) (Save|Key)(4 Bytes) - Density CBaseEntity - env_player_surface_trigger - m_iTargetGameMaterial (Offset 824) (Save|Key)(4 Bytes) - gamematerial - m_iCurrentGameMaterial (Offset 828) (Save)(4 Bytes) - m_bDisabled (Offset 832) (Save)(1 Bytes) - CEnvPlayerSurfaceTriggerUpdateMaterialThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - m_OnSurfaceChangedToTarget (Offset 836) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedToTarget - m_OnSurfaceChangedFromTarget (Offset 860) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedFromTarget CBaseEntity - env_portal_credits - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits - InputRollPortalOutroCredits (Offset 0) (Input)(0 Bytes) - RollPortalOutroCredits - InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo - InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength - m_OnCreditsDone (Offset 824) (Save|Key|Output)(0 Bytes) - OnCreditsDone - m_bRolledOutroCredits (Offset 848) (Save)(1 Bytes) - m_flLogoLength (Offset 852) (Save)(4 Bytes) CEnvPortalPathTrack - env_portal_path_track - m_bTrackActive (Offset 904) (Save)(1 Bytes) - m_bEndpointActive (Offset 905) (Save)(1 Bytes) - InputActivateTrack (Offset 0) (Input)(0 Bytes) - ActivateTrackFX - InputActivateEndpoint (Offset 0) (Input)(0 Bytes) - ActivateEndPointFX - InputDeactivateTrack (Offset 0) (Input)(0 Bytes) - DeactivateTrackFX - InputDeactivateEndpoint (Offset 0) (Input)(0 Bytes) - DeactivateEndPointFX - m_OnActivatedEndpoint (Offset 912) (Save|Key|Output)(0 Bytes) - OnActivateFX - m_pnext (Offset 824) (Save)(4 Bytes) - m_pprevious (Offset 828) (Save)(4 Bytes) - m_paltpath (Offset 832) (Save)(4 Bytes) - m_flRadius (Offset 836) (Save|Key)(4 Bytes) - radius - m_length (Offset 840) (Save)(4 Bytes) - m_altName (Offset 844) (Save|Key)(4 Bytes) - altpath - m_eOrientationType (Offset 852) (Save|Key)(4 Bytes) - orientationtype - InputPass (Offset 0) (Input)(0 Bytes) - InPass - InputTeleport (Offset 0) (Input)(0 Bytes) - InTeleport - InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath - InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath - InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath - InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath - InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath - InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath - m_OnPass (Offset 856) (Save|Key|Output)(0 Bytes) - OnPass - m_OnTeleport (Offset 880) (Save|Key|Output)(0 Bytes) - OnTeleport CEnvProjectedTexture - env_projectedtexture - m_hTargetEntity (Offset 824) (Save)(4 Bytes) - m_bState (Offset 828) (Save)(1 Bytes) - m_flLightFOV (Offset 832) (Save|Key)(4 Bytes) - lightfov - m_bEnableShadows (Offset 836) (Save|Key)(1 Bytes) - enableshadows - m_bLightOnlyTarget (Offset 837) (Save|Key)(1 Bytes) - lightonlytarget - m_bLightWorld (Offset 838) (Save|Key)(1 Bytes) - lightworld - m_bCameraSpace (Offset 839) (Save|Key)(1 Bytes) - cameraspace - m_flAmbient (Offset 852) (Save|Key)(4 Bytes) - ambient - m_SpotlightTextureName (Offset 856) (Save)(260 Bytes) - texturename - m_nSpotlightTextureFrame (Offset 1116) (Save|Key)(4 Bytes) - textureframe - m_flNearZ (Offset 1120) (Save|Key)(4 Bytes) - nearz - m_flFarZ (Offset 1124) (Save|Key)(4 Bytes) - farz - m_nShadowQuality (Offset 1128) (Save|Key)(4 Bytes) - shadowquality - m_LinearFloatLightColor (Offset 840) (Save)(12 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetFOV (Offset 0) (Input)(0 Bytes) - FOV - InputSetTarget (Offset 0) (Input)(0 Bytes) - Target - InputSetCameraSpace (Offset 0) (Input)(0 Bytes) - CameraSpace - InputSetLightOnlyTarget (Offset 0) (Input)(0 Bytes) - LightOnlyTarget - InputSetLightWorld (Offset 0) (Input)(0 Bytes) - LightWorld - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows - InputSetAmbient (Offset 0) (Input)(0 Bytes) - Ambient - InputSetSpotlightTexture (Offset 0) (Input)(0 Bytes) - SpotlightTexture - CEnvProjectedTextureInitialThink (Offset 0) (FunctionTable)(0 Bytes) CEnvQuadraticBeam - env_quadraticbeam - m_targetPosition (Offset 824) (Save)(12 Bytes) - m_controlPosition (Offset 836) (Save)(12 Bytes) - m_scrollRate (Offset 848) (Save)(4 Bytes) - m_flWidth (Offset 852) (Save)(4 Bytes) CBaseEntity - env_ragdoll_boogie - m_flStartTime (Offset 824) (Save)(4 Bytes) - m_flBoogieLength (Offset 828) (Save)(4 Bytes) - m_flMagnitude (Offset 832) (Save)(4 Bytes) - CRagdollBoogieBoogieThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollBoogieZapThink (Offset 0) (FunctionTable)(0 Bytes) RocketTrail - env_rockettrail - m_StartColor (Offset 824) (Save)(12 Bytes) - m_EndColor (Offset 836) (Save)(12 Bytes) - m_Opacity (Offset 848) (Save)(4 Bytes) - m_SpawnRate (Offset 852) (Save)(4 Bytes) - m_ParticleLifetime (Offset 856) (Save)(4 Bytes) - m_StopEmitTime (Offset 860) (Save)(4 Bytes) - m_MinSpeed (Offset 864) (Save)(4 Bytes) - m_MaxSpeed (Offset 868) (Save)(4 Bytes) - m_StartSize (Offset 872) (Save)(4 Bytes) - m_EndSize (Offset 876) (Save)(4 Bytes) - m_SpawnRadius (Offset 880) (Save)(4 Bytes) - m_bEmit (Offset 884) (Save)(1 Bytes) - m_nAttachment (Offset 888) (Save)(4 Bytes) - m_bDamaged (Offset 892) (Save)(1 Bytes) - m_flFlareScale (Offset 896) (Save)(4 Bytes) CBaseEntity - env_rotorshooter - m_flTimeUnderRotor (Offset 908) (Save|Key)(4 Bytes) - rotortime - m_flTimeUnderRotorVariance (Offset 912) (Save|Key)(4 Bytes) - rotortimevariance - m_flLastWashStartTime (Offset 916) (Save)(4 Bytes) - m_flNextGibTime (Offset 920) (Save)(4 Bytes) - m_nSkin (Offset 888) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 892) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 896) (Save|Key)(4 Bytes) - gibgravityscale - m_flMassOverride (Offset 900) (Save|Key)(4 Bytes) - massoverride - m_iGibs (Offset 824) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 840) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 860) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 864) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 868) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 876) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 844) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 856) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 881) (Save)(1 Bytes) - m_iGibCapacity (Offset 828) (Save)(4 Bytes) - m_iGibMaterial (Offset 832) (Save)(4 Bytes) - m_iGibModelIndex (Offset 836) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 872) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 884) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 880) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CRotorWashEmitter - env_rotorwash_emitter - m_bEmit (Offset 824) (Save)(1 Bytes) - m_flAltitude (Offset 828) (Save|Key)(4 Bytes) - altitude CEnvScreenEffect - env_screeneffect - m_flDuration (Offset 824) (Save)(4 Bytes) - m_nType (Offset 828) (Save|Key)(4 Bytes) - type - m_flDuration (Offset 824) (Save)(4 Bytes) - InputStartEffect (Offset 0) (Input)(0 Bytes) - StartEffect - InputStopEffect (Offset 0) (Input)(0 Bytes) - StopEffect CEnvScreenOverlay - env_screenoverlay - m_iszOverlayNames[0] (Offset 824) (Save|Key)(4 Bytes) - OverlayName1 - m_iszOverlayNames[1] (Offset 828) (Save|Key)(4 Bytes) - OverlayName2 - m_iszOverlayNames[2] (Offset 832) (Save|Key)(4 Bytes) - OverlayName3 - m_iszOverlayNames[3] (Offset 836) (Save|Key)(4 Bytes) - OverlayName4 - m_iszOverlayNames[4] (Offset 840) (Save|Key)(4 Bytes) - OverlayName5 - m_iszOverlayNames[5] (Offset 844) (Save|Key)(4 Bytes) - OverlayName6 - m_iszOverlayNames[6] (Offset 848) (Save|Key)(4 Bytes) - OverlayName7 - m_iszOverlayNames[7] (Offset 852) (Save|Key)(4 Bytes) - OverlayName8 - m_iszOverlayNames[8] (Offset 856) (Save|Key)(4 Bytes) - OverlayName9 - m_iszOverlayNames[9] (Offset 860) (Save|Key)(4 Bytes) - OverlayName10 - m_flOverlayTimes[0] (Offset 864) (Save|Key)(4 Bytes) - OverlayTime1 - m_flOverlayTimes[1] (Offset 868) (Save|Key)(4 Bytes) - OverlayTime2 - m_flOverlayTimes[2] (Offset 872) (Save|Key)(4 Bytes) - OverlayTime3 - m_flOverlayTimes[3] (Offset 876) (Save|Key)(4 Bytes) - OverlayTime4 - m_flOverlayTimes[4] (Offset 880) (Save|Key)(4 Bytes) - OverlayTime5 - m_flOverlayTimes[5] (Offset 884) (Save|Key)(4 Bytes) - OverlayTime6 - m_flOverlayTimes[6] (Offset 888) (Save|Key)(4 Bytes) - OverlayTime7 - m_flOverlayTimes[7] (Offset 892) (Save|Key)(4 Bytes) - OverlayTime8 - m_flOverlayTimes[8] (Offset 896) (Save|Key)(4 Bytes) - OverlayTime9 - m_flOverlayTimes[9] (Offset 900) (Save|Key)(4 Bytes) - OverlayTime10 - m_iDesiredOverlay (Offset 908) (Save)(4 Bytes) - m_flStartTime (Offset 904) (Save)(4 Bytes) - m_bIsActive (Offset 912) (Save)(1 Bytes) - InputStartOverlay (Offset 0) (Input)(0 Bytes) - StartOverlays - InputStopOverlay (Offset 0) (Input)(0 Bytes) - StopOverlays - InputSwitchOverlay (Offset 0) (Input)(0 Bytes) - SwitchOverlay CBaseEntity - env_shake - m_Amplitude (Offset 824) (Save|Key)(4 Bytes) - amplitude - m_Frequency (Offset 828) (Save|Key)(4 Bytes) - frequency - m_Duration (Offset 832) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 836) (Save|Key)(4 Bytes) - radius - m_stopTime (Offset 840) (Save)(4 Bytes) - m_nextShake (Offset 844) (Save)(4 Bytes) - m_currentAmp (Offset 848) (Save)(4 Bytes) - m_maxForce (Offset 852) (Save)(12 Bytes) - m_pShakeController (Offset 864) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_shakeCallback - CPhysicsShake - m_force (Offset 4) (Save)(12 Bytes) - InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake - InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake - InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude - InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency CBaseEntity - env_shooter - m_nSkin (Offset 888) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 892) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 896) (Save|Key)(4 Bytes) - gibgravityscale - m_flMassOverride (Offset 900) (Save|Key)(4 Bytes) - massoverride - m_iGibs (Offset 824) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 840) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 860) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 864) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 868) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 876) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 844) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 856) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 881) (Save)(1 Bytes) - m_iGibCapacity (Offset 828) (Save)(4 Bytes) - m_iGibMaterial (Offset 832) (Save)(4 Bytes) - m_iGibModelIndex (Offset 836) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 872) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 884) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 880) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CSmokeStack - env_smokestack - m_StartSize (Offset 832) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 836) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 956) (Save|Key)(1 Bytes) - InitialState - m_flBaseSpread (Offset 856) (Save|Key)(4 Bytes) - BaseSpread - m_flTwist (Offset 924) (Save|Key)(4 Bytes) - Twist - m_flRollSpeed (Offset 848) (Save|Key)(4 Bytes) - Roll - m_strMaterialModel (Offset 928) (Save)(4 Bytes) - m_iMaterialModel (Offset 932) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AmbientLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_DirLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) - m_WindAngle (Offset 936) (Save|Key)(4 Bytes) - WindAngle - m_WindSpeed (Offset 940) (Save|Key)(4 Bytes) - WindSpeed - m_vWind (Offset 944) (Save)(12 Bytes) - m_bEmit (Offset 852) (Save)(4 Bytes) - m_JetLength (Offset 844) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 824) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 828) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 840) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle SmokeTrail - env_smoketrail - m_StartColor (Offset 824) (Save)(12 Bytes) - m_EndColor (Offset 836) (Save)(12 Bytes) - m_Opacity (Offset 848) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 852) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 856) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 860) (Save)(4 Bytes) - m_MinSpeed (Offset 864) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 868) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 884) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 888) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 872) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 876) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 880) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 892) (Save)(1 Bytes) - m_nAttachment (Offset 896) (Save)(4 Bytes) CBaseEntity - env_soundscape - m_flRadius (Offset 848) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 852) (Save)(4 Bytes) - m_hProxySoundscape (Offset 896) (Save)(4 Bytes) - m_positionNames[0] (Offset 864) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 868) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 872) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 876) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 880) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 884) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 888) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 892) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 900) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 824) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_proxy - m_MainSoundscapeName (Offset 904) (Save|Key)(4 Bytes) - MainSoundscapeName - m_flRadius (Offset 848) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 852) (Save)(4 Bytes) - m_hProxySoundscape (Offset 896) (Save)(4 Bytes) - m_positionNames[0] (Offset 864) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 868) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 872) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 876) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 880) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 884) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 888) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 892) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 900) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 824) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_triggerable - m_flRadius (Offset 848) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 852) (Save)(4 Bytes) - m_hProxySoundscape (Offset 896) (Save)(4 Bytes) - m_positionNames[0] (Offset 864) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 868) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 872) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 876) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 880) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 884) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 888) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 892) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 900) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 824) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_spark - m_flDelay (Offset 824) (Save|Key)(4 Bytes) - MaxDelay - m_nGlowSpriteIndex (Offset 828) (Save)(4 Bytes) - m_nMagnitude (Offset 832) (Save|Key)(4 Bytes) - Magnitude - m_nTrailLength (Offset 836) (Save|Key)(4 Bytes) - TrailLength - CEnvSparkSparkThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark - InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark - InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark - InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce - m_OnSpark (Offset 840) (Save|Key|Output)(0 Bytes) - OnSpark CBaseEntity - env_speaker - m_delayMin (Offset 824) (Save|Key)(4 Bytes) - delaymin - m_delayMax (Offset 828) (Save|Key)(4 Bytes) - delaymax - m_iszRuleScriptFile (Offset 832) (Save|Key)(4 Bytes) - rulescript - m_iszConcept (Offset 836) (Save|Key)(4 Bytes) - concept - CSpeakerSpeakerThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - env_splash - m_flScale (Offset 824) (Save|Key)(4 Bytes) - scale - InputSplash (Offset 0) (Input)(0 Bytes) - Splash SporeExplosion - env_sporeexplosion - m_flSpawnRate (Offset 828) (Save|Key)(4 Bytes) - spawnrate - m_flParticleLifetime (Offset 832) (Save)(4 Bytes) - m_flStartSize (Offset 836) (Save)(4 Bytes) - m_flEndSize (Offset 840) (Save)(4 Bytes) - m_flSpawnRadius (Offset 844) (Save)(4 Bytes) - m_bEmit (Offset 848) (Save)(1 Bytes) - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - startdisabled - m_bDontRemove (Offset 849) (Save)(1 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable SporeTrail - env_sporetrail - m_vecEndColor (Offset 824) (Save)(12 Bytes) - m_flSpawnRate (Offset 836) (Save)(4 Bytes) - m_flParticleLifetime (Offset 840) (Save)(4 Bytes) - m_flStartSize (Offset 844) (Save)(4 Bytes) - m_flEndSize (Offset 848) (Save)(4 Bytes) - m_flSpawnRadius (Offset 852) (Save)(4 Bytes) - m_bEmit (Offset 856) (Save)(1 Bytes) CSprite - env_sprite - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteOriented - env_sprite_oriented - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteTrail - env_spritetrail - m_flLifeTime (Offset 908) (Save|Key)(4 Bytes) - lifetime - m_flStartWidth (Offset 912) (Save|Key)(4 Bytes) - startwidth - m_flEndWidth (Offset 916) (Save|Key)(4 Bytes) - endwidth - m_iszSpriteName (Offset 948) (Save|Key)(4 Bytes) - spritename - m_bAnimate (Offset 952) (Save|Key)(1 Bytes) - animate - m_flStartWidthVariance (Offset 920) (Save)(4 Bytes) - m_flTextureRes (Offset 924) (Save)(4 Bytes) - m_flMinFadeLength (Offset 928) (Save)(4 Bytes) - m_vecSkyboxOrigin (Offset 932) (Save)(12 Bytes) - m_flSkyboxScale (Offset 944) (Save)(4 Bytes) - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CEnvStarfield - env_starfield - m_bOn (Offset 824) (Save)(1 Bytes) - m_flDensity (Offset 828) (Save)(4 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity CSteamJet - env_steam - m_StartSize (Offset 832) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 836) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 853) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 856) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 860) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 848) (Save)(4 Bytes) - m_bFaceLeft (Offset 852) (Save)(1 Bytes) - m_JetLength (Offset 844) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 824) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 828) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 840) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSteamJet - env_steamjet - m_StartSize (Offset 832) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 836) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 853) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 856) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 860) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 848) (Save)(4 Bytes) - m_bFaceLeft (Offset 852) (Save)(1 Bytes) - m_JetLength (Offset 844) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 824) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 828) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 840) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSun - env_sun - m_vDirection (Offset 824) (Save)(12 Bytes) - m_bUseAngles (Offset 844) (Save|Key)(4 Bytes) - use_angles - m_flPitch (Offset 848) (Save|Key)(4 Bytes) - pitch - m_flYaw (Offset 852) (Save|Key)(4 Bytes) - angle - m_nSize (Offset 856) (Save|Key)(4 Bytes) - size - m_clrOverlay (Offset 864) (Save|Key)(4 Bytes) - overlaycolor - m_nOverlaySize (Offset 860) (Save|Key)(4 Bytes) - overlaysize - m_strMaterial (Offset 836) (Save|Key)(4 Bytes) - material - m_strOverlayMaterial (Offset 840) (Save|Key)(4 Bytes) - overlaymaterial - m_bOn (Offset 868) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - m_flHDRColorScale (Offset 880) (Save|Key)(4 Bytes) - HDRColorScale CBaseEntity - env_texturetoggle - InputIncrementBrushTexIndex (Offset 0) (Input)(0 Bytes) - IncrementTextureIndex - InputSetBrushTexIndex (Offset 0) (Input)(0 Bytes) - SetTextureIndex CEnvTonemapController - env_tonemap_controller - m_flBlendTonemapStart (Offset 824) (Save)(4 Bytes) - m_flBlendTonemapEnd (Offset 828) (Save)(4 Bytes) - m_flBlendEndTime (Offset 832) (Save)(4 Bytes) - m_flBlendStartTime (Offset 836) (Save)(4 Bytes) - m_bUseCustomAutoExposureMin (Offset 840) (Save)(1 Bytes) - m_bUseCustomAutoExposureMax (Offset 841) (Save)(1 Bytes) - m_flCustomAutoExposureMin (Offset 844) (Save)(4 Bytes) - m_flCustomAutoExposureMax (Offset 848) (Save)(4 Bytes) - m_flCustomBloomScale (Offset 852) (Save)(4 Bytes) - m_flCustomBloomScaleMinimum (Offset 856) (Save)(4 Bytes) - m_bUseCustomBloomScale (Offset 842) (Save)(1 Bytes) - CEnvTonemapControllerUpdateTonemapScaleBlend (Offset 0) (FunctionTable)(0 Bytes) - InputSetTonemapScale (Offset 0) (Input)(0 Bytes) - SetTonemapScale - InputBlendTonemapScale (Offset 0) (Input)(0 Bytes) - BlendTonemapScale - InputSetTonemapRate (Offset 0) (Input)(0 Bytes) - SetTonemapRate - InputSetAutoExposureMin (Offset 0) (Input)(0 Bytes) - SetAutoExposureMin - InputSetAutoExposureMax (Offset 0) (Input)(0 Bytes) - SetAutoExposureMax - InputUseDefaultAutoExposure (Offset 0) (Input)(0 Bytes) - UseDefaultAutoExposure - InputUseDefaultBloomScale (Offset 0) (Input)(0 Bytes) - UseDefaultBloomScale - InputSetBloomScale (Offset 0) (Input)(0 Bytes) - SetBloomScale - InputSetBloomScaleRange (Offset 0) (Input)(0 Bytes) - SetBloomScaleRange CBaseEntity - env_tracer - m_flDelay (Offset 836) (Save|Key)(4 Bytes) - delay - m_vecEnd (Offset 824) (Save)(12 Bytes) - CEnvTracerTracerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_viewpunch - m_angViewPunch (Offset 828) (Save|Key)(12 Bytes) - punchangle - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius - InputViewPunch (Offset 0) (Input)(0 Bytes) - ViewPunch CEnvWind - env_wind - m_EnvWindShared.m_iMinWind (Offset 836) (Save|Key)(4 Bytes) - minwind - m_EnvWindShared.m_iMaxWind (Offset 840) (Save|Key)(4 Bytes) - maxwind - m_EnvWindShared.m_iMinGust (Offset 844) (Save|Key)(4 Bytes) - mingust - m_EnvWindShared.m_iMaxGust (Offset 848) (Save|Key)(4 Bytes) - maxgust - m_EnvWindShared.m_flMinGustDelay (Offset 852) (Save|Key)(4 Bytes) - mingustdelay - m_EnvWindShared.m_flMaxGustDelay (Offset 856) (Save|Key)(4 Bytes) - maxgustdelay - m_EnvWindShared.m_iGustDirChange (Offset 864) (Save|Key)(4 Bytes) - gustdirchange - m_EnvWindShared.m_flGustDuration (Offset 860) (Save|Key)(4 Bytes) - gustduration - m_EnvWindShared.m_iWindDir (Offset 872) (Save)(4 Bytes) - m_EnvWindShared.m_flWindSpeed (Offset 876) (Save)(4 Bytes) - m_EnvWindShared.m_OnGustStart (Offset 888) (Save|Key|Output)(0 Bytes) - OnGustStart - m_EnvWindShared.m_OnGustEnd (Offset 912) (Save|Key|Output)(0 Bytes) - OnGustEnd - CEnvWindWindThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_zoom - m_flSpeed (Offset 824) (Save|Key)(4 Bytes) - Rate - m_nFOV (Offset 828) (Save|Key)(4 Bytes) - FOV - InputZoom (Offset 0) (Input)(0 Bytes) - Zoom - InputUnZoom (Offset 0) (Input)(0 Bytes) - UnZoom CBaseEntity - event_queue_saveload_proxy CBaseEntity - filter_activator_class - m_iFilterClass (Offset 876) (Save|Key)(4 Bytes) - filterclass - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_mass_greater - m_fFilterMass (Offset 876) (Save|Key)(4 Bytes) - filtermass - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_name - m_iFilterName (Offset 876) (Save|Key)(4 Bytes) - filtername - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_team - m_iFilterTeam (Offset 876) (Save|Key)(4 Bytes) - filterteam - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_base - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_combineball_type - m_iBallType (Offset 876) (Save|Key)(4 Bytes) - balltype - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_damage_type - m_iDamageType (Offset 876) (Save|Key)(4 Bytes) - damagetype - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_enemy - m_iszEnemyName (Offset 876) (Save|Key)(4 Bytes) - filtername - m_flRadius (Offset 880) (Save|Key)(4 Bytes) - filter_radius - m_flOuterRadius (Offset 884) (Save|Key)(4 Bytes) - filter_outer_radius - m_nMaxSquadmatesPerEnemy (Offset 888) (Save|Key)(4 Bytes) - filter_max_per_enemy - m_iszPlayerName (Offset 892) (Save)(4 Bytes) - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_multi - m_nFilterType (Offset 876) (Save|Key)(4 Bytes) - FilterType - m_iFilterName[0] (Offset 880) (Save|Key)(4 Bytes) - Filter01 - m_iFilterName[1] (Offset 884) (Save|Key)(4 Bytes) - Filter02 - m_iFilterName[2] (Offset 888) (Save|Key)(4 Bytes) - Filter03 - m_iFilterName[3] (Offset 892) (Save|Key)(4 Bytes) - Filter04 - m_iFilterName[4] (Offset 896) (Save|Key)(4 Bytes) - Filter05 - m_hFilter (Offset 900) (Save)(20 Bytes) - m_bNegated (Offset 824) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 852) (Save|Key|Output)(0 Bytes) - OnFail CFish - fish - m_pool (Offset 1120) (Save)(4 Bytes) - m_id (Offset 1124) (Save)(4 Bytes) - m_angle (Offset 1140) (Save)(4 Bytes) - m_angleChange (Offset 1144) (Save)(4 Bytes) - m_forward (Offset 1148) (Save)(12 Bytes) - m_perp (Offset 1160) (Save)(12 Bytes) - m_poolOrigin (Offset 1172) (Save)(12 Bytes) - m_waterLevel (Offset 1184) (Save)(4 Bytes) - m_speed (Offset 1188) (Save)(4 Bytes) - m_desiredSpeed (Offset 1192) (Save)(4 Bytes) - m_calmSpeed (Offset 1196) (Save)(4 Bytes) - m_panicSpeed (Offset 1200) (Save)(4 Bytes) - m_avoidRange (Offset 1204) (Save)(4 Bytes) - m_turnClockwise (Offset 1216) (Save)(1 Bytes) - *CBaseAnimating CBaseEntity - floorturret_tipcontroller - m_bEnabled (Offset 828) (Save)(1 Bytes) - m_flSuspendTime (Offset 832) (Save)(4 Bytes) - m_worldGoalAxis (Offset 836) (Save)(12 Bytes) - m_localTestAxis (Offset 848) (Save)(12 Bytes) - m_pController (Offset 860) (Save)(0 Bytes) - m_angularLimit (Offset 864) (Save)(4 Bytes) - m_pParentTurret (Offset 868) (Save)(4 Bytes) CBaseEntity - func_areaportal - m_portalNumber (Offset 824) (Save|Key)(4 Bytes) - portalnumber - m_state (Offset 836) (Save)(4 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputClose (Offset 0) (Input)(0 Bytes) - TurnOn - InputOpen (Offset 0) (Input)(0 Bytes) - TurnOff - m_portalNumber (Offset 824) (Save)(4 Bytes) - m_iPortalVersion (Offset 828) (Save|Key)(4 Bytes) - PortalVersion CFuncAreaPortalWindow - func_areaportalwindow - m_portalNumber (Offset 824) (Save|Key)(4 Bytes) - portalnumber - m_flFadeStartDist (Offset 836) (Save|Key)(4 Bytes) - FadeStartDist - m_flFadeDist (Offset 840) (Save|Key)(4 Bytes) - FadeDist - m_flTranslucencyLimit (Offset 844) (Save|Key)(4 Bytes) - TranslucencyLimit - m_iBackgroundBModelName (Offset 848) (Save|Key)(4 Bytes) - BackgroundBModel - InputSetFadeStartDistance (Offset 0) (Input)(0 Bytes) - SetFadeStartDistance - InputSetFadeEndDistance (Offset 0) (Input)(0 Bytes) - SetFadeEndDistance - m_portalNumber (Offset 824) (Save)(4 Bytes) - m_iPortalVersion (Offset 828) (Save|Key)(4 Bytes) - PortalVersion CBaseEntity - func_breakable - m_Material (Offset 836) (Save)(4 Bytes) - m_Explosion (Offset 844) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 848) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 840) (Save)(4 Bytes) - m_angle (Offset 832) (Save)(4 Bytes) - m_iszGibModel (Offset 860) (Save)(4 Bytes) - m_iszSpawnObject (Offset 864) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 868) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 872) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 876) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 880) (Save)(1 Bytes) - m_iszPropData (Offset 884) (Save)(4 Bytes) - m_impactEnergyScale (Offset 892) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 984) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 896) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 920) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 944) (Save)(4 Bytes) - m_flDmgModClub (Offset 948) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 952) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 956) (Save)(4 Bytes) - m_iszBreakableModel (Offset 960) (Save)(4 Bytes) - m_iBreakableSkin (Offset 964) (Save)(4 Bytes) - m_iBreakableCount (Offset 968) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 972) (Save)(4 Bytes) - m_iszBasePropData (Offset 976) (Save)(4 Bytes) - m_iInteractions (Offset 980) (Save)(4 Bytes) - m_explodeRadius (Offset 988) (Save)(4 Bytes) - m_iszModelName (Offset 888) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 992) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 996) (Save)(4 Bytes) CBreakableSurface - func_breakable_surf - m_nSurfaceType (Offset 1044) (Save|Key)(4 Bytes) - surfacetype - m_nFragility (Offset 2076) (Save|Key)(4 Bytes) - fragility - m_vLLVertex (Offset 2080) (Save|Key)(12 Bytes) - lowerleft - m_vULVertex (Offset 2092) (Save|Key)(12 Bytes) - upperleft - m_vLRVertex (Offset 2104) (Save|Key)(12 Bytes) - lowerright - m_vURVertex (Offset 2116) (Save|Key)(12 Bytes) - upperright - m_nQuadError (Offset 2128) (Save|Key)(4 Bytes) - error - m_nNumWide (Offset 1000) (Save)(4 Bytes) - m_nNumHigh (Offset 1004) (Save)(4 Bytes) - m_flPanelWidth (Offset 1008) (Save)(4 Bytes) - m_flPanelHeight (Offset 1012) (Save)(4 Bytes) - m_vNormal (Offset 1016) (Save)(12 Bytes) - m_vCorner (Offset 1028) (Save)(12 Bytes) - m_bIsBroken (Offset 1040) (Save)(1 Bytes) - m_nNumBrokenPanes (Offset 1048) (Save)(4 Bytes) - m_flSupport (Offset 1052) (Save)(1024 Bytes) - m_RawPanelBitVec (Offset 2132) (Save)(256 Bytes) - CBreakableSurfaceBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakableSurfaceSurfaceTouch (Offset 0) (FunctionTable)(0 Bytes) - InputShatter (Offset 0) (Input)(0 Bytes) - Shatter - m_Material (Offset 836) (Save)(4 Bytes) - m_Explosion (Offset 844) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 848) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 840) (Save)(4 Bytes) - m_angle (Offset 832) (Save)(4 Bytes) - m_iszGibModel (Offset 860) (Save)(4 Bytes) - m_iszSpawnObject (Offset 864) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 868) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 872) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 876) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 880) (Save)(1 Bytes) - m_iszPropData (Offset 884) (Save)(4 Bytes) - m_impactEnergyScale (Offset 892) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 984) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 896) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 920) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 944) (Save)(4 Bytes) - m_flDmgModClub (Offset 948) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 952) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 956) (Save)(4 Bytes) - m_iszBreakableModel (Offset 960) (Save)(4 Bytes) - m_iBreakableSkin (Offset 964) (Save)(4 Bytes) - m_iBreakableCount (Offset 968) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 972) (Save)(4 Bytes) - m_iszBasePropData (Offset 976) (Save)(4 Bytes) - m_iInteractions (Offset 980) (Save)(4 Bytes) - m_explodeRadius (Offset 988) (Save)(4 Bytes) - m_iszModelName (Offset 888) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 992) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 996) (Save)(4 Bytes) CBaseEntity - func_brush - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 828) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 824) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 832) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 836) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 840) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - func_button - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 952) (Save)(1 Bytes) - m_fRotating (Offset 953) (Save)(1 Bytes) - m_bLockedSound (Offset 996) (Save)(1 Bytes) - m_bLockedSentence (Offset 997) (Save)(1 Bytes) - m_bUnlockedSound (Offset 998) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 999) (Save)(1 Bytes) - m_bLocked (Offset 1000) (Save)(1 Bytes) - m_sNoise (Offset 1016) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1008) (Save)(4 Bytes) - m_bSolidBsp (Offset 1012) (Save)(1 Bytes) - m_sounds (Offset 1004) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1020) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1044) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1068) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1092) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1116) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_clip_vphysics - m_iFilterName (Offset 824) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 828) (Save)(4 Bytes) - m_bDisabled (Offset 832) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - func_combine_ball_spawner - m_nBallCount (Offset 864) (Save|Key)(4 Bytes) - ballcount - m_flMinSpeed (Offset 836) (Save|Key)(4 Bytes) - minspeed - m_flMaxSpeed (Offset 840) (Save|Key)(4 Bytes) - maxspeed - m_flBallRadius (Offset 828) (Save|Key)(4 Bytes) - ballradius - m_flBallRespawnTime (Offset 832) (Save|Key)(4 Bytes) - ballrespawntime - m_flRadius (Offset 872) (Save)(4 Bytes) - m_nBallsRemainingInField (Offset 868) (Save)(4 Bytes) - m_bEnabled (Offset 880) (Save)(1 Bytes) - m_BallRespawnTime (Offset 844) (Save)(0 Bytes) - m_flDisableTime (Offset 876) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnBallGrabbed (Offset 884) (Save|Key|Output)(0 Bytes) - OnBallGrabbed - m_OnBallReinserted (Offset 908) (Save|Key|Output)(0 Bytes) - OnBallReinserted - m_OnBallHitTopSide (Offset 932) (Save|Key|Output)(0 Bytes) - OnBallHitTopSide - m_OnBallHitBottomSide (Offset 956) (Save|Key|Output)(0 Bytes) - OnBallHitBottomSide - m_OnLastBallGrabbed (Offset 980) (Save|Key|Output)(0 Bytes) - OnLastBallGrabbed - m_OnFirstBallReinserted (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFirstBallReinserted - CFuncCombineBallSpawnerBallThink (Offset 0) (FunctionTable)(0 Bytes) - CFuncCombineBallSpawnerGrabBallTouch (Offset 0) (FunctionTable)(0 Bytes) CFuncConveyor - func_conveyor - InputToggleDirection (Offset 0) (Input)(0 Bytes) - ToggleDirection - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_vecMoveDir (Offset 828) (Save|Key)(12 Bytes) - movedir - m_flConveyorSpeed (Offset 840) (Save)(4 Bytes) - m_nState (Offset 824) (Save)(4 Bytes) CBaseDoor - func_door - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 992) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 993) (Save)(1 Bytes) - m_NoiseMoving (Offset 1008) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1012) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1016) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1020) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1024) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 956) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 964) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 996) (Save)(1 Bytes) - m_flWaveHeight (Offset 1028) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1004) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1000) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 994) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 995) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1248) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 997) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1056) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1032) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1104) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1080) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1128) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1152) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1176) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1200) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1224) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseDoor - func_door_rotating - m_bSolidBsp (Offset 1252) (Save|Key)(1 Bytes) - solidbsp - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 992) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 993) (Save)(1 Bytes) - m_NoiseMoving (Offset 1008) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1012) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1016) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1020) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1024) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 956) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 964) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 996) (Save)(1 Bytes) - m_flWaveHeight (Offset 1028) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1004) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1000) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 994) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 995) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1248) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 997) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1056) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1032) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1104) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1080) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1128) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1152) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1176) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1200) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1224) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CFunc_Dust - func_dustcloud - m_DustFlags (Offset 860) (Save)(4 Bytes) - m_Color (Offset 824) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 828) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 832) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 836) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 840) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 844) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 848) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 852) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 864) (Save)(4 Bytes) - m_FallSpeed (Offset 856) (Save|Key)(4 Bytes) - FallSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CFunc_Dust - func_dustmotes - m_DustFlags (Offset 860) (Save)(4 Bytes) - m_Color (Offset 824) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 828) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 832) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 836) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 840) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 844) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 848) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 852) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 864) (Save)(4 Bytes) - m_FallSpeed (Offset 856) (Save|Key)(4 Bytes) - FallSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - func_fish_pool - m_fishCount (Offset 832) (Save)(4 Bytes) - m_maxRange (Offset 836) (Save)(4 Bytes) - m_swimDepth (Offset 840) (Save)(4 Bytes) - m_waterLevel (Offset 844) (Save)(4 Bytes) - m_isDormant (Offset 848) (Save)(1 Bytes) - m_fishes (Offset 852) (Save)(0 Bytes) - CFishPoolUpdate (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - func_guntarget - m_on (Offset 940) (Save)(1 Bytes) - m_hTargetEnt (Offset 944) (Save)(4 Bytes) - CGunTargetNext (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetStart (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetWait (Offset 0) (FunctionTable)(0 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnDeath (Offset 948) (Save|Key|Output)(0 Bytes) - OnDeath - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_healthcharger - m_flNextCharge (Offset 940) (Save)(4 Bytes) - m_iReactivate (Offset 944) (Save)(4 Bytes) - m_iJuice (Offset 948) (Save)(4 Bytes) - m_iOn (Offset 952) (Save)(4 Bytes) - m_flSoundTime (Offset 956) (Save)(4 Bytes) - m_nState (Offset 960) (Save)(4 Bytes) - m_iCaps (Offset 964) (Save)(4 Bytes) - CWallHealthOff (Offset 0) (FunctionTable)(0 Bytes) - CWallHealthRecharge (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerUse (Offset 992) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OutRemainingHealth (Offset 968) (Save|Key|Output)(0 Bytes) - OutRemainingHealth - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_illusionary CBaseEntity - func_ladderendpoint CFunc_LiquidPortal - func_liquidportal - m_hLinkedPortal (Offset 824) (Save)(4 Bytes) - m_bFillInProgress (Offset 896) (Save)(1 Bytes) - m_fFillStartTime (Offset 900) (Save)(4 Bytes) - m_fFillEndTime (Offset 904) (Save)(4 Bytes) - m_matrixThisToLinked (Offset 828) (Save)(64 Bytes) - m_hTeleportList (Offset 908) (Save)(0 Bytes) - m_hLeftToTeleportThisFill (Offset 928) (Save)(0 Bytes) - m_strInitialLinkedPortal (Offset 948) (Save|Key)(4 Bytes) - InitialLinkedPortal - m_fFillTime (Offset 892) (Save|Key)(4 Bytes) - FillTime - InputSetLinkedLiquidPortal (Offset 0) (Input)(0 Bytes) - SetLinkedLiquidPortal - InputSetFillTime (Offset 0) (Input)(0 Bytes) - SetFillTime - InputStartFilling (Offset 0) (Input)(0 Bytes) - StartFilling - InputAddActivatorToTeleportList (Offset 0) (Input)(0 Bytes) - AddActivatorToTeleportList - InputRemoveActivatorFromTeleportList (Offset 0) (Input)(0 Bytes) - RemoveActivatorFromTeleportList - CFunc_LiquidPortalCBaseEntity::Think (Offset 0) (FunctionTable)(0 Bytes) CFunc_LOD - func_lod - m_fDisappearDist (Offset 824) (Save)(4 Bytes) CBaseEntity - func_lookdoor - m_flProximityDistance (Offset 1028) (Save|Key)(4 Bytes) - ProximityDistance - m_flProximityOffset (Offset 1032) (Save|Key)(4 Bytes) - ProximityOffset - m_flFieldOfView (Offset 1036) (Save|Key)(4 Bytes) - FieldOfView - m_hLooker (Offset 1040) (Save)(4 Bytes) - InputInvertOn (Offset 0) (Input)(0 Bytes) - InvertOn - InputInvertOff (Offset 0) (Input)(0 Bytes) - InvertOff - CLookDoorMoveThink (Offset 0) (FunctionTable)(0 Bytes) - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 952) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 956) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 960) (Save)(4 Bytes) - m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 968) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 972) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 980) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CFuncMonitor - func_monitor - m_hInfoCameraLink (Offset 844) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 828) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 824) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 832) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 836) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 840) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - func_movelinear - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 952) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 956) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 960) (Save)(4 Bytes) - m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 968) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 972) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 980) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_noportal_volume - m_bActive (Offset 828) (Save)(1 Bytes) - m_iListIndex (Offset 832) (Save)(4 Bytes) - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - CFuncNoPortalVolumeGetIndex (Offset 0) (FunctionTable)(0 Bytes) - CFuncNoPortalVolumeIsActive (Offset 0) (FunctionTable)(0 Bytes) CFuncOccluder - func_occluder - m_bActive (Offset 824) (Save|Key)(1 Bytes) - StartActive - m_nOccluderIndex (Offset 828) (Save|Key)(4 Bytes) - occludernumber - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CPhysBox - func_physbox - m_hCarryingPlayer (Offset 1228) (Save)(4 Bytes) - m_massScale (Offset 1004) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1000) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1008) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1012) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1016) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1020) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1032) (Save|Key)(1 Bytes) - notsolid - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1036) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1060) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1084) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1108) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1132) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1156) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1180) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1204) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 836) (Save)(4 Bytes) - m_Explosion (Offset 844) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 848) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 840) (Save)(4 Bytes) - m_angle (Offset 832) (Save)(4 Bytes) - m_iszGibModel (Offset 860) (Save)(4 Bytes) - m_iszSpawnObject (Offset 864) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 868) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 872) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 876) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 880) (Save)(1 Bytes) - m_iszPropData (Offset 884) (Save)(4 Bytes) - m_impactEnergyScale (Offset 892) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 984) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 896) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 920) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 944) (Save)(4 Bytes) - m_flDmgModClub (Offset 948) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 952) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 956) (Save)(4 Bytes) - m_iszBreakableModel (Offset 960) (Save)(4 Bytes) - m_iBreakableSkin (Offset 964) (Save)(4 Bytes) - m_iBreakableCount (Offset 968) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 972) (Save)(4 Bytes) - m_iszBasePropData (Offset 976) (Save)(4 Bytes) - m_iInteractions (Offset 980) (Save)(4 Bytes) - m_explodeRadius (Offset 988) (Save)(4 Bytes) - m_iszModelName (Offset 888) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 992) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 996) (Save)(4 Bytes) CPhysBoxMultiplayer - func_physbox_multiplayer - m_hCarryingPlayer (Offset 1228) (Save)(4 Bytes) - m_massScale (Offset 1004) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1000) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1008) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1012) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1016) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1020) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1032) (Save|Key)(1 Bytes) - notsolid - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1036) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1060) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1084) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1108) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1132) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1156) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1180) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1204) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 836) (Save)(4 Bytes) - m_Explosion (Offset 844) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 848) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 840) (Save)(4 Bytes) - m_angle (Offset 832) (Save)(4 Bytes) - m_iszGibModel (Offset 860) (Save)(4 Bytes) - m_iszSpawnObject (Offset 864) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 868) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 872) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 876) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 880) (Save)(1 Bytes) - m_iszPropData (Offset 884) (Save)(4 Bytes) - m_impactEnergyScale (Offset 892) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 984) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 896) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 920) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 944) (Save)(4 Bytes) - m_flDmgModClub (Offset 948) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 952) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 956) (Save)(4 Bytes) - m_iszBreakableModel (Offset 960) (Save)(4 Bytes) - m_iBreakableSkin (Offset 964) (Save)(4 Bytes) - m_iBreakableCount (Offset 968) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 972) (Save)(4 Bytes) - m_iszBasePropData (Offset 976) (Save)(4 Bytes) - m_iInteractions (Offset 980) (Save)(4 Bytes) - m_explodeRadius (Offset 988) (Save)(4 Bytes) - m_iszModelName (Offset 888) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 992) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 996) (Save)(4 Bytes) CBaseEntity - func_plat - m_sNoise (Offset 964) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 940) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 944) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 948) (Save)(0 Bytes) - m_volume (Offset 952) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 956) (Save)(4 Bytes) - m_flTLength (Offset 960) (Save)(4 Bytes) - m_flLip (Offset 836) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 832) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 900) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_platrot - m_end (Offset 968) (Save)(12 Bytes) - m_start (Offset 980) (Save)(12 Bytes) - m_sNoise (Offset 964) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 940) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 944) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 948) (Save)(0 Bytes) - m_volume (Offset 952) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 956) (Save)(4 Bytes) - m_flTLength (Offset 960) (Save)(4 Bytes) - m_flLip (Offset 836) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 832) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 900) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_portal_bumper - m_bActive (Offset 824) (Save)(1 Bytes) - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - CFuncPortalBumperIsActive (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - func_portal_detector - m_bActive (Offset 920) (Save)(1 Bytes) - m_iLinkageGroupID (Offset 924) (Save|Key)(4 Bytes) - LinkageGroupID - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnStartTouchPortal1 (Offset 824) (Save|Key|Output)(0 Bytes) - OnStartTouchPortal1 - m_OnStartTouchPortal2 (Offset 848) (Save|Key|Output)(0 Bytes) - OnStartTouchPortal2 - m_OnStartTouchLinkedPortal (Offset 872) (Save|Key|Output)(0 Bytes) - OnStartTouchLinkedPortal - m_OnStartTouchBothLinkedPortals (Offset 896) (Save|Key|Output)(0 Bytes) - OnStartTouchBothLinkedPortals - CFuncPortalDetectorIsActive (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - func_portal_orientation - m_iListIndex (Offset 844) (Save)(4 Bytes) - m_bDisabled (Offset 848) (Save|Key)(1 Bytes) - StartDisabled - m_bMatchLinkedAngles (Offset 824) (Save|Key)(1 Bytes) - MatchLinkedAngles - m_vecAnglesToFace (Offset 828) (Save|Key)(12 Bytes) - AnglesToFace - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CPrecipitation - func_precipitation - m_nPrecipType (Offset 824) (Save|Key)(4 Bytes) - preciptype CBaseEntity - func_proprrespawnzone CBaseEntity - func_pushable - m_Material (Offset 836) (Save)(4 Bytes) - m_Explosion (Offset 844) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 848) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 840) (Save)(4 Bytes) - m_angle (Offset 832) (Save)(4 Bytes) - m_iszGibModel (Offset 860) (Save)(4 Bytes) - m_iszSpawnObject (Offset 864) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 868) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 872) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 876) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 880) (Save)(1 Bytes) - m_iszPropData (Offset 884) (Save)(4 Bytes) - m_impactEnergyScale (Offset 892) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 984) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 896) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 920) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 944) (Save)(4 Bytes) - m_flDmgModClub (Offset 948) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 952) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 956) (Save)(4 Bytes) - m_iszBreakableModel (Offset 960) (Save)(4 Bytes) - m_iBreakableSkin (Offset 964) (Save)(4 Bytes) - m_iBreakableCount (Offset 968) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 972) (Save)(4 Bytes) - m_iszBasePropData (Offset 976) (Save)(4 Bytes) - m_iInteractions (Offset 980) (Save)(4 Bytes) - m_explodeRadius (Offset 988) (Save)(4 Bytes) - m_iszModelName (Offset 888) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 992) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 996) (Save)(4 Bytes) CBaseEntity - func_recharge - m_flNextCharge (Offset 940) (Save)(4 Bytes) - m_iReactivate (Offset 944) (Save)(4 Bytes) - m_iJuice (Offset 948) (Save)(4 Bytes) - m_iOn (Offset 952) (Save)(4 Bytes) - m_flSoundTime (Offset 956) (Save)(4 Bytes) - m_nState (Offset 960) (Save)(4 Bytes) - CRechargeOff (Offset 0) (FunctionTable)(0 Bytes) - CRechargeRecharge (Offset 0) (FunctionTable)(0 Bytes) - m_OutRemainingCharge (Offset 964) (Save|Key|Output)(0 Bytes) - OutRemainingCharge - m_OnHalfEmpty (Offset 988) (Save|Key|Output)(0 Bytes) - OnHalfEmpty - m_OnEmpty (Offset 1012) (Save|Key|Output)(0 Bytes) - OnEmpty - m_OnFull (Offset 1036) (Save|Key|Output)(0 Bytes) - OnFull - m_OnPlayerUse (Offset 1060) (Save|Key|Output)(0 Bytes) - OnPlayerUse - InputRecharge (Offset 0) (Input)(0 Bytes) - Recharge - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CFuncReflectiveGlass - func_reflective_glass - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 828) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 824) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 832) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 836) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 840) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - func_rot_button - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 952) (Save)(1 Bytes) - m_fRotating (Offset 953) (Save)(1 Bytes) - m_bLockedSound (Offset 996) (Save)(1 Bytes) - m_bLockedSentence (Offset 997) (Save)(1 Bytes) - m_bUnlockedSound (Offset 998) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 999) (Save)(1 Bytes) - m_bLocked (Offset 1000) (Save)(1 Bytes) - m_sNoise (Offset 1016) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1008) (Save)(4 Bytes) - m_bSolidBsp (Offset 1012) (Save)(1 Bytes) - m_sounds (Offset 1004) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1020) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1044) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1068) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1092) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1116) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CFuncRotating - func_rotating - m_vecMoveAng (Offset 824) (Save)(12 Bytes) - m_flFanFriction (Offset 836) (Save)(4 Bytes) - m_flAttenuation (Offset 840) (Save)(4 Bytes) - m_flVolume (Offset 844) (Save)(4 Bytes) - m_flTargetSpeed (Offset 848) (Save)(4 Bytes) - m_flMaxSpeed (Offset 852) (Save|Key)(4 Bytes) - maxspeed - m_flBlockDamage (Offset 856) (Save|Key)(4 Bytes) - dmg - m_NoiseRunning (Offset 860) (Save|Key)(4 Bytes) - message - m_bReversed (Offset 864) (Save)(1 Bytes) - m_angStart (Offset 868) (Save)(12 Bytes) - m_bStopAtStartPos (Offset 880) (Save)(1 Bytes) - m_bSolidBsp (Offset 881) (Save|Key)(1 Bytes) - solidbsp - CFuncRotatingSpinUpMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingSpinDownMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingHurtTouch (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotatingUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotateMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingReverseMove (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputStopAtStartPos (Offset 0) (Input)(0 Bytes) - StopAtStartPos CFuncSmokeVolume - func_smokevolume - m_Color1 (Offset 824) (Save|Key)(4 Bytes) - Color1 - m_Color2 (Offset 828) (Save|Key)(4 Bytes) - Color2 - m_String_tMaterialName (Offset 1088) (Save|Key)(4 Bytes) - Material - m_ParticleDrawWidth (Offset 1092) (Save|Key)(4 Bytes) - ParticleDrawWidth - m_ParticleSpacingDistance (Offset 1096) (Save|Key)(4 Bytes) - ParticleSpacingDistance - m_DensityRampSpeed (Offset 1100) (Save|Key)(4 Bytes) - DensityRampSpeed - m_RotationSpeed (Offset 1104) (Save|Key)(4 Bytes) - RotationSpeed - m_MovementSpeed (Offset 1108) (Save|Key)(4 Bytes) - MovementSpeed - m_Density (Offset 1112) (Save|Key)(4 Bytes) - Density - m_RotationSpeed (Offset 1104) (Save|Key|Input)(4 Bytes) - SetRotationSpeed - m_MovementSpeed (Offset 1108) (Save|Key|Input)(4 Bytes) - SetMovementSpeed - m_Density (Offset 1112) (Save|Key|Input)(4 Bytes) - SetDensity CBaseEntity - func_tank - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tank_combine_cannon - m_originalFireRate (Offset 1448) (Save)(4 Bytes) - CFuncTankCombineCannonUpdateBeamThink (Offset 0) (FunctionTable)(0 Bytes) - m_flTimeNextSweep (Offset 1452) (Save)(4 Bytes) - m_flTimeBeamOn (Offset 1456) (Save)(4 Bytes) - m_hBeam (Offset 1444) (Save)(4 Bytes) - m_vecTrueForward (Offset 1460) (Save)(12 Bytes) - m_bShouldHarrass (Offset 1472) (Save)(1 Bytes) - m_bLastTargetWasNPC (Offset 1473) (Save)(1 Bytes) - InputEnableHarrass (Offset 0) (Input)(0 Bytes) - EnableHarrass - InputDisableHarrass (Offset 0) (Input)(0 Bytes) - DisableHarrass - m_OnShotAtPlayer (Offset 1420) (Save|Key|Output)(0 Bytes) - OnShotAtPlayer - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankairboatgun - m_pGunFiringSound (Offset 1420) (Save)(0 Bytes) - m_flNextHeavyShotTime (Offset 1424) (Save)(4 Bytes) - m_bIsFiring (Offset 1428) (Save)(1 Bytes) - m_iszAirboatGunModel (Offset 1432) (Save|Key)(4 Bytes) - airboat_gun_model - m_flLastImpactEffectTime (Offset 1444) (Save)(4 Bytes) - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankapcrocket - m_flRocketSpeed (Offset 1424) (Save|Key)(4 Bytes) - rocketspeed - m_hLaserDot (Offset 1420) (Save)(4 Bytes) - m_nSide (Offset 1428) (Save)(4 Bytes) - m_nBurstCount (Offset 1432) (Save|Key)(4 Bytes) - burstcount - m_bDying (Offset 1436) (Save)(1 Bytes) - InputDeathVolley (Offset 0) (Input)(0 Bytes) - DeathVolley - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tanklaser - m_iszLaserName (Offset 1428) (Save|Key)(4 Bytes) - laserentity - m_pLaser (Offset 1420) (Save)(4 Bytes) - m_laserTime (Offset 1424) (Save)(4 Bytes) - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankmortar - m_Magnitude (Offset 1420) (Save|Key)(4 Bytes) - iMagnitude - m_fireDelay (Offset 1424) (Save|Key)(4 Bytes) - firedelay - m_fireStartSound (Offset 1428) (Save|Key)(4 Bytes) - firestartsound - m_incomingSound (Offset 1432) (Save|Key)(4 Bytes) - incomingsound - m_flWarningTime (Offset 1436) (Save|Key)(4 Bytes) - warningtime - m_flFireVariance (Offset 1440) (Save|Key)(4 Bytes) - firevariance - m_fLastShotMissed (Offset 1444) (Save)(1 Bytes) - m_pAttacker (Offset 1448) (Save)(4 Bytes) - InputShootGun (Offset 0) (Input)(0 Bytes) - ShootGun - InputFireAtWill (Offset 0) (Input)(0 Bytes) - FireAtWill - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankphyscannister - m_iszBarrelVolume (Offset 1420) (Save|Key)(4 Bytes) - barrel_volume - m_hBarrelVolume (Offset 1424) (Save)(4 Bytes) - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankpulselaser - m_flPulseSpeed (Offset 1420) (Save|Key)(4 Bytes) - PulseSpeed - m_flPulseWidth (Offset 1424) (Save|Key)(4 Bytes) - PulseWidth - m_flPulseColor (Offset 1428) (Save|Key)(4 Bytes) - PulseColor - m_flPulseLife (Offset 1432) (Save|Key)(4 Bytes) - PulseLife - m_flPulseLag (Offset 1436) (Save|Key)(4 Bytes) - PulseLag - m_sPulseFireSound (Offset 1440) (Save|Key)(4 Bytes) - PulseFireSound - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankrocket - m_flRocketSpeed (Offset 1420) (Save|Key)(4 Bytes) - rocketspeed - m_yawRate (Offset 972) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 976) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 980) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 992) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 996) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1000) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 828) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1004) (Save)(4 Bytes) - m_persist (Offset 1012) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1016) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1024) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1028) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1032) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1036) (Save)(4 Bytes) - m_iAmmoCount (Offset 1040) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1056) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1060) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1064) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 836) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 940) (Save)(4 Bytes) - m_spread (Offset 856) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 840) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 844) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1068) (Save|Key)(4 Bytes) - master - m_iszAmmoType (Offset 848) (Save|Key)(4 Bytes) - ammotype - m_iAmmoType (Offset 852) (Save)(4 Bytes) - m_soundStartRotate (Offset 1072) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1076) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1080) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1084) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1088) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1092) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1096) (Save)(4 Bytes) - m_yawCenter (Offset 964) (Save)(4 Bytes) - m_yawCenterWorld (Offset 968) (Save)(4 Bytes) - m_pitchCenter (Offset 984) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 988) (Save)(4 Bytes) - m_fireLast (Offset 824) (Save)(4 Bytes) - m_lastSightTime (Offset 1008) (Save)(4 Bytes) - m_barrelPos (Offset 1044) (Save)(12 Bytes) - m_sightOrigin (Offset 924) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 936) (Save)(4 Bytes) - m_hController (Offset 944) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 952) (Save)(12 Bytes) - m_flNextAttack (Offset 948) (Save)(4 Bytes) - m_targetEntityName (Offset 1100) (Save)(4 Bytes) - m_hTarget (Offset 832) (Save)(4 Bytes) - m_vTargetPosition (Offset 1104) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1116) (Save)(12 Bytes) - m_persist2burst (Offset 1020) (Save)(4 Bytes) - m_hControlVolume (Offset 1392) (Save)(4 Bytes) - m_iszControlVolume (Offset 1396) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1400) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1404) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1405) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1408) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1412) (Save)(1 Bytes) - m_bPerformLeading (Offset 1157) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1160) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1164) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1168) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1172) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1136) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1128) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1140) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1144) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1148) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1152) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1156) (Save)(1 Bytes) - m_iEffectHandling (Offset 1416) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1176) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1200) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1272) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1296) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1320) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1344) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1368) (Save|Key|Output)(0 Bytes) - OnReadyToFire CFuncTrackTrain - func_tanktrain - m_OnDeath (Offset 1036) (Save|Key|Output)(0 Bytes) - OnDeath - m_length (Offset 828) (Save|Key)(4 Bytes) - wheels - m_height (Offset 888) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 892) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 876) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 884) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 900) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 904) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 908) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 912) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 928) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 932) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 916) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 920) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 924) (Save)(4 Bytes) - m_eVelocityType (Offset 940) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 936) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 824) (Save)(4 Bytes) - m_dir (Offset 896) (Save)(4 Bytes) - m_controlMins (Offset 832) (Save)(12 Bytes) - m_controlMaxs (Offset 844) (Save)(12 Bytes) - m_flVolume (Offset 872) (Save)(4 Bytes) - m_oldSpeed (Offset 880) (Save)(4 Bytes) - m_bSoundPlaying (Offset 944) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 996) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1008) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1012) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - InputTeleportToPathTrack (Offset 0) (Input)(0 Bytes) - TeleportToPathTrack - InputSetSpeedForwardModifier (Offset 0) (Input)(0 Bytes) - SetSpeedForwardModifier - m_OnStart (Offset 948) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 972) (Save|Key|Output)(0 Bytes) - OnNextPoint - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - func_trackautochange - TriggerTrackChange (Offset 0) (Input)(0 Bytes) - Trigger - m_trackTop (Offset 992) (Global|Save)(4 Bytes) - m_trackBottom (Offset 996) (Global|Save)(4 Bytes) - m_train (Offset 1000) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1004) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1008) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1012) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1016) (Save)(4 Bytes) - m_targetState (Offset 1020) (Save)(4 Bytes) - m_use (Offset 1024) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 968) (Save)(12 Bytes) - m_start (Offset 980) (Save)(12 Bytes) - m_sNoise (Offset 964) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 940) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 944) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 948) (Save)(0 Bytes) - m_volume (Offset 952) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 956) (Save)(4 Bytes) - m_flTLength (Offset 960) (Save)(4 Bytes) - m_flLip (Offset 836) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 832) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 900) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_trackchange - m_trackTop (Offset 992) (Global|Save)(4 Bytes) - m_trackBottom (Offset 996) (Global|Save)(4 Bytes) - m_train (Offset 1000) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1004) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1008) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1012) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1016) (Save)(4 Bytes) - m_targetState (Offset 1020) (Save)(4 Bytes) - m_use (Offset 1024) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 968) (Save)(12 Bytes) - m_start (Offset 980) (Save)(12 Bytes) - m_sNoise (Offset 964) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 940) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 944) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 948) (Save)(0 Bytes) - m_volume (Offset 952) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 956) (Save)(4 Bytes) - m_flTLength (Offset 960) (Save)(4 Bytes) - m_flLip (Offset 836) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 832) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 900) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CFuncTrackTrain - func_tracktrain - m_length (Offset 828) (Save|Key)(4 Bytes) - wheels - m_height (Offset 888) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 892) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 876) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 884) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 900) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 904) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 908) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 912) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 928) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 932) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 916) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 920) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 924) (Save)(4 Bytes) - m_eVelocityType (Offset 940) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 936) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 824) (Save)(4 Bytes) - m_dir (Offset 896) (Save)(4 Bytes) - m_controlMins (Offset 832) (Save)(12 Bytes) - m_controlMaxs (Offset 844) (Save)(12 Bytes) - m_flVolume (Offset 872) (Save)(4 Bytes) - m_oldSpeed (Offset 880) (Save)(4 Bytes) - m_bSoundPlaying (Offset 944) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 996) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1008) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1012) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - InputTeleportToPathTrack (Offset 0) (Input)(0 Bytes) - TeleportToPathTrack - InputSetSpeedForwardModifier (Offset 0) (Input)(0 Bytes) - SetSpeedForwardModifier - m_OnStart (Offset 948) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 972) (Save|Key|Output)(0 Bytes) - OnNextPoint - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - func_train - m_hCurrentTarget (Offset 964) (Save)(4 Bytes) - m_activated (Offset 968) (Save)(1 Bytes) - m_hEnemy (Offset 972) (Save)(4 Bytes) - m_iszLastTarget (Offset 984) (Save)(4 Bytes) - m_flNextBlockTime (Offset 980) (Save)(4 Bytes) - m_flBlockDamage (Offset 976) (Save|Key)(4 Bytes) - dmg - CFuncTrainWait (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrainNext (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - m_NoiseMoving (Offset 940) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 944) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 948) (Save)(0 Bytes) - m_volume (Offset 952) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 956) (Save)(4 Bytes) - m_flTLength (Offset 960) (Save)(4 Bytes) - m_flLip (Offset 836) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 832) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 900) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_traincontrols - CFuncTrainControlsFind (Offset 0) (FunctionTable)(0 Bytes) CFuncLadder - func_useableladder - m_vecPlayerMountPositionTop (Offset 856) (Save|Key)(12 Bytes) - point0 - m_vecPlayerMountPositionBottom (Offset 868) (Save|Key)(12 Bytes) - point1 - m_vecLadderDir (Offset 824) (Save)(12 Bytes) - m_bFakeLadder (Offset 881) (Save)(1 Bytes) - m_bDisabled (Offset 880) (Save|Key)(1 Bytes) - StartDisabled - m_surfacePropName (Offset 884) (Save|Key)(4 Bytes) - ladderSurfaceProperties - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerGotOnLadder (Offset 888) (Save|Key|Output)(0 Bytes) - OnPlayerGotOnLadder - m_OnPlayerGotOffLadder (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlayerGotOffLadder CBaseEntity - func_vehicleclip - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - func_wall - m_nState (Offset 824) (Save)(4 Bytes) CBaseEntity - func_wall_toggle - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nState (Offset 824) (Save)(4 Bytes) CBaseDoor - func_water - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 992) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 993) (Save)(1 Bytes) - m_NoiseMoving (Offset 1008) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1012) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1016) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1020) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1024) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 956) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 964) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 996) (Save)(1 Bytes) - m_flWaveHeight (Offset 1028) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1004) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1000) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 994) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 995) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1248) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 997) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1056) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1032) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1104) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1080) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1128) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1152) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1176) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1200) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1224) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_water_analog - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 952) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 956) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 960) (Save)(4 Bytes) - m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 968) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 972) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 980) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - func_weight_button - m_fStressToActivate (Offset 872) (Save|Key)(4 Bytes) - WeightToActivate - m_bHasBeenPressed (Offset 876) (Save)(1 Bytes) - m_OnPressed (Offset 824) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnReleased (Offset 848) (Save|Key|Output)(0 Bytes) - OnReleased - CWeightButtonTriggerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseFlex - funCBaseFlex - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - game_end - InputGameEnd (Offset 0) (Input)(0 Bytes) - EndGame - m_Score (Offset 828) (Save)(4 Bytes) - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CBaseEntity - game_gib_manager - m_iMaxPieces (Offset 864) (Save|Key)(4 Bytes) - maxpieces - m_iMaxPiecesDX8 (Offset 868) (Save|Key)(4 Bytes) - maxpiecesdx8 - m_bAllowNewGibs (Offset 852) (Save|Key)(1 Bytes) - allownewgibs - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetMaxPiecesDX8 (Offset 0) (Input)(0 Bytes) - SetMaxPiecesDX8 CBaseEntity - game_player_equip - m_weaponNames (Offset 832) (Save)(128 Bytes) - m_weaponCount (Offset 960) (Save)(128 Bytes) - m_Score (Offset 828) (Save)(4 Bytes) - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CBaseEntity - game_player_team - m_Score (Offset 828) (Save)(4 Bytes) - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CRagdollManager - game_ragdoll_manager - m_iCurrentMaxRagdollCount (Offset 824) (Save)(4 Bytes) - m_iMaxRagdollCount (Offset 832) (Save|Key)(4 Bytes) - MaxRagdollCount - m_iMaxRagdollCountDX8 (Offset 836) (Save|Key)(4 Bytes) - MaxRagdollCountDX8 - m_bSaveImportant (Offset 840) (Save|Key)(1 Bytes) - SaveImportant - InputSetMaxRagdollCount (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCount - InputSetMaxRagdollCountDX8 (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCountDX8 CBaseEntity - game_score - InputApplyScore (Offset 0) (Input)(0 Bytes) - ApplyScore - m_Score (Offset 828) (Save)(4 Bytes) - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CBaseEntity - game_text - m_iszMessage (Offset 832) (Save|Key)(4 Bytes) - message - m_textParms.channel (Offset 872) (Save|Key)(4 Bytes) - channel - m_textParms.x (Offset 836) (Save|Key)(4 Bytes) - x - m_textParms.y (Offset 840) (Save|Key)(4 Bytes) - y - m_textParms.effect (Offset 844) (Save|Key)(4 Bytes) - effect - m_textParms.fadeinTime (Offset 856) (Save|Key)(4 Bytes) - fadein - m_textParms.fadeoutTime (Offset 860) (Save|Key)(4 Bytes) - fadeout - m_textParms.holdTime (Offset 864) (Save|Key)(4 Bytes) - holdtime - m_textParms.fxTime (Offset 868) (Save|Key)(4 Bytes) - fxtime - m_textParms (Offset 836) (Save)(40 Bytes) - InputDisplay (Offset 0) (Input)(0 Bytes) - Display - m_Score (Offset 828) (Save)(4 Bytes) - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CBaseEntity - game_ui - m_flFieldOfView (Offset 824) (Save|Key)(4 Bytes) - FieldOfView - m_hSaveWeapon (Offset 828) (Save)(4 Bytes) - m_bForceUpdate (Offset 1264) (Save)(1 Bytes) - m_player (Offset 1272) (Save)(4 Bytes) - m_nLastButtonState (Offset 1268) (Save)(4 Bytes) - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - m_playerOn (Offset 832) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 856) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedMoveLeft (Offset 880) (Save|Key|Output)(0 Bytes) - PressedMoveLeft - m_pressedMoveRight (Offset 904) (Save|Key|Output)(0 Bytes) - PressedMoveRight - m_pressedForward (Offset 928) (Save|Key|Output)(0 Bytes) - PressedForward - m_pressedBack (Offset 952) (Save|Key|Output)(0 Bytes) - PressedBack - m_pressedAttack (Offset 976) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1000) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_unpressedMoveLeft (Offset 1024) (Save|Key|Output)(0 Bytes) - UnpressedMoveLeft - m_unpressedMoveRight (Offset 1048) (Save|Key|Output)(0 Bytes) - UnpressedMoveRight - m_unpressedForward (Offset 1072) (Save|Key|Output)(0 Bytes) - UnpressedForward - m_unpressedBack (Offset 1096) (Save|Key|Output)(0 Bytes) - UnpressedBack - m_unpressedAttack (Offset 1120) (Save|Key|Output)(0 Bytes) - UnpressedAttack - m_unpressedAttack2 (Offset 1144) (Save|Key|Output)(0 Bytes) - UnpressedAttack2 - m_xaxis (Offset 1168) (Save|Key|Output)(0 Bytes) - XAxis - m_yaxis (Offset 1192) (Save|Key|Output)(0 Bytes) - YAxis - m_attackaxis (Offset 1216) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1240) (Save|Key|Output)(0 Bytes) - Attack2Axis CBaseEntity - game_weapon_manager - m_iszWeaponName (Offset 824) (Save|Key)(4 Bytes) - weaponname - m_iMaxPieces (Offset 828) (Save|Key)(4 Bytes) - maxpieces - m_flAmmoMod (Offset 832) (Save|Key)(4 Bytes) - ammomod - m_bExpectingWeapon (Offset 836) (Save)(1 Bytes) - CGameWeaponManagerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetAmmoModifier (Offset 0) (Input)(0 Bytes) - SetAmmoModifier - m_ManagedNonWeapons (Offset 840) (Save)(0 Bytes) CBaseEntity - game_zone_player - InputCountPlayersInZone (Offset 0) (Input)(0 Bytes) - CountPlayersInZone - m_OnPlayerInZone (Offset 828) (Save|Key|Output)(0 Bytes) - OnPlayerInZone - m_OnPlayerOutZone (Offset 852) (Save|Key|Output)(0 Bytes) - OnPlayerOutZone - m_PlayersInCount (Offset 876) (Save|Key|Output)(0 Bytes) - PlayersInCount - m_PlayersOutCount (Offset 900) (Save|Key|Output)(0 Bytes) - PlayersOutCount - m_iszMaster (Offset 824) (Save|Key)(4 Bytes) - master CAI_BaseNPC - generic_actor - m_strHullName (Offset 4072) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - gib - CGibBounceGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibStickyGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibWaitTillLand (Offset 0) (FunctionTable)(0 Bytes) - CGibDieThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - gibshooter - m_iGibs (Offset 824) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 840) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 860) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 864) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 868) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 876) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 844) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 856) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 881) (Save)(1 Bytes) - m_iGibCapacity (Offset 828) (Save)(4 Bytes) - m_iGibMaterial (Offset 832) (Save)(4 Bytes) - m_iGibModelIndex (Offset 836) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 872) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 884) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 880) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CBaseGrenade - grenade - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_ar2 - m_hSmokeTrail (Offset 1164) (Save)(4 Bytes) - m_fSpawnTime (Offset 1168) (Save)(4 Bytes) - m_fDangerRadius (Offset 1172) (Save)(4 Bytes) - CGrenadeAR2GrenadeAR2Touch (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeAR2GrenadeAR2Think (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_beam - m_vLaunchPos (Offset 1164) (Save)(12 Bytes) - m_flBeamWidth (Offset 1176) (Save)(4 Bytes) - m_flBeamSpeed (Offset 1180) (Save)(4 Bytes) - m_flBeamLag (Offset 1184) (Save)(4 Bytes) - m_flLaunchTime (Offset 1188) (Save)(4 Bytes) - m_flLastTouchTime (Offset 1192) (Save)(4 Bytes) - m_hBeamChaser (Offset 1196) (Save)(4 Bytes) - m_nNumHits (Offset 1200) (Save)(4 Bytes) - m_pHitLocation (Offset 1204) (Save)(12 Bytes) - m_pBeam (Offset 1216) (Save)(8 Bytes) - CGrenadeBeamGrenadeBeamTouch (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeBeamKillBeam (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - grenade_beam_chaser - m_pTarget (Offset 1120) (Save)(4 Bytes) - CGrenadeBeamChaserChaserThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_helicopter - m_bActivated (Offset 1164) (Save)(1 Bytes) - m_bExplodeOnContact (Offset 1165) (Save)(1 Bytes) - m_pWarnSound (Offset 1168) (Save)(0 Bytes) - m_hWarningSprite (Offset 1172) (Save)(4 Bytes) - m_bBlinkerAtTop (Offset 1176) (Save)(1 Bytes) - m_flLifetime (Offset 1180) (Save)(4 Bytes) - m_hCollisionObject (Offset 1184) (Save)(4 Bytes) - m_bPickedUp (Offset 1188) (Save)(1 Bytes) - m_flBlinkFastTime (Offset 1192) (Save)(4 Bytes) - InputExplodeIn (Offset 0) (Input)(0 Bytes) - ExplodeIn - m_OnPhysGunOnlyPickup (Offset 1196) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - CGrenadeHelicopterExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterRampSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterWarningBlinkerThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterExplodeConcussion (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_homer - m_hRocketTrail (Offset 1164) (Save)(12 Bytes) - m_sFlySound (Offset 1176) (Save)(4 Bytes) - m_flNextFlySoundTime (Offset 1180) (Save)(4 Bytes) - m_flHomingStrength (Offset 1184) (Save)(4 Bytes) - m_flHomingDelay (Offset 1188) (Save)(4 Bytes) - m_flHomingRampUp (Offset 1192) (Save)(4 Bytes) - m_flHomingDuration (Offset 1196) (Save)(4 Bytes) - m_flHomingRampDown (Offset 1200) (Save)(4 Bytes) - m_flHomingSpeed (Offset 1204) (Save)(4 Bytes) - m_flSpinMagnitude (Offset 1208) (Save)(4 Bytes) - m_flSpinSpeed (Offset 1212) (Save)(4 Bytes) - m_nRocketTrailType (Offset 1216) (Save)(4 Bytes) - m_flHomingLaunchTime (Offset 1224) (Save)(4 Bytes) - m_flHomingStartTime (Offset 1228) (Save)(4 Bytes) - m_flHomingEndTime (Offset 1232) (Save)(4 Bytes) - m_flSpinOffset (Offset 1236) (Save)(4 Bytes) - m_hTarget (Offset 1240) (Save)(4 Bytes) - CGrenadeHomerAimThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHomerGrenadeHomerTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_pathfollower - m_pPathTarget (Offset 1168) (Save)(4 Bytes) - m_flFlySpeed (Offset 1172) (Save)(4 Bytes) - m_sFlySound (Offset 1176) (Save)(4 Bytes) - m_flNextFlySoundTime (Offset 1180) (Save)(4 Bytes) - m_hRocketTrail (Offset 1164) (Save)(4 Bytes) - CGrenadePathfollowerAimThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadePathfollowerGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_spit - m_bPlaySound (Offset 1172) (Save)(1 Bytes) - CGrenadeSpitGrenadeSpitTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - hammer_updateignorelist - m_nIgnoredEntityNames[0] (Offset 824) (Save|Key)(4 Bytes) - IgnoredName01 - m_nIgnoredEntityNames[1] (Offset 828) (Save|Key)(4 Bytes) - IgnoredName02 - m_nIgnoredEntityNames[2] (Offset 832) (Save|Key)(4 Bytes) - IgnoredName03 - m_nIgnoredEntityNames[3] (Offset 836) (Save|Key)(4 Bytes) - IgnoredName04 - m_nIgnoredEntityNames[4] (Offset 840) (Save|Key)(4 Bytes) - IgnoredName05 - m_nIgnoredEntityNames[5] (Offset 844) (Save|Key)(4 Bytes) - IgnoredName06 - m_nIgnoredEntityNames[6] (Offset 848) (Save|Key)(4 Bytes) - IgnoredName07 - m_nIgnoredEntityNames[7] (Offset 852) (Save|Key)(4 Bytes) - IgnoredName08 - m_nIgnoredEntityNames[8] (Offset 856) (Save|Key)(4 Bytes) - IgnoredName09 - m_nIgnoredEntityNames[9] (Offset 860) (Save|Key)(4 Bytes) - IgnoredName10 - m_nIgnoredEntityNames[10] (Offset 864) (Save|Key)(4 Bytes) - IgnoredName11 - m_nIgnoredEntityNames[11] (Offset 868) (Save|Key)(4 Bytes) - IgnoredName12 - m_nIgnoredEntityNames[12] (Offset 872) (Save|Key)(4 Bytes) - IgnoredName13 - m_nIgnoredEntityNames[13] (Offset 876) (Save|Key)(4 Bytes) - IgnoredName14 - m_nIgnoredEntityNames[14] (Offset 880) (Save|Key)(4 Bytes) - IgnoredName15 - m_nIgnoredEntityNames[15] (Offset 884) (Save|Key)(4 Bytes) - IgnoredName16 CBaseEntity - handle_dummy CHandleTest - handle_test CBaseAnimating - helicopter_chunk - CHelicopterChunkFallThink (Offset 0) (FunctionTable)(0 Bytes) - m_bLanded (Offset 1136) (Save)(1 Bytes) - m_hMaster (Offset 1124) (Save)(4 Bytes) - m_nChunkID (Offset 1120) (Save)(4 Bytes) - m_pTailConstraint (Offset 1128) (Save)(0 Bytes) - m_pCockpitConstraint (Offset 1132) (Save)(0 Bytes) - *CBaseAnimating CHalfLife2Proxy - hl2_gamerules CPhysicsProp - hunter_flechette - CHunterFlechetteBubbleThink (Offset 0) (FunctionTable)(0 Bytes) - CHunterFlechetteDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CHunterFlechetteExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CHunterFlechetteDopplerThink (Offset 0) (FunctionTable)(0 Bytes) - CHunterFlechetteSeekThink (Offset 0) (FunctionTable)(0 Bytes) - CHunterFlechetteFlechetteTouch (Offset 0) (FunctionTable)(0 Bytes) - m_vecShootPosition (Offset 1696) (Save)(12 Bytes) - m_hSeekTarget (Offset 1708) (Save)(4 Bytes) - m_bThrownBack (Offset 1712) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CBaseEntity - info_apc_missile_hint - m_hTarget (Offset 824) (Save)(4 Bytes) CBaseEntity - info_camera_link - m_strPointCamera (Offset 832) (Save|Key)(4 Bytes) - PointCamera - m_hCamera (Offset 824) (Save)(4 Bytes) - m_hTargetEntity (Offset 828) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera CBaseEntity - info_constraint_anchor - m_massScale (Offset 824) (Save|Key)(4 Bytes) - massScale CBaseEntity - info_darknessmode_lightsource - m_flLightRadius (Offset 824) (Save|Key)(4 Bytes) - LightRadius - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bDisabled (Offset 828) (Save|Key)(1 Bytes) - StartDisabled - m_bIgnoreLOS (Offset 829) (Save)(1 Bytes) - CInfoDarknessLightSourceDebugThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_intermission CInfoLadderDismount - info_ladder_dismount CBaseEntity - info_landmark CInfoLightingRelative - info_lighting_relative - m_strLightingLandmark (Offset 828) (Save|Key)(4 Bytes) - LightingLandmark - m_hLightingLandmark (Offset 824) (Save)(4 Bytes) CBaseEntity - info_mass_center CBaseEntity - info_node Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_node_air Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_node_air_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_node_climb Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_node_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszActivityName (Offset 32) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 36) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 52) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 40) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 44) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 48) (Save|Key)(4 Bytes) - MaximumState CBaseEntity - info_node_link - m_nLinkState (Offset 844) (Save|Key)(4 Bytes) - initialstate - m_nSrcEditID (Offset 828) (Save|Key)(4 Bytes) - startnode - m_nDestEditID (Offset 832) (Save|Key)(4 Bytes) - endnode - m_nLinkType (Offset 856) (Save|Key)(4 Bytes) - linktype - m_bInvertAllow (Offset 852) (Save)(1 Bytes) - m_strAllowUse (Offset 848) (Save|Key)(4 Bytes) - AllowUse - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - info_node_link_controller - m_nLinkState (Offset 844) (Save|Key)(4 Bytes) - initialstate - m_strAllowUse (Offset 848) (Save|Key)(4 Bytes) - AllowUse - m_bInvertAllow (Offset 852) (Save|Key)(1 Bytes) - InvertAllow - m_bUseAirLinkRadius (Offset 853) (Save|Key)(1 Bytes) - useairlinkradius - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAllowed (Offset 0) (Input)(0 Bytes) - SetAllowed - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - info_npc_spawn_destination - m_ReuseDelay (Offset 824) (Save|Key)(4 Bytes) - ReuseDelay - m_RenameNPC (Offset 828) (Save|Key)(4 Bytes) - RenameNPC - m_TimeNextAvailable (Offset 832) (Save)(4 Bytes) - m_OnSpawnNPC (Offset 836) (Save|Key|Output)(0 Bytes) - OnSpawnNPC CBaseEntity - info_null CInfoOverlayAccessor - info_overlay_accessor - m_iOverlayID (Offset 824) (Save|Key)(4 Bytes) - OverlayID CParticleSystem - info_particle_system - m_bStartActive (Offset 824) (Save|Key)(1 Bytes) - start_active - m_bWeatherEffect (Offset 1411) (Save|Key)(1 Bytes) - flag_as_weather - m_bActive (Offset 832) (Save)(1 Bytes) - m_flStartTime (Offset 840) (Save)(4 Bytes) - m_iszEffectName (Offset 828) (Save|Key)(4 Bytes) - effect_name - m_iszControlPointNames[0] (Offset 844) (Save|Key)(4 Bytes) - cpoint1 - m_iszControlPointNames[1] (Offset 848) (Save|Key)(4 Bytes) - cpoint2 - m_iszControlPointNames[2] (Offset 852) (Save|Key)(4 Bytes) - cpoint3 - m_iszControlPointNames[3] (Offset 856) (Save|Key)(4 Bytes) - cpoint4 - m_iszControlPointNames[4] (Offset 860) (Save|Key)(4 Bytes) - cpoint5 - m_iszControlPointNames[5] (Offset 864) (Save|Key)(4 Bytes) - cpoint6 - m_iszControlPointNames[6] (Offset 868) (Save|Key)(4 Bytes) - cpoint7 - m_iszControlPointNames[7] (Offset 872) (Save|Key)(4 Bytes) - cpoint8 - m_iszControlPointNames[8] (Offset 876) (Save|Key)(4 Bytes) - cpoint9 - m_iszControlPointNames[9] (Offset 880) (Save|Key)(4 Bytes) - cpoint10 - m_iszControlPointNames[10] (Offset 884) (Save|Key)(4 Bytes) - cpoint11 - m_iszControlPointNames[11] (Offset 888) (Save|Key)(4 Bytes) - cpoint12 - m_iszControlPointNames[12] (Offset 892) (Save|Key)(4 Bytes) - cpoint13 - m_iszControlPointNames[13] (Offset 896) (Save|Key)(4 Bytes) - cpoint14 - m_iszControlPointNames[14] (Offset 900) (Save|Key)(4 Bytes) - cpoint15 - m_iszControlPointNames[15] (Offset 904) (Save|Key)(4 Bytes) - cpoint16 - m_iszControlPointNames[16] (Offset 908) (Save|Key)(4 Bytes) - cpoint17 - m_iszControlPointNames[17] (Offset 912) (Save|Key)(4 Bytes) - cpoint18 - m_iszControlPointNames[18] (Offset 916) (Save|Key)(4 Bytes) - cpoint19 - m_iszControlPointNames[19] (Offset 920) (Save|Key)(4 Bytes) - cpoint20 - m_iszControlPointNames[20] (Offset 924) (Save|Key)(4 Bytes) - cpoint21 - m_iszControlPointNames[21] (Offset 928) (Save|Key)(4 Bytes) - cpoint22 - m_iszControlPointNames[22] (Offset 932) (Save|Key)(4 Bytes) - cpoint23 - m_iszControlPointNames[23] (Offset 936) (Save|Key)(4 Bytes) - cpoint24 - m_iszControlPointNames[24] (Offset 940) (Save|Key)(4 Bytes) - cpoint25 - m_iszControlPointNames[25] (Offset 944) (Save|Key)(4 Bytes) - cpoint26 - m_iszControlPointNames[26] (Offset 948) (Save|Key)(4 Bytes) - cpoint27 - m_iszControlPointNames[27] (Offset 952) (Save|Key)(4 Bytes) - cpoint28 - m_iszControlPointNames[28] (Offset 956) (Save|Key)(4 Bytes) - cpoint29 - m_iszControlPointNames[29] (Offset 960) (Save|Key)(4 Bytes) - cpoint30 - m_iszControlPointNames[30] (Offset 964) (Save|Key)(4 Bytes) - cpoint31 - m_iszControlPointNames[31] (Offset 968) (Save|Key)(4 Bytes) - cpoint32 - m_iszControlPointNames[32] (Offset 972) (Save|Key)(4 Bytes) - cpoint33 - m_iszControlPointNames[33] (Offset 976) (Save|Key)(4 Bytes) - cpoint34 - m_iszControlPointNames[34] (Offset 980) (Save|Key)(4 Bytes) - cpoint35 - m_iszControlPointNames[35] (Offset 984) (Save|Key)(4 Bytes) - cpoint36 - m_iszControlPointNames[36] (Offset 988) (Save|Key)(4 Bytes) - cpoint37 - m_iszControlPointNames[37] (Offset 992) (Save|Key)(4 Bytes) - cpoint38 - m_iszControlPointNames[38] (Offset 996) (Save|Key)(4 Bytes) - cpoint39 - m_iszControlPointNames[39] (Offset 1000) (Save|Key)(4 Bytes) - cpoint40 - m_iszControlPointNames[40] (Offset 1004) (Save|Key)(4 Bytes) - cpoint41 - m_iszControlPointNames[41] (Offset 1008) (Save|Key)(4 Bytes) - cpoint42 - m_iszControlPointNames[42] (Offset 1012) (Save|Key)(4 Bytes) - cpoint43 - m_iszControlPointNames[43] (Offset 1016) (Save|Key)(4 Bytes) - cpoint44 - m_iszControlPointNames[44] (Offset 1020) (Save|Key)(4 Bytes) - cpoint45 - m_iszControlPointNames[45] (Offset 1024) (Save|Key)(4 Bytes) - cpoint46 - m_iszControlPointNames[46] (Offset 1028) (Save|Key)(4 Bytes) - cpoint47 - m_iszControlPointNames[47] (Offset 1032) (Save|Key)(4 Bytes) - cpoint48 - m_iszControlPointNames[48] (Offset 1036) (Save|Key)(4 Bytes) - cpoint49 - m_iszControlPointNames[49] (Offset 1040) (Save|Key)(4 Bytes) - cpoint50 - m_iszControlPointNames[50] (Offset 1044) (Save|Key)(4 Bytes) - cpoint51 - m_iszControlPointNames[51] (Offset 1048) (Save|Key)(4 Bytes) - cpoint52 - m_iszControlPointNames[52] (Offset 1052) (Save|Key)(4 Bytes) - cpoint53 - m_iszControlPointNames[53] (Offset 1056) (Save|Key)(4 Bytes) - cpoint54 - m_iszControlPointNames[54] (Offset 1060) (Save|Key)(4 Bytes) - cpoint55 - m_iszControlPointNames[55] (Offset 1064) (Save|Key)(4 Bytes) - cpoint56 - m_iszControlPointNames[56] (Offset 1068) (Save|Key)(4 Bytes) - cpoint57 - m_iszControlPointNames[57] (Offset 1072) (Save|Key)(4 Bytes) - cpoint58 - m_iszControlPointNames[58] (Offset 1076) (Save|Key)(4 Bytes) - cpoint59 - m_iszControlPointNames[59] (Offset 1080) (Save|Key)(4 Bytes) - cpoint60 - m_iszControlPointNames[60] (Offset 1084) (Save|Key)(4 Bytes) - cpoint61 - m_iszControlPointNames[61] (Offset 1088) (Save|Key)(4 Bytes) - cpoint62 - m_iszControlPointNames[62] (Offset 1092) (Save|Key)(4 Bytes) - cpoint63 - m_iControlPointParents[0] (Offset 1348) (Save|Key)(1 Bytes) - cpoint1_parent - m_iControlPointParents[1] (Offset 1349) (Save|Key)(1 Bytes) - cpoint2_parent - m_iControlPointParents[2] (Offset 1350) (Save|Key)(1 Bytes) - cpoint3_parent - m_iControlPointParents[3] (Offset 1351) (Save|Key)(1 Bytes) - cpoint4_parent - m_iControlPointParents[4] (Offset 1352) (Save|Key)(1 Bytes) - cpoint5_parent - m_iControlPointParents[5] (Offset 1353) (Save|Key)(1 Bytes) - cpoint6_parent - m_iControlPointParents[6] (Offset 1354) (Save|Key)(1 Bytes) - cpoint7_parent - m_hControlPointEnts (Offset 1096) (Save)(252 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - CParticleSystemStartParticleSystemThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_player_deathmatch - m_Master (Offset 824) (Save|Key)(4 Bytes) - master CBaseEntity - info_player_start CBaseEntity - info_player_teamspawn - m_iDisabled (Offset 848) (Save|Key)(4 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerSpawn (Offset 824) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn CBaseEntity - info_projecteddecal - m_nTexture (Offset 824) (Save)(4 Bytes) - m_flDistance (Offset 828) (Save|Key)(4 Bytes) - Distance - CProjectedDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CProjectedDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - info_radar_target - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_flRadius (Offset 836) (Save|Key)(4 Bytes) - radius - m_iType (Offset 828) (Save|Key)(4 Bytes) - type - m_iMode (Offset 832) (Save|Key)(4 Bytes) - mode - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - info_radial_link_controller - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius - m_vecAtRestOrigin (Offset 828) (Save)(12 Bytes) - m_bAtRest (Offset 840) (Save)(1 Bytes) - CAI_RadialLinkControllerPollMotionThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_snipertarget - m_iszGroupName (Offset 824) (Save)(4 Bytes) CBaseEntity - info_target CBaseEntity - info_target_command_point - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition CBaseEntity - info_target_gunshipcrash - m_bDisabled (Offset 824) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnCrashed (Offset 828) (Save|Key|Output)(0 Bytes) - OnCrashed CBaseEntity - info_target_helicopter_crash CBaseEntity - info_target_vehicle_transition - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - info_teleport_destination CInfoTeleporterCountdown - info_teleporter_countdown - m_bCountdownStarted (Offset 824) (Save)(1 Bytes) - m_bDisabled (Offset 825) (Save)(1 Bytes) - m_flStartTime (Offset 828) (Save)(4 Bytes) - m_flTimeRemaining (Offset 832) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputStartCountdown (Offset 0) (Input)(0 Bytes) - StartCountdown - InputStopCountdown (Offset 0) (Input)(0 Bytes) - StopCountdown CBaseEntity - info_vehicle_groundspawn - m_OnVehicleSpawn (Offset 852) (Save|Key|Output)(0 Bytes) - OnVehicleSpawn - m_iDisabled (Offset 848) (Save|Key)(4 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerSpawn (Offset 824) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn CBaseEntity - infodecal - m_nTexture (Offset 824) (Save)(4 Bytes) - m_bLowPriority (Offset 828) (Save|Key)(1 Bytes) - LowPriority - CDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CSceneEntity - instanced_scripted_scene - m_hOwner (Offset 1548) (Save)(4 Bytes) - m_bHadOwner (Offset 1552) (Save)(1 Bytes) - m_flPostSpeakDelay (Offset 1556) (Save)(4 Bytes) - m_flPreDelay (Offset 1560) (Save)(4 Bytes) - m_szInstanceFilename (Offset 1564) (Save)(128 Bytes) - m_bIsBackground (Offset 1692) (Save)(1 Bytes) - m_iszSceneFile (Offset 828) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 832) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 836) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 840) (Save)(1 Bytes) - m_iszTarget1 (Offset 844) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 848) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 852) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 856) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 860) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 864) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 868) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 872) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1536) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 876) (Save)(4 Bytes) - m_hTarget2 (Offset 880) (Save)(4 Bytes) - m_hTarget3 (Offset 884) (Save)(4 Bytes) - m_hTarget4 (Offset 888) (Save)(4 Bytes) - m_hTarget5 (Offset 892) (Save)(4 Bytes) - m_hTarget6 (Offset 896) (Save)(4 Bytes) - m_hTarget7 (Offset 900) (Save)(4 Bytes) - m_hTarget8 (Offset 904) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 908) (Save)(1 Bytes) - m_bPaused (Offset 909) (Save)(1 Bytes) - m_flCurrentTime (Offset 916) (Save)(4 Bytes) - m_flForceClientTime (Offset 912) (Save)(4 Bytes) - m_flFrameTime (Offset 920) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 924) (Save)(1 Bytes) - m_fPitch (Offset 928) (Save)(4 Bytes) - m_bAutomated (Offset 932) (Save)(1 Bytes) - m_nAutomatedAction (Offset 936) (Save)(4 Bytes) - m_flAutomationDelay (Offset 940) (Save)(4 Bytes) - m_flAutomationTime (Offset 944) (Save)(4 Bytes) - m_bPausedViaInput (Offset 948) (Save)(1 Bytes) - m_bWaitingForActor (Offset 949) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 950) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 951) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 952) (Save)(1 Bytes) - m_hActorList (Offset 956) (Save)(0 Bytes) - m_hRemoveActorList (Offset 976) (Save)(0 Bytes) - m_nInterruptCount (Offset 1464) (Save)(4 Bytes) - m_bInterrupted (Offset 1468) (Save)(1 Bytes) - m_hInterruptScene (Offset 1472) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1476) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1477) (Save)(1 Bytes) - m_bGenerated (Offset 1521) (Save)(1 Bytes) - m_iszSoundName (Offset 1524) (Save)(4 Bytes) - m_hActor (Offset 1528) (Save)(4 Bytes) - m_hActivator (Offset 1532) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1480) (Save)(0 Bytes) - m_hListManagers (Offset 1500) (Save)(0 Bytes) - m_bMultiplayer (Offset 910) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1540) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1008) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1032) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1056) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1104) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1128) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1152) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1176) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1200) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1224) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1248) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1296) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1320) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1344) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1368) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1392) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1416) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1440) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseAnimating - item_ammo_357 - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_357_large - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_ar2 - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_ar2_altfire - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_ar2_large - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_crate - m_nAmmoType (Offset 1120) (Save|Key)(4 Bytes) - AmmoType - m_flCloseTime (Offset 1128) (Save)(4 Bytes) - m_hActivator (Offset 1156) (Save)(4 Bytes) - m_OnUsed (Offset 1132) (Save|Key|Output)(0 Bytes) - OnUsed - InputKill (Offset 0) (Input)(0 Bytes) - Kill - CItem_AmmoCrateCrateThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - item_ammo_crossbow - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_pistol - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_pistol_large - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_smg1 - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_smg1_grenade - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ammo_smg1_large - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ar2_grenade - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_battery - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_buckshot - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_flare_rounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_lrounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_mrounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_sniper_rounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_box_srounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseEntity - item_dynamic_resupply - CItem_DynamicResupplyCheckPVSThink (Offset 0) (FunctionTable)(0 Bytes) - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputCalculateType (Offset 0) (Input)(0 Bytes) - CalculateType - InputBecomeMaster (Offset 0) (Input)(0 Bytes) - BecomeMaster - m_flDesiredHealth[0] (Offset 828) (Save|Key)(4 Bytes) - DesiredHealth - m_flDesiredHealth[1] (Offset 832) (Save|Key)(4 Bytes) - DesiredArmor - m_flDesiredAmmo[0] (Offset 836) (Save|Key)(4 Bytes) - DesiredAmmoPistol - m_flDesiredAmmo[1] (Offset 840) (Save|Key)(4 Bytes) - DesiredAmmoSMG1 - m_flDesiredAmmo[2] (Offset 844) (Save|Key)(4 Bytes) - DesiredAmmoSMG1_Grenade - m_flDesiredAmmo[3] (Offset 848) (Save|Key)(4 Bytes) - DesiredAmmoAR2 - m_flDesiredAmmo[4] (Offset 852) (Save|Key)(4 Bytes) - DesiredAmmoBuckshot - m_flDesiredAmmo[5] (Offset 856) (Save|Key)(4 Bytes) - DesiredAmmoRPG_Round - m_flDesiredAmmo[6] (Offset 860) (Save|Key)(4 Bytes) - DesiredAmmoGrenade - m_flDesiredAmmo[7] (Offset 864) (Save|Key)(4 Bytes) - DesiredAmmo357 - m_flDesiredAmmo[8] (Offset 868) (Save|Key)(4 Bytes) - DesiredAmmoCrossbow - m_flDesiredAmmo[9] (Offset 872) (Save|Key)(4 Bytes) - DesiredAmmoAR2_AltFire - m_version (Offset 824) (Save)(4 Bytes) - m_bIsMaster (Offset 876) (Save)(1 Bytes) CBaseAnimating - item_flare_round - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_healthcharger - m_flNextCharge (Offset 1120) (Save)(4 Bytes) - m_iReactivate (Offset 1124) (Save)(4 Bytes) - m_iJuice (Offset 1128) (Save)(4 Bytes) - m_iOn (Offset 1132) (Save)(4 Bytes) - m_flSoundTime (Offset 1136) (Save)(4 Bytes) - m_nState (Offset 1140) (Save)(4 Bytes) - m_iCaps (Offset 1144) (Save)(4 Bytes) - m_flJuice (Offset 1196) (Save)(4 Bytes) - CNewWallHealthOff (Offset 0) (FunctionTable)(0 Bytes) - CNewWallHealthRecharge (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerUse (Offset 1172) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OutRemainingHealth (Offset 1148) (Save|Key|Output)(0 Bytes) - OutRemainingHealth - *CBaseAnimating CBaseAnimating - item_healthkit - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_healthvial - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CPhysicsProp - item_item_crate - m_CrateType (Offset 1692) (Save|Key)(4 Bytes) - CrateType - m_strItemClass (Offset 1696) (Save|Key)(4 Bytes) - ItemClass - m_nItemCount (Offset 1700) (Save|Key)(4 Bytes) - ItemCount - m_strAlternateMaster (Offset 1704) (Save|Key)(4 Bytes) - SpecificResupply - m_CrateAppearance (Offset 1708) (Save|Key)(4 Bytes) - CrateAppearance - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_OnCacheInteraction (Offset 1712) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CBaseAnimating - item_large_box_lrounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_large_box_mrounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_large_box_srounds - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_ml_grenade - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_rpg_round - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_sodacan - CItemSodaCanThink (Offset 0) (FunctionTable)(0 Bytes) - CItemSodaCanTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - item_suit - m_bActivateWhenAtRest (Offset 1124) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1176) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1188) (Save)(12 Bytes) - m_pConstraint (Offset 1200) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1128) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - item_suitcharger - m_flNextCharge (Offset 1120) (Save)(4 Bytes) - m_iReactivate (Offset 1124) (Save)(4 Bytes) - m_iJuice (Offset 1128) (Save)(4 Bytes) - m_iOn (Offset 1132) (Save)(4 Bytes) - m_flSoundTime (Offset 1136) (Save)(4 Bytes) - m_nState (Offset 1140) (Save)(4 Bytes) - m_iCaps (Offset 1144) (Save)(4 Bytes) - m_iMaxJuice (Offset 1148) (Save)(4 Bytes) - CNewRechargeOff (Offset 0) (FunctionTable)(0 Bytes) - CNewRechargeRecharge (Offset 0) (FunctionTable)(0 Bytes) - m_OutRemainingCharge (Offset 1152) (Save|Key|Output)(0 Bytes) - OutRemainingCharge - m_OnHalfEmpty (Offset 1176) (Save|Key|Output)(0 Bytes) - OnHalfEmpty - m_OnEmpty (Offset 1200) (Save|Key|Output)(0 Bytes) - OnEmpty - m_OnFull (Offset 1224) (Save|Key|Output)(0 Bytes) - OnFull - m_OnPlayerUse (Offset 1248) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_flJuice (Offset 1272) (Save)(4 Bytes) - InputRecharge (Offset 0) (Input)(0 Bytes) - Recharge - InputSetCharge (Offset 0) (Input)(0 Bytes) - SetCharge - *CBaseAnimating CRopeKeyframe - keyframe_rope - m_RopeFlags (Offset 828) (Save)(4 Bytes) - m_iNextLinkName (Offset 832) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 836) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 840) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 844) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 848) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 852) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 856) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 860) (Save)(4 Bytes) - m_Subdiv (Offset 864) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 868) (Save)(4 Bytes) - m_fLockedPoints (Offset 872) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 876) (Save)(1 Bytes) - m_flScrollSpeed (Offset 880) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 884) (Save)(1 Bytes) - m_bEndPointValid (Offset 885) (Save)(1 Bytes) - m_hStartPoint (Offset 888) (Save)(4 Bytes) - m_hEndPoint (Offset 892) (Save)(4 Bytes) - m_iStartAttachment (Offset 896) (Save)(2 Bytes) - m_iEndAttachment (Offset 898) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - keyframe_track - m_Origin (Offset 824) (Save)(12 Bytes) - m_Angles (Offset 836) (Save)(12 Bytes) - m_qAngle (Offset 848) (Save)(16 Bytes) - m_iNextKey (Offset 864) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 868) (Save)(4 Bytes) - m_flSpeed (Offset 880) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 872) (Save)(4 Bytes) - m_pPrevKey (Offset 876) (Save)(4 Bytes) CBaseEntity - light - m_iCurrentFade (Offset 836) (Save)(1 Bytes) - m_iTargetFade (Offset 837) (Save)(1 Bytes) - m_iStyle (Offset 824) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 828) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 832) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CDynamicLight - light_dynamic - m_ActualFlags (Offset 824) (Save)(1 Bytes) - m_Flags (Offset 825) (Save)(1 Bytes) - m_On (Offset 827) (Save)(1 Bytes) - CDynamicLightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes) - m_Radius (Offset 828) (Save|Key|Input)(4 Bytes) - distance - m_Exponent (Offset 832) (Save|Key|Input)(4 Bytes) - brightness - m_InnerAngle (Offset 836) (Save|Key|Input)(4 Bytes) - _inner_cone - m_OuterAngle (Offset 840) (Save|Key|Input)(4 Bytes) - _cone - m_SpotRadius (Offset 844) (Save|Key|Input)(4 Bytes) - spotlight_radius - m_LightStyle (Offset 826) (Save|Key|Input)(1 Bytes) - style - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - light_environment - m_iCurrentFade (Offset 836) (Save)(1 Bytes) - m_iTargetFade (Offset 837) (Save)(1 Bytes) - m_iStyle (Offset 824) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 828) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 832) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_glspot - m_iCurrentFade (Offset 836) (Save)(1 Bytes) - m_iTargetFade (Offset 837) (Save)(1 Bytes) - m_iStyle (Offset 824) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 828) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 832) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_spot - m_iCurrentFade (Offset 836) (Save)(1 Bytes) - m_iTargetFade (Offset 837) (Save)(1 Bytes) - m_iStyle (Offset 824) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 828) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 832) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - logic_achievement - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_iszAchievementEventID (Offset 828) (Save|Key)(4 Bytes) - AchievementEvent - InputFireEvent (Offset 0) (Input)(0 Bytes) - FireEvent - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnFired (Offset 832) (Save|Key|Output)(0 Bytes) - OnFired CBaseEntity - logic_active_autosave - m_TriggerHitPoints (Offset 836) (Save|Key)(4 Bytes) - TriggerHitPoints - m_flTimeToTrigger (Offset 840) (Save|Key)(4 Bytes) - TimeToTrigger - m_flDangerousTime (Offset 848) (Save|Key)(4 Bytes) - DangerousTime - m_flStartTime (Offset 844) (Save)(4 Bytes) - CLogicActiveAutosaveSaveThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bForceNewLevelUnit (Offset 824) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 828) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 832) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_auto - m_globalstate (Offset 992) (Save|Key)(4 Bytes) - globalstate - m_OnMapSpawn (Offset 824) (Save|Key|Output)(0 Bytes) - OnMapSpawn - m_OnNewGame (Offset 848) (Save|Key|Output)(0 Bytes) - OnNewGame - m_OnLoadGame (Offset 872) (Save|Key|Output)(0 Bytes) - OnLoadGame - m_OnMapTransition (Offset 896) (Save|Key|Output)(0 Bytes) - OnMapTransition - m_OnBackgroundMap (Offset 920) (Save|Key|Output)(0 Bytes) - OnBackgroundMap - m_OnMultiNewMap (Offset 944) (Save|Key|Output)(0 Bytes) - OnMultiNewMap - m_OnMultiNewRound (Offset 968) (Save|Key|Output)(0 Bytes) - OnMultiNewRound CBaseEntity - logic_autosave - m_bForceNewLevelUnit (Offset 824) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 828) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 832) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_branch - m_bInValue (Offset 824) (Save|Key)(1 Bytes) - InitialValue - m_Listeners (Offset 828) (Save)(0 Bytes) - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueTest (Offset 0) (Input)(0 Bytes) - SetValueTest - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputToggleTest (Offset 0) (Input)(0 Bytes) - ToggleTest - InputTest (Offset 0) (Input)(0 Bytes) - Test - m_OnTrue (Offset 848) (Save|Key|Output)(0 Bytes) - OnTrue - m_OnFalse (Offset 872) (Save|Key|Output)(0 Bytes) - OnFalse CBaseEntity - logic_branch_listener - m_nLogicBranchNames[0] (Offset 824) (Save|Key)(4 Bytes) - Branch01 - m_nLogicBranchNames[1] (Offset 828) (Save|Key)(4 Bytes) - Branch02 - m_nLogicBranchNames[2] (Offset 832) (Save|Key)(4 Bytes) - Branch03 - m_nLogicBranchNames[3] (Offset 836) (Save|Key)(4 Bytes) - Branch04 - m_nLogicBranchNames[4] (Offset 840) (Save|Key)(4 Bytes) - Branch05 - m_nLogicBranchNames[5] (Offset 844) (Save|Key)(4 Bytes) - Branch06 - m_nLogicBranchNames[6] (Offset 848) (Save|Key)(4 Bytes) - Branch07 - m_nLogicBranchNames[7] (Offset 852) (Save|Key)(4 Bytes) - Branch08 - m_nLogicBranchNames[8] (Offset 856) (Save|Key)(4 Bytes) - Branch09 - m_nLogicBranchNames[9] (Offset 860) (Save|Key)(4 Bytes) - Branch10 - m_nLogicBranchNames[10] (Offset 864) (Save|Key)(4 Bytes) - Branch11 - m_nLogicBranchNames[11] (Offset 868) (Save|Key)(4 Bytes) - Branch12 - m_nLogicBranchNames[12] (Offset 872) (Save|Key)(4 Bytes) - Branch13 - m_nLogicBranchNames[13] (Offset 876) (Save|Key)(4 Bytes) - Branch14 - m_nLogicBranchNames[14] (Offset 880) (Save|Key)(4 Bytes) - Branch15 - m_nLogicBranchNames[15] (Offset 884) (Save|Key)(4 Bytes) - Branch16 - m_LogicBranchList (Offset 888) (Save)(0 Bytes) - m_eLastState (Offset 908) (Save)(4 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - Input_OnLogicBranchChanged (Offset 0) (Input)(0 Bytes) - _OnLogicBranchChanged - Input_OnLogicBranchRemoved (Offset 0) (Input)(0 Bytes) - _OnLogicBranchRemoved - m_OnAllTrue (Offset 912) (Save|Key|Output)(0 Bytes) - OnAllTrue - m_OnAllFalse (Offset 936) (Save|Key|Output)(0 Bytes) - OnAllFalse - m_OnMixed (Offset 960) (Save|Key|Output)(0 Bytes) - OnMixed CBaseEntity - logic_case - m_nCase[0] (Offset 824) (Save|Key)(4 Bytes) - Case01 - m_nCase[1] (Offset 828) (Save|Key)(4 Bytes) - Case02 - m_nCase[2] (Offset 832) (Save|Key)(4 Bytes) - Case03 - m_nCase[3] (Offset 836) (Save|Key)(4 Bytes) - Case04 - m_nCase[4] (Offset 840) (Save|Key)(4 Bytes) - Case05 - m_nCase[5] (Offset 844) (Save|Key)(4 Bytes) - Case06 - m_nCase[6] (Offset 848) (Save|Key)(4 Bytes) - Case07 - m_nCase[7] (Offset 852) (Save|Key)(4 Bytes) - Case08 - m_nCase[8] (Offset 856) (Save|Key)(4 Bytes) - Case09 - m_nCase[9] (Offset 860) (Save|Key)(4 Bytes) - Case10 - m_nCase[10] (Offset 864) (Save|Key)(4 Bytes) - Case11 - m_nCase[11] (Offset 868) (Save|Key)(4 Bytes) - Case12 - m_nCase[12] (Offset 872) (Save|Key)(4 Bytes) - Case13 - m_nCase[13] (Offset 876) (Save|Key)(4 Bytes) - Case14 - m_nCase[14] (Offset 880) (Save|Key)(4 Bytes) - Case15 - m_nCase[15] (Offset 884) (Save|Key)(4 Bytes) - Case16 - m_nShuffleCases (Offset 888) (Save)(4 Bytes) - m_nLastShuffleCase (Offset 892) (Save)(4 Bytes) - m_uchShuffleCaseMap (Offset 896) (Save)(16 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InValue - InputPickRandom (Offset 0) (Input)(0 Bytes) - PickRandom - InputPickRandomShuffle (Offset 0) (Input)(0 Bytes) - PickRandomShuffle - m_OnCase[0] (Offset 912) (Save|Key|Output)(0 Bytes) - OnCase01 - m_OnCase[1] (Offset 936) (Save|Key|Output)(0 Bytes) - OnCase02 - m_OnCase[2] (Offset 960) (Save|Key|Output)(0 Bytes) - OnCase03 - m_OnCase[3] (Offset 984) (Save|Key|Output)(0 Bytes) - OnCase04 - m_OnCase[4] (Offset 1008) (Save|Key|Output)(0 Bytes) - OnCase05 - m_OnCase[5] (Offset 1032) (Save|Key|Output)(0 Bytes) - OnCase06 - m_OnCase[6] (Offset 1056) (Save|Key|Output)(0 Bytes) - OnCase07 - m_OnCase[7] (Offset 1080) (Save|Key|Output)(0 Bytes) - OnCase08 - m_OnCase[8] (Offset 1104) (Save|Key|Output)(0 Bytes) - OnCase09 - m_OnCase[9] (Offset 1128) (Save|Key|Output)(0 Bytes) - OnCase10 - m_OnCase[10] (Offset 1152) (Save|Key|Output)(0 Bytes) - OnCase11 - m_OnCase[11] (Offset 1176) (Save|Key|Output)(0 Bytes) - OnCase12 - m_OnCase[12] (Offset 1200) (Save|Key|Output)(0 Bytes) - OnCase13 - m_OnCase[13] (Offset 1224) (Save|Key|Output)(0 Bytes) - OnCase14 - m_OnCase[14] (Offset 1248) (Save|Key|Output)(0 Bytes) - OnCase15 - m_OnCase[15] (Offset 1272) (Save|Key|Output)(0 Bytes) - OnCase16 - m_OnDefault (Offset 1296) (Save|Key|Output)(0 Bytes) - OnDefault CSceneEntity - logic_choreographed_scene - m_iszSceneFile (Offset 828) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 832) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 836) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 840) (Save)(1 Bytes) - m_iszTarget1 (Offset 844) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 848) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 852) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 856) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 860) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 864) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 868) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 872) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1536) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 876) (Save)(4 Bytes) - m_hTarget2 (Offset 880) (Save)(4 Bytes) - m_hTarget3 (Offset 884) (Save)(4 Bytes) - m_hTarget4 (Offset 888) (Save)(4 Bytes) - m_hTarget5 (Offset 892) (Save)(4 Bytes) - m_hTarget6 (Offset 896) (Save)(4 Bytes) - m_hTarget7 (Offset 900) (Save)(4 Bytes) - m_hTarget8 (Offset 904) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 908) (Save)(1 Bytes) - m_bPaused (Offset 909) (Save)(1 Bytes) - m_flCurrentTime (Offset 916) (Save)(4 Bytes) - m_flForceClientTime (Offset 912) (Save)(4 Bytes) - m_flFrameTime (Offset 920) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 924) (Save)(1 Bytes) - m_fPitch (Offset 928) (Save)(4 Bytes) - m_bAutomated (Offset 932) (Save)(1 Bytes) - m_nAutomatedAction (Offset 936) (Save)(4 Bytes) - m_flAutomationDelay (Offset 940) (Save)(4 Bytes) - m_flAutomationTime (Offset 944) (Save)(4 Bytes) - m_bPausedViaInput (Offset 948) (Save)(1 Bytes) - m_bWaitingForActor (Offset 949) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 950) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 951) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 952) (Save)(1 Bytes) - m_hActorList (Offset 956) (Save)(0 Bytes) - m_hRemoveActorList (Offset 976) (Save)(0 Bytes) - m_nInterruptCount (Offset 1464) (Save)(4 Bytes) - m_bInterrupted (Offset 1468) (Save)(1 Bytes) - m_hInterruptScene (Offset 1472) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1476) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1477) (Save)(1 Bytes) - m_bGenerated (Offset 1521) (Save)(1 Bytes) - m_iszSoundName (Offset 1524) (Save)(4 Bytes) - m_hActor (Offset 1528) (Save)(4 Bytes) - m_hActivator (Offset 1532) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1480) (Save)(0 Bytes) - m_hListManagers (Offset 1500) (Save)(0 Bytes) - m_bMultiplayer (Offset 910) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1540) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1008) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1032) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1056) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1104) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1128) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1152) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1176) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1200) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1224) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1248) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1296) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1320) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1344) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1368) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1392) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1416) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1440) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - logic_collision_pair - m_nameAttach1 (Offset 824) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 828) (Save|Key)(4 Bytes) - attach2 - m_disabled (Offset 832) (Save|Key)(1 Bytes) - startdisabled - m_succeeded (Offset 833) (Save)(1 Bytes) - InputDisableCollisions (Offset 0) (Input)(0 Bytes) - DisableCollisions - InputEnableCollisions (Offset 0) (Input)(0 Bytes) - EnableCollisions CBaseEntity - logic_compare - m_flCompareValue (Offset 828) (Save|Key)(4 Bytes) - CompareValue - m_flInValue (Offset 824) (Save|Key)(4 Bytes) - InitialValue - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueCompare (Offset 0) (Input)(0 Bytes) - SetValueCompare - InputSetCompareValue (Offset 0) (Input)(0 Bytes) - SetCompareValue - InputCompare (Offset 0) (Input)(0 Bytes) - Compare - m_OnEqualTo (Offset 856) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_OnNotEqualTo (Offset 880) (Save|Key|Output)(0 Bytes) - OnNotEqualTo - m_OnGreaterThan (Offset 904) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnLessThan (Offset 832) (Save|Key|Output)(0 Bytes) - OnLessThan CBaseEntity - logic_lineto - m_SourceName (Offset 848) (Save|Key)(4 Bytes) - source - m_StartEntity (Offset 852) (Save)(4 Bytes) - m_EndEntity (Offset 856) (Save)(4 Bytes) - m_Line (Offset 824) (Save|Key|Output)(0 Bytes) - Line CBaseEntity - logic_measure_movement - m_strMeasureTarget (Offset 824) (Save|Key)(4 Bytes) - MeasureTarget - m_strMeasureReference (Offset 828) (Save|Key)(4 Bytes) - MeasureReference - m_strTargetReference (Offset 832) (Save|Key)(4 Bytes) - TargetReference - m_flScale (Offset 852) (Save|Key)(4 Bytes) - TargetScale - m_nMeasureType (Offset 856) (Save|Key)(4 Bytes) - MeasureType - m_hMeasureTarget (Offset 836) (Save)(4 Bytes) - m_hMeasureReference (Offset 840) (Save)(4 Bytes) - m_hTarget (Offset 844) (Save)(4 Bytes) - m_hTargetReference (Offset 848) (Save)(4 Bytes) - InputSetMeasureTarget (Offset 0) (Input)(0 Bytes) - SetMeasureTarget - InputSetMeasureReference (Offset 0) (Input)(0 Bytes) - SetMeasureReference - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputSetTargetReference (Offset 0) (Input)(0 Bytes) - SetTargetReference - InputSetTargetScale (Offset 0) (Input)(0 Bytes) - SetTargetScale - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CLogicMeasureMovementMeasureThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - logic_multicompare - m_OnEqual (Offset 824) (Save|Key|Output)(0 Bytes) - OnEqual - m_OnNotEqual (Offset 848) (Save|Key|Output)(0 Bytes) - OnNotEqual - m_iIntegerValue (Offset 872) (Save|Key)(4 Bytes) - IntegerValue - m_iShouldCompareToValue (Offset 876) (Save|Key)(4 Bytes) - ShouldComparetoValue - m_AllIntCompares (Offset 880) (Save)(8 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InputValue - InputCompareValues (Offset 0) (Input)(0 Bytes) - CompareValues CBaseEntity - logic_navigation - m_isOn (Offset 828) (Save)(1 Bytes) - m_navProperty (Offset 832) (Save)(4 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - logic_playerproxy - m_OnFlashlightOn (Offset 824) (Save|Key|Output)(0 Bytes) - OnFlashlightOn - m_OnFlashlightOff (Offset 848) (Save|Key|Output)(0 Bytes) - OnFlashlightOff - m_RequestedPlayerHealth (Offset 968) (Save|Key|Output)(0 Bytes) - PlayerHealth - m_PlayerHasAmmo (Offset 872) (Save|Key|Output)(0 Bytes) - PlayerHasAmmo - m_PlayerHasNoAmmo (Offset 896) (Save|Key|Output)(0 Bytes) - PlayerHasNoAmmo - m_PlayerDied (Offset 920) (Save|Key|Output)(0 Bytes) - PlayerDied - m_PlayerMissedAR2AltFire (Offset 944) (Save|Key|Output)(0 Bytes) - PlayerMissedAR2AltFire - InputRequestPlayerHealth (Offset 0) (Input)(0 Bytes) - RequestPlayerHealth - InputSetFlashlightSlowDrain (Offset 0) (Input)(0 Bytes) - SetFlashlightSlowDrain - InputSetFlashlightNormalDrain (Offset 0) (Input)(0 Bytes) - SetFlashlightNormalDrain - InputSetPlayerHealth (Offset 0) (Input)(0 Bytes) - SetPlayerHealth - InputRequestAmmoState (Offset 0) (Input)(0 Bytes) - RequestAmmoState - InputLowerWeapon (Offset 0) (Input)(0 Bytes) - LowerWeapon - InputEnableCappedPhysicsDamage (Offset 0) (Input)(0 Bytes) - EnableCappedPhysicsDamage - InputDisableCappedPhysicsDamage (Offset 0) (Input)(0 Bytes) - DisableCappedPhysicsDamage - InputSetLocatorTargetEntity (Offset 0) (Input)(0 Bytes) - SetLocatorTargetEntity - InputSuppressCrosshair (Offset 0) (Input)(0 Bytes) - SuppressCrosshair - m_hPlayer (Offset 992) (Save)(4 Bytes) CBaseEntity - logic_proximity CBaseEntity - logic_relay - m_bWaitForRefire (Offset 873) (Save)(1 Bytes) - m_bDisabled (Offset 872) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger - InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending - m_OnTrigger (Offset 824) (Save|Key|Output)(0 Bytes) - OnTrigger - m_OnSpawn (Offset 848) (Save|Key|Output)(0 Bytes) - OnSpawn CBaseEntity - logic_scene_list_manager - m_hListManagers (Offset 824) (Save)(0 Bytes) - m_iszScenes[0] (Offset 844) (Save|Key)(4 Bytes) - scene0 - m_iszScenes[1] (Offset 848) (Save|Key)(4 Bytes) - scene1 - m_iszScenes[2] (Offset 852) (Save|Key)(4 Bytes) - scene2 - m_iszScenes[3] (Offset 856) (Save|Key)(4 Bytes) - scene3 - m_iszScenes[4] (Offset 860) (Save|Key)(4 Bytes) - scene4 - m_iszScenes[5] (Offset 864) (Save|Key)(4 Bytes) - scene5 - m_iszScenes[6] (Offset 868) (Save|Key)(4 Bytes) - scene6 - m_iszScenes[7] (Offset 872) (Save|Key)(4 Bytes) - scene7 - m_iszScenes[8] (Offset 876) (Save|Key)(4 Bytes) - scene8 - m_iszScenes[9] (Offset 880) (Save|Key)(4 Bytes) - scene9 - m_iszScenes[10] (Offset 884) (Save|Key)(4 Bytes) - scene10 - m_iszScenes[11] (Offset 888) (Save|Key)(4 Bytes) - scene11 - m_iszScenes[12] (Offset 892) (Save|Key)(4 Bytes) - scene12 - m_iszScenes[13] (Offset 896) (Save|Key)(4 Bytes) - scene13 - m_iszScenes[14] (Offset 900) (Save|Key)(4 Bytes) - scene14 - m_iszScenes[15] (Offset 904) (Save|Key)(4 Bytes) - scene15 - m_hScenes[0] (Offset 908) (Save)(4 Bytes) - m_hScenes[1] (Offset 912) (Save)(4 Bytes) - m_hScenes[2] (Offset 916) (Save)(4 Bytes) - m_hScenes[3] (Offset 920) (Save)(4 Bytes) - m_hScenes[4] (Offset 924) (Save)(4 Bytes) - m_hScenes[5] (Offset 928) (Save)(4 Bytes) - m_hScenes[6] (Offset 932) (Save)(4 Bytes) - m_hScenes[7] (Offset 936) (Save)(4 Bytes) - m_hScenes[8] (Offset 940) (Save)(4 Bytes) - m_hScenes[9] (Offset 944) (Save)(4 Bytes) - m_hScenes[10] (Offset 948) (Save)(4 Bytes) - m_hScenes[11] (Offset 952) (Save)(4 Bytes) - m_hScenes[12] (Offset 956) (Save)(4 Bytes) - m_hScenes[13] (Offset 960) (Save)(4 Bytes) - m_hScenes[14] (Offset 964) (Save)(4 Bytes) - m_hScenes[15] (Offset 968) (Save)(4 Bytes) - InputShutdown (Offset 0) (Input)(0 Bytes) - Shutdown CBaseEntity - logic_timer - m_iDisabled (Offset 896) (Save|Key)(4 Bytes) - StartDisabled - m_flRefireTime (Offset 900) (Save|Key)(4 Bytes) - RefireTime - m_bUpDownState (Offset 904) (Save)(1 Bytes) - InputRefireTime (Offset 0) (Input)(0 Bytes) - RefireTime - InputFireTimer (Offset 0) (Input)(0 Bytes) - FireTimer - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputAddToTimer (Offset 0) (Input)(0 Bytes) - AddToTimer - InputResetTimer (Offset 0) (Input)(0 Bytes) - ResetTimer - InputSubtractFromTimer (Offset 0) (Input)(0 Bytes) - SubtractFromTimer - m_iUseRandomTime (Offset 908) (Save|Key|Input)(4 Bytes) - UseRandomTime - m_flLowerRandomBound (Offset 912) (Save|Key|Input)(4 Bytes) - LowerRandomBound - m_flUpperRandomBound (Offset 916) (Save|Key|Input)(4 Bytes) - UpperRandomBound - m_OnTimer (Offset 824) (Save|Key|Output)(0 Bytes) - OnTimer - m_OnTimerHigh (Offset 848) (Save|Key|Output)(0 Bytes) - OnTimerHigh - m_OnTimerLow (Offset 872) (Save|Key|Output)(0 Bytes) - OnTimerLow CBaseEntity - lookdoorthinker - m_hLookDoor (Offset 824) (Save)(4 Bytes) - CLookDoorThinkerLookThink (Offset 0) (FunctionTable)(0 Bytes) CMaterialModifyControl - material_modify_control - m_szMaterialName (Offset 824) (Save)(255 Bytes) - m_szMaterialVar (Offset 1079) (Save)(255 Bytes) - m_szMaterialVarValue (Offset 1334) (Save)(255 Bytes) - m_iFrameStart (Offset 1592) (Save)(4 Bytes) - m_iFrameEnd (Offset 1596) (Save)(4 Bytes) - m_bWrap (Offset 1600) (Save)(1 Bytes) - m_flFramerate (Offset 1604) (Save)(4 Bytes) - m_bNewAnimCommandsSemaphore (Offset 1608) (Save)(1 Bytes) - m_flFloatLerpStartValue (Offset 1612) (Save)(4 Bytes) - m_flFloatLerpEndValue (Offset 1616) (Save)(4 Bytes) - m_flFloatLerpTransitionTime (Offset 1620) (Save)(4 Bytes) - m_nModifyMode (Offset 1624) (Save)(4 Bytes) - SetMaterialVar (Offset 0) (Input)(0 Bytes) - SetMaterialVar - SetMaterialVarToCurrentTime (Offset 0) (Input)(0 Bytes) - SetMaterialVarToCurrentTime - InputStartAnimSequence (Offset 0) (Input)(0 Bytes) - StartAnimSequence - InputStartFloatLerp (Offset 0) (Input)(0 Bytes) - StartFloatLerp CBaseEntity - math_colorblend - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 840) (Save|Key|Output)(0 Bytes) - OutColor - m_flInMin (Offset 824) (Save|Key)(4 Bytes) - inmin - m_flInMax (Offset 828) (Save|Key)(4 Bytes) - inmax - m_OutColor1 (Offset 832) (Save|Key)(4 Bytes) - colormin - m_OutColor2 (Offset 836) (Save|Key)(4 Bytes) - colormax CBaseEntity - math_counter - m_bHitMax (Offset 833) (Save)(1 Bytes) - m_bHitMin (Offset 832) (Save)(1 Bytes) - m_flMin (Offset 824) (Save|Key)(4 Bytes) - min - m_flMax (Offset 828) (Save|Key)(4 Bytes) - max - m_bDisabled (Offset 834) (Save|Key)(1 Bytes) - StartDisabled - InputAdd (Offset 0) (Input)(0 Bytes) - Add - InputDivide (Offset 0) (Input)(0 Bytes) - Divide - InputMultiply (Offset 0) (Input)(0 Bytes) - Multiply - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueNoFire (Offset 0) (Input)(0 Bytes) - SetValueNoFire - InputSubtract (Offset 0) (Input)(0 Bytes) - Subtract - InputSetHitMax (Offset 0) (Input)(0 Bytes) - SetHitMax - InputSetHitMin (Offset 0) (Input)(0 Bytes) - SetHitMin - InputGetValue (Offset 0) (Input)(0 Bytes) - GetValue - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OutValue (Offset 836) (Save|Key|Output)(0 Bytes) - OutValue - m_OnHitMin (Offset 884) (Save|Key|Output)(0 Bytes) - OnHitMin - m_OnHitMax (Offset 908) (Save|Key|Output)(0 Bytes) - OnHitMax - m_OnGetValue (Offset 860) (Save|Key|Output)(0 Bytes) - OnGetValue CBaseEntity - math_remap - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 844) (Save|Key|Output)(0 Bytes) - OutValue - m_flInMin (Offset 824) (Save|Key)(4 Bytes) - in1 - m_flInMax (Offset 828) (Save|Key)(4 Bytes) - in2 - m_flOut1 (Offset 832) (Save|Key)(4 Bytes) - out1 - m_flOut2 (Offset 836) (Save|Key)(4 Bytes) - out2 - m_bEnabled (Offset 840) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CAI_BaseNPC - model_studio - m_animate (Offset 3520) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - momentary_door - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 952) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 956) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 960) (Save)(4 Bytes) - m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 968) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 972) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 980) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - momentary_rot_button - m_lastUsed (Offset 1268) (Save)(4 Bytes) - m_start (Offset 1272) (Save)(12 Bytes) - m_end (Offset 1284) (Save)(12 Bytes) - m_IdealYaw (Offset 1296) (Save)(4 Bytes) - m_sNoise (Offset 1300) (Save)(4 Bytes) - m_bUpdateTarget (Offset 1304) (Save)(1 Bytes) - m_direction (Offset 1308) (Save|Key)(4 Bytes) - StartDirection - m_returnSpeed (Offset 1312) (Save|Key)(4 Bytes) - returnspeed - m_flStartPosition (Offset 1316) (Save|Key)(4 Bytes) - StartPosition - m_bSolidBsp (Offset 1012) (Save|Key)(1 Bytes) - solidbsp - CMomentaryRotButtonUseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonReturnMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonSetPositionMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetPositionImmediately (Offset 0) (Input)(0 Bytes) - SetPositionImmediately - InputDisableUpdateTarget (Offset 0) (Input)(0 Bytes) - _DisableUpdateTarget - InputEnableUpdateTarget (Offset 0) (Input)(0 Bytes) - _EnableUpdateTarget - m_Position (Offset 1148) (Save|Key|Output)(0 Bytes) - Position - m_OnUnpressed (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnpressed - m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1196) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnReachedPosition (Offset 1244) (Save|Key|Output)(0 Bytes) - OnReachedPosition - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bDisabled (Offset 1144) (Save)(1 Bytes) - m_vecMoveDir (Offset 940) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 952) (Save)(1 Bytes) - m_fRotating (Offset 953) (Save)(1 Bytes) - m_bLockedSound (Offset 996) (Save)(1 Bytes) - m_bLockedSentence (Offset 997) (Save)(1 Bytes) - m_bUnlockedSound (Offset 998) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 999) (Save)(1 Bytes) - m_bLocked (Offset 1000) (Save)(1 Bytes) - m_sNoise (Offset 1016) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1008) (Save)(4 Bytes) - m_bSolidBsp (Offset 1012) (Save)(1 Bytes) - m_sounds (Offset 1004) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1020) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1044) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1068) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1092) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1116) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CAI_BaseNPC - monster_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - monster_generic Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CMortarShell - mortarshell - m_flImpactTime (Offset 828) (Save)(4 Bytes) - m_flFadeTime (Offset 824) (Save)(4 Bytes) - m_flWarnTime (Offset 832) (Save)(4 Bytes) - m_flNPCWarnTime (Offset 836) (Save)(4 Bytes) - m_warnSound (Offset 840) (Save)(4 Bytes) - m_iSpriteTexture (Offset 844) (Save)(4 Bytes) - m_bHasWarned (Offset 848) (Save)(1 Bytes) - m_flLifespan (Offset 896) (Save)(4 Bytes) - m_vecFiredFrom (Offset 852) (Save)(12 Bytes) - m_vecFlyDir (Offset 864) (Save)(12 Bytes) - m_flSpawnedTime (Offset 876) (Save)(4 Bytes) - m_pBeamEffect (Offset 880) (Save)(16 Bytes) - m_flRadius (Offset 900) (Save)(4 Bytes) - m_vecSurfaceNormal (Offset 904) (Save)(12 Bytes) - CMortarShellFlyThink (Offset 0) (FunctionTable)(0 Bytes) - CMortarShellFadeThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - move_keyframed - m_iPositionInterpolator (Offset 884) (Save|Key)(4 Bytes) - PositionInterpolator - m_iRotationInterpolator (Offset 888) (Save|Key)(4 Bytes) - RotationInterpolator - m_pCurrentKeyFrame (Offset 904) (Save)(4 Bytes) - m_pTargetKeyFrame (Offset 908) (Save)(4 Bytes) - m_pPreKeyFrame (Offset 912) (Save)(4 Bytes) - m_pPostKeyFrame (Offset 916) (Save)(4 Bytes) - m_flAnimStartTime (Offset 892) (Save)(4 Bytes) - m_flAnimEndTime (Offset 896) (Save)(4 Bytes) - m_flAverageSpeedAcrossFrame (Offset 900) (Save)(4 Bytes) - m_flTimeIntoFrame (Offset 920) (Save)(4 Bytes) - m_iDirection (Offset 924) (Save)(4 Bytes) - m_Origin (Offset 824) (Save)(12 Bytes) - m_Angles (Offset 836) (Save)(12 Bytes) - m_qAngle (Offset 848) (Save)(16 Bytes) - m_iNextKey (Offset 864) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 868) (Save)(4 Bytes) - m_flSpeed (Offset 880) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 872) (Save)(4 Bytes) - m_pPrevKey (Offset 876) (Save)(4 Bytes) CRopeKeyframe - move_rope - m_RopeFlags (Offset 828) (Save)(4 Bytes) - m_iNextLinkName (Offset 832) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 836) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 840) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 844) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 848) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 852) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 856) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 860) (Save)(4 Bytes) - m_Subdiv (Offset 864) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 868) (Save)(4 Bytes) - m_fLockedPoints (Offset 872) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 876) (Save)(1 Bytes) - m_flScrollSpeed (Offset 880) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 884) (Save)(1 Bytes) - m_bEndPointValid (Offset 885) (Save)(1 Bytes) - m_hStartPoint (Offset 888) (Save)(4 Bytes) - m_hEndPoint (Offset 892) (Save)(4 Bytes) - m_iStartAttachment (Offset 896) (Save)(2 Bytes) - m_iEndAttachment (Offset 898) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - multisource - m_rgEntities (Offset 824) (Save)(128 Bytes) - m_rgTriggered (Offset 952) (Save)(128 Bytes) - m_iTotal (Offset 1104) (Save)(4 Bytes) - m_globalstate (Offset 1108) (Save|Key)(4 Bytes) - globalstate - CMultiSourceRegister (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger CAI_BaseNPC - npc_alyx - m_hEmpTool (Offset 5580) (Save)(4 Bytes) - m_hHackTarget (Offset 5584) (Save)(4 Bytes) - m_hStealthLookTarget (Offset 5588) (Save)(4 Bytes) - m_bInteractionAllowed (Offset 5592) (Save)(1 Bytes) - m_fTimeNextSearchForInteractTargets (Offset 5596) (Save)(4 Bytes) - m_bDarknessSpeechAllowed (Offset 5600) (Save)(1 Bytes) - m_bIsEMPHolstered (Offset 5601) (Save)(1 Bytes) - m_bIsFlashlightBlind (Offset 5602) (Save)(1 Bytes) - m_fStayBlindUntil (Offset 5604) (Save)(4 Bytes) - m_flDontBlindUntil (Offset 5608) (Save)(4 Bytes) - m_bSpokeLostPlayerInDarkness (Offset 5612) (Save)(1 Bytes) - m_bPlayerFlashlightState (Offset 5613) (Save)(1 Bytes) - m_bHadCondSeeEnemy (Offset 5614) (Save)(1 Bytes) - m_iszCurrentBlindScene (Offset 5616) (Save)(4 Bytes) - m_fTimeUntilNextDarknessFoundPlayer (Offset 5620) (Save)(4 Bytes) - m_fCombatStartTime (Offset 5624) (Save)(4 Bytes) - m_fCombatEndTime (Offset 5628) (Save)(4 Bytes) - m_flNextCrouchTime (Offset 5632) (Save)(4 Bytes) - m_WeaponType (Offset 5724) (Save)(4 Bytes) - m_bShouldHaveEMP (Offset 5728) (Save|Key)(1 Bytes) - ShouldHaveEMP - m_sndDarknessBreathing (Offset 5636) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_LostPlayer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SpeechTimer_HeardSound - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_SoundDelay - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_BreathingRamp - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_FoundPlayer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - InputDisallowInteraction (Offset 0) (Input)(0 Bytes) - DisallowInteraction - InputAllowInteraction (Offset 0) (Input)(0 Bytes) - AllowInteraction - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - InputAllowDarknessSpeech (Offset 0) (Input)(0 Bytes) - AllowDarknessSpeech - InputGiveEMP (Offset 0) (Input)(0 Bytes) - GiveEMP - InputVehiclePunted (Offset 0) (Input)(0 Bytes) - VehiclePunted - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - m_OnFinishInteractWithObject (Offset 5768) (Save|Key|Output)(0 Bytes) - OnFinishInteractWithObject - m_OnPlayerUse (Offset 5792) (Save|Key|Output)(0 Bytes) - OnPlayerUse - CNPC_AlyxUse (Offset 0) (FunctionTable)(0 Bytes) - m_bMovingAwayFromPlayer (Offset 4344) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_PlayerLooking - CStopwatch - m_interval (Offset 8) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FakeOutMortarTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetReadinessPanic (Offset 0) (Input)(0 Bytes) - SetReadinessPanic - InputSetReadinessStealth (Offset 0) (Input)(0 Bytes) - SetReadinessStealth - InputSetReadinessLow (Offset 0) (Input)(0 Bytes) - SetReadinessLow - InputSetReadinessMedium (Offset 0) (Input)(0 Bytes) - SetReadinessMedium - InputSetReadinessHigh (Offset 0) (Input)(0 Bytes) - SetReadinessHigh - InputLockReadiness (Offset 0) (Input)(0 Bytes) - LockReadiness - m_hFlare (Offset 5528) (Save)(4 Bytes) - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediately (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediately - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputCancelEnterVehicle (Offset 0) (Input)(0 Bytes) - CancelEnterVehicle - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - m_flReadiness (Offset 5484) (Save)(4 Bytes) - m_flReadinessSensitivity (Offset 5488) (Save)(4 Bytes) - m_bReadinessCapable (Offset 5492) (Save)(1 Bytes) - m_flReadinessLockedUntil (Offset 5496) (Save)(4 Bytes) - m_fLastBarrelExploded (Offset 5500) (Save)(4 Bytes) - m_iNumConsecutiveBarrelsExploded (Offset 5508) (Save)(4 Bytes) - m_fLastPlayerKill (Offset 5504) (Save)(4 Bytes) - m_iNumConsecutivePlayerKills (Offset 5512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AnnounceAttackTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_hAimTarget (Offset 5524) (Save)(4 Bytes) - m_bAlwaysTransition (Offset 5532) (Save|Key)(1 Bytes) - AlwaysTransition - m_bDontPickupWeapons (Offset 5533) (Save|Key)(1 Bytes) - DontPickupWeapons - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputEnableWeaponPickup (Offset 0) (Input)(0 Bytes) - EnableWeaponPickup - InputDisableWeaponPickup (Offset 0) (Input)(0 Bytes) - DisableWeaponPickup - InputClearAllOuputs (Offset 0) (Input)(0 Bytes) - ClearAllOutputs - m_OnWeaponPickup (Offset 5536) (Save|Key|Output)(0 Bytes) - OnWeaponPickup Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_antlion - m_bStartBurrowed (Offset 3552) (Save|Key)(1 Bytes) - startburrowed - m_bIgnoreBugbait (Offset 3995) (Save|Key)(1 Bytes) - ignorebugbait - m_flAlertRadius (Offset 3572) (Save|Key)(4 Bytes) - radius - m_flEludeDistance (Offset 4008) (Save|Key)(4 Bytes) - eludedist - m_bSuppressUnburrowEffects (Offset 4026) (Save|Key)(1 Bytes) - unburroweffects - m_vecSaveSpitVelocity (Offset 3588) (Save)(12 Bytes) - m_flIdleDelay (Offset 3560) (Save)(4 Bytes) - m_flBurrowTime (Offset 3564) (Save)(4 Bytes) - m_flJumpTime (Offset 3568) (Save)(4 Bytes) - m_flPounceTime (Offset 3576) (Save)(4 Bytes) - m_iUnBurrowAttempts (Offset 3580) (Save)(4 Bytes) - m_iContext (Offset 3584) (Save)(4 Bytes) - m_vecSavedJump (Offset 3940) (Save)(12 Bytes) - m_vecLastJumpAttempt (Offset 3952) (Save)(12 Bytes) - m_flIgnoreSoundTime (Offset 3964) (Save)(4 Bytes) - m_vecHeardSound (Offset 3980) (Save)(12 Bytes) - m_bHasHeardSound (Offset 3992) (Save)(1 Bytes) - m_bAgitatedSound (Offset 3993) (Save)(1 Bytes) - m_bWingsOpen (Offset 3994) (Save)(1 Bytes) - m_flNextAcknowledgeTime (Offset 3968) (Save)(4 Bytes) - m_hFollowTarget (Offset 4000) (Save)(4 Bytes) - m_hFightGoalTarget (Offset 4004) (Save)(4 Bytes) - m_strParentSpawner (Offset 3996) (Save)(4 Bytes) - m_flSuppressFollowTime (Offset 3972) (Save)(4 Bytes) - m_MoveState (Offset 3888) (Save)(4 Bytes) - m_flObeyFollowTime (Offset 3976) (Save)(4 Bytes) - m_bLeapAttack (Offset 4012) (Save)(1 Bytes) - m_bDisableJump (Offset 4013) (Save)(1 Bytes) - m_flTimeDrown (Offset 4016) (Save)(4 Bytes) - m_flTimeDrownSplash (Offset 4020) (Save)(4 Bytes) - m_bDontExplode (Offset 4024) (Save)(1 Bytes) - m_flNextJumpPushTime (Offset 3556) (Save)(4 Bytes) - m_bForcedStuckJump (Offset 4028) (Save)(1 Bytes) - m_flZapDuration (Offset 4044) (Save)(4 Bytes) - m_bHasDoneAirAttack (Offset 4027) (Save)(1 Bytes) - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputBurrow (Offset 0) (Input)(0 Bytes) - Burrow - InputBurrowAway (Offset 0) (Input)(0 Bytes) - BurrowAway - InputFightToPosition (Offset 0) (Input)(0 Bytes) - FightToPosition - InputStopFightToPosition (Offset 0) (Input)(0 Bytes) - StopFightToPosition - InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump - InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump - InputIgnoreBugbait (Offset 0) (Input)(0 Bytes) - IgnoreBugbait - InputHearBugbait (Offset 0) (Input)(0 Bytes) - HearBugbait - InputJumpAtTarget (Offset 0) (Input)(0 Bytes) - JumpAtTarget - m_OnReachFightGoal (Offset 3892) (Save|Key|Output)(0 Bytes) - OnReachedFightGoal - m_OnUnBurrowed (Offset 3916) (Save|Key|Output)(0 Bytes) - OnUnBurrowed - CNPC_AntlionTouch (Offset 0) (FunctionTable)(0 Bytes) - CNPC_AntlionBurrowUse (Offset 0) (FunctionTable)(0 Bytes) - CNPC_AntlionZapThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_antlion_template_maker - m_strSpawnGroup (Offset 976) (Save|Key)(4 Bytes) - spawngroup - m_strSpawnTarget (Offset 980) (Save|Key)(4 Bytes) - spawntarget - m_flSpawnRadius (Offset 984) (Save|Key)(4 Bytes) - spawnradius - m_strFightTarget (Offset 992) (Save|Key)(4 Bytes) - fighttarget - m_strFollowTarget (Offset 996) (Save|Key)(4 Bytes) - followtarget - m_bIgnoreBugbait (Offset 1000) (Save|Key)(1 Bytes) - ignorebugbait - m_flVehicleSpawnDistance (Offset 1056) (Save|Key)(4 Bytes) - vehicledistance - m_flWorkerSpawnRate (Offset 988) (Save|Key)(4 Bytes) - workerspawnrate - m_nChildMoveState (Offset 1004) (Save)(4 Bytes) - m_hFightTarget (Offset 1008) (Save)(4 Bytes) - m_hProxyTarget (Offset 1012) (Save)(4 Bytes) - m_hFollowTarget (Offset 1016) (Save)(4 Bytes) - m_iSkinCount (Offset 1060) (Save)(4 Bytes) - m_flBlockedBumpTime (Offset 1064) (Save)(4 Bytes) - m_bBlocked (Offset 1068) (Save)(1 Bytes) - m_Children (Offset 1020) (Save)(0 Bytes) - m_iPool (Offset 1040) (Save|Key)(4 Bytes) - pool_start - m_iMaxPool (Offset 1044) (Save|Key)(4 Bytes) - pool_max - m_iPoolRegenAmount (Offset 1048) (Save|Key)(4 Bytes) - pool_regen_amount - m_flPoolRegenTime (Offset 1052) (Save|Key)(4 Bytes) - pool_regen_time - InputSetFightTarget (Offset 0) (Input)(0 Bytes) - SetFightTarget - InputSetFollowTarget (Offset 0) (Input)(0 Bytes) - SetFollowTarget - InputClearFollowTarget (Offset 0) (Input)(0 Bytes) - ClearFollowTarget - InputClearFightTarget (Offset 0) (Input)(0 Bytes) - ClearFightTarget - InputSetSpawnRadius (Offset 0) (Input)(0 Bytes) - SetSpawnRadius - InputAddToPool (Offset 0) (Input)(0 Bytes) - AddToPool - InputSetMaxPool (Offset 0) (Input)(0 Bytes) - SetMaxPool - InputSetPoolRegenAmount (Offset 0) (Input)(0 Bytes) - SetPoolRegenAmount - InputSetPoolRegenTime (Offset 0) (Input)(0 Bytes) - SetPoolRegenTime - InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup - m_OnAllBlocked (Offset 1072) (Save|Key|Output)(0 Bytes) - OnAllBlocked - m_bCreateSpores (Offset 1096) (Save|Key)(1 Bytes) - createspores - CAntlionTemplateMakerPoolRegenThink (Offset 0) (FunctionTable)(0 Bytes) - CAntlionTemplateMakerFindNodesCloseToPlayer (Offset 0) (FunctionTable)(0 Bytes) - CAntlionTemplateMakerBlockedCheckFunc (Offset 0) (FunctionTable)(0 Bytes) - m_iszTemplateName (Offset 952) (Save|Key)(4 Bytes) - TemplateName - m_flRadius (Offset 948) (Save|Key)(4 Bytes) - radius - m_iszTemplateData (Offset 956) (Save)(4 Bytes) - m_iszDestinationGroup (Offset 960) (Save|Key)(4 Bytes) - DestinationGroup - m_CriterionVisibility (Offset 968) (Save|Key)(4 Bytes) - CriterionVisibility - m_CriterionDistance (Offset 972) (Save|Key)(4 Bytes) - CriterionDistance - m_iMinSpawnDistance (Offset 964) (Save|Key)(4 Bytes) - MinSpawnDistance - InputSpawnInRadius (Offset 0) (Input)(0 Bytes) - SpawnNPCInRadius - InputSpawnInLine (Offset 0) (Input)(0 Bytes) - SpawnNPCInLine - InputSpawnMultiple (Offset 0) (Input)(0 Bytes) - SpawnMultiple - InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup - InputSetMinimumSpawnDistance (Offset 0) (Input)(0 Bytes) - SetMinimumSpawnDistance - m_nMaxNumNPCs (Offset 824) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 932) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 828) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled - m_nLiveChildren (Offset 928) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 856) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 880) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 904) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 832) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 940) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 944) (Save|Key)(4 Bytes) - IgnoreEntity CNPC_AntlionGuard - npc_antlionguard - m_nFlinchActivity (Offset 3524) (Save)(4 Bytes) - m_bStopped (Offset 3528) (Save)(1 Bytes) - m_bIsBurrowed (Offset 3529) (Save|Key)(1 Bytes) - startburrowed - m_bBarkEnabled (Offset 3530) (Save|Key)(1 Bytes) - allowbark - m_flNextSummonTime (Offset 3532) (Save)(4 Bytes) - m_iNumLiveAntlions (Offset 3536) (Save)(4 Bytes) - m_flSearchNoiseTime (Offset 3540) (Save)(4 Bytes) - m_flAngerNoiseTime (Offset 3544) (Save)(4 Bytes) - m_flBreathTime (Offset 3548) (Save)(4 Bytes) - m_flChargeTime (Offset 3552) (Save)(4 Bytes) - m_hShoveTarget (Offset 3600) (Save)(4 Bytes) - m_hChargeTarget (Offset 3604) (Save)(4 Bytes) - m_hChargeTargetPosition (Offset 3608) (Save)(4 Bytes) - m_hOldTarget (Offset 3612) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 3616) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 3576) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 3588) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 3556) (Save)(4 Bytes) - m_flNextHeavyFlinchTime (Offset 3560) (Save)(4 Bytes) - m_flNextRoarTime (Offset 3564) (Save)(4 Bytes) - m_iChargeMisses (Offset 3568) (Save)(4 Bytes) - m_bDecidedNotToStop (Offset 3572) (Save)(1 Bytes) - m_bPreferPhysicsAttack (Offset 3573) (Save)(1 Bytes) - m_iBleedingLevel (Offset 3720) (Save)(1 Bytes) - m_bCavernBreed (Offset 3574) (Save|Key)(1 Bytes) - cavernbreed - m_bInCavern (Offset 3575) (Save|Key)(1 Bytes) - incavern - m_strShoveTargets (Offset 3708) (Save|Key)(4 Bytes) - shovetargets - m_hCaveGlow (Offset 3712) (Save)(8 Bytes) - m_OnSummon (Offset 3660) (Save|Key|Output)(0 Bytes) - OnSummon - m_pGrowlHighSound (Offset 3684) (Save)(0 Bytes) - m_pGrowlLowSound (Offset 3688) (Save)(0 Bytes) - m_pGrowlIdleSound (Offset 3692) (Save)(0 Bytes) - m_pBreathSound (Offset 3696) (Save)(0 Bytes) - m_pConfusedSound (Offset 3700) (Save)(0 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - InputSetChargeTarget (Offset 0) (Input)(0 Bytes) - SetChargeTarget - InputClearChargeTarget (Offset 0) (Input)(0 Bytes) - ClearChargeTarget - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputRagdoll (Offset 0) (Input)(0 Bytes) - Ragdoll - InputEnableBark (Offset 0) (Input)(0 Bytes) - EnableBark - InputDisableBark (Offset 0) (Input)(0 Bytes) - DisableBark - InputSummonedAntlionDied (Offset 0) (Input)(0 Bytes) - SummonedAntlionDied - InputEnablePreferPhysicsAttack (Offset 0) (Input)(0 Bytes) - EnablePreferPhysicsAttack - InputDisablePreferPhysicsAttack (Offset 0) (Input)(0 Bytes) - DisablePreferPhysicsAttack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_apcdriver - m_bFiringDisabled (Offset 3664) (Save)(1 Bytes) - m_flTimeLastSeenEnemy (Offset 3660) (Save)(4 Bytes) - InputEnableFiring (Offset 0) (Input)(0 Bytes) - EnableFiring - InputDisableFiring (Offset 0) (Input)(0 Bytes) - DisableFiring - m_iszVehicleName (Offset 3524) (Save|Key)(4 Bytes) - vehicle - m_hVehicleEntity (Offset 3532) (Save)(4 Bytes) - m_vecDesiredVelocity (Offset 3552) (Save)(12 Bytes) - m_vecDesiredPosition (Offset 3564) (Save)(12 Bytes) - m_vecPrevPoint (Offset 3576) (Save)(12 Bytes) - m_vecPrevPrevPoint (Offset 3588) (Save)(12 Bytes) - m_vecPostPoint (Offset 3600) (Save)(12 Bytes) - m_vecPostPostPoint (Offset 3612) (Save)(12 Bytes) - m_flDistanceAlongSpline (Offset 3624) (Save)(4 Bytes) - m_flDriversMaxSpeed (Offset 3628) (Save|Key)(4 Bytes) - drivermaxspeed - m_flDriversMinSpeed (Offset 3632) (Save|Key)(4 Bytes) - driverminspeed - m_flMaxSpeed (Offset 3636) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3640) (Save)(4 Bytes) - m_flSteering (Offset 3648) (Save)(4 Bytes) - InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed - InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring - InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring - InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_Barnacle - npc_barnacle - m_flAltitude (Offset 3568) (Save)(4 Bytes) - m_cGibs (Offset 3572) (Save)(4 Bytes) - m_bLiftingPrey (Offset 3576) (Save)(1 Bytes) - m_bSwallowingPrey (Offset 3577) (Save)(1 Bytes) - m_flDigestFinish (Offset 3580) (Save)(4 Bytes) - m_bPlayedPullSound (Offset 3592) (Save)(1 Bytes) - m_bPlayerWasStanding (Offset 3593) (Save)(1 Bytes) - m_flVictimHeight (Offset 3584) (Save)(4 Bytes) - m_iGrabbedBoneIndex (Offset 3588) (Save)(4 Bytes) - m_vecRoot (Offset 3596) (Save)(12 Bytes) - m_vecTip (Offset 3608) (Save)(12 Bytes) - m_hTongueRoot (Offset 3632) (Save)(4 Bytes) - m_hTongueTip (Offset 3636) (Save)(4 Bytes) - m_hRagdoll (Offset 3640) (Save)(4 Bytes) - m_pRagdollBones (Offset 3644) (Save)(6144 Bytes) - m_pConstraint (Offset 9788) (Save)(0 Bytes) - m_flRestUnitsAboveGround (Offset 9792) (Save|Key)(4 Bytes) - RestDist - m_nSpitAttachment (Offset 9796) (Save)(4 Bytes) - m_hLastSpitEnemy (Offset 9800) (Save)(4 Bytes) - m_nShakeCount (Offset 9804) (Save)(4 Bytes) - m_flNextBloodTime (Offset 9808) (Save)(4 Bytes) - m_nBloodColor (Offset 9812) (Save)(4 Bytes) - m_vecBloodPos (Offset 9816) (Save)(12 Bytes) - m_flBarnaclePullSpeed (Offset 9828) (Save)(4 Bytes) - m_flLocalTimer (Offset 9832) (Save)(4 Bytes) - m_vLastEnemyPos (Offset 9836) (Save)(12 Bytes) - m_flLastPull (Offset 9848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_StuckTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputDropTongue (Offset 0) (Input)(0 Bytes) - DropTongue - InputSetDropTongueSpeed (Offset 0) (Input)(0 Bytes) - SetDropTongueSpeed - InputLetGo (Offset 0) (Input)(0 Bytes) - LetGo - m_OnGrab (Offset 3520) (Save|Key|Output)(0 Bytes) - OnGrab - m_OnRelease (Offset 3544) (Save|Key|Output)(0 Bytes) - OnRelease - CNPC_BarnacleBarnacleThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_BarnacleWaitTillDead (Offset 0) (FunctionTable)(0 Bytes) - m_bSwallowingBomb (Offset 9856) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - npc_barnacle_tongue_tip - m_hBarnacle (Offset 1124) (Save)(4 Bytes) - m_pSpring (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_Barney - npc_barney - m_OnPlayerUse (Offset 5612) (Save|Key|Output)(0 Bytes) - OnPlayerUse - CNPC_BarneyUseFunc (Offset 0) (FunctionTable)(0 Bytes) - m_bMovingAwayFromPlayer (Offset 4344) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_PlayerLooking - CStopwatch - m_interval (Offset 8) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FakeOutMortarTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetReadinessPanic (Offset 0) (Input)(0 Bytes) - SetReadinessPanic - InputSetReadinessStealth (Offset 0) (Input)(0 Bytes) - SetReadinessStealth - InputSetReadinessLow (Offset 0) (Input)(0 Bytes) - SetReadinessLow - InputSetReadinessMedium (Offset 0) (Input)(0 Bytes) - SetReadinessMedium - InputSetReadinessHigh (Offset 0) (Input)(0 Bytes) - SetReadinessHigh - InputLockReadiness (Offset 0) (Input)(0 Bytes) - LockReadiness - m_hFlare (Offset 5528) (Save)(4 Bytes) - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediately (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediately - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputCancelEnterVehicle (Offset 0) (Input)(0 Bytes) - CancelEnterVehicle - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - m_flReadiness (Offset 5484) (Save)(4 Bytes) - m_flReadinessSensitivity (Offset 5488) (Save)(4 Bytes) - m_bReadinessCapable (Offset 5492) (Save)(1 Bytes) - m_flReadinessLockedUntil (Offset 5496) (Save)(4 Bytes) - m_fLastBarrelExploded (Offset 5500) (Save)(4 Bytes) - m_iNumConsecutiveBarrelsExploded (Offset 5508) (Save)(4 Bytes) - m_fLastPlayerKill (Offset 5504) (Save)(4 Bytes) - m_iNumConsecutivePlayerKills (Offset 5512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AnnounceAttackTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_hAimTarget (Offset 5524) (Save)(4 Bytes) - m_bAlwaysTransition (Offset 5532) (Save|Key)(1 Bytes) - AlwaysTransition - m_bDontPickupWeapons (Offset 5533) (Save|Key)(1 Bytes) - DontPickupWeapons - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputEnableWeaponPickup (Offset 0) (Input)(0 Bytes) - EnableWeaponPickup - InputDisableWeaponPickup (Offset 0) (Input)(0 Bytes) - DisableWeaponPickup - InputClearAllOuputs (Offset 0) (Input)(0 Bytes) - ClearAllOutputs - m_OnWeaponPickup (Offset 5536) (Save|Key|Output)(0 Bytes) - OnWeaponPickup Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_breen - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_bullseye - m_hPainPartner (Offset 3520) (Save)(4 Bytes) - m_fAutoaimRadius (Offset 3576) (Save|Key)(4 Bytes) - autoaimradius - m_flFieldOfView (Offset 1684) (Save|Key)(4 Bytes) - minangle - m_flMinDistValidEnemy (Offset 3580) (Save|Key)(4 Bytes) - mindist - CNPC_BullseyeBullseyeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTargeted (Offset 0) (Input)(0 Bytes) - InputTargeted - InputReleased (Offset 0) (Input)(0 Bytes) - InputReleased - m_OnTargeted (Offset 3524) (Save|Key|Output)(0 Bytes) - OnTargeted - m_OnReleased (Offset 3548) (Save|Key|Output)(0 Bytes) - OnReleased Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_citizen - m_nInspectActivity (Offset 5576) (Save)(0 Bytes) - m_flNextFearSoundTime (Offset 5580) (Save)(4 Bytes) - m_flStopManhackFlinch (Offset 5584) (Save)(4 Bytes) - m_fNextInspectTime (Offset 5588) (Save)(4 Bytes) - m_flPlayerHealTime (Offset 5592) (Save)(4 Bytes) - m_flNextHealthSearchTime (Offset 5596) (Save)(4 Bytes) - m_flAllyHealTime (Offset 5600) (Save)(4 Bytes) - m_flPlayerGiveAmmoTime (Offset 5604) (Save)(4 Bytes) - m_iszAmmoSupply (Offset 5608) (Save|Key)(4 Bytes) - ammosupply - m_iAmmoAmount (Offset 5612) (Save|Key)(4 Bytes) - ammoamount - m_bRPGAvoidPlayer (Offset 5616) (Save)(1 Bytes) - m_bShouldPatrol (Offset 5617) (Save)(1 Bytes) - m_iszOriginalSquad (Offset 5620) (Save)(4 Bytes) - m_flTimeJoinedPlayerSquad (Offset 5624) (Save)(4 Bytes) - m_bWasInPlayerSquad (Offset 5628) (Save)(1 Bytes) - m_flTimeLastCloseToPlayer (Offset 5632) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AutoSummonTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vAutoSummonAnchor (Offset 5644) (Save)(12 Bytes) - m_Type (Offset 5656) (Save|Key)(4 Bytes) - citizentype - m_ExpressionType (Offset 5660) (Save|Key)(4 Bytes) - expressiontype - m_iHead (Offset 5664) (Save)(4 Bytes) - m_flTimePlayerStare (Offset 5668) (Save)(4 Bytes) - m_flTimeNextHealStare (Offset 5672) (Save)(4 Bytes) - m_hSavedFollowGoalEnt (Offset 5856) (Save)(4 Bytes) - m_bNotifyNavFailBlocked (Offset 5860) (Save|Key)(1 Bytes) - notifynavfailblocked - m_bNeverLeavePlayerSquad (Offset 5861) (Save|Key)(1 Bytes) - neverleaveplayersquad - m_iszDenyCommandConcept (Offset 5636) (Save|Key)(4 Bytes) - denycommandconcept - m_OnJoinedPlayerSquad (Offset 5676) (Save|Key|Output)(0 Bytes) - OnJoinedPlayerSquad - m_OnLeftPlayerSquad (Offset 5700) (Save|Key|Output)(0 Bytes) - OnLeftPlayerSquad - m_OnFollowOrder (Offset 5724) (Save|Key|Output)(0 Bytes) - OnFollowOrder - m_OnStationOrder (Offset 5748) (Save|Key|Output)(0 Bytes) - OnStationOrder - m_OnPlayerUse (Offset 5772) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnNavFailBlocked (Offset 5796) (Save|Key|Output)(0 Bytes) - OnNavFailBlocked - InputRemoveFromPlayerSquad (Offset 0) (Input)(0 Bytes) - RemoveFromPlayerSquad - InputStartPatrolling (Offset 0) (Input)(0 Bytes) - StartPatrolling - InputStopPatrolling (Offset 0) (Input)(0 Bytes) - StopPatrolling - InputSetCommandable (Offset 0) (Input)(0 Bytes) - SetCommandable - InputSetMedicOn (Offset 0) (Input)(0 Bytes) - SetMedicOn - InputSetMedicOff (Offset 0) (Input)(0 Bytes) - SetMedicOff - InputSetAmmoResupplierOn (Offset 0) (Input)(0 Bytes) - SetAmmoResupplierOn - InputSetAmmoResupplierOff (Offset 0) (Input)(0 Bytes) - SetAmmoResupplierOff - InputSpeakIdleResponse (Offset 0) (Input)(0 Bytes) - SpeakIdleResponse - InputForceHealthKitToss (Offset 0) (Input)(0 Bytes) - ThrowHealthKit - CNPC_CitizenCommanderUse (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CitizenSimpleUse (Offset 0) (FunctionTable)(0 Bytes) - m_bMovingAwayFromPlayer (Offset 4344) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_PlayerLooking - CStopwatch - m_interval (Offset 8) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FakeOutMortarTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetReadinessPanic (Offset 0) (Input)(0 Bytes) - SetReadinessPanic - InputSetReadinessStealth (Offset 0) (Input)(0 Bytes) - SetReadinessStealth - InputSetReadinessLow (Offset 0) (Input)(0 Bytes) - SetReadinessLow - InputSetReadinessMedium (Offset 0) (Input)(0 Bytes) - SetReadinessMedium - InputSetReadinessHigh (Offset 0) (Input)(0 Bytes) - SetReadinessHigh - InputLockReadiness (Offset 0) (Input)(0 Bytes) - LockReadiness - m_hFlare (Offset 5528) (Save)(4 Bytes) - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediately (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediately - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputCancelEnterVehicle (Offset 0) (Input)(0 Bytes) - CancelEnterVehicle - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - m_flReadiness (Offset 5484) (Save)(4 Bytes) - m_flReadinessSensitivity (Offset 5488) (Save)(4 Bytes) - m_bReadinessCapable (Offset 5492) (Save)(1 Bytes) - m_flReadinessLockedUntil (Offset 5496) (Save)(4 Bytes) - m_fLastBarrelExploded (Offset 5500) (Save)(4 Bytes) - m_iNumConsecutiveBarrelsExploded (Offset 5508) (Save)(4 Bytes) - m_fLastPlayerKill (Offset 5504) (Save)(4 Bytes) - m_iNumConsecutivePlayerKills (Offset 5512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AnnounceAttackTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_hAimTarget (Offset 5524) (Save)(4 Bytes) - m_bAlwaysTransition (Offset 5532) (Save|Key)(1 Bytes) - AlwaysTransition - m_bDontPickupWeapons (Offset 5533) (Save|Key)(1 Bytes) - DontPickupWeapons - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputEnableWeaponPickup (Offset 0) (Input)(0 Bytes) - EnableWeaponPickup - InputDisableWeaponPickup (Offset 0) (Input)(0 Bytes) - DisableWeaponPickup - InputClearAllOuputs (Offset 0) (Input)(0 Bytes) - ClearAllOutputs - m_OnWeaponPickup (Offset 5536) (Save|Key|Output)(0 Bytes) - OnWeaponPickup Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_clawscanner - m_pEngineSound (Offset 3748) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_KilledInfo - CTakeDamageInfo - m_vecDamageForce (Offset 0) (Save)(12 Bytes) - m_vecDamagePosition (Offset 12) (Save)(12 Bytes) - m_vecReportedPosition (Offset 24) (Save)(12 Bytes) - m_hInflictor (Offset 36) (Save)(4 Bytes) - m_hAttacker (Offset 40) (Save)(4 Bytes) - m_hWeapon (Offset 44) (Save)(4 Bytes) - m_flDamage (Offset 48) (Save)(4 Bytes) - m_flMaxDamage (Offset 52) (Save)(4 Bytes) - m_flBaseDamage (Offset 56) (Save)(4 Bytes) - m_bitsDamageType (Offset 60) (Save)(4 Bytes) - m_iDamageCustom (Offset 64) (Save)(4 Bytes) - m_iDamageStats (Offset 68) (Save)(4 Bytes) - m_iAmmoType (Offset 72) (Save)(4 Bytes) - m_iDamagedOtherPlayers (Offset 76) (Save)(4 Bytes) - m_flGoalOverrideDistance (Offset 3732) (Save)(4 Bytes) - m_bPhotoTaken (Offset 3933) (Save)(1 Bytes) - m_vInspectPos (Offset 3768) (Save)(12 Bytes) - m_fInspectEndTime (Offset 3780) (Save)(4 Bytes) - m_fCheckCitizenTime (Offset 3784) (Save)(4 Bytes) - m_fCheckHintTime (Offset 3788) (Save)(4 Bytes) - m_bShouldInspect (Offset 3792) (Save|Key)(1 Bytes) - ShouldInspect - m_bOnlyInspectPlayers (Offset 3793) (Save|Key)(1 Bytes) - OnlyInspectPlayers - m_bNeverInspectPlayers (Offset 3794) (Save|Key)(1 Bytes) - NeverInspectPlayers - m_fNextPhotographTime (Offset 3796) (Save)(4 Bytes) - m_vSpotlightTargetPos (Offset 3804) (Save)(12 Bytes) - m_vSpotlightCurrentPos (Offset 3816) (Save)(12 Bytes) - m_vSpotlightDir (Offset 3836) (Save)(12 Bytes) - m_vSpotlightAngVelocity (Offset 3848) (Save)(12 Bytes) - m_flSpotlightCurLength (Offset 3860) (Save)(4 Bytes) - m_fNextSpotlightTime (Offset 3872) (Save)(4 Bytes) - m_nHaloSprite (Offset 3876) (Save)(4 Bytes) - m_fNextFlySoundTime (Offset 3712) (Save)(4 Bytes) - m_nFlyMode (Offset 3676) (Save)(4 Bytes) - m_nPoseTail (Offset 3680) (Save)(4 Bytes) - m_nPoseDynamo (Offset 3684) (Save)(4 Bytes) - m_nPoseFlare (Offset 3688) (Save)(4 Bytes) - m_nPoseFaceVert (Offset 3692) (Save)(4 Bytes) - m_nPoseFaceHoriz (Offset 3696) (Save)(4 Bytes) - m_bIsClawScanner (Offset 3880) (Save)(1 Bytes) - m_bIsOpen (Offset 3881) (Save)(1 Bytes) - m_pSmokeTrail (Offset 3760) (Save)(4 Bytes) - m_flFlyNoiseBase (Offset 3704) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3708) (Save)(4 Bytes) - m_vecDiveBombDirection (Offset 3716) (Save)(12 Bytes) - m_flDiveBombRollForce (Offset 3728) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 3864) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 3868) (Save|Key)(4 Bytes) - SpotlightWidth - m_hPhysicsAttacker (Offset 3752) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3756) (Save)(4 Bytes) - m_bNoLight (Offset 3932) (Save|Key)(1 Bytes) - SpotlightDisabled - InputDisableSpotlight (Offset 0) (Input)(0 Bytes) - DisableSpotlight - InputInspectTargetPhoto (Offset 0) (Input)(0 Bytes) - InspectTargetPhoto - InputInspectTargetSpotlight (Offset 0) (Input)(0 Bytes) - InspectTargetSpotlight - InputShouldInspect (Offset 0) (Input)(0 Bytes) - InputShouldInspect - InputSetFollowTarget (Offset 0) (Input)(0 Bytes) - SetFollowTarget - InputClearFollowTarget (Offset 0) (Input)(0 Bytes) - ClearFollowTarget - InputDeployMine (Offset 0) (Input)(0 Bytes) - DeployMine - InputEquipMine (Offset 0) (Input)(0 Bytes) - EquipMine - m_OnPhotographPlayer (Offset 3884) (Save|Key|Output)(0 Bytes) - OnPhotographPlayer - m_OnPhotographNPC (Offset 3908) (Save|Key|Output)(0 Bytes) - OnPhotographNPC Sub-Class Table (1 Deep): m_KilledInfo - CTakeDamageInfo - m_vecDamageForce (Offset 0) (Save)(12 Bytes) - m_vecDamagePosition (Offset 12) (Save)(12 Bytes) - m_vecReportedPosition (Offset 24) (Save)(12 Bytes) - m_hInflictor (Offset 36) (Save)(4 Bytes) - m_hAttacker (Offset 40) (Save)(4 Bytes) - m_hWeapon (Offset 44) (Save)(4 Bytes) - m_flDamage (Offset 48) (Save)(4 Bytes) - m_flMaxDamage (Offset 52) (Save)(4 Bytes) - m_flBaseDamage (Offset 56) (Save)(4 Bytes) - m_bitsDamageType (Offset 60) (Save)(4 Bytes) - m_iDamageCustom (Offset 64) (Save)(4 Bytes) - m_iDamageStats (Offset 68) (Save)(4 Bytes) - m_iAmmoType (Offset 72) (Save)(4 Bytes) - m_iDamagedOtherPlayers (Offset 76) (Save)(4 Bytes) - m_pEngineSound (Offset 3748) (Save)(0 Bytes) - m_flFlyNoiseBase (Offset 3704) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3708) (Save)(4 Bytes) - m_fNextFlySoundTime (Offset 3712) (Save)(4 Bytes) - m_nFlyMode (Offset 3676) (Save)(4 Bytes) - m_vecDiveBombDirection (Offset 3716) (Save)(12 Bytes) - m_flDiveBombRollForce (Offset 3728) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 3752) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3756) (Save)(4 Bytes) - m_flGoalOverrideDistance (Offset 3732) (Save)(4 Bytes) - m_flAttackNearDist (Offset 3736) (Save)(4 Bytes) - m_flAttackFarDist (Offset 3740) (Save)(4 Bytes) - m_flAttackRange (Offset 3744) (Save)(4 Bytes) - m_nPoseTail (Offset 3680) (Save)(4 Bytes) - m_nPoseDynamo (Offset 3684) (Save)(4 Bytes) - m_nPoseFlare (Offset 3688) (Save)(4 Bytes) - m_nPoseFaceVert (Offset 3692) (Save)(4 Bytes) - m_nPoseFaceHoriz (Offset 3696) (Save)(4 Bytes) - m_pSmokeTrail (Offset 3760) (Save)(4 Bytes) - InputSetDistanceOverride (Offset 0) (Input)(0 Bytes) - SetDistanceOverride - InputSetFlightSpeed (Offset 0) (Input)(0 Bytes) - SetFlightSpeed - CNPC_BaseScannerDiveBombSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_vCurrentVelocity (Offset 3524) (Save)(12 Bytes) - m_vCurrentBanking (Offset 3536) (Save)(12 Bytes) - m_vNoiseMod (Offset 3548) (Save)(12 Bytes) - m_fHeadYaw (Offset 3560) (Save)(4 Bytes) - m_vLastPatrolDir (Offset 3564) (Save)(12 Bytes) - m_pMotionController (Offset 3576) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_combine - m_nKickDamage (Offset 4076) (Save)(4 Bytes) - m_vecTossVelocity (Offset 4080) (Save)(12 Bytes) - m_hForcedGrenadeTarget (Offset 4092) (Save)(4 Bytes) - m_bShouldPatrol (Offset 4096) (Save)(1 Bytes) - m_bFirstEncounter (Offset 4097) (Save)(1 Bytes) - m_flNextPainSoundTime (Offset 4100) (Save)(4 Bytes) - m_flNextAlertSoundTime (Offset 4104) (Save)(4 Bytes) - m_flNextGrenadeCheck (Offset 4108) (Save)(4 Bytes) - m_flNextLostSoundTime (Offset 4112) (Save)(4 Bytes) - m_flAlertPatrolTime (Offset 4116) (Save)(4 Bytes) - m_flNextAltFireTime (Offset 4120) (Save)(4 Bytes) - m_nShots (Offset 4124) (Save)(4 Bytes) - m_flShotDelay (Offset 4128) (Save)(4 Bytes) - m_flStopMoveShootTime (Offset 4132) (Save)(4 Bytes) - m_iNumGrenades (Offset 4160) (Save|Key)(4 Bytes) - NumGrenades Sub-Class Table (1 Deep): m_Sentences - CAI_SentenceBase - m_voicePitch (Offset 8) (Save)(4 Bytes) - m_nQueuedSentenceIndex (Offset 12) (Save)(4 Bytes) - m_flQueueTimeout (Offset 16) (Save)(4 Bytes) - m_nQueueSoundPriority (Offset 20) (Save)(4 Bytes) - InputLookOff (Offset 0) (Input)(0 Bytes) - LookOff - InputLookOn (Offset 0) (Input)(0 Bytes) - LookOn - InputStartPatrolling (Offset 0) (Input)(0 Bytes) - StartPatrolling - InputStopPatrolling (Offset 0) (Input)(0 Bytes) - StopPatrolling - InputAssault (Offset 0) (Input)(0 Bytes) - Assault - InputHitByBugbait (Offset 0) (Input)(0 Bytes) - HitByBugbait - InputThrowGrenadeAtTarget (Offset 0) (Input)(0 Bytes) - ThrowGrenadeAtTarget - m_iLastAnimEventHandled (Offset 4848) (Save)(4 Bytes) - m_fIsElite (Offset 4852) (Save)(1 Bytes) - m_vecAltFireTarget (Offset 4856) (Save)(12 Bytes) - m_iTacticalVariant (Offset 4868) (Save|Key)(4 Bytes) - tacticalvariant - m_iPathfindingVariant (Offset 4872) (Save|Key)(4 Bytes) - pathfindingvariant - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_combine_camera - m_iAmmoType (Offset 3520) (Save)(4 Bytes) - m_iMinHealthDmg (Offset 3524) (Save|Key)(4 Bytes) - minhealthdmg - m_nInnerRadius (Offset 3528) (Save|Key)(4 Bytes) - innerradius - m_nOuterRadius (Offset 3532) (Save|Key)(4 Bytes) - outerradius - m_bActive (Offset 3536) (Save)(1 Bytes) - m_bAngry (Offset 3537) (Save)(1 Bytes) - m_bBlinkState (Offset 3538) (Save)(1 Bytes) - m_bEnabled (Offset 3539) (Save)(1 Bytes) - m_sDefaultTarget (Offset 3540) (Save|Key)(4 Bytes) - defaulttarget - m_hEnemyTarget (Offset 3544) (Save)(4 Bytes) - m_flPingTime (Offset 3548) (Save)(4 Bytes) - m_flClickTime (Offset 3552) (Save)(4 Bytes) - m_nClickCount (Offset 3556) (Save)(4 Bytes) - m_flMoveSoundTime (Offset 3560) (Save)(4 Bytes) - m_flTurnOffEyeFlashTime (Offset 3564) (Save)(4 Bytes) - m_flEyeHappyTime (Offset 3568) (Save)(4 Bytes) - m_vecGoalAngles (Offset 3572) (Save)(12 Bytes) - m_pEyeGlow (Offset 3584) (Save)(4 Bytes) - m_pEyeFlash (Offset 3588) (Save)(4 Bytes) - CNPC_CombineCameraDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CombineCameraActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CombineCameraSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CombineCameraDeathThink (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetAngry (Offset 0) (Input)(0 Bytes) - SetAngry - InputSetIdle (Offset 0) (Input)(0 Bytes) - SetIdle Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_combine_s - m_iUseMarch (Offset 4880) (Save|Key)(4 Bytes) - usemarch - m_nKickDamage (Offset 4076) (Save)(4 Bytes) - m_vecTossVelocity (Offset 4080) (Save)(12 Bytes) - m_hForcedGrenadeTarget (Offset 4092) (Save)(4 Bytes) - m_bShouldPatrol (Offset 4096) (Save)(1 Bytes) - m_bFirstEncounter (Offset 4097) (Save)(1 Bytes) - m_flNextPainSoundTime (Offset 4100) (Save)(4 Bytes) - m_flNextAlertSoundTime (Offset 4104) (Save)(4 Bytes) - m_flNextGrenadeCheck (Offset 4108) (Save)(4 Bytes) - m_flNextLostSoundTime (Offset 4112) (Save)(4 Bytes) - m_flAlertPatrolTime (Offset 4116) (Save)(4 Bytes) - m_flNextAltFireTime (Offset 4120) (Save)(4 Bytes) - m_nShots (Offset 4124) (Save)(4 Bytes) - m_flShotDelay (Offset 4128) (Save)(4 Bytes) - m_flStopMoveShootTime (Offset 4132) (Save)(4 Bytes) - m_iNumGrenades (Offset 4160) (Save|Key)(4 Bytes) - NumGrenades Sub-Class Table (1 Deep): m_Sentences - CAI_SentenceBase - m_voicePitch (Offset 8) (Save)(4 Bytes) - m_nQueuedSentenceIndex (Offset 12) (Save)(4 Bytes) - m_flQueueTimeout (Offset 16) (Save)(4 Bytes) - m_nQueueSoundPriority (Offset 20) (Save)(4 Bytes) - InputLookOff (Offset 0) (Input)(0 Bytes) - LookOff - InputLookOn (Offset 0) (Input)(0 Bytes) - LookOn - InputStartPatrolling (Offset 0) (Input)(0 Bytes) - StartPatrolling - InputStopPatrolling (Offset 0) (Input)(0 Bytes) - StopPatrolling - InputAssault (Offset 0) (Input)(0 Bytes) - Assault - InputHitByBugbait (Offset 0) (Input)(0 Bytes) - HitByBugbait - InputThrowGrenadeAtTarget (Offset 0) (Input)(0 Bytes) - ThrowGrenadeAtTarget - m_iLastAnimEventHandled (Offset 4848) (Save)(4 Bytes) - m_fIsElite (Offset 4852) (Save)(1 Bytes) - m_vecAltFireTarget (Offset 4856) (Save)(12 Bytes) - m_iTacticalVariant (Offset 4868) (Save|Key)(4 Bytes) - tacticalvariant - m_iPathfindingVariant (Offset 4872) (Save|Key)(4 Bytes) - pathfindingvariant - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseHelicopter - npc_combinedropship - m_flTimeTakeOff (Offset 3824) (Save)(4 Bytes) - m_flNextTroopSpawnAttempt (Offset 3828) (Save)(4 Bytes) - m_flDropDelay (Offset 3832) (Save)(4 Bytes) - m_flTimeNextAttack (Offset 3836) (Save)(4 Bytes) - m_flLastTime (Offset 3840) (Save)(4 Bytes) - m_iMineCount (Offset 3844) (Save)(4 Bytes) - m_totalMinesToDrop (Offset 3848) (Save)(4 Bytes) - m_soldiersToDrop (Offset 3852) (Save)(4 Bytes) - m_iDropState (Offset 3856) (Save)(4 Bytes) - m_bDropMines (Offset 3876) (Save)(1 Bytes) - m_iLandState (Offset 3860) (Save)(4 Bytes) - m_engineThrust (Offset 3864) (Save)(4 Bytes) - m_bIsFiring (Offset 3877) (Save)(1 Bytes) - m_iBurstRounds (Offset 3880) (Save)(4 Bytes) - m_existPitch (Offset 3868) (Save)(4 Bytes) - m_existRoll (Offset 3872) (Save)(4 Bytes) - m_leaveCrate (Offset 3884) (Save)(1 Bytes) - m_iCrateType (Offset 3888) (Save|Key)(4 Bytes) - CrateType - m_flLandingSpeed (Offset 3892) (Save)(4 Bytes) - m_flGunRange (Offset 3896) (Save|Key)(4 Bytes) - GunRange - m_vecAngAcceleration (Offset 3904) (Save)(12 Bytes) - m_hContainer (Offset 3916) (Save)(4 Bytes) - m_hPickupTarget (Offset 3920) (Save)(4 Bytes) - m_iContainerMoveType (Offset 3924) (Save)(4 Bytes) - m_bWaitForDropoffInput (Offset 3928) (Save)(1 Bytes) - m_hLandTarget (Offset 3932) (Save)(4 Bytes) - m_bHasDroppedOff (Offset 3885) (Save)(1 Bytes) - m_bInvulnerable (Offset 3900) (Save|Key)(1 Bytes) - Invulnerable - m_iszLandTarget (Offset 3936) (Save|Key)(4 Bytes) - LandTarget - m_pRotorOnGroundSound (Offset 4056) (Save)(0 Bytes) - m_pDescendingWarningSound (Offset 4060) (Save)(0 Bytes) - m_pNearRotorSound (Offset 4064) (Save)(0 Bytes) - m_iszAPCVehicleName (Offset 3940) (Save|Key)(4 Bytes) - APCVehicleName - m_sRollermineTemplate (Offset 4024) (Save|Key)(4 Bytes) - RollermineTemplate - m_sRollermineTemplateData (Offset 4028) (Save)(4 Bytes) - m_sNPCTemplateData (Offset 3968) (Save)(24 Bytes) - m_sNPCTemplate[0] (Offset 3944) (Save|Key)(4 Bytes) - NPCTemplate - m_sNPCTemplate[1] (Offset 3948) (Save|Key)(4 Bytes) - NPCTemplate2 - m_sNPCTemplate[2] (Offset 3952) (Save|Key)(4 Bytes) - NPCTemplate3 - m_sNPCTemplate[3] (Offset 3956) (Save|Key)(4 Bytes) - NPCTemplate4 - m_sNPCTemplate[4] (Offset 3960) (Save|Key)(4 Bytes) - NPCTemplate5 - m_sNPCTemplate[5] (Offset 3964) (Save|Key)(4 Bytes) - NPCTemplate6 - m_sDustoffPoints[0] (Offset 3992) (Save|Key)(4 Bytes) - Dustoff1 - m_sDustoffPoints[1] (Offset 3996) (Save|Key)(4 Bytes) - Dustoff2 - m_sDustoffPoints[2] (Offset 4000) (Save|Key)(4 Bytes) - Dustoff3 - m_sDustoffPoints[3] (Offset 4004) (Save|Key)(4 Bytes) - Dustoff4 - m_sDustoffPoints[4] (Offset 4008) (Save|Key)(4 Bytes) - Dustoff5 - m_sDustoffPoints[5] (Offset 4012) (Save|Key)(4 Bytes) - Dustoff6 - m_iCurrentTroopExiting (Offset 4016) (Save)(4 Bytes) - m_hLastTroopToLeave (Offset 4020) (Save)(4 Bytes) - m_iMuzzleAttachment (Offset 4032) (Save)(4 Bytes) - m_iMachineGunBaseAttachment (Offset 4036) (Save)(4 Bytes) - m_iMachineGunRefAttachment (Offset 4040) (Save)(4 Bytes) - m_iAttachmentTroopDeploy (Offset 4044) (Save)(4 Bytes) - m_iAttachmentDeployStart (Offset 4048) (Save)(4 Bytes) - m_pCannonSound (Offset 4052) (Save)(0 Bytes) - InputLandLeave (Offset 0) (Input)(0 Bytes) - LandLeaveCrate - InputLandTake (Offset 0) (Input)(0 Bytes) - LandTakeCrate - InputSetLandTarget (Offset 0) (Input)(0 Bytes) - SetLandTarget - InputDropMines (Offset 0) (Input)(0 Bytes) - DropMines - InputDropStrider (Offset 0) (Input)(0 Bytes) - DropStrider - InputDropAPC (Offset 0) (Input)(0 Bytes) - DropAPC - InputPickup (Offset 0) (Input)(0 Bytes) - Pickup - InputSetGunRange (Offset 0) (Input)(0 Bytes) - SetGunRange - InputNPCFinishDustoff (Offset 0) (Input)(0 Bytes) - NPCFinishDustoff - InputStopWaitingForDropoff (Offset 0) (Input)(0 Bytes) - StopWaitingForDropoff - InputHover (Offset 0) (Input)(0 Bytes) - Hover - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack - m_OnFinishedDropoff (Offset 4068) (Save|Key|Output)(0 Bytes) - OnFinishedDropoff - m_OnFinishedPickup (Offset 4092) (Save|Key|Output)(0 Bytes) - OnFinishedPickup - m_OnContainerShotDownBeforeDropoff (Offset 4116) (Save|Key|Output)(0 Bytes) - OnCrateShotDownBeforeDropoff - m_OnContainerShotDownAfterDropoff (Offset 4140) (Save|Key|Output)(0 Bytes) - OnCrateShotDownAfterDropoff - CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pRotorSound (Offset 3680) (Save)(0 Bytes) - m_pRotorBlast (Offset 3684) (Save)(0 Bytes) - m_flForce (Offset 3688) (Save)(4 Bytes) - m_fHelicopterFlags (Offset 3692) (Save)(4 Bytes) - m_vecDesiredFaceDir (Offset 3696) (Save)(12 Bytes) - m_flLastSeen (Offset 3708) (Save)(4 Bytes) - m_flPrevSeen (Offset 3712) (Save)(4 Bytes) - m_vecTargetPosition (Offset 3720) (Save)(12 Bytes) - m_hRotorWash (Offset 3772) (Save)(4 Bytes) - m_flMaxSpeed (Offset 3732) (Save)(4 Bytes) - m_flMaxSpeedFiring (Offset 3736) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3740) (Save)(4 Bytes) - m_flInitialSpeed (Offset 3744) (Save|Key)(4 Bytes) - InitialSpeed - m_flRandomOffsetTime (Offset 3748) (Save)(4 Bytes) - m_vecRandomOffset (Offset 3752) (Save)(12 Bytes) - m_flRotorWashEntitySearchTime (Offset 3764) (Save)(4 Bytes) - m_bSuppressSound (Offset 3768) (Save)(1 Bytes) - m_flStartupTime (Offset 3820) (Save)(4 Bytes) - m_cullBoxMins (Offset 3776) (Save)(12 Bytes) - m_cullBoxMaxs (Offset 3788) (Save)(12 Bytes) - m_hEntitiesPushedByWash (Offset 3800) (Save)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn - InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff - InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash - InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash - InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed - InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound - InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_vecDesiredPosition (Offset 3520) (Save)(12 Bytes) - m_vecGoalOrientation (Offset 3532) (Save)(12 Bytes) - m_pCurrentPathTarget (Offset 3544) (Save)(4 Bytes) - m_pDestPathTarget (Offset 3548) (Save)(4 Bytes) - m_pLastPathTarget (Offset 3552) (Save)(4 Bytes) - m_pTargetNearestPath (Offset 3556) (Save)(4 Bytes) - m_strCurrentPathName (Offset 3560) (Save)(4 Bytes) - m_strDestPathName (Offset 3564) (Save)(4 Bytes) - m_strLastPathName (Offset 3568) (Save)(4 Bytes) - m_strTargetNearestPathName (Offset 3572) (Save)(4 Bytes) - m_vecLastGoalCheckPosition (Offset 3576) (Save)(12 Bytes) - m_flEnemyPathUpdateTime (Offset 3588) (Save)(4 Bytes) - m_bForcedMove (Offset 3592) (Save)(1 Bytes) - m_bPatrolling (Offset 3593) (Save)(1 Bytes) - m_bPatrolBreakable (Offset 3594) (Save)(1 Bytes) - m_bLeading (Offset 3595) (Save)(1 Bytes) - m_flTargetDistanceThreshold (Offset 3596) (Save)(4 Bytes) - m_flAvoidDistance (Offset 3600) (Save)(4 Bytes) - m_flTargetTolerance (Offset 3604) (Save)(4 Bytes) - m_vecSegmentStartPoint (Offset 3608) (Save)(12 Bytes) - m_vecSegmentStartSplinePoint (Offset 3620) (Save)(12 Bytes) - m_bMovingForward (Offset 3632) (Save)(1 Bytes) - m_bChooseFarthestPoint (Offset 3633) (Save)(1 Bytes) - m_flFarthestPathDist (Offset 3636) (Save)(4 Bytes) - m_flPathMaxSpeed (Offset 3640) (Save)(4 Bytes) - m_flTargetDistFromPath (Offset 3644) (Save)(4 Bytes) - m_flLeadDistance (Offset 3648) (Save)(4 Bytes) - m_vecTargetPathDir (Offset 3652) (Save)(12 Bytes) - m_vecTargetPathPoint (Offset 3664) (Save)(12 Bytes) - m_nPauseState (Offset 3676) (Save)(4 Bytes) - InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath - InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol - InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol - InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement - InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement - InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint - InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint - InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading - InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading - InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_CombineGunship - npc_combinegunship - CNPC_CombineGunshipFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_flNextGroundAttack (Offset 3976) (Save)(4 Bytes) - m_bIsGroundAttacking (Offset 3980) (Save)(1 Bytes) - m_bCanGroundAttack (Offset 3981) (Save)(1 Bytes) - m_flGroundAttackTime (Offset 3984) (Save)(4 Bytes) - m_pRotorWashModel (Offset 4008) (Save)(4 Bytes) - m_pSmokeTrail (Offset 3988) (Save)(4 Bytes) - m_hGroundAttackTarget (Offset 3992) (Save)(4 Bytes) - m_pAirExhaustSound (Offset 3996) (Save)(0 Bytes) - m_pAirBlastSound (Offset 4000) (Save)(0 Bytes) - m_pCannonSound (Offset 4004) (Save)(0 Bytes) - m_vecAngAcceleration (Offset 4012) (Save)(12 Bytes) - m_flDeltaT (Offset 4060) (Save)(4 Bytes) - m_flTimeNextAttack (Offset 4064) (Save)(4 Bytes) - m_flNextSeeEnemySound (Offset 4068) (Save)(4 Bytes) - m_flEndDestructTime (Offset 4024) (Save)(4 Bytes) - m_flNextRocket (Offset 4072) (Save)(4 Bytes) - m_iDoSmokePuff (Offset 4028) (Save)(4 Bytes) - m_iAmmoType (Offset 4032) (Save)(4 Bytes) - m_iBurstSize (Offset 4036) (Save)(4 Bytes) - m_flBurstDelay (Offset 4076) (Save)(4 Bytes) - m_fBlindfire (Offset 4040) (Save)(1 Bytes) - m_fOmniscient (Offset 4041) (Save)(1 Bytes) - m_bIsFiring (Offset 4042) (Save)(1 Bytes) - m_iBurstHits (Offset 4044) (Save)(4 Bytes) - m_flTimeNextPing (Offset 4052) (Save)(4 Bytes) - m_flPenetrationDepth (Offset 4056) (Save)(4 Bytes) - m_vecAttackPosition (Offset 4080) (Save)(12 Bytes) - m_vecAttackVelocity (Offset 4092) (Save)(12 Bytes) - m_angGun (Offset 4104) (Save)(12 Bytes) - m_pCrashingController (Offset 4116) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_crashCallback - CGunshipRagdollMotion - m_hRagdoll (Offset 4124) (Save)(4 Bytes) - m_hCrashTarget (Offset 4128) (Save)(4 Bytes) - m_vecHitPos (Offset 4140) (Save)(12 Bytes) - m_fPatrolLoopPlaying (Offset 4152) (Save)(1 Bytes) - m_bPreFire (Offset 4048) (Save)(1 Bytes) - m_bInvulnerable (Offset 4049) (Save)(1 Bytes) - m_flNextGunshipCrashFind (Offset 4132) (Save)(4 Bytes) - m_hEnergyCore (Offset 4136) (Save)(4 Bytes) - m_bDamageOutputsFired (Offset 3972) (Save)(4 Bytes) - InputOmniscientOn (Offset 0) (Input)(0 Bytes) - OmniscientOn - InputOmniscientOff (Offset 0) (Input)(0 Bytes) - OmniscientOff - InputSetPenetrationDepth (Offset 0) (Input)(0 Bytes) - SetPenetrationDepth - InputBlindfireOn (Offset 0) (Input)(0 Bytes) - BlindfireOn - InputBlindfireOff (Offset 0) (Input)(0 Bytes) - BlindfireOff - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - InputSetDockingBBox (Offset 0) (Input)(0 Bytes) - SetDockingBBox - InputSetNormalBBox (Offset 0) (Input)(0 Bytes) - SetNormalBBox - InputEnableGroundAttack (Offset 0) (Input)(0 Bytes) - EnableGroundAttack - InputDisableGroundAttack (Offset 0) (Input)(0 Bytes) - DisableGroundAttack - InputDoGroundAttack (Offset 0) (Input)(0 Bytes) - DoGroundAttack - m_OnFireCannon (Offset 3828) (Save|Key|Output)(0 Bytes) - OnFireCannon - m_OnFirstDamage (Offset 3876) (Save|Key|Output)(0 Bytes) - OnFirstDamage - m_OnSecondDamage (Offset 3900) (Save|Key|Output)(0 Bytes) - OnSecondDamage - m_OnThirdDamage (Offset 3924) (Save|Key|Output)(0 Bytes) - OnThirdDamage - m_OnFourthDamage (Offset 3948) (Save|Key|Output)(0 Bytes) - OnFourthDamage - m_OnCrashed (Offset 3852) (Save|Key|Output)(0 Bytes) - OnCrashed - CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pRotorSound (Offset 3680) (Save)(0 Bytes) - m_pRotorBlast (Offset 3684) (Save)(0 Bytes) - m_flForce (Offset 3688) (Save)(4 Bytes) - m_fHelicopterFlags (Offset 3692) (Save)(4 Bytes) - m_vecDesiredFaceDir (Offset 3696) (Save)(12 Bytes) - m_flLastSeen (Offset 3708) (Save)(4 Bytes) - m_flPrevSeen (Offset 3712) (Save)(4 Bytes) - m_vecTargetPosition (Offset 3720) (Save)(12 Bytes) - m_hRotorWash (Offset 3772) (Save)(4 Bytes) - m_flMaxSpeed (Offset 3732) (Save)(4 Bytes) - m_flMaxSpeedFiring (Offset 3736) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3740) (Save)(4 Bytes) - m_flInitialSpeed (Offset 3744) (Save|Key)(4 Bytes) - InitialSpeed - m_flRandomOffsetTime (Offset 3748) (Save)(4 Bytes) - m_vecRandomOffset (Offset 3752) (Save)(12 Bytes) - m_flRotorWashEntitySearchTime (Offset 3764) (Save)(4 Bytes) - m_bSuppressSound (Offset 3768) (Save)(1 Bytes) - m_flStartupTime (Offset 3820) (Save)(4 Bytes) - m_cullBoxMins (Offset 3776) (Save)(12 Bytes) - m_cullBoxMaxs (Offset 3788) (Save)(12 Bytes) - m_hEntitiesPushedByWash (Offset 3800) (Save)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn - InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff - InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash - InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash - InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed - InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound - InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_vecDesiredPosition (Offset 3520) (Save)(12 Bytes) - m_vecGoalOrientation (Offset 3532) (Save)(12 Bytes) - m_pCurrentPathTarget (Offset 3544) (Save)(4 Bytes) - m_pDestPathTarget (Offset 3548) (Save)(4 Bytes) - m_pLastPathTarget (Offset 3552) (Save)(4 Bytes) - m_pTargetNearestPath (Offset 3556) (Save)(4 Bytes) - m_strCurrentPathName (Offset 3560) (Save)(4 Bytes) - m_strDestPathName (Offset 3564) (Save)(4 Bytes) - m_strLastPathName (Offset 3568) (Save)(4 Bytes) - m_strTargetNearestPathName (Offset 3572) (Save)(4 Bytes) - m_vecLastGoalCheckPosition (Offset 3576) (Save)(12 Bytes) - m_flEnemyPathUpdateTime (Offset 3588) (Save)(4 Bytes) - m_bForcedMove (Offset 3592) (Save)(1 Bytes) - m_bPatrolling (Offset 3593) (Save)(1 Bytes) - m_bPatrolBreakable (Offset 3594) (Save)(1 Bytes) - m_bLeading (Offset 3595) (Save)(1 Bytes) - m_flTargetDistanceThreshold (Offset 3596) (Save)(4 Bytes) - m_flAvoidDistance (Offset 3600) (Save)(4 Bytes) - m_flTargetTolerance (Offset 3604) (Save)(4 Bytes) - m_vecSegmentStartPoint (Offset 3608) (Save)(12 Bytes) - m_vecSegmentStartSplinePoint (Offset 3620) (Save)(12 Bytes) - m_bMovingForward (Offset 3632) (Save)(1 Bytes) - m_bChooseFarthestPoint (Offset 3633) (Save)(1 Bytes) - m_flFarthestPathDist (Offset 3636) (Save)(4 Bytes) - m_flPathMaxSpeed (Offset 3640) (Save)(4 Bytes) - m_flTargetDistFromPath (Offset 3644) (Save)(4 Bytes) - m_flLeadDistance (Offset 3648) (Save)(4 Bytes) - m_vecTargetPathDir (Offset 3652) (Save)(12 Bytes) - m_vecTargetPathPoint (Offset 3664) (Save)(12 Bytes) - m_nPauseState (Offset 3676) (Save)(4 Bytes) - InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath - InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol - InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol - InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement - InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement - InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint - InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint - InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading - InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading - InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseGrenade - npc_concussiongrenade - CBaseGrenadeConcussionFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeConcussionExplodeConcussion (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - npc_contactgrenade - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_cranedriver - InputForcePickup (Offset 0) (Input)(0 Bytes) - ForcePickup - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - m_hPickupTarget (Offset 3660) (Save)(4 Bytes) - m_flDistanceToTarget (Offset 3664) (Save)(4 Bytes) - m_PreviouslyPickedUpObjects (Offset 3668) (Save)(0 Bytes) - m_bForcedPickup (Offset 3688) (Save)(1 Bytes) - m_bForcedDropoff (Offset 3689) (Save)(1 Bytes) - m_flDropWait (Offset 3692) (Save)(4 Bytes) - m_flReleasePause (Offset 3696) (Save|Key)(4 Bytes) - releasepause - m_flReleaseAt (Offset 3700) (Save)(4 Bytes) - m_OnPickedUpObject (Offset 3704) (Save|Key|Output)(0 Bytes) - OnPickedUpObject - m_OnDroppedObject (Offset 3728) (Save|Key|Output)(0 Bytes) - OnDroppedObject - m_OnPausingBeforeDrop (Offset 3752) (Save|Key|Output)(0 Bytes) - OnPausingBeforeDrop - m_iszVehicleName (Offset 3524) (Save|Key)(4 Bytes) - vehicle - m_hVehicleEntity (Offset 3532) (Save)(4 Bytes) - m_vecDesiredVelocity (Offset 3552) (Save)(12 Bytes) - m_vecDesiredPosition (Offset 3564) (Save)(12 Bytes) - m_vecPrevPoint (Offset 3576) (Save)(12 Bytes) - m_vecPrevPrevPoint (Offset 3588) (Save)(12 Bytes) - m_vecPostPoint (Offset 3600) (Save)(12 Bytes) - m_vecPostPostPoint (Offset 3612) (Save)(12 Bytes) - m_flDistanceAlongSpline (Offset 3624) (Save)(4 Bytes) - m_flDriversMaxSpeed (Offset 3628) (Save|Key)(4 Bytes) - drivermaxspeed - m_flDriversMinSpeed (Offset 3632) (Save|Key)(4 Bytes) - driverminspeed - m_flMaxSpeed (Offset 3636) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3640) (Save)(4 Bytes) - m_flSteering (Offset 3648) (Save)(4 Bytes) - InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed - InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring - InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring - InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_crow - m_flGroundIdleMoveTime (Offset 3532) (Save)(4 Bytes) - m_bOnJeep (Offset 3528) (Save)(1 Bytes) - m_flEnemyDist (Offset 3536) (Save)(4 Bytes) - m_nMorale (Offset 3540) (Save)(4 Bytes) - m_bReachedMoveGoal (Offset 3544) (Save)(1 Bytes) - m_flHopStartZ (Offset 3548) (Save)(4 Bytes) - m_vDesiredTarget (Offset 3584) (Save)(12 Bytes) - m_vCurrentTarget (Offset 3596) (Save)(12 Bytes) - m_flSoarTime (Offset 3556) (Save)(4 Bytes) - m_bSoar (Offset 3560) (Save)(1 Bytes) - m_bPlayedLoopingSound (Offset 3552) (Save)(1 Bytes) - m_iBirdType (Offset 3524) (Save)(4 Bytes) - m_vLastStoredOrigin (Offset 3564) (Save)(12 Bytes) - m_flLastStuckCheck (Offset 3576) (Save)(4 Bytes) - m_flDangerSoundTime (Offset 3580) (Save)(4 Bytes) - m_bIsDeaf (Offset 3608) (Save|Key)(1 Bytes) - deaf - InputFlyAway (Offset 0) (Input)(0 Bytes) - FlyAway Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_cscanner - m_pEngineSound (Offset 3748) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_KilledInfo - CTakeDamageInfo - m_vecDamageForce (Offset 0) (Save)(12 Bytes) - m_vecDamagePosition (Offset 12) (Save)(12 Bytes) - m_vecReportedPosition (Offset 24) (Save)(12 Bytes) - m_hInflictor (Offset 36) (Save)(4 Bytes) - m_hAttacker (Offset 40) (Save)(4 Bytes) - m_hWeapon (Offset 44) (Save)(4 Bytes) - m_flDamage (Offset 48) (Save)(4 Bytes) - m_flMaxDamage (Offset 52) (Save)(4 Bytes) - m_flBaseDamage (Offset 56) (Save)(4 Bytes) - m_bitsDamageType (Offset 60) (Save)(4 Bytes) - m_iDamageCustom (Offset 64) (Save)(4 Bytes) - m_iDamageStats (Offset 68) (Save)(4 Bytes) - m_iAmmoType (Offset 72) (Save)(4 Bytes) - m_iDamagedOtherPlayers (Offset 76) (Save)(4 Bytes) - m_flGoalOverrideDistance (Offset 3732) (Save)(4 Bytes) - m_bPhotoTaken (Offset 3933) (Save)(1 Bytes) - m_vInspectPos (Offset 3768) (Save)(12 Bytes) - m_fInspectEndTime (Offset 3780) (Save)(4 Bytes) - m_fCheckCitizenTime (Offset 3784) (Save)(4 Bytes) - m_fCheckHintTime (Offset 3788) (Save)(4 Bytes) - m_bShouldInspect (Offset 3792) (Save|Key)(1 Bytes) - ShouldInspect - m_bOnlyInspectPlayers (Offset 3793) (Save|Key)(1 Bytes) - OnlyInspectPlayers - m_bNeverInspectPlayers (Offset 3794) (Save|Key)(1 Bytes) - NeverInspectPlayers - m_fNextPhotographTime (Offset 3796) (Save)(4 Bytes) - m_vSpotlightTargetPos (Offset 3804) (Save)(12 Bytes) - m_vSpotlightCurrentPos (Offset 3816) (Save)(12 Bytes) - m_vSpotlightDir (Offset 3836) (Save)(12 Bytes) - m_vSpotlightAngVelocity (Offset 3848) (Save)(12 Bytes) - m_flSpotlightCurLength (Offset 3860) (Save)(4 Bytes) - m_fNextSpotlightTime (Offset 3872) (Save)(4 Bytes) - m_nHaloSprite (Offset 3876) (Save)(4 Bytes) - m_fNextFlySoundTime (Offset 3712) (Save)(4 Bytes) - m_nFlyMode (Offset 3676) (Save)(4 Bytes) - m_nPoseTail (Offset 3680) (Save)(4 Bytes) - m_nPoseDynamo (Offset 3684) (Save)(4 Bytes) - m_nPoseFlare (Offset 3688) (Save)(4 Bytes) - m_nPoseFaceVert (Offset 3692) (Save)(4 Bytes) - m_nPoseFaceHoriz (Offset 3696) (Save)(4 Bytes) - m_bIsClawScanner (Offset 3880) (Save)(1 Bytes) - m_bIsOpen (Offset 3881) (Save)(1 Bytes) - m_pSmokeTrail (Offset 3760) (Save)(4 Bytes) - m_flFlyNoiseBase (Offset 3704) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3708) (Save)(4 Bytes) - m_vecDiveBombDirection (Offset 3716) (Save)(12 Bytes) - m_flDiveBombRollForce (Offset 3728) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 3864) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 3868) (Save|Key)(4 Bytes) - SpotlightWidth - m_hPhysicsAttacker (Offset 3752) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3756) (Save)(4 Bytes) - m_bNoLight (Offset 3932) (Save|Key)(1 Bytes) - SpotlightDisabled - InputDisableSpotlight (Offset 0) (Input)(0 Bytes) - DisableSpotlight - InputInspectTargetPhoto (Offset 0) (Input)(0 Bytes) - InspectTargetPhoto - InputInspectTargetSpotlight (Offset 0) (Input)(0 Bytes) - InspectTargetSpotlight - InputShouldInspect (Offset 0) (Input)(0 Bytes) - InputShouldInspect - InputSetFollowTarget (Offset 0) (Input)(0 Bytes) - SetFollowTarget - InputClearFollowTarget (Offset 0) (Input)(0 Bytes) - ClearFollowTarget - InputDeployMine (Offset 0) (Input)(0 Bytes) - DeployMine - InputEquipMine (Offset 0) (Input)(0 Bytes) - EquipMine - m_OnPhotographPlayer (Offset 3884) (Save|Key|Output)(0 Bytes) - OnPhotographPlayer - m_OnPhotographNPC (Offset 3908) (Save|Key|Output)(0 Bytes) - OnPhotographNPC Sub-Class Table (1 Deep): m_KilledInfo - CTakeDamageInfo - m_vecDamageForce (Offset 0) (Save)(12 Bytes) - m_vecDamagePosition (Offset 12) (Save)(12 Bytes) - m_vecReportedPosition (Offset 24) (Save)(12 Bytes) - m_hInflictor (Offset 36) (Save)(4 Bytes) - m_hAttacker (Offset 40) (Save)(4 Bytes) - m_hWeapon (Offset 44) (Save)(4 Bytes) - m_flDamage (Offset 48) (Save)(4 Bytes) - m_flMaxDamage (Offset 52) (Save)(4 Bytes) - m_flBaseDamage (Offset 56) (Save)(4 Bytes) - m_bitsDamageType (Offset 60) (Save)(4 Bytes) - m_iDamageCustom (Offset 64) (Save)(4 Bytes) - m_iDamageStats (Offset 68) (Save)(4 Bytes) - m_iAmmoType (Offset 72) (Save)(4 Bytes) - m_iDamagedOtherPlayers (Offset 76) (Save)(4 Bytes) - m_pEngineSound (Offset 3748) (Save)(0 Bytes) - m_flFlyNoiseBase (Offset 3704) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3708) (Save)(4 Bytes) - m_fNextFlySoundTime (Offset 3712) (Save)(4 Bytes) - m_nFlyMode (Offset 3676) (Save)(4 Bytes) - m_vecDiveBombDirection (Offset 3716) (Save)(12 Bytes) - m_flDiveBombRollForce (Offset 3728) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 3752) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3756) (Save)(4 Bytes) - m_flGoalOverrideDistance (Offset 3732) (Save)(4 Bytes) - m_flAttackNearDist (Offset 3736) (Save)(4 Bytes) - m_flAttackFarDist (Offset 3740) (Save)(4 Bytes) - m_flAttackRange (Offset 3744) (Save)(4 Bytes) - m_nPoseTail (Offset 3680) (Save)(4 Bytes) - m_nPoseDynamo (Offset 3684) (Save)(4 Bytes) - m_nPoseFlare (Offset 3688) (Save)(4 Bytes) - m_nPoseFaceVert (Offset 3692) (Save)(4 Bytes) - m_nPoseFaceHoriz (Offset 3696) (Save)(4 Bytes) - m_pSmokeTrail (Offset 3760) (Save)(4 Bytes) - InputSetDistanceOverride (Offset 0) (Input)(0 Bytes) - SetDistanceOverride - InputSetFlightSpeed (Offset 0) (Input)(0 Bytes) - SetFlightSpeed - CNPC_BaseScannerDiveBombSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_vCurrentVelocity (Offset 3524) (Save)(12 Bytes) - m_vCurrentBanking (Offset 3536) (Save)(12 Bytes) - m_vNoiseMod (Offset 3548) (Save)(12 Bytes) - m_fHeadYaw (Offset 3560) (Save)(4 Bytes) - m_vLastPatrolDir (Offset 3564) (Save)(12 Bytes) - m_pMotionController (Offset 3576) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_dog Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_flNextSwat (Offset 4072) (Save)(4 Bytes) - m_flTimeToCatch (Offset 4076) (Save)(4 Bytes) - m_flTimeToPull (Offset 4080) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 4084) (Save)(4 Bytes) - m_hThrowTarget (Offset 4088) (Save)(4 Bytes) - m_iPhysGunAttachment (Offset 4092) (Save)(4 Bytes) - m_bDoCatchThrowBehavior (Offset 4096) (Save)(1 Bytes) - m_bDoWaitforObjectBehavior (Offset 4097) (Save)(1 Bytes) - m_sObjectName (Offset 4100) (Save)(4 Bytes) - m_flThrowArcModifier (Offset 4176) (Save)(4 Bytes) - m_flNextRouteTime (Offset 4184) (Save)(4 Bytes) - m_bHasObject (Offset 4188) (Save)(1 Bytes) - m_iContainerMoveType (Offset 4180) (Save)(4 Bytes) - m_bBeamEffects (Offset 4189) (Save)(1 Bytes) - m_bBoneFollowersActive (Offset 4504) (Save)(1 Bytes) - m_hUnreachableObjects (Offset 4192) (Save)(0 Bytes) - m_hGlowSprites (Offset 4236) (Save)(16 Bytes) - m_hBeams (Offset 4252) (Save)(16 Bytes) - InputSetPickupTarget (Offset 0) (Input)(0 Bytes) - SetPickupTarget - InputStartCatchThrowBehavior (Offset 0) (Input)(0 Bytes) - StartCatchThrowBehavior - InputStopCatchThrowBehavior (Offset 0) (Input)(0 Bytes) - StopCatchThrowBehavior - InputPlayerPickupObject (Offset 0) (Input)(0 Bytes) - PlayerPickupObject - InputStartWaitAndCatch (Offset 0) (Input)(0 Bytes) - StartWaitAndCatch - InputStopWaitAndCatch (Offset 0) (Input)(0 Bytes) - StopWaitAndCatch - InputSetThrowArcModifier (Offset 0) (Input)(0 Bytes) - SetThrowArcModifier - InputSetThrowTarget (Offset 0) (Input)(0 Bytes) - SetThrowTarget - InputTurnBoneFollowersOff (Offset 0) (Input)(0 Bytes) - TurnBoneFollowersOff - InputTurnBoneFollowersOn (Offset 0) (Input)(0 Bytes) - TurnBoneFollowersOn - m_OnThrow (Offset 4104) (Save|Key|Output)(0 Bytes) - OnDogThrow - m_OnCatch (Offset 4128) (Save|Key|Output)(0 Bytes) - OnDogCatch - m_OnPickup (Offset 4152) (Save|Key|Output)(0 Bytes) - OnDogPickup - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_eli - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_enemyfinder Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass - m_hTarget (Offset 8) (Save)(4 Bytes) - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate - coverDist (Offset 16) (Save)(4 Bytes) - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes) - peekEyeDist (Offset 28) (Save)(4 Bytes) - peekEyeDistZ (Offset 32) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_nStartOn (Offset 3520) (Save|Key|Input)(4 Bytes) - StartOn - m_flFieldOfView (Offset 1684) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flMinSearchDist (Offset 3524) (Save|Key|Input)(4 Bytes) - MinSearchDist - m_flMaxSearchDist (Offset 3528) (Save|Key|Input)(4 Bytes) - MaxSearchDist - m_bEnemyStatus (Offset 3604) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnLostEnemies (Offset 3608) (Save|Key|Output)(0 Bytes) - OnLostEnemies - m_OnAcquireEnemies (Offset 3632) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_enemyfinder_combinecannon - m_flTimeNextHateNPC (Offset 3660) (Save)(4 Bytes) - m_flTimeStopHateNPC (Offset 3664) (Save)(4 Bytes) - m_flOriginalFOV (Offset 3668) (Save)(4 Bytes) - m_flTimeWideFOV (Offset 3672) (Save)(4 Bytes) - m_iszSnapToEnt (Offset 3676) (Save|Key)(4 Bytes) - snaptoent - InputSetWideFOVForSeconds (Offset 0) (Input)(0 Bytes) - SetWideFOVForSeconds Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass - m_hTarget (Offset 8) (Save)(4 Bytes) - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate - coverDist (Offset 16) (Save)(4 Bytes) - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes) - peekEyeDist (Offset 28) (Save)(4 Bytes) - peekEyeDistZ (Offset 32) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_nStartOn (Offset 3520) (Save|Key|Input)(4 Bytes) - StartOn - m_flFieldOfView (Offset 1684) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flMinSearchDist (Offset 3524) (Save|Key|Input)(4 Bytes) - MinSearchDist - m_flMaxSearchDist (Offset 3528) (Save|Key|Input)(4 Bytes) - MaxSearchDist - m_bEnemyStatus (Offset 3604) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnLostEnemies (Offset 3608) (Save|Key|Output)(0 Bytes) - OnLostEnemies - m_OnAcquireEnemies (Offset 3632) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_fastzombie - m_flDistFactor (Offset 3880) (Save)(4 Bytes) - m_iClimbCount (Offset 3884) (Save)(1 Bytes) - m_fIsNavJumping (Offset 3885) (Save)(1 Bytes) - m_fIsAttackJumping (Offset 3886) (Save)(1 Bytes) - m_fHitApex (Offset 3887) (Save)(1 Bytes) - m_flJumpDist (Offset 3888) (Save)(4 Bytes) - m_fHasScreamed (Offset 3892) (Save)(1 Bytes) - m_flNextMeleeAttack (Offset 3896) (Save)(4 Bytes) - m_fJustJumped (Offset 3900) (Save)(1 Bytes) - m_flJumpStartAltitude (Offset 3904) (Save)(4 Bytes) - m_flTimeUpdateSound (Offset 3908) (Save)(4 Bytes) - CFastZombieLeapAttackTouch (Offset 0) (FunctionTable)(0 Bytes) - CFastZombieClimbTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pLayer2 (Offset 3912) (Save)(0 Bytes) - CFastZombieVehicleLeapAttackTouch (Offset 0) (FunctionTable)(0 Bytes) - InputAttachToVehicle (Offset 0) (Input)(0 Bytes) - AttachToVehicle - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_fastzombie_torso - m_flDistFactor (Offset 3880) (Save)(4 Bytes) - m_iClimbCount (Offset 3884) (Save)(1 Bytes) - m_fIsNavJumping (Offset 3885) (Save)(1 Bytes) - m_fIsAttackJumping (Offset 3886) (Save)(1 Bytes) - m_fHitApex (Offset 3887) (Save)(1 Bytes) - m_flJumpDist (Offset 3888) (Save)(4 Bytes) - m_fHasScreamed (Offset 3892) (Save)(1 Bytes) - m_flNextMeleeAttack (Offset 3896) (Save)(4 Bytes) - m_fJustJumped (Offset 3900) (Save)(1 Bytes) - m_flJumpStartAltitude (Offset 3904) (Save)(4 Bytes) - m_flTimeUpdateSound (Offset 3908) (Save)(4 Bytes) - CFastZombieLeapAttackTouch (Offset 0) (FunctionTable)(0 Bytes) - CFastZombieClimbTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pLayer2 (Offset 3912) (Save)(0 Bytes) - CFastZombieVehicleLeapAttackTouch (Offset 0) (FunctionTable)(0 Bytes) - InputAttachToVehicle (Offset 0) (Input)(0 Bytes) - AttachToVehicle - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_fisherman - m_iHatState (Offset 5580) (Save)(4 Bytes) - m_bMovingAwayFromPlayer (Offset 4344) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_PlayerLooking - CStopwatch - m_interval (Offset 8) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FakeOutMortarTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetReadinessPanic (Offset 0) (Input)(0 Bytes) - SetReadinessPanic - InputSetReadinessStealth (Offset 0) (Input)(0 Bytes) - SetReadinessStealth - InputSetReadinessLow (Offset 0) (Input)(0 Bytes) - SetReadinessLow - InputSetReadinessMedium (Offset 0) (Input)(0 Bytes) - SetReadinessMedium - InputSetReadinessHigh (Offset 0) (Input)(0 Bytes) - SetReadinessHigh - InputLockReadiness (Offset 0) (Input)(0 Bytes) - LockReadiness - m_hFlare (Offset 5528) (Save)(4 Bytes) - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediately (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediately - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputCancelEnterVehicle (Offset 0) (Input)(0 Bytes) - CancelEnterVehicle - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - m_flReadiness (Offset 5484) (Save)(4 Bytes) - m_flReadinessSensitivity (Offset 5488) (Save)(4 Bytes) - m_bReadinessCapable (Offset 5492) (Save)(1 Bytes) - m_flReadinessLockedUntil (Offset 5496) (Save)(4 Bytes) - m_fLastBarrelExploded (Offset 5500) (Save)(4 Bytes) - m_iNumConsecutiveBarrelsExploded (Offset 5508) (Save)(4 Bytes) - m_fLastPlayerKill (Offset 5504) (Save)(4 Bytes) - m_iNumConsecutivePlayerKills (Offset 5512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AnnounceAttackTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_hAimTarget (Offset 5524) (Save)(4 Bytes) - m_bAlwaysTransition (Offset 5532) (Save|Key)(1 Bytes) - AlwaysTransition - m_bDontPickupWeapons (Offset 5533) (Save|Key)(1 Bytes) - DontPickupWeapons - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputEnableWeaponPickup (Offset 0) (Input)(0 Bytes) - EnableWeaponPickup - InputDisableWeaponPickup (Offset 0) (Input)(0 Bytes) - DisableWeaponPickup - InputClearAllOuputs (Offset 0) (Input)(0 Bytes) - ClearAllOutputs - m_OnWeaponPickup (Offset 5536) (Save|Key|Output)(0 Bytes) - OnWeaponPickup Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_gman Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseGrenade - npc_grenade_bugbait - m_flGracePeriodEndsAt (Offset 1164) (Save)(4 Bytes) - m_pSporeTrail (Offset 1168) (Save)(4 Bytes) - CGrenadeBugBaitBugBaitTouch (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeBugBaitThinkBecomeSolid (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - npc_grenade_frag - m_pMainGlow (Offset 1164) (Save)(4 Bytes) - m_pGlowTrail (Offset 1168) (Save)(4 Bytes) - m_flNextBlipTime (Offset 1172) (Save)(4 Bytes) - m_inSolid (Offset 1176) (Save)(1 Bytes) - m_combineSpawned (Offset 1177) (Save)(1 Bytes) - m_punted (Offset 1178) (Save)(1 Bytes) - CGrenadeFragDelayThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetTimer (Offset 0) (Input)(0 Bytes) - SetTimer - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CGrenadeHopwire - npc_grenade_hopwire - m_hVortexController (Offset 1164) (Save)(4 Bytes) - CGrenadeHopwireEndThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHopwireCombatThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseGrenade - npc_handgrenade - m_hThrower (Offset 1156) (Save)(4 Bytes) - m_bIsLive (Offset 1129) (Save)(1 Bytes) - m_DmgRadius (Offset 1132) (Save)(4 Bytes) - m_flDetonateTime (Offset 1140) (Save)(4 Bytes) - m_flWarnAITime (Offset 1144) (Save)(4 Bytes) - m_flDamage (Offset 1148) (Save)(4 Bytes) - m_iszBounceSound (Offset 1152) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1128) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_headcrab - m_bHidden (Offset 3556) (Save)(1 Bytes) - m_flTimeDrown (Offset 3528) (Save)(4 Bytes) - m_bCommittedToJump (Offset 3552) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 3532) (Save)(12 Bytes) - m_flNextNPCThink (Offset 3544) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 3548) (Save)(4 Bytes) - m_bStartBurrowed (Offset 3554) (Save|Key)(1 Bytes) - startburrowed - m_bBurrowed (Offset 3555) (Save)(1 Bytes) - m_flBurrowTime (Offset 3560) (Save)(4 Bytes) - m_nContext (Offset 3564) (Save)(4 Bytes) - m_bCrawlFromCanister (Offset 3553) (Save)(1 Bytes) - m_bMidJump (Offset 3557) (Save)(1 Bytes) - m_nJumpFromCanisterDir (Offset 3568) (Save)(4 Bytes) - m_bHangingFromCeiling (Offset 3572) (Save)(1 Bytes) - m_flIlluminatedTime (Offset 3576) (Save)(4 Bytes) - InputBurrow (Offset 0) (Input)(0 Bytes) - Burrow - InputBurrowImmediate (Offset 0) (Input)(0 Bytes) - BurrowImmediate - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputStartHangingFromCeiling (Offset 0) (Input)(0 Bytes) - StartHangingFromCeiling - InputDropFromCeiling (Offset 0) (Input)(0 Bytes) - DropFromCeiling - CBaseHeadcrabEliminateRollAndPitch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabThrowThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabLeapTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_headcrab_black - m_bPanicState (Offset 3581) (Save)(1 Bytes) - m_flPanicStopTime (Offset 3584) (Save)(4 Bytes) - m_flNextHopTime (Offset 3588) (Save)(4 Bytes) - CBlackHeadcrabEjectTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bHidden (Offset 3556) (Save)(1 Bytes) - m_flTimeDrown (Offset 3528) (Save)(4 Bytes) - m_bCommittedToJump (Offset 3552) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 3532) (Save)(12 Bytes) - m_flNextNPCThink (Offset 3544) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 3548) (Save)(4 Bytes) - m_bStartBurrowed (Offset 3554) (Save|Key)(1 Bytes) - startburrowed - m_bBurrowed (Offset 3555) (Save)(1 Bytes) - m_flBurrowTime (Offset 3560) (Save)(4 Bytes) - m_nContext (Offset 3564) (Save)(4 Bytes) - m_bCrawlFromCanister (Offset 3553) (Save)(1 Bytes) - m_bMidJump (Offset 3557) (Save)(1 Bytes) - m_nJumpFromCanisterDir (Offset 3568) (Save)(4 Bytes) - m_bHangingFromCeiling (Offset 3572) (Save)(1 Bytes) - m_flIlluminatedTime (Offset 3576) (Save)(4 Bytes) - InputBurrow (Offset 0) (Input)(0 Bytes) - Burrow - InputBurrowImmediate (Offset 0) (Input)(0 Bytes) - BurrowImmediate - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputStartHangingFromCeiling (Offset 0) (Input)(0 Bytes) - StartHangingFromCeiling - InputDropFromCeiling (Offset 0) (Input)(0 Bytes) - DropFromCeiling - CBaseHeadcrabEliminateRollAndPitch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabThrowThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabLeapTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_headcrab_fast - m_iRunMode (Offset 3580) (Save)(4 Bytes) - m_flRealGroundSpeed (Offset 3584) (Save)(4 Bytes) - m_flSlowRunTime (Offset 3588) (Save)(4 Bytes) - m_flPauseTime (Offset 3592) (Save)(4 Bytes) - m_vecJumpVel (Offset 3596) (Save)(12 Bytes) - m_bHidden (Offset 3556) (Save)(1 Bytes) - m_flTimeDrown (Offset 3528) (Save)(4 Bytes) - m_bCommittedToJump (Offset 3552) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 3532) (Save)(12 Bytes) - m_flNextNPCThink (Offset 3544) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 3548) (Save)(4 Bytes) - m_bStartBurrowed (Offset 3554) (Save|Key)(1 Bytes) - startburrowed - m_bBurrowed (Offset 3555) (Save)(1 Bytes) - m_flBurrowTime (Offset 3560) (Save)(4 Bytes) - m_nContext (Offset 3564) (Save)(4 Bytes) - m_bCrawlFromCanister (Offset 3553) (Save)(1 Bytes) - m_bMidJump (Offset 3557) (Save)(1 Bytes) - m_nJumpFromCanisterDir (Offset 3568) (Save)(4 Bytes) - m_bHangingFromCeiling (Offset 3572) (Save)(1 Bytes) - m_flIlluminatedTime (Offset 3576) (Save)(4 Bytes) - InputBurrow (Offset 0) (Input)(0 Bytes) - Burrow - InputBurrowImmediate (Offset 0) (Input)(0 Bytes) - BurrowImmediate - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputStartHangingFromCeiling (Offset 0) (Input)(0 Bytes) - StartHangingFromCeiling - InputDropFromCeiling (Offset 0) (Input)(0 Bytes) - DropFromCeiling - CBaseHeadcrabEliminateRollAndPitch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabThrowThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabLeapTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_headcrab_poison - m_bPanicState (Offset 3581) (Save)(1 Bytes) - m_flPanicStopTime (Offset 3584) (Save)(4 Bytes) - m_flNextHopTime (Offset 3588) (Save)(4 Bytes) - CBlackHeadcrabEjectTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bHidden (Offset 3556) (Save)(1 Bytes) - m_flTimeDrown (Offset 3528) (Save)(4 Bytes) - m_bCommittedToJump (Offset 3552) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 3532) (Save)(12 Bytes) - m_flNextNPCThink (Offset 3544) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 3548) (Save)(4 Bytes) - m_bStartBurrowed (Offset 3554) (Save|Key)(1 Bytes) - startburrowed - m_bBurrowed (Offset 3555) (Save)(1 Bytes) - m_flBurrowTime (Offset 3560) (Save)(4 Bytes) - m_nContext (Offset 3564) (Save)(4 Bytes) - m_bCrawlFromCanister (Offset 3553) (Save)(1 Bytes) - m_bMidJump (Offset 3557) (Save)(1 Bytes) - m_nJumpFromCanisterDir (Offset 3568) (Save)(4 Bytes) - m_bHangingFromCeiling (Offset 3572) (Save)(1 Bytes) - m_flIlluminatedTime (Offset 3576) (Save)(4 Bytes) - InputBurrow (Offset 0) (Input)(0 Bytes) - Burrow - InputBurrowImmediate (Offset 0) (Input)(0 Bytes) - BurrowImmediate - InputUnburrow (Offset 0) (Input)(0 Bytes) - Unburrow - InputStartHangingFromCeiling (Offset 0) (Input)(0 Bytes) - StartHangingFromCeiling - InputDropFromCeiling (Offset 0) (Input)(0 Bytes) - DropFromCeiling - CBaseHeadcrabEliminateRollAndPitch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabThrowThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHeadcrabLeapTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_heli_avoidbox CBaseEntity - npc_heli_avoidsphere - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius CBaseEntity - npc_heli_nobomb CBaseHelicopter - npc_helicopter - CNPC_AttackHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_Spotlight - CAI_Spotlight - m_vSpotlightTargetPos (Offset 16) (Save)(12 Bytes) - m_vSpotlightDir (Offset 28) (Save)(12 Bytes) - m_flSpotlightCurLength (Offset 40) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 44) (Save)(4 Bytes) - m_flConstraintAngle (Offset 48) (Save)(4 Bytes) - m_nHaloSprite (Offset 52) (Save)(4 Bytes) - m_nSpotlightAttachment (Offset 56) (Save)(4 Bytes) - m_nFlags (Offset 60) (Save)(4 Bytes) - m_vAngularVelocity (Offset 64) (Save)(16 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_angGun (Offset 3944) (Save)(12 Bytes) - m_vecAngAcceleration (Offset 3956) (Save)(12 Bytes) - m_iAmmoType (Offset 3968) (Save)(4 Bytes) - m_flLastCorpseFall (Offset 3972) (Save)(4 Bytes) - m_nGunState (Offset 3976) (Save)(4 Bytes) - m_flChargeTime (Offset 3980) (Save)(4 Bytes) - m_flIdleTimeDelay (Offset 3984) (Save)(4 Bytes) - m_nRemainingBursts (Offset 3988) (Save)(4 Bytes) - m_nGrenadeCount (Offset 3992) (Save)(4 Bytes) - m_flPathOffset (Offset 3996) (Save)(4 Bytes) - m_flAcrossTime (Offset 4000) (Save)(4 Bytes) - m_flCurrPathOffset (Offset 4004) (Save)(4 Bytes) - m_nBurstHits (Offset 4008) (Save)(4 Bytes) - m_nMaxBurstHits (Offset 4012) (Save)(4 Bytes) - m_flCircleOfDeathRadius (Offset 4016) (Save)(4 Bytes) - m_nAttackMode (Offset 4020) (Save)(4 Bytes) - m_flInputDropBombTime (Offset 4024) (Save)(4 Bytes) - m_hSensor (Offset 4028) (Save)(4 Bytes) - m_flAvoidMetric (Offset 4032) (Save)(4 Bytes) - m_vecLastAngVelocity (Offset 4036) (Save)(12 Bytes) - m_hSmokeTrail (Offset 4048) (Save)(20 Bytes) - m_nSmokeTrailCount (Offset 4068) (Save)(4 Bytes) - m_nNearShots (Offset 4084) (Save)(4 Bytes) - m_nMaxNearShots (Offset 4088) (Save)(4 Bytes) - m_flLastFastTime (Offset 4108) (Save)(4 Bytes) - m_nSecondaryMode (Offset 4112) (Save)(4 Bytes) - m_flSecondaryModeStartTime (Offset 4116) (Save)(4 Bytes) - m_bRushForward (Offset 4120) (Save)(1 Bytes) - m_flBullrushAdditionalHeight (Offset 4124) (Save)(4 Bytes) - m_nBullrushBombMode (Offset 4128) (Save)(4 Bytes) - m_flNextBullrushBombTime (Offset 4132) (Save)(4 Bytes) - m_flNextMegaBombHealth (Offset 4136) (Save)(4 Bytes) - m_nShootingMode (Offset 4140) (Save)(4 Bytes) - m_bDeadlyShooting (Offset 4144) (Save)(1 Bytes) - m_bBombingSuppressed (Offset 4145) (Save)(1 Bytes) - m_pGunFiringSound (Offset 4180) (Save)(0 Bytes) - m_hLights (Offset 4148) (Save)(12 Bytes) - m_bIgnorePathVisibilityTests (Offset 4161) (Save)(1 Bytes) - m_bShortBlink (Offset 4160) (Save)(1 Bytes) - m_bIndestructible (Offset 4072) (Save)(1 Bytes) - m_bBombsExplodeOnContact (Offset 4080) (Save)(1 Bytes) - m_bAlwaysTransition (Offset 4162) (Save|Key)(1 Bytes) - AlwaysTransition - m_iszTransitionTarget (Offset 4164) (Save|Key)(4 Bytes) - TransitionTarget - m_bIsCarpetBombing (Offset 4168) (Save)(1 Bytes) - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetOutsideTransitionTarget (Offset 0) (Input)(0 Bytes) - SetTransitionTarget - m_flGracePeriod (Offset 4076) (Save|Key)(4 Bytes) - GracePeriod - m_flMaxSpeed (Offset 3732) (Save|Key)(4 Bytes) - PatrolSpeed - m_bNonCombat (Offset 4081) (Save|Key)(1 Bytes) - NonCombat - m_hCrashPoint (Offset 4232) (Save)(4 Bytes) - InputResetIdleTime (Offset 0) (Input)(0 Bytes) - ResetIdleTime - InputStartAlwaysLeadingVehicle (Offset 0) (Input)(0 Bytes) - StartAlwaysLeadingVehicle - InputStartBombingVehicle (Offset 0) (Input)(0 Bytes) - StartBombingVehicle - InputStartTrailingVehicle (Offset 0) (Input)(0 Bytes) - StartTrailingVehicle - InputStartDefaultBehavior (Offset 0) (Input)(0 Bytes) - StartDefaultBehavior - InputStartBullrushBehavior (Offset 0) (Input)(0 Bytes) - StartBullrushBehavior - InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb - InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown - InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways - InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget - InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay - InputStartCarpetBombing (Offset 0) (Input)(0 Bytes) - StartCarpetBombing - InputStopCarpetBombing (Offset 0) (Input)(0 Bytes) - StopCarpetBombing - InputBecomeIndestructible (Offset 0) (Input)(0 Bytes) - BecomeIndestructible - InputEnableDeadlyShooting (Offset 0) (Input)(0 Bytes) - EnableDeadlyShooting - InputDisableDeadlyShooting (Offset 0) (Input)(0 Bytes) - DisableDeadlyShooting - InputStartNormalShooting (Offset 0) (Input)(0 Bytes) - StartNormalShooting - InputStartLongCycleShooting (Offset 0) (Input)(0 Bytes) - StartLongCycleShooting - InputStartContinuousShooting (Offset 0) (Input)(0 Bytes) - StartContinuousShooting - InputStartFastShooting (Offset 0) (Input)(0 Bytes) - StartFastShooting - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputSetHealthFraction (Offset 0) (Input)(0 Bytes) - SetHealthFraction - InputStartBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StartBombExplodeOnContact - InputStopBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StopBombExplodeOnContact - InputDisablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - DisablePathVisibilityTests - InputEnablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - EnablePathVisibilityTests - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - CNPC_AttackHelicopterBlinkLightsThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_AttackHelicopterSpotlightThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnHealthChanged (Offset 4184) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnShotDown (Offset 4208) (Save|Key|Output)(0 Bytes) - OnShotDown - CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pRotorSound (Offset 3680) (Save)(0 Bytes) - m_pRotorBlast (Offset 3684) (Save)(0 Bytes) - m_flForce (Offset 3688) (Save)(4 Bytes) - m_fHelicopterFlags (Offset 3692) (Save)(4 Bytes) - m_vecDesiredFaceDir (Offset 3696) (Save)(12 Bytes) - m_flLastSeen (Offset 3708) (Save)(4 Bytes) - m_flPrevSeen (Offset 3712) (Save)(4 Bytes) - m_vecTargetPosition (Offset 3720) (Save)(12 Bytes) - m_hRotorWash (Offset 3772) (Save)(4 Bytes) - m_flMaxSpeed (Offset 3732) (Save)(4 Bytes) - m_flMaxSpeedFiring (Offset 3736) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3740) (Save)(4 Bytes) - m_flInitialSpeed (Offset 3744) (Save|Key)(4 Bytes) - InitialSpeed - m_flRandomOffsetTime (Offset 3748) (Save)(4 Bytes) - m_vecRandomOffset (Offset 3752) (Save)(12 Bytes) - m_flRotorWashEntitySearchTime (Offset 3764) (Save)(4 Bytes) - m_bSuppressSound (Offset 3768) (Save)(1 Bytes) - m_flStartupTime (Offset 3820) (Save)(4 Bytes) - m_cullBoxMins (Offset 3776) (Save)(12 Bytes) - m_cullBoxMaxs (Offset 3788) (Save)(12 Bytes) - m_hEntitiesPushedByWash (Offset 3800) (Save)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn - InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff - InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash - InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash - InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed - InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound - InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_vecDesiredPosition (Offset 3520) (Save)(12 Bytes) - m_vecGoalOrientation (Offset 3532) (Save)(12 Bytes) - m_pCurrentPathTarget (Offset 3544) (Save)(4 Bytes) - m_pDestPathTarget (Offset 3548) (Save)(4 Bytes) - m_pLastPathTarget (Offset 3552) (Save)(4 Bytes) - m_pTargetNearestPath (Offset 3556) (Save)(4 Bytes) - m_strCurrentPathName (Offset 3560) (Save)(4 Bytes) - m_strDestPathName (Offset 3564) (Save)(4 Bytes) - m_strLastPathName (Offset 3568) (Save)(4 Bytes) - m_strTargetNearestPathName (Offset 3572) (Save)(4 Bytes) - m_vecLastGoalCheckPosition (Offset 3576) (Save)(12 Bytes) - m_flEnemyPathUpdateTime (Offset 3588) (Save)(4 Bytes) - m_bForcedMove (Offset 3592) (Save)(1 Bytes) - m_bPatrolling (Offset 3593) (Save)(1 Bytes) - m_bPatrolBreakable (Offset 3594) (Save)(1 Bytes) - m_bLeading (Offset 3595) (Save)(1 Bytes) - m_flTargetDistanceThreshold (Offset 3596) (Save)(4 Bytes) - m_flAvoidDistance (Offset 3600) (Save)(4 Bytes) - m_flTargetTolerance (Offset 3604) (Save)(4 Bytes) - m_vecSegmentStartPoint (Offset 3608) (Save)(12 Bytes) - m_vecSegmentStartSplinePoint (Offset 3620) (Save)(12 Bytes) - m_bMovingForward (Offset 3632) (Save)(1 Bytes) - m_bChooseFarthestPoint (Offset 3633) (Save)(1 Bytes) - m_flFarthestPathDist (Offset 3636) (Save)(4 Bytes) - m_flPathMaxSpeed (Offset 3640) (Save)(4 Bytes) - m_flTargetDistFromPath (Offset 3644) (Save)(4 Bytes) - m_flLeadDistance (Offset 3648) (Save)(4 Bytes) - m_vecTargetPathDir (Offset 3652) (Save)(12 Bytes) - m_vecTargetPathPoint (Offset 3664) (Save)(12 Bytes) - m_nPauseState (Offset 3676) (Save)(4 Bytes) - InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath - InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol - InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol - InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement - InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement - InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint - InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint - InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading - InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading - InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_helicoptersensor - InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb - InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown - InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways - InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget - InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay CAI_BaseNPC - npc_hunter - m_iszFollowTarget (Offset 4072) (Save|Key)(4 Bytes) - FollowTarget - m_aimYaw (Offset 4092) (Save)(4 Bytes) - m_aimPitch (Offset 4096) (Save)(4 Bytes) - m_flShootAllowInterruptTime (Offset 4100) (Save)(4 Bytes) - m_flNextChargeTime (Offset 4104) (Save)(4 Bytes) - m_flNextSideStepTime (Offset 4112) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_HeavyDamageDelay - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FlinchTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_eEyeState (Offset 4088) (Save)(4 Bytes) - m_bTopMuzzle (Offset 4128) (Save)(1 Bytes) - m_bEnableSquadShootDelay (Offset 4129) (Save)(1 Bytes) - m_bIsBleeding (Offset 4130) (Save)(1 Bytes) - m_bDisableShooting (Offset 4144) (Save)(1 Bytes) - m_bFlashlightInEyes (Offset 4145) (Save)(1 Bytes) - m_flPupilDilateTime (Offset 4148) (Save)(4 Bytes) - m_vecEnemyLastSeen (Offset 4152) (Save)(12 Bytes) - m_vecLastCanPlantHerePos (Offset 4164) (Save)(12 Bytes) - m_vecStaggerDir (Offset 4176) (Save)(12 Bytes) - m_bPlanted (Offset 4188) (Save)(1 Bytes) - m_bLastCanPlantHere (Offset 4189) (Save)(1 Bytes) - m_bEnableUnplantedShooting (Offset 4191) (Save)(1 Bytes) - m_nKillingDamageType (Offset 4084) (Save)(4 Bytes) - m_eDodgeActivity (Offset 4132) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_RundownDelay - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_IgnoreVehicleTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_flNextMeleeTime (Offset 4456) (Save)(4 Bytes) - m_flTeslaStopTime (Offset 4460) (Save)(4 Bytes) - m_iszCurrentExpression (Offset 4464) (Save)(4 Bytes) - m_fCorneredTimer (Offset 4488) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckHintGroupTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_flTimeSawEnemyAgain (Offset 4500) (Save)(4 Bytes) - m_iszSiegeTargetName (Offset 4524) (Save)(4 Bytes) - m_flTimeNextSiegeTargetAttack (Offset 4528) (Save)(4 Bytes) - m_hCurrentSiegeTarget (Offset 4532) (Save)(4 Bytes) - m_hHitByVehicle (Offset 4536) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_BeginFollowDelay - CStopwatchBase - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_EyeSwitchTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_nFlechettesQueued (Offset 4440) (Save)(4 Bytes) - m_nClampedShots (Offset 4444) (Save)(4 Bytes) - m_flNextRangeAttack2Time (Offset 4448) (Save)(4 Bytes) - m_flNextFlechetteTime (Offset 4452) (Save)(4 Bytes) - m_hAttachedBusters (Offset 4468) (Save)(0 Bytes) - m_pSiegeTargets (Offset 4504) (Save)(0 Bytes) - InputDodge (Offset 0) (Input)(0 Bytes) - Dodge - InputFlankEnemy (Offset 0) (Input)(0 Bytes) - FlankEnemy - InputDisableShooting (Offset 0) (Input)(0 Bytes) - DisableShooting - InputEnableShooting (Offset 0) (Input)(0 Bytes) - EnableShooting - InputFollowStrider (Offset 0) (Input)(0 Bytes) - FollowStrider - InputUseSiegeTargets (Offset 0) (Input)(0 Bytes) - UseSiegeTargets - InputEnableSquadShootDelay (Offset 0) (Input)(0 Bytes) - EnableSquadShootDelay - InputDisableSquadShootDelay (Offset 0) (Input)(0 Bytes) - DisableSquadShootDelay - InputEnableUnplantedShooting (Offset 0) (Input)(0 Bytes) - EnableUnplantedShooting - InputDisableUnplantedShooting (Offset 0) (Input)(0 Bytes) - DisableUnplantedShooting - CNPC_HunterTeslaThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_HunterBleedThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_HunterJostleVehicleThink (Offset 0) (FunctionTable)(0 Bytes) - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_hunter_maker - m_iszTemplateName (Offset 952) (Save|Key)(4 Bytes) - TemplateName - m_flRadius (Offset 948) (Save|Key)(4 Bytes) - radius - m_iszTemplateData (Offset 956) (Save)(4 Bytes) - m_iszDestinationGroup (Offset 960) (Save|Key)(4 Bytes) - DestinationGroup - m_CriterionVisibility (Offset 968) (Save|Key)(4 Bytes) - CriterionVisibility - m_CriterionDistance (Offset 972) (Save|Key)(4 Bytes) - CriterionDistance - m_iMinSpawnDistance (Offset 964) (Save|Key)(4 Bytes) - MinSpawnDistance - InputSpawnInRadius (Offset 0) (Input)(0 Bytes) - SpawnNPCInRadius - InputSpawnInLine (Offset 0) (Input)(0 Bytes) - SpawnNPCInLine - InputSpawnMultiple (Offset 0) (Input)(0 Bytes) - SpawnMultiple - InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup - InputSetMinimumSpawnDistance (Offset 0) (Input)(0 Bytes) - SetMinimumSpawnDistance - m_nMaxNumNPCs (Offset 824) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 932) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 828) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled - m_nLiveChildren (Offset 928) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 856) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 880) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 904) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 832) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 940) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 944) (Save|Key)(4 Bytes) - IgnoreEntity CAI_BaseNPC - npc_ichthyosaur - m_pVictim (Offset 3520) (Save)(4 Bytes) - m_vecLastMoveTarget (Offset 3524) (Save)(12 Bytes) - m_flNextBiteTime (Offset 3536) (Save)(4 Bytes) - m_flHoldTime (Offset 3540) (Save)(4 Bytes) - m_flSwimSpeed (Offset 3544) (Save)(4 Bytes) - m_flTailYaw (Offset 3548) (Save)(4 Bytes) - m_flTailPitch (Offset 3552) (Save)(4 Bytes) - m_flNextPingTime (Offset 3556) (Save)(4 Bytes) - m_flNextGrowlTime (Offset 3560) (Save)(4 Bytes) - m_bHasMoveTarget (Offset 3564) (Save)(1 Bytes) - m_bIgnoreSurface (Offset 3565) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_kleiner - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_launcher - m_nStartOn (Offset 3520) (Save|Key)(4 Bytes) - StartOn - m_sMissileModel (Offset 3524) (Save|Key)(4 Bytes) - MissileModel - m_sLaunchSound (Offset 3528) (Save|Key)(4 Bytes) - LaunchSound - m_sFlySound (Offset 3532) (Save|Key)(4 Bytes) - FlySound - m_nSmokeTrail (Offset 3536) (Save|Key)(4 Bytes) - SmokeTrail - m_bSmokeLaunch (Offset 3540) (Save|Key)(1 Bytes) - LaunchSmoke - m_nLaunchDelay (Offset 3544) (Save|Key)(4 Bytes) - LaunchDelay - m_flLaunchSpeed (Offset 3548) (Save|Key)(4 Bytes) - LaunchSpeed - m_sPathCornerName (Offset 3552) (Save|Key)(4 Bytes) - PathCornerName - m_flHomingSpeed (Offset 3556) (Save|Key)(4 Bytes) - HomingSpeed - m_nHomingStrength (Offset 3560) (Save|Key)(4 Bytes) - HomingStrength - m_flHomingDelay (Offset 3564) (Save|Key)(4 Bytes) - HomingDelay - m_flHomingRampUp (Offset 3568) (Save|Key)(4 Bytes) - HomingRampUp - m_flHomingDuration (Offset 3572) (Save|Key)(4 Bytes) - HomingDuration - m_flHomingRampDown (Offset 3576) (Save|Key)(4 Bytes) - HomingRampDown - m_flGravity (Offset 608) (Save|Key)(4 Bytes) - Gravity - m_flMinAttackDist (Offset 3584) (Save|Key)(4 Bytes) - MinRange - m_flMaxAttackDist (Offset 3588) (Save|Key)(4 Bytes) - MaxRange - m_flSpinMagnitude (Offset 3592) (Save|Key)(4 Bytes) - SpinMagnitude - m_flSpinSpeed (Offset 3596) (Save|Key)(4 Bytes) - SpinSpeed - m_flDamage (Offset 3600) (Save|Key)(4 Bytes) - Damage - m_flDamageRadius (Offset 3604) (Save|Key)(4 Bytes) - DamageRadius - m_flMissileGravity (Offset 3580) (Save)(4 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputLOSCheckOn (Offset 0) (Input)(0 Bytes) - LOSCheckOn - InputLOSCheckOn (Offset 0) (Input)(0 Bytes) - LOSCheckOn - InputFireOnce (Offset 0) (Input)(0 Bytes) - FireOnce - InputSetEnemy (Offset 0) (Input)(0 Bytes) - SetEnemyEntity - InputClearEnemy (Offset 0) (Input)(0 Bytes) - ClearEnemyEntity - m_OnLaunch (Offset 3608) (Save|Key|Output)(0 Bytes) - OnLaunch - CNPC_LauncherLauncherThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_maker - m_iszNPCClassname (Offset 948) (Save|Key)(4 Bytes) - NPCType - m_ChildTargetName (Offset 968) (Save|Key)(4 Bytes) - NPCTargetname - m_SquadName (Offset 952) (Save|Key)(4 Bytes) - NPCSquadName - m_spawnEquipment (Offset 960) (Save|Key)(4 Bytes) - additionalequipment - m_strHintGroup (Offset 956) (Save|Key)(4 Bytes) - NPCHintGroup - m_RelationshipString (Offset 964) (Save|Key)(4 Bytes) - Relationship - m_nMaxNumNPCs (Offset 824) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 932) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 828) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled - m_nLiveChildren (Offset 928) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 856) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 880) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 904) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 832) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 940) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 944) (Save|Key)(4 Bytes) - IgnoreEntity CNPC_Manhack - npc_manhack - m_vForceVelocity (Offset 3640) (Save)(12 Bytes) - m_vTargetBanking (Offset 3652) (Save)(12 Bytes) - m_vForceMoveTarget (Offset 3664) (Save)(12 Bytes) - m_fForceMoveTime (Offset 3676) (Save)(4 Bytes) - m_vSwarmMoveTarget (Offset 3680) (Save)(12 Bytes) - m_fSwarmMoveTime (Offset 3692) (Save)(4 Bytes) - m_fEnginePowerScale (Offset 3696) (Save)(4 Bytes) - m_flNextEngineSoundTime (Offset 3700) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3704) (Save)(4 Bytes) - m_flNextBurstTime (Offset 3708) (Save)(4 Bytes) - m_flWaterSuspendTime (Offset 3728) (Save)(4 Bytes) - m_nLastSpinSound (Offset 3732) (Save)(4 Bytes) - m_fSparkTime (Offset 3744) (Save)(4 Bytes) - m_fSmokeTime (Offset 3748) (Save)(4 Bytes) - m_bDirtyPitch (Offset 3752) (Save)(1 Bytes) - m_bGib (Offset 3793) (Save)(1 Bytes) - m_bHeld (Offset 3794) (Save)(1 Bytes) - m_bHackedByAlyx (Offset 3795) (Save)(1 Bytes) - m_vecLoiterPosition (Offset 3796) (Save)(12 Bytes) - m_fTimeNextLoiterPulse (Offset 3808) (Save)(4 Bytes) - m_flBumpSuppressTime (Offset 3812) (Save)(4 Bytes) - m_bBladesActive (Offset 3754) (Save)(1 Bytes) - m_flBladeSpeed (Offset 3756) (Save)(4 Bytes) - m_bIgnoreClipbrushes (Offset 3755) (Save|Key)(1 Bytes) - ignoreclipbrushes - m_hSmokeTrail (Offset 3768) (Save)(4 Bytes) - m_iPanel1 (Offset 3772) (Save)(4 Bytes) - m_iPanel2 (Offset 3776) (Save)(4 Bytes) - m_iPanel3 (Offset 3780) (Save)(4 Bytes) - m_iPanel4 (Offset 3784) (Save)(4 Bytes) - m_nLastWaterLevel (Offset 3788) (Save)(4 Bytes) - m_bDoSwarmBehavior (Offset 3792) (Save)(1 Bytes) - m_nEnginePitch1 (Offset 3816) (Save)(4 Bytes) - m_flEnginePitch1Time (Offset 3824) (Save)(4 Bytes) - m_nEnginePitch2 (Offset 3820) (Save)(4 Bytes) - m_flEnginePitch2Time (Offset 3828) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 3736) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3740) (Save)(4 Bytes) - m_flBurstDuration (Offset 3712) (Save)(4 Bytes) - m_vecBurstDirection (Offset 3716) (Save)(12 Bytes) - m_bShowingHostile (Offset 3753) (Save)(1 Bytes) - InputDisableSwarm (Offset 0) (Input)(0 Bytes) - DisableSwarm - InputUnpack (Offset 0) (Input)(0 Bytes) - Unpack - CNPC_ManhackCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnAlyxStartedInteraction (Offset 3584) (Save|Key|Output)(0 Bytes) - OnAlyxStartedInteraction - m_OnAlyxFinishedInteraction (Offset 3608) (Save|Key|Output)(0 Bytes) - OnAlyxFinishedInteraction - InputPowerdown (Offset 0) (Input)(0 Bytes) - InteractivePowerDown - m_vCurrentVelocity (Offset 3524) (Save)(12 Bytes) - m_vCurrentBanking (Offset 3536) (Save)(12 Bytes) - m_vNoiseMod (Offset 3548) (Save)(12 Bytes) - m_fHeadYaw (Offset 3560) (Save)(4 Bytes) - m_vLastPatrolDir (Offset 3564) (Save)(12 Bytes) - m_pMotionController (Offset 3576) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_metropolice Sub-Class Table (1 Deep): m_BatonSwingTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_NextChargeTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_flBatonDebounceTime (Offset 4216) (Save)(4 Bytes) - m_bShouldActivateBaton (Offset 4212) (Save)(1 Bytes) - m_iPistolClips (Offset 4072) (Save)(4 Bytes) - m_fWeaponDrawn (Offset 4080) (Save|Key)(1 Bytes) - weapondrawn - m_LastShootSlot (Offset 4084) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_TimeYieldShootSlot - CRandSimTimer - m_minInterval (Offset 4) (Save)(4 Bytes) - m_maxInterval (Offset 8) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Sentences - CAI_SentenceBase - m_voicePitch (Offset 8) (Save)(4 Bytes) - m_nQueuedSentenceIndex (Offset 12) (Save)(4 Bytes) - m_flQueueTimeout (Offset 16) (Save)(4 Bytes) - m_nQueueSoundPriority (Offset 20) (Save)(4 Bytes) - m_bPlayerIsNear (Offset 4240) (Save)(1 Bytes) - m_vecBurstTargetPos (Offset 4108) (Save)(12 Bytes) - m_vecBurstDelta (Offset 4120) (Save)(12 Bytes) - m_nBurstHits (Offset 4132) (Save)(4 Bytes) - m_nMaxBurstHits (Offset 4136) (Save)(4 Bytes) - m_flBurstPredictTime (Offset 4180) (Save)(4 Bytes) - m_nBurstReloadCount (Offset 4140) (Save)(4 Bytes) - m_vecBurstLineOfDeathDelta (Offset 4144) (Save)(12 Bytes) - m_vecBurstLineOfDeathOrigin (Offset 4156) (Save)(12 Bytes) - m_flBurstSteerDistance (Offset 4176) (Save)(4 Bytes) - m_nBurstMode (Offset 4168) (Save)(4 Bytes) - m_nBurstSteerMode (Offset 4172) (Save)(4 Bytes) - m_vecBurstPredictedVelocityDir (Offset 4184) (Save)(12 Bytes) - m_vecBurstPredictedSpeed (Offset 4196) (Save)(4 Bytes) - m_flValidStitchTime (Offset 4200) (Save)(4 Bytes) - m_flNextLedgeCheckTime (Offset 4204) (Save)(4 Bytes) - m_flTaskCompletionTime (Offset 4208) (Save)(4 Bytes) - m_flLastPhysicsFlinchTime (Offset 4220) (Save)(4 Bytes) - m_flLastDamageFlinchTime (Offset 4224) (Save)(4 Bytes) - m_hManhack (Offset 4320) (Save)(4 Bytes) - m_hBlockingProp (Offset 4324) (Save)(4 Bytes) - m_nRecentDamage (Offset 5084) (Save)(4 Bytes) - m_flRecentDamageTime (Offset 5088) (Save)(4 Bytes) - m_flNextPainSoundTime (Offset 4228) (Save)(4 Bytes) - m_flNextLostSoundTime (Offset 4232) (Save)(4 Bytes) - m_nIdleChatterType (Offset 4236) (Save)(4 Bytes) - m_bSimpleCops (Offset 4081) (Save)(1 Bytes) - m_flLastHitYaw (Offset 5092) (Save)(4 Bytes) - m_bPlayerTooClose (Offset 4241) (Save)(1 Bytes) - m_bKeepFacingPlayer (Offset 4242) (Save)(1 Bytes) - m_flChasePlayerTime (Offset 4244) (Save)(4 Bytes) - m_vecPreChaseOrigin (Offset 4248) (Save)(12 Bytes) - m_flPreChaseYaw (Offset 4260) (Save)(4 Bytes) - m_nNumWarnings (Offset 4264) (Save)(4 Bytes) - m_iNumPlayerHits (Offset 4268) (Save)(4 Bytes) - m_iManhacks (Offset 4076) (Save|Key)(4 Bytes) - manhacks - InputEnableManhackToss (Offset 0) (Input)(0 Bytes) - EnableManhackToss - InputSetPoliceGoal (Offset 0) (Input)(0 Bytes) - SetPoliceGoal - InputActivateBaton (Offset 0) (Input)(0 Bytes) - ActivateBaton - CNPC_MetroPolicePrecriminalUse (Offset 0) (FunctionTable)(0 Bytes) - m_OnStunnedPlayer (Offset 4272) (Save|Key|Output)(0 Bytes) - OnStunnedPlayer - m_OnCupCopped (Offset 4296) (Save|Key|Output)(0 Bytes) - OnCupCopped - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_missiledefense - m_iAmmoLoaded (Offset 3532) (Save)(4 Bytes) - m_flReloadedTime (Offset 3536) (Save)(4 Bytes) - m_vGunAng (Offset 3520) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_monk - m_iNumZombies (Offset 4576) (Save)(4 Bytes) - m_iDangerousZombies (Offset 4580) (Save)(4 Bytes) - m_bPerfectAccuracy (Offset 4584) (Save)(1 Bytes) - m_bMournedPlayer (Offset 4585) (Save)(1 Bytes) - InputPerfectAccuracyOn (Offset 0) (Input)(0 Bytes) - PerfectAccuracyOn - InputPerfectAccuracyOff (Offset 0) (Input)(0 Bytes) - PerfectAccuracyOff Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_mossman Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_newnpc - m_iDeleteThisField (Offset 3520) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_pigeon - m_flGroundIdleMoveTime (Offset 3532) (Save)(4 Bytes) - m_bOnJeep (Offset 3528) (Save)(1 Bytes) - m_flEnemyDist (Offset 3536) (Save)(4 Bytes) - m_nMorale (Offset 3540) (Save)(4 Bytes) - m_bReachedMoveGoal (Offset 3544) (Save)(1 Bytes) - m_flHopStartZ (Offset 3548) (Save)(4 Bytes) - m_vDesiredTarget (Offset 3584) (Save)(12 Bytes) - m_vCurrentTarget (Offset 3596) (Save)(12 Bytes) - m_flSoarTime (Offset 3556) (Save)(4 Bytes) - m_bSoar (Offset 3560) (Save)(1 Bytes) - m_bPlayedLoopingSound (Offset 3552) (Save)(1 Bytes) - m_iBirdType (Offset 3524) (Save)(4 Bytes) - m_vLastStoredOrigin (Offset 3564) (Save)(12 Bytes) - m_flLastStuckCheck (Offset 3576) (Save)(4 Bytes) - m_flDangerSoundTime (Offset 3580) (Save)(4 Bytes) - m_bIsDeaf (Offset 3608) (Save|Key)(1 Bytes) - deaf - InputFlyAway (Offset 0) (Input)(0 Bytes) - FlyAway Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_poisonzombie - m_pFastBreathSound (Offset 3736) (Save)(0 Bytes) - m_pSlowBreathSound (Offset 3740) (Save)(0 Bytes) - m_nCrabCount (Offset 3744) (Save|Key)(4 Bytes) - crabcount - m_bCrabs (Offset 3748) (Save)(3 Bytes) - m_flNextCrabThrowTime (Offset 3752) (Save)(4 Bytes) - m_flNextPainSoundTime (Offset 3756) (Save)(4 Bytes) - m_bNearEnemy (Offset 3760) (Save)(1 Bytes) - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_Portal_FloorTurret - npc_portal_turret_floor - m_hRopes (Offset 3872) (Save)(16 Bytes) - m_bOutOfAmmo (Offset 3888) (Save)(1 Bytes) - m_bLaserOn (Offset 3889) (Save)(1 Bytes) - m_sLaserHaloSprite (Offset 3892) (Save)(4 Bytes) - m_flDistToEnemy (Offset 3924) (Save)(4 Bytes) - m_bShootWithBottomBarrels (Offset 3912) (Save)(1 Bytes) - m_fSearchSpeed (Offset 3916) (Save)(4 Bytes) - m_fMovingTargetThreashold (Offset 3920) (Save)(4 Bytes) - m_iLastState (Offset 3928) (Save)(4 Bytes) - m_fNextTalk (Offset 3932) (Save)(4 Bytes) - m_bDelayTippedTalk (Offset 3936) (Save)(1 Bytes) - m_bDamageForce (Offset 3913) (Save|Key)(1 Bytes) - DamageForce - CNPC_Portal_FloorTurretRetire (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretAutoSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretTippedThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretHeldThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretInactiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretSuppressThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_Portal_FloorTurretDisabledThink (Offset 0) (FunctionTable)(0 Bytes) - InputFireBullet (Offset 0) (Input)(0 Bytes) - FireBullet - m_iAmmoType (Offset 3628) (Save)(4 Bytes) - m_bAutoStart (Offset 3632) (Save)(1 Bytes) - m_bActive (Offset 3633) (Save)(1 Bytes) - m_bBlinkState (Offset 3634) (Save)(1 Bytes) - m_bEnabled (Offset 3635) (Save)(1 Bytes) - m_bNoAlarmSounds (Offset 3636) (Save)(1 Bytes) - m_flShotTime (Offset 3644) (Save)(4 Bytes) - m_flLastSight (Offset 3648) (Save)(4 Bytes) - m_flThrashTime (Offset 3652) (Save)(4 Bytes) - m_flPingTime (Offset 3656) (Save)(4 Bytes) - m_flNextActivateSoundTime (Offset 3660) (Save)(4 Bytes) - m_bCarriedByPlayer (Offset 3664) (Save)(1 Bytes) - m_bUseCarryAngles (Offset 3665) (Save)(1 Bytes) - m_flPlayerDropTime (Offset 3668) (Save)(4 Bytes) - m_hLastNPCToKickMe (Offset 3676) (Save)(4 Bytes) - m_flKnockOverFailedTime (Offset 3680) (Save)(4 Bytes) - m_flDestructStartTime (Offset 3640) (Save)(4 Bytes) - m_hFizzleEffect (Offset 3720) (Save)(4 Bytes) - m_vecGoalAngles (Offset 3684) (Save)(12 Bytes) - m_iEyeAttachment (Offset 3696) (Save)(4 Bytes) - m_iMuzzleAttachment (Offset 3700) (Save)(4 Bytes) - m_iEyeState (Offset 3704) (Save)(4 Bytes) - m_hEyeGlow (Offset 3708) (Save)(4 Bytes) - m_pMotionController (Offset 3716) (Save)(4 Bytes) - m_vecEnemyLKP (Offset 3724) (Save)(12 Bytes) - m_hLaser (Offset 3712) (Save)(4 Bytes) - m_bSelfDestructing (Offset 3637) (Save)(1 Bytes) - m_hPhysicsAttacker (Offset 3736) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3740) (Save)(4 Bytes) - m_bHackedByAlyx (Offset 3864) (Save)(1 Bytes) - m_iKeySkin (Offset 3672) (Save|Key)(4 Bytes) - SkinNumber - CNPC_FloorTurretRetire (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretAutoSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretTippedThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretInactiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSuppressThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretDisabledThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSelfDestructThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretToggleUse (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputDepleteAmmo (Offset 0) (Input)(0 Bytes) - DepleteAmmo - InputRestoreAmmo (Offset 0) (Input)(0 Bytes) - RestoreAmmo - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - m_OnDeploy (Offset 3744) (Save|Key|Output)(0 Bytes) - OnDeploy - m_OnRetire (Offset 3768) (Save|Key|Output)(0 Bytes) - OnRetire - m_OnTipped (Offset 3792) (Save|Key|Output)(0 Bytes) - OnTipped - m_OnPhysGunPickup (Offset 3816) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunDrop (Offset 3840) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnAlyxStartedInteraction (Offset 3524) (Save|Key|Output)(0 Bytes) - OnAlyxStartedInteraction - m_OnAlyxFinishedInteraction (Offset 3548) (Save|Key|Output)(0 Bytes) - OnAlyxFinishedInteraction - InputPowerdown (Offset 0) (Input)(0 Bytes) - InteractivePowerDown Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_portal_turret_ground - m_fViewconeDegrees (Offset 3628) (Save|Key)(4 Bytes) - ConeOfFire - m_iAmmoType (Offset 3548) (Save)(4 Bytes) - m_pSmoke (Offset 3552) (Save)(4 Bytes) - m_vecSpread (Offset 3568) (Save)(12 Bytes) - m_bEnabled (Offset 3556) (Save)(1 Bytes) - m_flTimeNextShoot (Offset 3560) (Save)(4 Bytes) - m_flTimeLastSawEnemy (Offset 3564) (Save)(4 Bytes) - m_iDeathSparks (Offset 3584) (Save)(4 Bytes) - m_bHasExploded (Offset 3580) (Save)(1 Bytes) - m_flSensingDist (Offset 3588) (Save)(4 Bytes) - m_flTimeNextPing (Offset 3596) (Save)(4 Bytes) - m_bSeeEnemy (Offset 3592) (Save)(1 Bytes) - m_vecClosedPos (Offset 3600) (Save)(12 Bytes) - m_vecLightOffset (Offset 3612) (Save)(12 Bytes) - CNPC_GroundTurretDeathEffects (Offset 0) (FunctionTable)(0 Bytes) - m_OnAreaClear (Offset 3520) (Save|Key|Output)(0 Bytes) - OnAreaClear - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_RocketTurret - npc_rocket_turret - m_bEnabled (Offset 3520) (Save)(1 Bytes) - m_vecGoalAngles (Offset 3524) (Save)(12 Bytes) - m_vecCurrentAngles (Offset 3536) (Save)(12 Bytes) - m_bHasSightOfEnemy (Offset 3521) (Save)(1 Bytes) - m_vecAnglesToEnemy (Offset 3548) (Save)(12 Bytes) - m_vecDirToEnemy (Offset 3560) (Save)(12 Bytes) - m_flDistToEnemy (Offset 3572) (Save)(4 Bytes) - m_flTimeSpentDying (Offset 3576) (Save)(4 Bytes) - m_flTimeLocking (Offset 3580) (Save)(4 Bytes) - m_flTimeLastFired (Offset 3584) (Save)(4 Bytes) - m_iLaserState (Offset 3688) (Save)(4 Bytes) - m_nSiteHalo (Offset 3692) (Save)(4 Bytes) - m_flTimeSpentPaused (Offset 3588) (Save)(4 Bytes) - m_flPauseLength (Offset 3592) (Save)(4 Bytes) - m_flTotalDivergenceX (Offset 3596) (Save)(4 Bytes) - m_flTotalDivergenceY (Offset 3600) (Save)(4 Bytes) - m_iPosePitch (Offset 3656) (Save)(4 Bytes) - m_iPoseYaw (Offset 3660) (Save)(4 Bytes) - m_hCurRocket (Offset 3772) (Save)(4 Bytes) - m_iMuzzleAttachment (Offset 3696) (Save)(4 Bytes) - m_iLightAttachment (Offset 3700) (Save)(4 Bytes) - m_muzzleToWorldTick (Offset 3652) (Save)(4 Bytes) - m_muzzleToWorld (Offset 3604) (Save)(48 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - CNPC_RocketTurretSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretFollowThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretLockingThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretFiringThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretDeathThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretOpeningThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RocketTurretClosingThink (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputDestroy (Offset 0) (Input)(0 Bytes) - Destroy - m_OnFoundTarget (Offset 3704) (Save|Key|Output)(0 Bytes) - OnFoundTarget - m_OnLostTarget (Offset 3728) (Save|Key|Output)(0 Bytes) - OnLostTarget Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_RollerMine - npc_rollermine - m_pRollSound (Offset 3628) (Save)(0 Bytes) - m_pPingSound (Offset 3632) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_RollerController - CRollerController - m_vecAngular (Offset 4) (Save)(12 Bytes) - m_vecLinear (Offset 16) (Save)(12 Bytes) - m_fIsStopped (Offset 28) (Save)(1 Bytes) - m_pMotionController (Offset 3668) (Save)(0 Bytes) - m_flSeeVehiclesOnlyBeyond (Offset 3672) (Save)(4 Bytes) - m_flActiveTime (Offset 3704) (Save)(4 Bytes) - m_flChargeTime (Offset 3676) (Save)(4 Bytes) - m_flGoIdleTime (Offset 3680) (Save)(4 Bytes) - m_flShockTime (Offset 3684) (Save)(4 Bytes) - m_flForwardSpeed (Offset 3688) (Save)(4 Bytes) - m_bIsOpen (Offset 3700) (Save)(1 Bytes) - m_bHeld (Offset 3708) (Save)(1 Bytes) - m_hVehicleStuckTo (Offset 3712) (Save)(4 Bytes) - m_flPreventUnstickUntil (Offset 3716) (Save)(4 Bytes) - m_flNextHop (Offset 3720) (Save)(4 Bytes) - m_bIsPrimed (Offset 3726) (Save)(1 Bytes) - m_iSoundEventFlags (Offset 3692) (Save)(4 Bytes) - m_rollingSoundState (Offset 3696) (Save)(4 Bytes) - m_bStartBuried (Offset 3724) (Save|Key)(1 Bytes) - StartBuried - m_bBuried (Offset 3725) (Save)(1 Bytes) - m_wakeUp (Offset 3727) (Save)(1 Bytes) - m_bEmbedOnGroundImpact (Offset 3728) (Save)(1 Bytes) - m_bHackedByAlyx (Offset 3729) (Save)(1 Bytes) - m_bPowerDown (Offset 3738) (Save)(1 Bytes) - m_flPowerDownTime (Offset 3740) (Save)(4 Bytes) - m_flPowerDownDetonateTime (Offset 3744) (Save)(4 Bytes) - m_pConstraint (Offset 3732) (Save)(0 Bytes) - m_bTurnedOn (Offset 3736) (Save)(1 Bytes) - m_bUniformSight (Offset 3737) (Save|Key)(1 Bytes) - uniformsightdist - InputConstraintBroken (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputRespondToChirp (Offset 0) (Input)(0 Bytes) - RespondToChirp - InputRespondToExplodeChirp (Offset 0) (Input)(0 Bytes) - RespondToExplodeChirp - InputJoltVehicle (Offset 0) (Input)(0 Bytes) - JoltVehicle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputPowerdown (Offset 0) (Input)(0 Bytes) - PowerDown - CNPC_RollerMineSpikeTouch (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RollerMineShockTouch (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RollerMineCloseTouch (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RollerMineEmbedTouch (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RollerMineExplode (Offset 0) (FunctionTable)(0 Bytes) - CNPC_RollerMinePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_OnPhysGunDrop (Offset 3576) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPhysGunPickup (Offset 3600) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnAlyxStartedInteraction (Offset 3524) (Save|Key|Output)(0 Bytes) - OnAlyxStartedInteraction - m_OnAlyxFinishedInteraction (Offset 3548) (Save|Key|Output)(0 Bytes) - OnAlyxFinishedInteraction - InputPowerdown (Offset 0) (Input)(0 Bytes) - InteractivePowerDown Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_seagull - m_flGroundIdleMoveTime (Offset 3532) (Save)(4 Bytes) - m_bOnJeep (Offset 3528) (Save)(1 Bytes) - m_flEnemyDist (Offset 3536) (Save)(4 Bytes) - m_nMorale (Offset 3540) (Save)(4 Bytes) - m_bReachedMoveGoal (Offset 3544) (Save)(1 Bytes) - m_flHopStartZ (Offset 3548) (Save)(4 Bytes) - m_vDesiredTarget (Offset 3584) (Save)(12 Bytes) - m_vCurrentTarget (Offset 3596) (Save)(12 Bytes) - m_flSoarTime (Offset 3556) (Save)(4 Bytes) - m_bSoar (Offset 3560) (Save)(1 Bytes) - m_bPlayedLoopingSound (Offset 3552) (Save)(1 Bytes) - m_iBirdType (Offset 3524) (Save)(4 Bytes) - m_vLastStoredOrigin (Offset 3564) (Save)(12 Bytes) - m_flLastStuckCheck (Offset 3576) (Save)(4 Bytes) - m_flDangerSoundTime (Offset 3580) (Save)(4 Bytes) - m_bIsDeaf (Offset 3608) (Save|Key)(1 Bytes) - deaf - InputFlyAway (Offset 0) (Input)(0 Bytes) - FlyAway Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_security_camera - m_hRopes (Offset 3576) (Save)(8 Bytes) - m_hEyeGlow (Offset 3584) (Save)(4 Bytes) - m_bAutoStart (Offset 3588) (Save)(1 Bytes) - m_bActive (Offset 3589) (Save)(1 Bytes) - m_bBlinkState (Offset 3590) (Save)(1 Bytes) - m_bEnabled (Offset 3591) (Save)(1 Bytes) - m_flLastSight (Offset 3592) (Save)(4 Bytes) - m_flPingTime (Offset 3596) (Save)(4 Bytes) - m_vecGoalAngles (Offset 3600) (Save)(12 Bytes) - m_vecCurrentAngles (Offset 3612) (Save)(12 Bytes) - m_vNoisePos (Offset 3624) (Save)(12 Bytes) - m_iTicksTillNextNoise (Offset 3636) (Save)(4 Bytes) - m_pMovementSound (Offset 3640) (Save)(0 Bytes) - CNPC_SecurityCameraRetire (Offset 0) (FunctionTable)(0 Bytes) - CNPC_SecurityCameraDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_SecurityCameraActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_SecurityCameraSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_SecurityCameraDeathThink (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputRagdoll (Offset 0) (Input)(0 Bytes) - Ragdoll - m_OnDeploy (Offset 3644) (Save|Key|Output)(0 Bytes) - OnDeploy - m_OnRetire (Offset 3668) (Save|Key|Output)(0 Bytes) - OnRetire Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_sniper - m_fWeaponLoaded (Offset 3544) (Save)(1 Bytes) - m_fEnabled (Offset 3545) (Save)(1 Bytes) - m_fIsPatient (Offset 3546) (Save)(1 Bytes) - m_flPatience (Offset 3548) (Save)(4 Bytes) - m_iMisses (Offset 3552) (Save)(4 Bytes) - m_hDecoyObject (Offset 3556) (Save)(4 Bytes) - m_hSweepTarget (Offset 3560) (Save)(4 Bytes) - m_vecDecoyObjectTarget (Offset 3564) (Save)(12 Bytes) - m_vecFrustratedTarget (Offset 3576) (Save)(12 Bytes) - m_vecPaintStart (Offset 3588) (Save)(12 Bytes) - m_flPaintTime (Offset 3540) (Save)(4 Bytes) - m_vecPaintCursor (Offset 3528) (Save)(12 Bytes) - m_flFrustration (Offset 3600) (Save)(4 Bytes) - m_flThinkInterval (Offset 3604) (Save)(4 Bytes) - m_flDecoyRadius (Offset 3608) (Save)(4 Bytes) - m_pBeam (Offset 3612) (Save)(4 Bytes) - m_fSnapShot (Offset 3616) (Save)(1 Bytes) - m_iNumGroupTargets (Offset 3620) (Save)(4 Bytes) - m_pGroupTarget (Offset 3624) (Save)(64 Bytes) - m_iBeamBrightness (Offset 3692) (Save|Key)(4 Bytes) - beambrightness - m_flShieldDist (Offset 3696) (Save|Key)(4 Bytes) - shielddistance - m_flShieldRadius (Offset 3700) (Save|Key)(4 Bytes) - shieldradius - m_bShootZombiesInChest (Offset 3725) (Save|Key)(1 Bytes) - shootZombiesInChest - m_flKeyfieldPaintTime (Offset 3520) (Save|Key)(4 Bytes) - PaintInterval - m_flKeyfieldPaintTimeNoise (Offset 3524) (Save|Key)(4 Bytes) - PaintIntervalVariance - m_flTimeLastAttackedPlayer (Offset 3704) (Save)(4 Bytes) - m_hProtectTarget (Offset 3708) (Save)(4 Bytes) - m_flDangerEnemyDistance (Offset 3712) (Save)(4 Bytes) - m_bSweepHighestPriority (Offset 3688) (Save)(1 Bytes) - m_bWarnedTargetEntity (Offset 3716) (Save)(1 Bytes) - m_flTimeLastShotMissed (Offset 3720) (Save)(4 Bytes) - InputEnableSniper (Offset 0) (Input)(0 Bytes) - EnableSniper - InputDisableSniper (Offset 0) (Input)(0 Bytes) - DisableSniper - InputSetDecoyRadius (Offset 0) (Input)(0 Bytes) - SetDecoyRadius - InputSweepTarget (Offset 0) (Input)(0 Bytes) - SweepTarget - InputSweepTargetHighestPriority (Offset 0) (Input)(0 Bytes) - SweepTargetHighestPriority - InputSweepGroupRandomly (Offset 0) (Input)(0 Bytes) - SweepGroupRandomly - InputStopSweeping (Offset 0) (Input)(0 Bytes) - StopSweeping - InputProtectTarget (Offset 0) (Input)(0 Bytes) - ProtectTarget - InputSetPaintInterval (Offset 0) (Input)(0 Bytes) - SetPaintInterval - InputSetPaintIntervalVariance (Offset 0) (Input)(0 Bytes) - SetPaintIntervalVariance - m_OnShotFired (Offset 3728) (Save|Key|Output)(0 Bytes) - OnShotFired Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_stalker - m_eBeamPower (Offset 3568) (Save|Key)(4 Bytes) - BeamPower - m_vLaserDir (Offset 3572) (Save)(12 Bytes) - m_vLaserTargetPos (Offset 3584) (Save)(12 Bytes) - m_fBeamEndTime (Offset 3596) (Save)(4 Bytes) - m_fBeamRechargeTime (Offset 3600) (Save)(4 Bytes) - m_fNextDamageTime (Offset 3604) (Save)(4 Bytes) - m_bPlayingHitWall (Offset 3612) (Save)(4 Bytes) - m_bPlayingHitFlesh (Offset 3616) (Save)(4 Bytes) - m_pBeam (Offset 3620) (Save)(4 Bytes) - m_pLightGlow (Offset 3624) (Save)(4 Bytes) - m_flNextNPCThink (Offset 3564) (Save)(4 Bytes) - m_vLaserCurPos (Offset 3636) (Save)(12 Bytes) - m_flNextAttackSoundTime (Offset 3552) (Save)(4 Bytes) - m_flNextBreatheSoundTime (Offset 3556) (Save)(4 Bytes) - m_flNextScrambleSoundTime (Offset 3560) (Save)(4 Bytes) - m_nextSmokeTime (Offset 3608) (Save)(4 Bytes) - m_iPlayerAggression (Offset 3628) (Save)(4 Bytes) - m_flNextScreamTime (Offset 3632) (Save)(4 Bytes) - CNPC_StalkerStalkerThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_Strider - npc_strider - m_hAttachedBusters (Offset 3904) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_EnemyUpdatedTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMinigun - CStriderMinigun - m_enable (Offset 4) (Save)(1 Bytes) - m_minigunState (Offset 8) (Save)(4 Bytes) - m_nextBulletTime (Offset 12) (Save)(4 Bytes) - m_burstTime (Offset 16) (Save)(4 Bytes) - m_nextTwitchTime (Offset 20) (Save)(4 Bytes) - m_randomState (Offset 24) (Save)(4 Bytes) - m_hTarget (Offset 28) (Save)(4 Bytes) - m_bWarnedAI (Offset 56) (Save)(1 Bytes) - m_shootDuration (Offset 60) (Save)(4 Bytes) - m_vecAnchor (Offset 64) (Save)(12 Bytes) - m_bOverrideEnemy (Offset 76) (Save)(1 Bytes) - m_vecLastTargetPos (Offset 80) (Save)(12 Bytes) - m_iOnTargetShots (Offset 92) (Save)(4 Bytes) - m_yaw.current (Offset 32) (Save)(4 Bytes) - m_yaw.target (Offset 36) (Save)(4 Bytes) - m_yaw.rate (Offset 40) (Save)(4 Bytes) - m_pitch.current (Offset 44) (Save)(4 Bytes) - m_pitch.target (Offset 48) (Save)(4 Bytes) - m_pitch.rate (Offset 52) (Save)(4 Bytes) - m_miniGunAmmo (Offset 3544) (Save)(4 Bytes) - m_miniGunDirectAmmo (Offset 3548) (Save)(4 Bytes) - m_nextStompTime (Offset 3556) (Save)(4 Bytes) - m_nextShootTime (Offset 3552) (Save)(4 Bytes) - m_ragdollTime (Offset 3560) (Save)(4 Bytes) - m_miniGunShootDuration (Offset 3564) (Save)(4 Bytes) - m_aimYaw (Offset 3568) (Save)(4 Bytes) - m_aimPitch (Offset 3572) (Save)(4 Bytes) - m_blastHit (Offset 3576) (Save)(12 Bytes) - m_blastNormal (Offset 3588) (Save)(12 Bytes) - m_vecHitPos (Offset 3600) (Save)(12 Bytes) - m_vecIKTarget (Offset 3612) (Save)(72 Bytes) Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass - m_hTarget (Offset 8) (Save)(4 Bytes) - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate - coverDist (Offset 16) (Save)(4 Bytes) - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes) - peekEyeDist (Offset 28) (Save)(4 Bytes) - peekEyeDistZ (Offset 32) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PostureAnimationTimer - CRandSimTimer - m_minInterval (Offset 4) (Save)(4 Bytes) - m_maxInterval (Offset 8) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_hRagdoll (Offset 3696) (Save)(4 Bytes) - m_hCannonTarget (Offset 3700) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AttemptCannonLOSTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_flSpeedScale (Offset 3708) (Save)(4 Bytes) - m_flTargetSpeedScale (Offset 3712) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_LowZCorrectionTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_BodyTargetBone (Offset 3744) (Save)(4 Bytes) - m_iVisibleEnemies (Offset 3752) (Save)(4 Bytes) - m_flTargetAcquiredTime (Offset 3756) (Save)(4 Bytes) - m_bCrouchLocked (Offset 3760) (Save)(1 Bytes) - m_bNoCrouchWalk (Offset 3761) (Save)(1 Bytes) - m_bDontCrouch (Offset 3762) (Save)(1 Bytes) - m_bNoMoveToLOS (Offset 3763) (Save)(1 Bytes) - m_bDisableBoneFollowers (Offset 3748) (Save|Key)(1 Bytes) - disablephysics - m_idealHeight (Offset 3768) (Save)(4 Bytes) - m_HeightVelocity (Offset 3772) (Save)(4 Bytes) - m_prevYaw (Offset 3776) (Save)(4 Bytes) - m_doTurn (Offset 3780) (Save)(4 Bytes) - m_doLeft (Offset 3784) (Save)(4 Bytes) - m_doRight (Offset 3788) (Save)(4 Bytes) - m_flNextTurnAct (Offset 3792) (Save)(4 Bytes) - m_strTrackName (Offset 3796) (Save)(4 Bytes) - m_hFocus (Offset 3800) (Save)(4 Bytes) - m_hSmoke (Offset 3828) (Save)(4 Bytes) - m_flTimeLastAlertSound (Offset 3804) (Save)(4 Bytes) - m_flTimeNextHuntSound (Offset 3808) (Save)(4 Bytes) - m_flTimePlayerMissileDetected (Offset 3816) (Save)(4 Bytes) - m_hPlayersMissile (Offset 3820) (Save)(4 Bytes) - m_bMinigunUseDirectFire (Offset 3824) (Save)(1 Bytes) - m_bUseAggressiveBehavior (Offset 3812) (Save)(1 Bytes) - m_bFastCrouch (Offset 3764) (Save)(1 Bytes) - m_bMinigunEnabled (Offset 3765) (Save)(1 Bytes) - m_bExploding (Offset 3524) (Save)(1 Bytes) - InputSetMinigunTime (Offset 0) (Input)(0 Bytes) - SetMinigunTime - InputSetMinigunTarget (Offset 0) (Input)(0 Bytes) - SetMinigunTarget - InputSetCannonTarget (Offset 0) (Input)(0 Bytes) - SetCannonTarget - InputFlickRagdoll (Offset 0) (Input)(0 Bytes) - FlickRagdoll - InputCrouch (Offset 0) (Input)(0 Bytes) - Crouch - InputCrouchInstantly (Offset 0) (Input)(0 Bytes) - CrouchInstantly - InputStand (Offset 0) (Input)(0 Bytes) - Stand - InputSetHeight (Offset 0) (Input)(0 Bytes) - SetHeight - InputSetTargetPath (Offset 0) (Input)(0 Bytes) - SetTargetPath - InputClearTargetPath (Offset 0) (Input)(0 Bytes) - ClearTargetPath - InputDisableCrouchWalk (Offset 0) (Input)(0 Bytes) - DisableCrouchWalk - InputEnableCrouchWalk (Offset 0) (Input)(0 Bytes) - EnableCrouchWalk - InputEnableAggressiveBehavior (Offset 0) (Input)(0 Bytes) - EnableAggressiveBehavior - InputDisableAggressiveBehavior (Offset 0) (Input)(0 Bytes) - DisableAggressiveBehavior - InputDisableMinigun (Offset 0) (Input)(0 Bytes) - DisableMinigun - InputEnableMinigun (Offset 0) (Input)(0 Bytes) - EnableMinigun - InputStopShootingMinigunForSeconds (Offset 0) (Input)(0 Bytes) - StopShootingMinigunForSeconds - InputDisableCrouch (Offset 0) (Input)(0 Bytes) - DisableCrouch - InputDisableMoveToLOS (Offset 0) (Input)(0 Bytes) - DisableMoveToLOS - InputDisableCollisionWith (Offset 0) (Input)(0 Bytes) - DisableCollisionWith - InputEnableCollisionWith (Offset 0) (Input)(0 Bytes) - EnableCollisionWith - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputScaleGroundSpeed (Offset 0) (Input)(0 Bytes) - ScaleGroundSpeed - CNPC_StriderCarriedThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_StriderCannonHitThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_template_maker - m_iszTemplateName (Offset 952) (Save|Key)(4 Bytes) - TemplateName - m_flRadius (Offset 948) (Save|Key)(4 Bytes) - radius - m_iszTemplateData (Offset 956) (Save)(4 Bytes) - m_iszDestinationGroup (Offset 960) (Save|Key)(4 Bytes) - DestinationGroup - m_CriterionVisibility (Offset 968) (Save|Key)(4 Bytes) - CriterionVisibility - m_CriterionDistance (Offset 972) (Save|Key)(4 Bytes) - CriterionDistance - m_iMinSpawnDistance (Offset 964) (Save|Key)(4 Bytes) - MinSpawnDistance - InputSpawnInRadius (Offset 0) (Input)(0 Bytes) - SpawnNPCInRadius - InputSpawnInLine (Offset 0) (Input)(0 Bytes) - SpawnNPCInLine - InputSpawnMultiple (Offset 0) (Input)(0 Bytes) - SpawnMultiple - InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup - InputSetMinimumSpawnDistance (Offset 0) (Input)(0 Bytes) - SetMinimumSpawnDistance - m_nMaxNumNPCs (Offset 824) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 932) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 828) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled - m_nLiveChildren (Offset 928) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 856) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 880) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 904) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 832) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 940) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 944) (Save|Key)(4 Bytes) - IgnoreEntity CAI_BaseNPC - npc_turret_ceiling - m_iAmmoType (Offset 3520) (Save)(4 Bytes) - m_iMinHealthDmg (Offset 3524) (Save|Key)(4 Bytes) - minhealthdmg - m_bAutoStart (Offset 3528) (Save)(1 Bytes) - m_bActive (Offset 3529) (Save)(1 Bytes) - m_bBlinkState (Offset 3530) (Save)(1 Bytes) - m_bEnabled (Offset 3531) (Save)(1 Bytes) - m_flShotTime (Offset 3532) (Save)(4 Bytes) - m_flLastSight (Offset 3536) (Save)(4 Bytes) - m_flPingTime (Offset 3540) (Save)(4 Bytes) - m_vecGoalAngles (Offset 3544) (Save)(12 Bytes) - m_pEyeGlow (Offset 3556) (Save)(4 Bytes) - CNPC_CeilingTurretRetire (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CeilingTurretDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CeilingTurretActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CeilingTurretSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CeilingTurretAutoSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_CeilingTurretDeathThink (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnDeploy (Offset 3560) (Save|Key|Output)(0 Bytes) - OnDeploy - m_OnRetire (Offset 3584) (Save|Key|Output)(0 Bytes) - OnRetire - m_OnTipped (Offset 3608) (Save|Key|Output)(0 Bytes) - OnTipped Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_turret_floor - m_iAmmoType (Offset 3628) (Save)(4 Bytes) - m_bAutoStart (Offset 3632) (Save)(1 Bytes) - m_bActive (Offset 3633) (Save)(1 Bytes) - m_bBlinkState (Offset 3634) (Save)(1 Bytes) - m_bEnabled (Offset 3635) (Save)(1 Bytes) - m_bNoAlarmSounds (Offset 3636) (Save)(1 Bytes) - m_flShotTime (Offset 3644) (Save)(4 Bytes) - m_flLastSight (Offset 3648) (Save)(4 Bytes) - m_flThrashTime (Offset 3652) (Save)(4 Bytes) - m_flPingTime (Offset 3656) (Save)(4 Bytes) - m_flNextActivateSoundTime (Offset 3660) (Save)(4 Bytes) - m_bCarriedByPlayer (Offset 3664) (Save)(1 Bytes) - m_bUseCarryAngles (Offset 3665) (Save)(1 Bytes) - m_flPlayerDropTime (Offset 3668) (Save)(4 Bytes) - m_hLastNPCToKickMe (Offset 3676) (Save)(4 Bytes) - m_flKnockOverFailedTime (Offset 3680) (Save)(4 Bytes) - m_flDestructStartTime (Offset 3640) (Save)(4 Bytes) - m_hFizzleEffect (Offset 3720) (Save)(4 Bytes) - m_vecGoalAngles (Offset 3684) (Save)(12 Bytes) - m_iEyeAttachment (Offset 3696) (Save)(4 Bytes) - m_iMuzzleAttachment (Offset 3700) (Save)(4 Bytes) - m_iEyeState (Offset 3704) (Save)(4 Bytes) - m_hEyeGlow (Offset 3708) (Save)(4 Bytes) - m_pMotionController (Offset 3716) (Save)(4 Bytes) - m_vecEnemyLKP (Offset 3724) (Save)(12 Bytes) - m_hLaser (Offset 3712) (Save)(4 Bytes) - m_bSelfDestructing (Offset 3637) (Save)(1 Bytes) - m_hPhysicsAttacker (Offset 3736) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3740) (Save)(4 Bytes) - m_bHackedByAlyx (Offset 3864) (Save)(1 Bytes) - m_iKeySkin (Offset 3672) (Save|Key)(4 Bytes) - SkinNumber - CNPC_FloorTurretRetire (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretDeploy (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretActiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretAutoSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretTippedThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretInactiveThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSuppressThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretDisabledThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretSelfDestructThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_FloorTurretToggleUse (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputDepleteAmmo (Offset 0) (Input)(0 Bytes) - DepleteAmmo - InputRestoreAmmo (Offset 0) (Input)(0 Bytes) - RestoreAmmo - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - m_OnDeploy (Offset 3744) (Save|Key|Output)(0 Bytes) - OnDeploy - m_OnRetire (Offset 3768) (Save|Key|Output)(0 Bytes) - OnRetire - m_OnTipped (Offset 3792) (Save|Key|Output)(0 Bytes) - OnTipped - m_OnPhysGunPickup (Offset 3816) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunDrop (Offset 3840) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnAlyxStartedInteraction (Offset 3524) (Save|Key|Output)(0 Bytes) - OnAlyxStartedInteraction - m_OnAlyxFinishedInteraction (Offset 3548) (Save|Key|Output)(0 Bytes) - OnAlyxFinishedInteraction - InputPowerdown (Offset 0) (Input)(0 Bytes) - InteractivePowerDown Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_turret_ground - m_iAmmoType (Offset 3548) (Save)(4 Bytes) - m_pSmoke (Offset 3552) (Save)(4 Bytes) - m_vecSpread (Offset 3568) (Save)(12 Bytes) - m_bEnabled (Offset 3556) (Save)(1 Bytes) - m_flTimeNextShoot (Offset 3560) (Save)(4 Bytes) - m_flTimeLastSawEnemy (Offset 3564) (Save)(4 Bytes) - m_iDeathSparks (Offset 3584) (Save)(4 Bytes) - m_bHasExploded (Offset 3580) (Save)(1 Bytes) - m_flSensingDist (Offset 3588) (Save)(4 Bytes) - m_flTimeNextPing (Offset 3596) (Save)(4 Bytes) - m_bSeeEnemy (Offset 3592) (Save)(1 Bytes) - m_vecClosedPos (Offset 3600) (Save)(12 Bytes) - m_vecLightOffset (Offset 3612) (Save)(12 Bytes) - CNPC_GroundTurretDeathEffects (Offset 0) (FunctionTable)(0 Bytes) - m_OnAreaClear (Offset 3520) (Save|Key|Output)(0 Bytes) - OnAreaClear - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_vehicledriver - m_iszVehicleName (Offset 3524) (Save|Key)(4 Bytes) - vehicle - m_hVehicleEntity (Offset 3532) (Save)(4 Bytes) - m_vecDesiredVelocity (Offset 3552) (Save)(12 Bytes) - m_vecDesiredPosition (Offset 3564) (Save)(12 Bytes) - m_vecPrevPoint (Offset 3576) (Save)(12 Bytes) - m_vecPrevPrevPoint (Offset 3588) (Save)(12 Bytes) - m_vecPostPoint (Offset 3600) (Save)(12 Bytes) - m_vecPostPostPoint (Offset 3612) (Save)(12 Bytes) - m_flDistanceAlongSpline (Offset 3624) (Save)(4 Bytes) - m_flDriversMaxSpeed (Offset 3628) (Save|Key)(4 Bytes) - drivermaxspeed - m_flDriversMinSpeed (Offset 3632) (Save|Key)(4 Bytes) - driverminspeed - m_flMaxSpeed (Offset 3636) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3640) (Save)(4 Bytes) - m_flSteering (Offset 3648) (Save)(4 Bytes) - InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed - InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring - InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring - InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CNPC_Vortigaunt - npc_vortigaunt - m_eHealState (Offset 5624) (Save)(4 Bytes) - m_flNextHealTokenTime (Offset 5620) (Save)(4 Bytes) - m_hHandEffect (Offset 5596) (Save)(8 Bytes) - m_flNextHealTime (Offset 5608) (Save)(4 Bytes) - m_bPlayerRequestedHeal (Offset 5616) (Save)(1 Bytes) - m_flDispelTestTime (Offset 5648) (Save)(4 Bytes) - m_flHealHinderedTime (Offset 5632) (Save)(4 Bytes) - m_nLightningSprite (Offset 5576) (Save)(4 Bytes) - m_fGlowAge (Offset 5580) (Save)(4 Bytes) - m_fGlowChangeTime (Offset 5584) (Save)(4 Bytes) - m_bGlowTurningOn (Offset 5588) (Save)(1 Bytes) - m_nCurGlowIndex (Offset 5592) (Save)(4 Bytes) - m_flNextHealTime (Offset 5608) (Save)(4 Bytes) - m_flPainTime (Offset 5636) (Save)(4 Bytes) - m_nextLineFireTime (Offset 5640) (Save)(4 Bytes) - m_bArmorRechargeEnabled (Offset 5644) (Save|Key)(1 Bytes) - ArmorRechargeEnabled - m_bForceArmorRecharge (Offset 5645) (Save)(1 Bytes) - m_bExtractingBugbait (Offset 5652) (Save)(1 Bytes) - m_iLeftHandAttachment (Offset 5728) (Save)(4 Bytes) - m_iRightHandAttachment (Offset 5732) (Save)(4 Bytes) - m_hHealTarget (Offset 5612) (Save)(4 Bytes) - m_flBlueEndFadeTime (Offset 5748) (Save)(4 Bytes) - m_bIsBlue (Offset 5744) (Save)(1 Bytes) - m_bIsBlack (Offset 5752) (Save)(1 Bytes) - m_flAimDelay (Offset 5740) (Save)(4 Bytes) - m_bCarryingNPC (Offset 5653) (Save)(1 Bytes) - m_bRegenerateHealth (Offset 5604) (Save|Key)(1 Bytes) - HealthRegenerateEnabled - CNPC_VortigauntUse (Offset 0) (FunctionTable)(0 Bytes) - InputEnableArmorRecharge (Offset 0) (Input)(0 Bytes) - EnableArmorRecharge - InputDisableArmorRecharge (Offset 0) (Input)(0 Bytes) - DisableArmorRecharge - InputChargeTarget (Offset 0) (Input)(0 Bytes) - ChargeTarget - InputExtractBugbait (Offset 0) (Input)(0 Bytes) - ExtractBugbait - InputEnableHealthRegeneration (Offset 0) (Input)(0 Bytes) - EnableHealthRegeneration - InputDisableHealthRegeneration (Offset 0) (Input)(0 Bytes) - DisableHealthRegeneration - InputDispel (Offset 0) (Input)(0 Bytes) - Dispel - InputBeginCarryNPC (Offset 0) (Input)(0 Bytes) - BeginCarryNPC - InputEndCarryNPC (Offset 0) (Input)(0 Bytes) - EndCarryNPC - InputTurnBlue (Offset 0) (Input)(0 Bytes) - TurnBlue - InputTurnBlack (Offset 0) (Input)(0 Bytes) - TurnBlack - m_OnFinishedExtractingBugbait (Offset 5656) (Save|Key|Output)(0 Bytes) - OnFinishedExtractingBugbait - m_OnFinishedChargingTarget (Offset 5680) (Save|Key|Output)(0 Bytes) - OnFinishedChargingTarget - m_OnPlayerUse (Offset 5704) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_bMovingAwayFromPlayer (Offset 4344) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_SpeechWatch_PlayerLooking - CStopwatch - m_interval (Offset 8) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FakeOutMortarTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetReadinessPanic (Offset 0) (Input)(0 Bytes) - SetReadinessPanic - InputSetReadinessStealth (Offset 0) (Input)(0 Bytes) - SetReadinessStealth - InputSetReadinessLow (Offset 0) (Input)(0 Bytes) - SetReadinessLow - InputSetReadinessMedium (Offset 0) (Input)(0 Bytes) - SetReadinessMedium - InputSetReadinessHigh (Offset 0) (Input)(0 Bytes) - SetReadinessHigh - InputLockReadiness (Offset 0) (Input)(0 Bytes) - LockReadiness - m_hFlare (Offset 5528) (Save)(4 Bytes) - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediately (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediately - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputCancelEnterVehicle (Offset 0) (Input)(0 Bytes) - CancelEnterVehicle - InputGiveWeapon (Offset 0) (Input)(0 Bytes) - GiveWeapon - m_flReadiness (Offset 5484) (Save)(4 Bytes) - m_flReadinessSensitivity (Offset 5488) (Save)(4 Bytes) - m_bReadinessCapable (Offset 5492) (Save)(1 Bytes) - m_flReadinessLockedUntil (Offset 5496) (Save)(4 Bytes) - m_fLastBarrelExploded (Offset 5500) (Save)(4 Bytes) - m_iNumConsecutiveBarrelsExploded (Offset 5508) (Save)(4 Bytes) - m_fLastPlayerKill (Offset 5504) (Save)(4 Bytes) - m_iNumConsecutivePlayerKills (Offset 5512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AnnounceAttackTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_hAimTarget (Offset 5524) (Save)(4 Bytes) - m_bAlwaysTransition (Offset 5532) (Save|Key)(1 Bytes) - AlwaysTransition - m_bDontPickupWeapons (Offset 5533) (Save|Key)(1 Bytes) - DontPickupWeapons - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputEnableWeaponPickup (Offset 0) (Input)(0 Bytes) - EnableWeaponPickup - InputDisableWeaponPickup (Offset 0) (Input)(0 Bytes) - DisableWeaponPickup - InputClearAllOuputs (Offset 0) (Input)(0 Bytes) - ClearAllOutputs - m_OnWeaponPickup (Offset 5536) (Save|Key|Output)(0 Bytes) - OnWeaponPickup Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4240) (Save)(0 Bytes) - m_TimePendingSet (Offset 4264) (Save)(4 Bytes) - m_hTalkTarget (Offset 4268) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4272) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4276) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4280) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4284) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4288) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4304) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4308) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4309) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4316) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4312) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3564) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3568) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3580) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3592) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3604) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3616) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3620) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3624) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3628) (Save)(12 Bytes) - m_flBlinktime (Offset 3640) (Save)(4 Bytes) - m_hLookTarget (Offset 3644) (Save)(4 Bytes) - m_lookQueue (Offset 3648) (Save)(0 Bytes) - m_randomLookQueue (Offset 3688) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3668) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3708) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3712) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3716) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3720) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3728) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3732) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3736) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3740) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3744) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3748) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3752) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3756) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3760) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3764) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3768) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3772) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3776) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3780) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3784) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3788) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3792) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3796) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3800) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3804) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3556) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3560) (Save)(4 Bytes) - m_flextarget (Offset 3808) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4064) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3724) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_zombie - m_hBlockingDoor (Offset 3736) (Save)(4 Bytes) - m_flDoorBashYaw (Offset 3740) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_DurationDoorBash - CRandSimTimer - m_minInterval (Offset 4) (Save)(4 Bytes) - m_maxInterval (Offset 8) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_NextTimeToStartDoorBash - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_vPositionCharged (Offset 3764) (Save)(12 Bytes) - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_zombie_torso - m_hBlockingDoor (Offset 3736) (Save)(4 Bytes) - m_flDoorBashYaw (Offset 3740) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_DurationDoorBash - CRandSimTimer - m_minInterval (Offset 4) (Save)(4 Bytes) - m_maxInterval (Offset 8) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_NextTimeToStartDoorBash - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_vPositionCharged (Offset 3764) (Save)(12 Bytes) - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_zombine - m_flSprintTime (Offset 3740) (Save)(4 Bytes) - m_flSprintRestTime (Offset 3744) (Save)(4 Bytes) - m_flSuperFastAttackTime (Offset 3748) (Save)(4 Bytes) - m_hGrenade (Offset 3760) (Save)(4 Bytes) - m_flGrenadePullTime (Offset 3752) (Save)(4 Bytes) - m_iGrenadeCount (Offset 3756) (Save)(4 Bytes) - InputStartSprint (Offset 0) (Input)(0 Bytes) - StartSprint - InputPullGrenade (Offset 0) (Input)(0 Bytes) - PullGrenade - m_pMoanSound (Offset 3672) (Save)(0 Bytes) - m_fIsTorso (Offset 3676) (Save)(1 Bytes) - m_fIsHeadless (Offset 3677) (Save)(1 Bytes) - m_flNextFlinch (Offset 3680) (Save)(4 Bytes) - m_bHeadShot (Offset 3684) (Save)(1 Bytes) - m_flBurnDamage (Offset 3688) (Save)(4 Bytes) - m_flBurnDamageResetTime (Offset 3692) (Save)(4 Bytes) - m_hPhysicsEnt (Offset 3696) (Save)(4 Bytes) - m_flNextMoanSound (Offset 3700) (Save)(4 Bytes) - m_flNextSwat (Offset 3704) (Save)(4 Bytes) - m_flNextSwatScan (Offset 3708) (Save)(4 Bytes) - m_crabHealth (Offset 3712) (Save)(4 Bytes) - m_flMoanPitch (Offset 3716) (Save)(4 Bytes) - m_iMoanSound (Offset 3724) (Save)(4 Bytes) - m_hObstructor (Offset 3720) (Save)(4 Bytes) - m_bIsSlumped (Offset 3729) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - path_corner - m_flWait (Offset 824) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_corner_crash - m_flWait (Offset 824) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 828) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_track - m_pnext (Offset 824) (Save)(4 Bytes) - m_pprevious (Offset 828) (Save)(4 Bytes) - m_paltpath (Offset 832) (Save)(4 Bytes) - m_flRadius (Offset 836) (Save|Key)(4 Bytes) - radius - m_length (Offset 840) (Save)(4 Bytes) - m_altName (Offset 844) (Save|Key)(4 Bytes) - altpath - m_eOrientationType (Offset 852) (Save|Key)(4 Bytes) - orientationtype - InputPass (Offset 0) (Input)(0 Bytes) - InPass - InputTeleport (Offset 0) (Input)(0 Bytes) - InTeleport - InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath - InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath - InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath - InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath - InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath - InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath - m_OnPass (Offset 856) (Save|Key|Output)(0 Bytes) - OnPass - m_OnTeleport (Offset 880) (Save|Key|Output)(0 Bytes) - OnTeleport CBaseEntity - phys_ballsocket - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBoneFollower - phys_bone_follower - m_modelIndex (Offset 824) (Save)(4 Bytes) - m_solidIndex (Offset 828) (Save)(4 Bytes) - m_physicsBone (Offset 832) (Save)(4 Bytes) - m_hitGroup (Offset 836) (Save)(4 Bytes) CBaseEntity - phys_constraint - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_constraintsystem - m_pMachine (Offset 824) (Save)(0 Bytes) - m_additionalIterations (Offset 828) (Save|Key)(4 Bytes) - additionaliterations CBaseEntity - phys_convert - m_swapModel (Offset 848) (Save|Key)(4 Bytes) - swapmodel - m_flMassOverride (Offset 852) (Save|Key)(4 Bytes) - massoverride - InputConvertTarget (Offset 0) (Input)(0 Bytes) - ConvertTarget - m_OnConvert (Offset 824) (Save|Key|Output)(0 Bytes) - OnConvert CBaseEntity - phys_hinge - m_hingeFriction (Offset 1040) (Save|Key)(4 Bytes) - hingefriction - m_hinge.worldPosition (Offset 976) (Save)(12 Bytes) - m_hinge.worldAxisDirection (Offset 988) (Save|Key)(12 Bytes) - hingeaxis - m_systemLoadScale (Offset 1044) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetAngularVelocity - InputSetHingeFriction (Offset 0) (Input)(0 Bytes) - SetHingeFriction - m_soundInfo.m_soundProfile.m_keyPoints[SimpleConstraintSoundProfile::kMIN_THRESHOLD] (Offset 912) (Save|Key)(4 Bytes) - minSoundThreshold - m_soundInfo.m_soundProfile.m_keyPoints[SimpleConstraintSoundProfile::kMIN_FULL] (Offset 916) (Save|Key)(4 Bytes) - maxSoundThreshold - m_soundInfo.m_iszTravelSoundFwd (Offset 944) (Save|Key)(4 Bytes) - slidesoundfwd - m_soundInfo.m_iszTravelSoundBack (Offset 948) (Save|Key)(4 Bytes) - slidesoundback - m_soundInfo.m_iszReversalSounds[0] (Offset 960) (Save|Key)(4 Bytes) - reversalsoundSmall - m_soundInfo.m_iszReversalSounds[1] (Offset 964) (Save|Key)(4 Bytes) - reversalsoundMedium - m_soundInfo.m_iszReversalSounds[2] (Offset 968) (Save|Key)(4 Bytes) - reversalsoundLarge - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[0] (Offset 920) (Save|Key)(4 Bytes) - reversalsoundthresholdSmall - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[1] (Offset 924) (Save|Key)(4 Bytes) - reversalsoundthresholdMedium - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[2] (Offset 928) (Save|Key)(4 Bytes) - reversalsoundthresholdLarge - CPhysHingeSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_keepupright - m_worldGoalAxis (Offset 828) (Save)(12 Bytes) - m_localTestAxis (Offset 840) (Save)(12 Bytes) - m_pController (Offset 852) (Save)(0 Bytes) - m_nameAttach (Offset 856) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 860) (Save)(4 Bytes) - m_angularLimit (Offset 864) (Save|Key)(4 Bytes) - angularlimit - m_bActive (Offset 868) (Save)(1 Bytes) - m_bDampAllRotation (Offset 869) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAngularLimit (Offset 0) (Input)(0 Bytes) - SetAngularLimit CBaseEntity - phys_lengthconstraint - m_offset (Offset 884) (Save)(24 Bytes) - m_addLength (Offset 920) (Save|Key)(4 Bytes) - addlength - m_minLength (Offset 924) (Save|Key)(4 Bytes) - minlength - m_vecAttach (Offset 908) (Save|Key)(12 Bytes) - attachpoint - m_totalLength (Offset 928) (Save)(4 Bytes) - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CPhysMagnet - phys_magnet - m_OnMagnetAttach (Offset 1124) (Save|Key|Output)(0 Bytes) - OnAttach - m_OnMagnetDetach (Offset 1148) (Save|Key|Output)(0 Bytes) - OnDetach - m_massScale (Offset 1172) (Save|Key)(4 Bytes) - massScale - m_iszOverrideScript (Offset 1176) (Save|Key)(4 Bytes) - overridescript - m_iMaxObjectsAttached (Offset 1228) (Save|Key)(4 Bytes) - maxobjects - m_forceLimit (Offset 1180) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 1184) (Save|Key)(4 Bytes) - torquelimit - m_MagnettedEntities (Offset 1188) (Save)(0 Bytes) - m_pConstraintGroup (Offset 1208) (Save)(0 Bytes) - m_bActive (Offset 1212) (Save)(1 Bytes) - m_bHasHitSomething (Offset 1213) (Save)(1 Bytes) - m_flTotalMass (Offset 1216) (Save)(4 Bytes) - m_flRadius (Offset 1220) (Save)(4 Bytes) - m_flNextSuckTime (Offset 1224) (Save)(4 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - *CBaseAnimating CBaseEntity - phys_motor - m_nameAttach (Offset 824) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 828) (Save)(4 Bytes) - m_spinUp (Offset 832) (Save|Key)(4 Bytes) - spinup - m_additionalAcceleration (Offset 836) (Save|Key)(4 Bytes) - addangaccel - m_angularAcceleration (Offset 840) (Save)(4 Bytes) - m_lastTime (Offset 844) (Save)(4 Bytes) - m_pHinge (Offset 848) (Save)(0 Bytes) - m_pController (Offset 852) (Save)(0 Bytes) - InputSetTargetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff Sub-Class Table (1 Deep): m_motor - CMotorController - m_speed (Offset 4) (Save)(4 Bytes) - m_maxTorque (Offset 8) (Save)(4 Bytes) - m_axis (Offset 12) (Save|Key)(12 Bytes) - axis - m_inertiaFactor (Offset 24) (Save|Key)(4 Bytes) - inertiafactor - m_lastSpeed (Offset 28) (Save)(4 Bytes) - m_lastAcceleration (Offset 32) (Save)(4 Bytes) - m_lastForce (Offset 36) (Save)(4 Bytes) - m_restistanceDamping (Offset 40) (Save)(4 Bytes) CBaseEntity - phys_pulleyconstraint - m_position2 (Offset 884) (Save|Key)(12 Bytes) - position2 - m_offset (Offset 896) (Save)(24 Bytes) - m_addLength (Offset 920) (Save|Key)(4 Bytes) - addlength - m_gearRatio (Offset 924) (Save|Key)(4 Bytes) - gearratio - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollconstraint - m_xmin (Offset 884) (Save|Key)(4 Bytes) - xmin - m_xmax (Offset 888) (Save|Key)(4 Bytes) - xmax - m_ymin (Offset 892) (Save|Key)(4 Bytes) - ymin - m_ymax (Offset 896) (Save|Key)(4 Bytes) - ymax - m_zmin (Offset 900) (Save|Key)(4 Bytes) - zmin - m_zmax (Offset 904) (Save|Key)(4 Bytes) - zmax - m_xfriction (Offset 908) (Save|Key)(4 Bytes) - xfriction - m_yfriction (Offset 912) (Save|Key)(4 Bytes) - yfriction - m_zfriction (Offset 916) (Save|Key)(4 Bytes) - zfriction - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollmagnet - m_radius (Offset 828) (Save|Key)(4 Bytes) - radius - m_force (Offset 832) (Save|Key)(4 Bytes) - force - m_axis (Offset 836) (Save|Key)(12 Bytes) - axis - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - phys_slideconstraint - m_axisEnd (Offset 888) (Save|Key)(12 Bytes) - slideaxis - m_slideFriction (Offset 900) (Save|Key)(4 Bytes) - slidefriction - m_systemLoadScale (Offset 904) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetVelocity - m_soundInfo.m_soundProfile.m_keyPoints[SimpleConstraintSoundProfile::kMIN_THRESHOLD] (Offset 932) (Save|Key)(4 Bytes) - minSoundThreshold - m_soundInfo.m_soundProfile.m_keyPoints[SimpleConstraintSoundProfile::kMIN_FULL] (Offset 936) (Save|Key)(4 Bytes) - maxSoundThreshold - m_soundInfo.m_iszTravelSoundFwd (Offset 964) (Save|Key)(4 Bytes) - slidesoundfwd - m_soundInfo.m_iszTravelSoundBack (Offset 968) (Save|Key)(4 Bytes) - slidesoundback - m_soundInfo.m_iszReversalSounds[0] (Offset 980) (Save|Key)(4 Bytes) - reversalsoundSmall - m_soundInfo.m_iszReversalSounds[1] (Offset 984) (Save|Key)(4 Bytes) - reversalsoundMedium - m_soundInfo.m_iszReversalSounds[2] (Offset 988) (Save|Key)(4 Bytes) - reversalsoundLarge - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[0] (Offset 940) (Save|Key)(4 Bytes) - reversalsoundthresholdSmall - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[1] (Offset 944) (Save|Key)(4 Bytes) - reversalsoundthresholdMedium - m_soundInfo.m_soundProfile.m_reversalSoundThresholds[2] (Offset 948) (Save|Key)(4 Bytes) - reversalsoundthresholdLarge - CPhysSlideConstraintSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_pConstraint (Offset 824) (Save)(0 Bytes) - m_nameSystem (Offset 840) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 832) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 836) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 844) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 848) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 856) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 860) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_spring - m_pSpring (Offset 824) (Save)(0 Bytes) - m_tempConstant (Offset 832) (Save|Key)(4 Bytes) - constant - m_tempLength (Offset 836) (Save|Key)(4 Bytes) - length - m_tempDamping (Offset 840) (Save|Key)(4 Bytes) - damping - m_tempRelativeDamping (Offset 844) (Save|Key)(4 Bytes) - relativedamping - m_nameAttachStart (Offset 848) (Save|Key)(4 Bytes) - attach1 - m_nameAttachEnd (Offset 852) (Save|Key)(4 Bytes) - attach2 - m_start (Offset 856) (Save)(12 Bytes) - m_end (Offset 868) (Save|Key)(12 Bytes) - springaxis - m_isLocal (Offset 828) (Save)(1 Bytes) - InputSetSpringConstant (Offset 0) (Input)(0 Bytes) - SetSpringConstant - InputSetSpringLength (Offset 0) (Input)(0 Bytes) - SetSpringLength - InputSetSpringDamping (Offset 0) (Input)(0 Bytes) - SetSpringDamping CBaseEntity - phys_thruster - m_localOrigin (Offset 904) (Save)(12 Bytes) - m_pController (Offset 824) (Save)(0 Bytes) - m_nameAttach (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 832) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 836) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 840) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - phys_torque - m_axis (Offset 904) (Save|Key)(12 Bytes) - axis - m_pController (Offset 824) (Save)(0 Bytes) - m_nameAttach (Offset 828) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 832) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 836) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 840) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseCombatCharacter - physics_cannister - m_onActivate (Offset 2216) (Save|Key|Output)(0 Bytes) - OnActivate - m_OnAwakened (Offset 2240) (Save|Key|Output)(0 Bytes) - OnAwakened - m_thrustOrigin (Offset 2136) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_thruster - CThrustController - m_thrustVector (Offset 4) (Save)(12 Bytes) - m_torqueVector (Offset 16) (Save)(12 Bytes) - m_thrust (Offset 28) (Save|Key)(4 Bytes) - thrust - m_pController (Offset 2180) (Save)(0 Bytes) - m_pJet (Offset 2184) (Save)(4 Bytes) - m_active (Offset 2188) (Save)(1 Bytes) - m_thrustTime (Offset 2192) (Save|Key)(4 Bytes) - fuel - m_damage (Offset 2196) (Save|Key)(4 Bytes) - expdamage - m_damageRadius (Offset 2200) (Save|Key)(4 Bytes) - expradius - m_activateTime (Offset 2204) (Save)(4 Bytes) - m_gasSound (Offset 2208) (Save|Key)(4 Bytes) - gassound - m_bFired (Offset 2212) (Save)(1 Bytes) - m_hPhysicsAttacker (Offset 2264) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2268) (Save)(4 Bytes) - m_hLauncher (Offset 2272) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputWake (Offset 0) (Input)(0 Bytes) - Wake - CPhysicsCannisterBeginShutdownThink (Offset 0) (FunctionTable)(0 Bytes) - CPhysicsCannisterExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - physics_entity_solver - m_hMovingEntity (Offset 824) (Save)(4 Bytes) - m_hPhysicsBlocker (Offset 828) (Save)(4 Bytes) - m_separationDuration (Offset 832) (Save)(4 Bytes) - m_cancelTime (Offset 836) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 840) (Save)(4 Bytes) CBaseEntity - physics_npc_solver - m_hNPC (Offset 832) (Save)(4 Bytes) - m_hEntity (Offset 836) (Save)(4 Bytes) - m_separationDuration (Offset 844) (Save)(4 Bytes) - m_cancelTime (Offset 848) (Save)(4 Bytes) - m_allowIntersection (Offset 852) (Save)(1 Bytes) - m_pController (Offset 840) (Save)(0 Bytes) CPhysicsProp - physics_prop - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CRagdollProp - physics_prop_ragdoll - m_ragdoll.boneIndex (Offset 1712) (Save)(96 Bytes) - m_ragPos (Offset 1832) (Save)(288 Bytes) - m_ragAngles (Offset 2120) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2408) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2416) (Save)(4 Bytes) - m_allAsleep (Offset 2420) (Save)(1 Bytes) - m_hDamageEntity (Offset 2424) (Save)(4 Bytes) - m_hKiller (Offset 2428) (Save)(4 Bytes) - m_bStartDisabled (Offset 1828) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2412) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2421) (Save)(1 Bytes) - m_flBlendWeight (Offset 2456) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2460) (Save)(4 Bytes) - m_ragdollMins (Offset 2468) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2756) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2432) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2436) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2440) (Save)(4 Bytes) - m_flFadeTime (Offset 2444) (Save)(4 Bytes) - m_strSourceClassName (Offset 2448) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2452) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1124) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1128) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1132) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2464) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1160) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1172) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1176) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1180) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1184) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1196) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1200) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1204) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1208) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1220) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1224) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1228) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1232) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1244) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1248) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1252) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1256) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1268) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1272) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1276) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1280) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1296) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1300) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1304) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1320) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1324) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1328) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1344) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1348) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1352) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1368) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1372) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1376) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1392) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1396) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1400) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1416) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1420) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1424) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1440) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1444) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1448) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1464) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1468) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1472) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1488) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1492) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1496) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1512) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1516) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1520) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1536) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1540) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1544) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1560) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1564) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1568) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1584) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1588) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1592) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1608) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1612) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1616) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1632) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1636) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1640) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1656) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1660) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1664) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1680) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1684) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1688) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1704) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1708) (Save)(4 Bytes) - *CBaseAnimating CBaseEntity - physicsclonearea CBaseAnimating - physicsshadowclone - *CBaseAnimating CPortal_Player - player - m_pWooshSound (Offset 4748) (Save)(0 Bytes) - m_bHeldObjectOnOppositeSideOfPortal (Offset 4781) (Save)(1 Bytes) - m_pHeldObjectPortal (Offset 4784) (Save)(4 Bytes) - m_bIntersectingPortalPlane (Offset 4788) (Save)(1 Bytes) - m_bStuckOnPortalCollisionObject (Offset 4789) (Save)(1 Bytes) - m_fTimeLastHurt (Offset 4792) (Save)(4 Bytes) - m_StatsThisLevel.iNumPortalsPlaced (Offset 4804) (Save)(4 Bytes) - m_StatsThisLevel.iNumStepsTaken (Offset 4808) (Save)(4 Bytes) - m_StatsThisLevel.fNumSecondsTaken (Offset 4812) (Save)(4 Bytes) - m_fTimeLastNumSecondsUpdate (Offset 4816) (Save)(4 Bytes) - m_iNumCamerasDetatched (Offset 4820) (Save)(4 Bytes) - m_bPitchReorientation (Offset 4932) (Save)(1 Bytes) - m_bIsRegenerating (Offset 4796) (Save)(1 Bytes) - m_fNeuroToxinDamageTime (Offset 4800) (Save)(4 Bytes) - m_hPortalEnvironment (Offset 4936) (Save)(4 Bytes) - m_flExpressionLoopTime (Offset 4916) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4908) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4912) (Save)(4 Bytes) - m_vecTotalBulletForce (Offset 4728) (Save)(12 Bytes) - m_bSilentDropAndPickup (Offset 4740) (Save)(1 Bytes) - m_hRagdoll (Offset 4744) (Save)(4 Bytes) - m_angEyeAngles (Offset 4752) (Save)(12 Bytes) - m_iPlayerSoundType (Offset 4776) (Save)(4 Bytes) - m_qPrePortalledViewAngles (Offset 4824) (Save)(12 Bytes) - m_bFixEyeAnglesFromPortalling (Offset 4836) (Save)(1 Bytes) - m_matLastPortalled (Offset 4840) (Save)(64 Bytes) - m_vWorldSpaceCenterHolder (Offset 4920) (Save)(12 Bytes) - m_hSurroundingLiquidPortal (Offset 4940) (Save)(4 Bytes) - m_bSuppressingCrosshair (Offset 4780) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - m_nControlClass (Offset 4300) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_HL2Local - CHL2PlayerLocalData - m_flSuitPower (Offset 4) (Save)(4 Bytes) - m_bZooming (Offset 8) (Save)(1 Bytes) - m_bitsActiveDevices (Offset 12) (Save)(4 Bytes) - m_iSquadMemberCount (Offset 16) (Save)(4 Bytes) - m_iSquadMedicCount (Offset 20) (Save)(4 Bytes) - m_fSquadInFollowMode (Offset 24) (Save)(1 Bytes) - m_bWeaponLowered (Offset 25) (Save)(1 Bytes) - m_bDisplayReticle (Offset 44) (Save)(1 Bytes) - m_bStickyAutoAim (Offset 45) (Save)(1 Bytes) - m_flFlashBattery (Offset 48) (Save)(4 Bytes) - m_vecLocatorOrigin (Offset 52) (Save)(12 Bytes) - m_hLadder (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_LadderMove - LadderMove_t - m_bForceLadderMove (Offset 0) (Save)(1 Bytes) - m_bForceMount (Offset 1) (Save)(1 Bytes) - m_flStartTime (Offset 4) (Save)(4 Bytes) - m_flArrivalTime (Offset 8) (Save)(4 Bytes) - m_vecGoalPosition (Offset 12) (Save)(12 Bytes) - m_vecStartPosition (Offset 24) (Save)(12 Bytes) - m_hForceLadder (Offset 36) (Save)(4 Bytes) - m_hReservedSpot (Offset 40) (Save)(4 Bytes) - m_bSprintEnabled (Offset 4420) (Save)(1 Bytes) - m_flTimeAllSuitDevicesOff (Offset 4416) (Save)(4 Bytes) - m_fIsSprinting (Offset 4428) (Save)(1 Bytes) - m_fIsWalking (Offset 4429) (Save)(1 Bytes) - m_vecMissPositions (Offset 4448) (Save)(192 Bytes) - m_nNumMissPositions (Offset 4640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CommanderUpdateTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_QueuedCommand (Offset 4444) (Save)(4 Bytes) - m_flTimeIgnoreFallDamage (Offset 4644) (Save)(4 Bytes) - m_bIgnoreFallDamageResetAfterImpact (Offset 4648) (Save)(1 Bytes) - m_flSuitPowerLoad (Offset 4652) (Save)(4 Bytes) - m_flIdleTime (Offset 4668) (Save)(4 Bytes) - m_flMoveTime (Offset 4672) (Save)(4 Bytes) - m_flLastDamageTime (Offset 4676) (Save)(4 Bytes) - m_flTargetFindTime (Offset 4680) (Save)(4 Bytes) - m_flAdmireGlovesAnimTime (Offset 4656) (Save)(4 Bytes) - m_flNextFlashlightCheckTime (Offset 4660) (Save)(4 Bytes) - m_flFlashlightPowerDrainScale (Offset 4664) (Save)(4 Bytes) - m_bFlashlightDisabled (Offset 4688) (Save)(1 Bytes) - m_bUseCappedPhysicsDamageTable (Offset 4689) (Save)(1 Bytes) - m_hLockedAutoAimEntity (Offset 4712) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_LowerWeaponTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AutoaimTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - InputIgnoreFallDamage (Offset 0) (Input)(0 Bytes) - IgnoreFallDamage - InputIgnoreFallDamageWithoutReset (Offset 0) (Input)(0 Bytes) - IgnoreFallDamageWithoutReset - OnSquadMemberKilled (Offset 0) (Input)(0 Bytes) - OnSquadMemberKilled - InputDisableFlashlight (Offset 0) (Input)(0 Bytes) - DisableFlashlight - InputEnableFlashlight (Offset 0) (Input)(0 Bytes) - EnableFlashlight - InputForceDropPhysObjects (Offset 0) (Input)(0 Bytes) - ForceDropPhysObjects - m_sndLeeches (Offset 4292) (Save)(0 Bytes) - m_sndWaterSplashes (Offset 4296) (Save)(0 Bytes) - m_flArmorReductionTime (Offset 4692) (Save)(4 Bytes) - m_iArmorReductionFrom (Offset 4696) (Save)(4 Bytes) - m_flTimeUseSuspended (Offset 4700) (Save)(4 Bytes) - m_hLocatorTargetEntity (Offset 4716) (Save)(4 Bytes) - m_flTimeNextLadderHint (Offset 4720) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Local - CPlayerLocalData - m_chAreaBits (Offset 4) (Save)(32 Bytes) - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes) - m_iHideHUD (Offset 60) (Save)(4 Bytes) - m_flFOVRate (Offset 64) (Save)(4 Bytes) - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes) - m_bDucked (Offset 80) (Save)(1 Bytes) - m_bDucking (Offset 81) (Save)(1 Bytes) - m_bInDuckJump (Offset 82) (Save)(1 Bytes) - m_flDucktime (Offset 84) (Save)(4 Bytes) - m_flDuckJumpTime (Offset 88) (Save)(4 Bytes) - m_flJumpTime (Offset 92) (Save)(4 Bytes) - m_nStepside (Offset 96) (Save)(4 Bytes) - m_flFallVelocity (Offset 100) (Save)(4 Bytes) - m_nOldButtons (Offset 104) (Save)(4 Bytes) - m_vecPunchAngle (Offset 112) (Save)(12 Bytes) - m_vecPunchAngleVel (Offset 124) (Save)(12 Bytes) - m_bDrawViewmodel (Offset 136) (Save)(1 Bytes) - m_bWearingSuit (Offset 137) (Save)(1 Bytes) - m_bPoisoned (Offset 138) (Save)(1 Bytes) - m_flStepSize (Offset 140) (Save)(4 Bytes) - m_bAllowAutoMovement (Offset 144) (Save)(1 Bytes) Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t - scale (Offset 4) (Save)(4 Bytes) - origin (Offset 8) (Save)(12 Bytes) - area (Offset 20) (Save)(4 Bytes) Sub-Class Table (3 Deep): fog - fogparams_t - enable (Offset 64) (Save)(1 Bytes) - blend (Offset 65) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - lerptime (Offset 56) (Save)(4 Bytes) - duration (Offset 60) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_PlayerFog - fogplayerparams_t - m_hCtrl (Offset 4) (Save)(4 Bytes) - m_flTransitionTime (Offset 8) (Save)(4 Bytes) - m_OldColor (Offset 12) (Save)(4 Bytes) - m_flOldStart (Offset 16) (Save)(4 Bytes) - m_flOldEnd (Offset 20) (Save)(4 Bytes) - m_NewColor (Offset 24) (Save)(4 Bytes) - m_flNewStart (Offset 28) (Save)(4 Bytes) - m_flNewEnd (Offset 32) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_fog - fogparams_t - enable (Offset 64) (Save)(1 Bytes) - blend (Offset 65) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - lerptime (Offset 56) (Save)(4 Bytes) - duration (Offset 60) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_audio - audioparams_t - localSound (Offset 4) (Save)(96 Bytes) - soundscapeIndex (Offset 100) (Save)(4 Bytes) - localBits (Offset 104) (Save)(4 Bytes) - ent (Offset 108) (Save)(4 Bytes) - m_hTriggerSoundscapeList (Offset 2600) (Save)(0 Bytes) Sub-Class Table (1 Deep): pl - CPlayerState - v_angle (Offset 8) (Save)(12 Bytes) - deadflag (Offset 4) (Save)(1 Bytes) - m_StuckLast (Offset 2136) (Save)(4 Bytes) - m_nButtons (Offset 2672) (Save)(4 Bytes) - m_afButtonLast (Offset 2684) (Save)(4 Bytes) - m_afButtonPressed (Offset 2676) (Save)(4 Bytes) - m_afButtonReleased (Offset 2680) (Save)(4 Bytes) - m_afButtonDisabled (Offset 2688) (Save)(4 Bytes) - m_afButtonForced (Offset 2692) (Save)(4 Bytes) - m_iFOV (Offset 2852) (Save)(4 Bytes) - m_iFOVStart (Offset 2860) (Save)(4 Bytes) - m_flFOVTime (Offset 2864) (Save)(4 Bytes) - m_iDefaultFOV (Offset 2856) (Save)(4 Bytes) - m_flVehicleViewFOV (Offset 3752) (Save)(4 Bytes) - m_iObserverMode (Offset 2848) (Save)(4 Bytes) - m_iObserverLastMode (Offset 2868) (Save)(4 Bytes) - m_hObserverTarget (Offset 2872) (Save)(4 Bytes) - m_bForcedObserverMode (Offset 2876) (Save)(1 Bytes) - m_szAnimExtension (Offset 2697) (Save)(32 Bytes) - m_nUpdateRate (Offset 2732) (Save)(4 Bytes) - m_fLerpTime (Offset 2736) (Save)(4 Bytes) - m_bLagCompensation (Offset 2740) (Save)(1 Bytes) - m_bPredictWeapons (Offset 2741) (Save)(1 Bytes) - m_vecAdditionalPVSOrigin (Offset 2748) (Save)(12 Bytes) - m_vecCameraPVSOrigin (Offset 2760) (Save)(12 Bytes) - m_hUseEntity (Offset 2772) (Save)(4 Bytes) - m_iTrain (Offset 2776) (Save)(4 Bytes) - m_iRespawnFrames (Offset 2780) (Save)(4 Bytes) - m_afPhysicsFlags (Offset 2784) (Save)(4 Bytes) - m_hVehicle (Offset 2788) (Save)(4 Bytes) - m_szNetworkIDString (Offset 3794) (Save)(64 Bytes) - m_oldOrigin (Offset 2968) (Save)(12 Bytes) - m_vecSmoothedVelocity (Offset 2980) (Save)(12 Bytes) - m_iTargetVolume (Offset 3000) (Save)(4 Bytes) - m_rgItems (Offset 3004) (Save)(20 Bytes) - m_flSwimTime (Offset 3024) (Save)(4 Bytes) - m_flDuckTime (Offset 3028) (Save)(4 Bytes) - m_flDuckJumpTime (Offset 3032) (Save)(4 Bytes) - m_flSuitUpdate (Offset 3036) (Save)(4 Bytes) - m_rgSuitPlayList (Offset 3040) (Save)(16 Bytes) - m_iSuitPlayNext (Offset 3056) (Save)(4 Bytes) - m_rgiSuitNoRepeat (Offset 3060) (Save)(128 Bytes) - m_rgflSuitNoRepeatTime (Offset 3188) (Save)(128 Bytes) - m_bPauseBonusProgress (Offset 2796) (Save)(1 Bytes) - m_iBonusProgress (Offset 2800) (Save)(4 Bytes) - m_iBonusChallenge (Offset 2804) (Save)(4 Bytes) - m_lastDamageAmount (Offset 2808) (Save)(4 Bytes) - m_tbdPrev (Offset 2884) (Save)(4 Bytes) - m_flStepSoundTime (Offset 3492) (Save)(4 Bytes) - m_szNetname (Offset 3668) (Save)(32 Bytes) - m_idrowndmg (Offset 2888) (Save)(4 Bytes) - m_idrownrestored (Offset 2892) (Save)(4 Bytes) - m_nPoisonDmg (Offset 2896) (Save)(4 Bytes) - m_nPoisonRestored (Offset 2900) (Save)(4 Bytes) - m_bitsHUDDamage (Offset 2836) (Save)(4 Bytes) - m_fInitHUD (Offset 3328) (Save)(1 Bytes) - m_flDeathTime (Offset 2840) (Save)(4 Bytes) - m_flDeathAnimTime (Offset 2844) (Save)(4 Bytes) - m_iFrags (Offset 3360) (Save)(4 Bytes) - m_iDeaths (Offset 3364) (Save)(4 Bytes) - m_bAllowInstantSpawn (Offset 3496) (Save)(1 Bytes) - m_flNextDecalTime (Offset 3368) (Save)(4 Bytes) - m_ArmorValue (Offset 3376) (Save)(4 Bytes) - m_DmgOrigin (Offset 2812) (Save)(12 Bytes) - m_DmgTake (Offset 2824) (Save)(4 Bytes) - m_DmgSave (Offset 2828) (Save)(4 Bytes) - m_AirFinished (Offset 3380) (Save)(4 Bytes) - m_PainFinished (Offset 3384) (Save)(4 Bytes) - m_iPlayerLocked (Offset 3388) (Save)(4 Bytes) - m_hViewModel (Offset 3396) (Save)(8 Bytes) - m_flMaxspeed (Offset 3500) (Save)(4 Bytes) - m_flWaterJumpTime (Offset 3504) (Save)(4 Bytes) - m_vecWaterJumpVel (Offset 3508) (Save)(12 Bytes) - m_nImpulse (Offset 3520) (Save)(4 Bytes) - m_flSwimSoundTime (Offset 3524) (Save)(4 Bytes) - m_vecLadderNormal (Offset 3528) (Save)(12 Bytes) - m_flFlashTime (Offset 3540) (Save)(4 Bytes) - m_nDrownDmgRate (Offset 3544) (Save)(4 Bytes) - m_iSuicideCustomKillFlags (Offset 2920) (Save)(4 Bytes) - m_bitsDamageType (Offset 2832) (Save)(4 Bytes) - m_rgbTimeBasedDamage (Offset 2904) (Save)(8 Bytes) - m_fLastPlayerTalkTime (Offset 3592) (Save)(4 Bytes) - m_hLastWeapon (Offset 3596) (Save)(4 Bytes) - m_flOldPlayerZ (Offset 3624) (Save)(4 Bytes) - m_flOldPlayerViewOffsetZ (Offset 3628) (Save)(4 Bytes) - m_bPlayerUnderwater (Offset 3632) (Save)(1 Bytes) - m_hViewEntity (Offset 3636) (Save)(4 Bytes) - m_hConstraintEntity (Offset 3640) (Save)(4 Bytes) - m_vecConstraintCenter (Offset 3644) (Save)(12 Bytes) - m_flConstraintRadius (Offset 3656) (Save)(4 Bytes) - m_flConstraintWidth (Offset 3660) (Save)(4 Bytes) - m_flConstraintSpeedFactor (Offset 3664) (Save)(4 Bytes) - m_hZoomOwner (Offset 2880) (Save)(4 Bytes) - m_flLaggedMovementValue (Offset 3700) (Save)(4 Bytes) - m_vNewVPhysicsPosition (Offset 3704) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 3716) (Save)(12 Bytes) - m_bSinglePlayerGameEnding (Offset 3886) (Save)(1 Bytes) - m_szLastPlaceName (Offset 3776) (Save)(18 Bytes) - m_autoKickDisabled (Offset 3888) (Save)(1 Bytes) - CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility - InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController - InputHandleMapEvent (Offset 0) (Input)(0 Bytes) - HandleMapEvent - m_nNumCrouches (Offset 3548) (Save)(4 Bytes) - m_bDuckToggled (Offset 3552) (Save)(1 Bytes) - m_flForwardMove (Offset 3556) (Save)(4 Bytes) - m_flSideMove (Offset 3560) (Save)(4 Bytes) - m_vecPreviouslyPredictedOrigin (Offset 3760) (Save)(12 Bytes) - m_nNumCrateHudHints (Offset 3564) (Save)(4 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - player_loadsaved - m_loadTime (Offset 824) (Save|Key)(4 Bytes) - loadtime - m_Duration (Offset 828) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 832) (Save|Key)(4 Bytes) - holdtime - InputReload (Offset 0) (Input)(0 Bytes) - Reload - CRevertSavedLoadThink (Offset 0) (FunctionTable)(0 Bytes) CPlayerResource - player_manager - CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - player_pickup Sub-Class Table (1 Deep): m_grabController - CGrabController Sub-Class Table (2 Deep): m_shadow - game_shadowcontrol_params_t - targetPosition (Offset 0) (Save)(12 Bytes) - targetRotation (Offset 12) (Save)(12 Bytes) - maxAngular (Offset 24) (Save)(4 Bytes) - maxDampAngular (Offset 28) (Save)(4 Bytes) - maxSpeed (Offset 32) (Save)(4 Bytes) - maxDampSpeed (Offset 36) (Save)(4 Bytes) - dampFactor (Offset 40) (Save)(4 Bytes) - teleportDistance (Offset 44) (Save)(4 Bytes) - m_timeToArrive (Offset 52) (Save)(4 Bytes) - m_errorTime (Offset 56) (Save)(4 Bytes) - m_error (Offset 60) (Save)(4 Bytes) - m_contactAmount (Offset 64) (Save)(4 Bytes) - m_savedRotDamping (Offset 80) (Save)(4096 Bytes) - m_savedMass (Offset 4176) (Save)(4096 Bytes) - m_flLoadWeight (Offset 76) (Save)(4 Bytes) - m_bCarriedEntityBlocksLOS (Offset 72) (Save)(1 Bytes) - m_bIgnoreRelativePitch (Offset 73) (Save)(1 Bytes) - m_attachedEntity (Offset 8272) (Save)(4 Bytes) - m_angleAlignment (Offset 68) (Save)(4 Bytes) - m_vecPreferredCarryAngles (Offset 8276) (Save)(12 Bytes) - m_bHasPreferredCarryAngles (Offset 8288) (Save)(1 Bytes) - m_flDistanceOffset (Offset 8292) (Save)(4 Bytes) - m_attachedAnglesPlayerSpace (Offset 8296) (Save)(12 Bytes) - m_attachedPositionObjectSpace (Offset 8308) (Save)(12 Bytes) - m_bAllowObjectOverhead (Offset 8328) (Save)(1 Bytes) - m_grabController.m_controller (Offset 9144) (Save)(0 Bytes) - m_pPlayer (Offset 9160) (Save)(4 Bytes) CBaseEntity - player_speedmod - InputSpeedMod (Offset 0) (Input)(0 Bytes) - ModifySpeed CBaseEntity - player_weaponstrip - InputStripWeapons (Offset 0) (Input)(0 Bytes) - Strip - InputStripWeaponsAndSuit (Offset 0) (Input)(0 Bytes) - StripWeaponsAndSuit CBaseEntity - point_anglesensor - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_nLookAtName (Offset 828) (Save|Key)(4 Bytes) - lookatname - m_hTargetEntity (Offset 832) (Save)(4 Bytes) - m_hLookAtEntity (Offset 836) (Save)(4 Bytes) - m_flDuration (Offset 840) (Save|Key)(4 Bytes) - duration - m_flDotTolerance (Offset 844) (Save)(4 Bytes) - m_flFacingTime (Offset 848) (Save)(4 Bytes) - m_bFired (Offset 852) (Save)(1 Bytes) - m_OnFacingLookat (Offset 856) (Save|Key|Output)(0 Bytes) - OnFacingLookat - m_OnNotFacingLookat (Offset 880) (Save|Key|Output)(0 Bytes) - OnNotFacingLookat - m_TargetDir (Offset 904) (Save|Key|Output)(0 Bytes) - TargetDir - m_FacingPercentage (Offset 928) (Save|Key|Output)(0 Bytes) - FacingPercentage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_angularvelocitysensor - m_hTargetEntity (Offset 824) (Save)(4 Bytes) - m_flThreshold (Offset 828) (Save|Key)(4 Bytes) - threshold - m_nLastCompareResult (Offset 832) (Save)(4 Bytes) - m_nLastFireResult (Offset 836) (Save)(4 Bytes) - m_flFireTime (Offset 840) (Save)(4 Bytes) - m_flFireInterval (Offset 844) (Save|Key)(4 Bytes) - fireinterval - m_flLastAngVelocity (Offset 848) (Save)(4 Bytes) - m_lastOrientation (Offset 852) (Save)(12 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputTestWithInterval (Offset 0) (Input)(0 Bytes) - TestWithInterval - m_OnLessThan (Offset 904) (Save|Key|Output)(0 Bytes) - OnLessThan - m_OnLessThanOrEqualTo (Offset 928) (Save|Key|Output)(0 Bytes) - OnLessThanOrEqualTo - m_OnGreaterThan (Offset 952) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnGreaterThanOrEqualTo (Offset 976) (Save|Key|Output)(0 Bytes) - OnGreaterThanOrEqualTo - m_OnEqualTo (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_AngularVelocity (Offset 880) (Save|Key|Output)(0 Bytes) - AngularVelocity - m_vecAxis (Offset 864) (Save|Key)(12 Bytes) - axis - m_bUseHelper (Offset 876) (Save|Key)(1 Bytes) - usehelper CBaseEntity - point_antlion_repellant - m_flRepelRadius (Offset 824) (Save|Key)(4 Bytes) - repelradius - m_bEnabled (Offset 828) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_apc_controller - m_yawCenter (Offset 824) (Save)(4 Bytes) - m_yawRate (Offset 828) (Save|Key)(4 Bytes) - yawrate - m_yawTolerance (Offset 832) (Save|Key)(4 Bytes) - yawtolerance - m_pitchCenter (Offset 836) (Save)(4 Bytes) - m_pitchRate (Offset 840) (Save|Key)(4 Bytes) - pitchrate - m_pitchTolerance (Offset 844) (Save|Key)(4 Bytes) - pitchtolerance - m_minRange (Offset 848) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 852) (Save|Key)(4 Bytes) - maxRange - m_barrelPos (Offset 856) (Save)(12 Bytes) - m_sightOrigin (Offset 868) (Save)(12 Bytes) - m_soundStartRotate (Offset 880) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 884) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 888) (Save|Key)(4 Bytes) - rotatesound - m_targetEntityName (Offset 892) (Save|Key)(4 Bytes) - targetentityname - m_hTarget (Offset 896) (Save)(4 Bytes) - m_parentMatrix (Offset 900) (Save)(64 Bytes) - m_flFiringDelay (Offset 988) (Save)(4 Bytes) - m_bFireDelayed (Offset 992) (Save)(1 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - m_OnFireAtTarget (Offset 964) (Save|Key|Output)(0 Bytes) - OnFireAtTarget CBaseEntity - point_bonusmaps_accessor - m_String_tFileName (Offset 824) (Save|Key)(4 Bytes) - filename - m_String_tMapName (Offset 828) (Save|Key)(4 Bytes) - mapname - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputComplete (Offset 0) (Input)(0 Bytes) - Complete - InputSave (Offset 0) (Input)(0 Bytes) - Save CBaseEntity - point_bugbait - m_bEnabled (Offset 828) (Save|Key)(1 Bytes) - Enabled - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnBaited (Offset 832) (Save|Key|Output)(0 Bytes) - OnBaited CPointCamera - point_camera - m_FOV (Offset 832) (Save|Key)(4 Bytes) - FOV - m_Resolution (Offset 836) (Save|Key)(4 Bytes) - resolution - m_bFogEnable (Offset 840) (Save|Key)(1 Bytes) - fogEnable - m_FogColor (Offset 841) (Save|Key)(4 Bytes) - fogColor - m_flFogStart (Offset 848) (Save|Key)(4 Bytes) - fogStart - m_flFogEnd (Offset 852) (Save|Key)(4 Bytes) - fogEnd - m_flFogMaxDensity (Offset 856) (Save|Key)(4 Bytes) - fogMaxDensity - m_bUseScreenAspectRatio (Offset 861) (Save|Key)(1 Bytes) - UseScreenAspectRatio - m_bActive (Offset 860) (Save)(1 Bytes) - m_bIsOn (Offset 862) (Save)(1 Bytes) - m_TargetFOV (Offset 824) (Save)(4 Bytes) - m_DegreesPerSecond (Offset 828) (Save)(4 Bytes) - CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes) - InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV - InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff - InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn - InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff CBaseEntity - point_clientcommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CBaseEntity - point_combine_ball_launcher - m_flConeDegrees (Offset 1032) (Save|Key)(4 Bytes) - launchconenoise - m_iszBullseyeName (Offset 1036) (Save|Key)(4 Bytes) - bullseyename - m_iBounces (Offset 1028) (Save|Key)(4 Bytes) - maxballbounces - InputLaunchBall (Offset 0) (Input)(0 Bytes) - LaunchBall - m_nBallCount (Offset 864) (Save|Key)(4 Bytes) - ballcount - m_flMinSpeed (Offset 836) (Save|Key)(4 Bytes) - minspeed - m_flMaxSpeed (Offset 840) (Save|Key)(4 Bytes) - maxspeed - m_flBallRadius (Offset 828) (Save|Key)(4 Bytes) - ballradius - m_flBallRespawnTime (Offset 832) (Save|Key)(4 Bytes) - ballrespawntime - m_flRadius (Offset 872) (Save)(4 Bytes) - m_nBallsRemainingInField (Offset 868) (Save)(4 Bytes) - m_bEnabled (Offset 880) (Save)(1 Bytes) - m_BallRespawnTime (Offset 844) (Save)(0 Bytes) - m_flDisableTime (Offset 876) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnBallGrabbed (Offset 884) (Save|Key|Output)(0 Bytes) - OnBallGrabbed - m_OnBallReinserted (Offset 908) (Save|Key|Output)(0 Bytes) - OnBallReinserted - m_OnBallHitTopSide (Offset 932) (Save|Key|Output)(0 Bytes) - OnBallHitTopSide - m_OnBallHitBottomSide (Offset 956) (Save|Key|Output)(0 Bytes) - OnBallHitBottomSide - m_OnLastBallGrabbed (Offset 980) (Save|Key|Output)(0 Bytes) - OnLastBallGrabbed - m_OnFirstBallReinserted (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFirstBallReinserted - CFuncCombineBallSpawnerBallThink (Offset 0) (FunctionTable)(0 Bytes) - CFuncCombineBallSpawnerGrabBallTouch (Offset 0) (FunctionTable)(0 Bytes) CPointCommentaryNode - point_commentary_node - m_iszPreCommands (Offset 1120) (Save|Key)(4 Bytes) - precommands - m_iszPostCommands (Offset 1124) (Save|Key)(4 Bytes) - postcommands - m_iszCommentaryFile (Offset 1128) (Save|Key)(4 Bytes) - commentaryfile - m_iszCommentaryFileNoHDR (Offset 1132) (Save|Key)(4 Bytes) - commentaryfile_nohdr - m_iszViewTarget (Offset 1136) (Save|Key)(4 Bytes) - viewtarget - m_hViewTarget (Offset 1140) (Save)(4 Bytes) - m_hViewTargetAngles (Offset 1144) (Save)(4 Bytes) - m_iszViewPosition (Offset 1148) (Save|Key)(4 Bytes) - viewposition - m_hViewPosition (Offset 1152) (Save)(4 Bytes) - m_hViewPositionMover (Offset 1156) (Save)(4 Bytes) - m_bPreventMovement (Offset 1160) (Save|Key)(1 Bytes) - prevent_movement - m_bUnderCrosshair (Offset 1161) (Save)(1 Bytes) - m_bUnstoppable (Offset 1162) (Save)(1 Bytes) - m_flFinishedTime (Offset 1164) (Save)(4 Bytes) - m_vecFinishOrigin (Offset 1168) (Save)(12 Bytes) - m_vecOriginalAngles (Offset 1180) (Save)(12 Bytes) - m_vecFinishAngles (Offset 1192) (Save)(12 Bytes) - m_bActive (Offset 1268) (Save)(1 Bytes) - m_flStartTime (Offset 1272) (Save)(4 Bytes) - m_iszSpeakers (Offset 1276) (Save|Key)(4 Bytes) - speakers - m_iNodeNumber (Offset 1280) (Save)(4 Bytes) - m_iNodeNumberMax (Offset 1284) (Save)(4 Bytes) - m_bPreventChangesWhileMoving (Offset 1204) (Save)(1 Bytes) - m_bDisabled (Offset 1205) (Save|Key)(1 Bytes) - start_disabled - m_vecTeleportOrigin (Offset 1208) (Save|Key)(12 Bytes) - teleport_origin - m_pOnCommentaryStarted (Offset 1220) (Save|Key|Output)(0 Bytes) - OnCommentaryStarted - m_pOnCommentaryStopped (Offset 1244) (Save|Key|Output)(0 Bytes) - OnCommentaryStopped - InputStartCommentary (Offset 0) (Input)(0 Bytes) - StartCommentary - InputStartUnstoppableCommentary (Offset 0) (Input)(0 Bytes) - StartUnstoppableCommentary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CPointCommentaryNodeSpinThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewPostThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CSprite - point_commentary_viewpoint - m_flLastTime (Offset 876) (Save)(4 Bytes) - m_flMaxFrame (Offset 880) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 824) (Save)(4 Bytes) - m_nAttachment (Offset 828) (Save)(4 Bytes) - m_flDieTime (Offset 844) (Save)(4 Bytes) - m_nBrightness (Offset 848) (Save)(4 Bytes) - m_flBrightnessTime (Offset 852) (Save)(4 Bytes) - m_flSpriteScale (Offset 856) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 832) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 836) (Save|Key)(4 Bytes) - frame - m_bDrawInMainRender (Offset 840) (Save)(1 Bytes) - m_bDrawInPortalRender (Offset 841) (Save)(1 Bytes) - m_flHDRColorScale (Offset 872) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 868) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 860) (Save)(4 Bytes) - m_flStartScale (Offset 884) (Save)(4 Bytes) - m_flDestScale (Offset 888) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 892) (Save)(4 Bytes) - m_nStartBrightness (Offset 896) (Save)(4 Bytes) - m_nDestBrightness (Offset 900) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 904) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 864) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 856) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - point_devshot_camera - CPointDevShotCameraDevShotThink_Setup (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_TakeShot (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_PostShot (Offset 0) (FunctionTable)(0 Bytes) - m_iszCameraName (Offset 824) (Save|Key)(4 Bytes) - cameraname - m_iFOV (Offset 828) (Save|Key)(4 Bytes) - FOV CBaseEntity - point_enable_motion_fixup CBaseEntity - point_energy_ball_launcher - m_fBallLifetime (Offset 1040) (Save|Key)(4 Bytes) - BallLifetime - m_fMinBallLifeAfterPortal (Offset 1044) (Save|Key)(4 Bytes) - MinLifeAfterPortal - m_OnPostSpawnBall (Offset 1048) (Save|Key|Output)(0 Bytes) - OnPostSpawnBall - m_flConeDegrees (Offset 1032) (Save|Key)(4 Bytes) - launchconenoise - m_iszBullseyeName (Offset 1036) (Save|Key)(4 Bytes) - bullseyename - m_iBounces (Offset 1028) (Save|Key)(4 Bytes) - maxballbounces - InputLaunchBall (Offset 0) (Input)(0 Bytes) - LaunchBall - m_nBallCount (Offset 864) (Save|Key)(4 Bytes) - ballcount - m_flMinSpeed (Offset 836) (Save|Key)(4 Bytes) - minspeed - m_flMaxSpeed (Offset 840) (Save|Key)(4 Bytes) - maxspeed - m_flBallRadius (Offset 828) (Save|Key)(4 Bytes) - ballradius - m_flBallRespawnTime (Offset 832) (Save|Key)(4 Bytes) - ballrespawntime - m_flRadius (Offset 872) (Save)(4 Bytes) - m_nBallsRemainingInField (Offset 868) (Save)(4 Bytes) - m_bEnabled (Offset 880) (Save)(1 Bytes) - m_BallRespawnTime (Offset 844) (Save)(0 Bytes) - m_flDisableTime (Offset 876) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnBallGrabbed (Offset 884) (Save|Key|Output)(0 Bytes) - OnBallGrabbed - m_OnBallReinserted (Offset 908) (Save|Key|Output)(0 Bytes) - OnBallReinserted - m_OnBallHitTopSide (Offset 932) (Save|Key|Output)(0 Bytes) - OnBallHitTopSide - m_OnBallHitBottomSide (Offset 956) (Save|Key|Output)(0 Bytes) - OnBallHitBottomSide - m_OnLastBallGrabbed (Offset 980) (Save|Key|Output)(0 Bytes) - OnLastBallGrabbed - m_OnFirstBallReinserted (Offset 1004) (Save|Key|Output)(0 Bytes) - OnFirstBallReinserted - CFuncCombineBallSpawnerBallThink (Offset 0) (FunctionTable)(0 Bytes) - CFuncCombineBallSpawnerGrabBallTouch (Offset 0) (FunctionTable)(0 Bytes) CFleshEffectTarget - point_flesh_effect_target - m_flScaleTime (Offset 828) (Save)(4 Bytes) - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius - InputSetRadius (Offset 0) (Input)(0 Bytes) - SetRadius CBaseEntity - point_gamestats_counter - m_strStatisticName (Offset 824) (Save|Key)(4 Bytes) - Name - m_bDisabled (Offset 828) (Save)(1 Bytes) - InputSetName (Offset 0) (Input)(0 Bytes) - SetName - InputIncrement (Offset 0) (Input)(0 Bytes) - Increment - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_hurt - m_flRadius (Offset 832) (Save|Key)(4 Bytes) - DamageRadius - m_nDamage (Offset 824) (Save|Key)(4 Bytes) - Damage - m_flDelay (Offset 836) (Save|Key)(4 Bytes) - DamageDelay - m_bitsDamageType (Offset 828) (Save|Key)(4 Bytes) - DamageType - m_strTarget (Offset 840) (Save|Key)(4 Bytes) - DamageTarget - CPointHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputHurt (Offset 0) (Input)(0 Bytes) - Hurt - m_pActivator (Offset 844) (Save)(4 Bytes) CBaseEntity - point_message - m_radius (Offset 824) (Save|Key)(4 Bytes) - radius - m_messageText (Offset 828) (Save|Key)(4 Bytes) - message - m_bDeveloperOnly (Offset 833) (Save|Key)(1 Bytes) - developeronly - m_drawText (Offset 832) (Save)(1 Bytes) - m_bEnabled (Offset 834) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_playermoveconstraint - m_flRadius (Offset 824) (Save|Key)(4 Bytes) - radius - m_flConstraintWidth (Offset 828) (Save|Key)(4 Bytes) - width - m_flSpeedFactor (Offset 832) (Save|Key)(4 Bytes) - speedfactor - m_hConstrainedPlayers (Offset 840) (Save)(0 Bytes) - CPointPlayerMoveConstraintConstraintThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnConstraintBroken (Offset 860) (Save|Key|Output)(0 Bytes) - OnConstraintBroken CPoseController - point_posecontroller - m_hProps (Offset 824) (Save)(16 Bytes) - m_chPoseIndex (Offset 840) (Save)(4 Bytes) - m_bDisablePropLookup (Offset 844) (Save)(1 Bytes) - m_bPoseValueParity (Offset 845) (Save)(1 Bytes) - m_iszPropName (Offset 848) (Save|Key)(4 Bytes) - PropName - m_iszPoseParameterName (Offset 852) (Save|Key)(4 Bytes) - PoseParameterName - m_fPoseValue (Offset 856) (Save|Key)(4 Bytes) - PoseValue - m_fInterpolationTime (Offset 860) (Save|Key)(4 Bytes) - InterpolationTime - m_bInterpolationWrap (Offset 864) (Save|Key)(1 Bytes) - InterpolationWrap - m_fCycleFrequency (Offset 868) (Save|Key)(4 Bytes) - CycleFrequency - m_nFModType (Offset 872) (Save|Key)(4 Bytes) - FModType - m_fFModTimeOffset (Offset 876) (Save|Key)(4 Bytes) - FModTimeOffset - m_fFModRate (Offset 880) (Save|Key)(4 Bytes) - FModRate - m_fFModAmplitude (Offset 884) (Save|Key)(4 Bytes) - FModAmplitude - CPoseControllerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPoseParameterName (Offset 0) (Input)(0 Bytes) - SetPoseParameterName - InputSetPoseValue (Offset 0) (Input)(0 Bytes) - SetPoseValue - InputSetInterpolationTime (Offset 0) (Input)(0 Bytes) - SetInterpolationTime - InputSetCycleFrequency (Offset 0) (Input)(0 Bytes) - SetCycleFrequency - InputSetFModType (Offset 0) (Input)(0 Bytes) - SetFModType - InputSetFModTimeOffset (Offset 0) (Input)(0 Bytes) - SetFModTimeOffset - InputSetFModRate (Offset 0) (Input)(0 Bytes) - SetFModRate - InputSetFModAmplitude (Offset 0) (Input)(0 Bytes) - SetFModAmplitude - InputRandomizeFMod (Offset 0) (Input)(0 Bytes) - RandomizeFMod - InputGetFMod (Offset 0) (Input)(0 Bytes) - GetFMod CBaseEntity - point_proximity_sensor - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_hTargetEntity (Offset 828) (Save)(4 Bytes) - m_Distance (Offset 832) (Save|Key|Output)(0 Bytes) - Distance - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_push - CPointPushPushThink (Offset 0) (FunctionTable)(0 Bytes) - m_bEnabled (Offset 824) (Save|Key)(1 Bytes) - enabled - m_flMagnitude (Offset 828) (Save|Key)(4 Bytes) - magnitude - m_flRadius (Offset 832) (Save|Key)(4 Bytes) - radius - m_flInnerRadius (Offset 836) (Save|Key)(4 Bytes) - inner_radius - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_servercommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CBaseEntity - point_spotlight - m_flSpotlightCurLength (Offset 880) (Save)(4 Bytes) - m_bSpotlightOn (Offset 824) (Save)(1 Bytes) - m_bEfficientSpotlight (Offset 825) (Save)(1 Bytes) - m_vSpotlightTargetPos (Offset 828) (Save)(12 Bytes) - m_vSpotlightCurrentPos (Offset 840) (Save)(12 Bytes) - m_vSpotlightDir (Offset 852) (Save)(12 Bytes) - m_nHaloSprite (Offset 864) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 876) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 884) (Save|Key)(4 Bytes) - SpotlightWidth - m_flHDRColorScale (Offset 888) (Save|Key)(4 Bytes) - HDRColorScale - m_nMinDXLevel (Offset 892) (Save|Key)(4 Bytes) - mindxlevel - InputLightOn (Offset 0) (Input)(0 Bytes) - LightOn - InputLightOff (Offset 0) (Input)(0 Bytes) - LightOff - m_OnOn (Offset 896) (Save|Key|Output)(0 Bytes) - OnLightOn - m_OnOff (Offset 920) (Save|Key|Output)(0 Bytes) - OnLightOff - CPointSpotlightSpotlightThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_teleport - m_vSaveOrigin (Offset 824) (Save)(12 Bytes) - m_vSaveAngles (Offset 836) (Save)(12 Bytes) - InputTeleport (Offset 0) (Input)(0 Bytes) - Teleport CBaseEntity - point_template - m_iszTemplateEntityNames[0] (Offset 824) (Save|Key)(4 Bytes) - Template01 - m_iszTemplateEntityNames[1] (Offset 828) (Save|Key)(4 Bytes) - Template02 - m_iszTemplateEntityNames[2] (Offset 832) (Save|Key)(4 Bytes) - Template03 - m_iszTemplateEntityNames[3] (Offset 836) (Save|Key)(4 Bytes) - Template04 - m_iszTemplateEntityNames[4] (Offset 840) (Save|Key)(4 Bytes) - Template05 - m_iszTemplateEntityNames[5] (Offset 844) (Save|Key)(4 Bytes) - Template06 - m_iszTemplateEntityNames[6] (Offset 848) (Save|Key)(4 Bytes) - Template07 - m_iszTemplateEntityNames[7] (Offset 852) (Save|Key)(4 Bytes) - Template08 - m_iszTemplateEntityNames[8] (Offset 856) (Save|Key)(4 Bytes) - Template09 - m_iszTemplateEntityNames[9] (Offset 860) (Save|Key)(4 Bytes) - Template10 - m_iszTemplateEntityNames[10] (Offset 864) (Save|Key)(4 Bytes) - Template11 - m_iszTemplateEntityNames[11] (Offset 868) (Save|Key)(4 Bytes) - Template12 - m_iszTemplateEntityNames[12] (Offset 872) (Save|Key)(4 Bytes) - Template13 - m_iszTemplateEntityNames[13] (Offset 876) (Save|Key)(4 Bytes) - Template14 - m_iszTemplateEntityNames[14] (Offset 880) (Save|Key)(4 Bytes) - Template15 - m_iszTemplateEntityNames[15] (Offset 884) (Save|Key)(4 Bytes) - Template16 - m_hTemplateEntities (Offset 888) (Save)(0 Bytes) - m_hTemplates (Offset 908) (Save)(0 Bytes) - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - m_pOutputOnSpawned (Offset 928) (Save|Key|Output)(0 Bytes) - OnEntitySpawned CTesla - point_tesla - m_SourceEntityName (Offset 824) (Save|Key)(4 Bytes) - m_SourceEntityName - m_SoundName (Offset 828) (Save|Key)(4 Bytes) - m_SoundName - m_iszSpriteName (Offset 876) (Save|Key)(4 Bytes) - texture - m_Color (Offset 832) (Save|Key)(4 Bytes) - m_Color - m_flRadius (Offset 844) (Save|Key)(4 Bytes) - m_flRadius - m_flThickness[0] (Offset 848) (Save|Key)(4 Bytes) - thick_min - m_flThickness[1] (Offset 852) (Save|Key)(4 Bytes) - thick_max - m_flTimeVisible[0] (Offset 856) (Save|Key)(4 Bytes) - lifetime_min - m_flTimeVisible[1] (Offset 860) (Save|Key)(4 Bytes) - lifetime_max - m_flArcInterval[0] (Offset 864) (Save|Key)(4 Bytes) - interval_min - m_flArcInterval[1] (Offset 868) (Save|Key)(4 Bytes) - interval_max - m_NumBeams[0] (Offset 836) (Save|Key)(4 Bytes) - beamcount_min - m_NumBeams[1] (Offset 840) (Save|Key)(4 Bytes) - beamcount_max - m_bOn (Offset 872) (Save|Key)(1 Bytes) - m_bOn - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputDoSpark (Offset 0) (Input)(0 Bytes) - DoSpark - CTeslaShootArcThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_velocitysensor - m_hTargetEntity (Offset 824) (Save)(4 Bytes) - m_vecAxis (Offset 828) (Save|Key)(12 Bytes) - axis - m_bEnabled (Offset 840) (Save|Key)(1 Bytes) - enabled - m_fPrevVelocity (Offset 844) (Save)(4 Bytes) - m_Velocity (Offset 848) (Save|Key|Output)(0 Bytes) - Velocity - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_viewcontrol - m_hPlayer (Offset 824) (Save)(4 Bytes) - m_hTarget (Offset 828) (Save)(4 Bytes) - m_pPath (Offset 832) (Save)(4 Bytes) - m_sPath (Offset 836) (Save)(4 Bytes) - m_flWait (Offset 840) (Save)(4 Bytes) - m_flReturnTime (Offset 844) (Save)(4 Bytes) - m_flStopTime (Offset 848) (Save)(4 Bytes) - m_moveDistance (Offset 852) (Save)(4 Bytes) - m_targetSpeed (Offset 856) (Save)(4 Bytes) - m_initialSpeed (Offset 860) (Save)(4 Bytes) - m_acceleration (Offset 864) (Save)(4 Bytes) - m_deceleration (Offset 868) (Save)(4 Bytes) - m_state (Offset 872) (Save)(4 Bytes) - m_vecMoveDir (Offset 876) (Save)(12 Bytes) - m_iszTargetAttachment (Offset 888) (Save|Key)(4 Bytes) - targetattachment - m_iAttachmentIndex (Offset 892) (Save)(4 Bytes) - m_bSnapToGoal (Offset 896) (Save)(1 Bytes) - m_bInterpolatePosition (Offset 897) (Save|Key)(1 Bytes) - interpolatepositiontoplayer - m_vStartPos (Offset 900) (Save)(12 Bytes) - m_vEndPos (Offset 912) (Save)(12 Bytes) - m_flInterpStartTime (Offset 924) (Save)(4 Bytes) - m_nPlayerButtons (Offset 928) (Save)(4 Bytes) - m_nOldTakeDamage (Offset 932) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CTriggerCameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes) - m_OnEndFollow (Offset 936) (Save|Key|Output)(0 Bytes) - OnEndFollow CPortalGameRulesProxy - portal_gamerules CPortalRagdoll - portal_ragdoll - m_vecRagdollOrigin (Offset 1160) (Save)(12 Bytes) - m_hPlayer (Offset 1144) (Save)(4 Bytes) - m_vecRagdollVelocity (Offset 1148) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - portalsimulator_collisionentity CPropCombineBall - prop_combine_ball - m_flLastBounceTime (Offset 1136) (Save)(4 Bytes) - m_flRadius (Offset 1180) (Save)(4 Bytes) - m_nState (Offset 1144) (Save)(1 Bytes) - m_pGlowTrail (Offset 1152) (Save)(4 Bytes) - m_pHoldingSound (Offset 1156) (Save)(0 Bytes) - m_bFiredGrabbedOutput (Offset 1140) (Save)(1 Bytes) - m_bEmit (Offset 1176) (Save)(1 Bytes) - m_bHeld (Offset 1177) (Save)(1 Bytes) - m_bLaunched (Offset 1178) (Save)(1 Bytes) - m_bStruckEntity (Offset 1141) (Save)(1 Bytes) - m_bWeaponLaunched (Offset 1142) (Save)(1 Bytes) - m_bForward (Offset 1143) (Save)(1 Bytes) - m_flSpeed (Offset 1148) (Save)(4 Bytes) - m_flNextDamageTime (Offset 1160) (Save)(4 Bytes) - m_flLastCaptureTime (Offset 1164) (Save)(4 Bytes) - m_bCaptureInProgress (Offset 1145) (Save)(1 Bytes) - m_nBounceCount (Offset 1124) (Save)(4 Bytes) - m_nMaxBounces (Offset 1128) (Save)(4 Bytes) - m_bBounceDie (Offset 1132) (Save)(1 Bytes) - m_hSpawner (Offset 1168) (Save)(4 Bytes) - CPropCombineBallExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallWhizSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDieThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDissolveRampSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallAnimThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallCaptureBySpawner (Offset 0) (FunctionTable)(0 Bytes) - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputFadeAndRespawn (Offset 0) (Input)(0 Bytes) - FadeAndRespawn - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputSocketed (Offset 0) (Input)(0 Bytes) - Socketed - *CBaseAnimating CBasePropDoor - prop_door_rotating - m_eSpawnPosition (Offset 1900) (Save|Key)(4 Bytes) - spawnpos - m_eOpenDirection (Offset 1904) (Save|Key)(4 Bytes) - opendir - m_vecAxis (Offset 1884) (Save|Key)(12 Bytes) - axis - m_flDistance (Offset 1896) (Save|Key)(4 Bytes) - distance - m_angRotationAjar (Offset 1908) (Save|Key)(12 Bytes) - ajarangles - m_angRotationClosed (Offset 1920) (Save)(12 Bytes) - m_angRotationOpenForward (Offset 1932) (Save)(12 Bytes) - m_angRotationOpenBack (Offset 1944) (Save)(12 Bytes) - m_angGoal (Offset 1956) (Save)(12 Bytes) - m_hDoorBlocker (Offset 2016) (Save)(4 Bytes) - InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_nHardwareType (Offset 1584) (Save|Key)(4 Bytes) - hardware - m_flAutoReturnDelay (Offset 1560) (Save|Key)(4 Bytes) - returndelay - m_hActivator (Offset 1632) (Save)(4 Bytes) - m_SoundMoving (Offset 1648) (Save|Key)(4 Bytes) - soundmoveoverride - m_SoundOpen (Offset 1652) (Save|Key)(4 Bytes) - soundopenoverride - m_SoundClose (Offset 1656) (Save|Key)(4 Bytes) - soundcloseoverride - m_ls.sLockedSound (Offset 1596) (Save|Key)(4 Bytes) - soundlockedoverride - m_ls.sUnlockedSound (Offset 1604) (Save|Key)(4 Bytes) - soundunlockedoverride - m_SlaveName (Offset 1660) (Save|Key)(4 Bytes) - slavename - m_bLocked (Offset 1636) (Save)(1 Bytes) - m_bForceClosed (Offset 1645) (Save|Key)(1 Bytes) - forceclosed - m_eDoorState (Offset 1588) (Save)(4 Bytes) - m_hMaster (Offset 1664) (Save)(4 Bytes) - m_hBlocker (Offset 1640) (Save)(4 Bytes) - m_bFirstBlocked (Offset 1644) (Save)(1 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnBlockedOpening (Offset 1692) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1668) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1740) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1716) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1764) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1788) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1812) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1836) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1860) (Save|Key|Output)(0 Bytes) - OnLockedUse Sub-Class Table (1 Deep): m_ls - locksound_t - sLockedSound (Offset 4) (Save)(4 Bytes) - sLockedSentence (Offset 8) (Save)(4 Bytes) - sUnlockedSound (Offset 12) (Save)(4 Bytes) - sUnlockedSentence (Offset 16) (Save)(4 Bytes) - iLockedSentence (Offset 20) (Save)(4 Bytes) - iUnlockedSentence (Offset 24) (Save)(4 Bytes) - flwaitSound (Offset 28) (Save)(4 Bytes) - flwaitSentence (Offset 32) (Save)(4 Bytes) - bEOFLocked (Offset 36) (Save)(1 Bytes) - bEOFUnlocked (Offset 37) (Save)(1 Bytes) - CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsProp - prop_dropship_container - m_nSmokeTrailCount (Offset 1692) (Save)(4 Bytes) - m_hLastInflictor (Offset 1696) (Save)(4 Bytes) - m_flLastHitTime (Offset 1700) (Save)(4 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CDynamicProp - prop_dynamic - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CDynamicProp - prop_dynamic_ornament - m_initialOwner (Offset 1560) (Save|Key)(4 Bytes) - InitialOwner - InputSetAttached (Offset 0) (Input)(0 Bytes) - SetAttached - InputDetach (Offset 0) (Input)(0 Bytes) - Detach - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CDynamicProp - prop_dynamic_override - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPropEnergyBall - prop_energy_ball - m_hTouchedPortal (Offset 1184) (Save)(4 Bytes) - m_bTouchingPortal1 (Offset 1188) (Save)(1 Bytes) - m_bTouchingPortal2 (Offset 1189) (Save)(1 Bytes) - m_vLastKnownDirection (Offset 1192) (Save)(12 Bytes) - m_fMinLifeAfterPortal (Offset 1204) (Save)(4 Bytes) - m_bIsInfiniteLife (Offset 1208) (Save)(1 Bytes) - m_fTimeTillDeath (Offset 1212) (Save)(4 Bytes) - m_pAmbientSound (Offset 1216) (Save)(0 Bytes) - CPropEnergyBallThink (Offset 0) (FunctionTable)(0 Bytes) - m_flLastBounceTime (Offset 1136) (Save)(4 Bytes) - m_flRadius (Offset 1180) (Save)(4 Bytes) - m_nState (Offset 1144) (Save)(1 Bytes) - m_pGlowTrail (Offset 1152) (Save)(4 Bytes) - m_pHoldingSound (Offset 1156) (Save)(0 Bytes) - m_bFiredGrabbedOutput (Offset 1140) (Save)(1 Bytes) - m_bEmit (Offset 1176) (Save)(1 Bytes) - m_bHeld (Offset 1177) (Save)(1 Bytes) - m_bLaunched (Offset 1178) (Save)(1 Bytes) - m_bStruckEntity (Offset 1141) (Save)(1 Bytes) - m_bWeaponLaunched (Offset 1142) (Save)(1 Bytes) - m_bForward (Offset 1143) (Save)(1 Bytes) - m_flSpeed (Offset 1148) (Save)(4 Bytes) - m_flNextDamageTime (Offset 1160) (Save)(4 Bytes) - m_flLastCaptureTime (Offset 1164) (Save)(4 Bytes) - m_bCaptureInProgress (Offset 1145) (Save)(1 Bytes) - m_nBounceCount (Offset 1124) (Save)(4 Bytes) - m_nMaxBounces (Offset 1128) (Save)(4 Bytes) - m_bBounceDie (Offset 1132) (Save)(1 Bytes) - m_hSpawner (Offset 1168) (Save)(4 Bytes) - CPropCombineBallExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallWhizSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDieThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallDissolveRampSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallAnimThink (Offset 0) (FunctionTable)(0 Bytes) - CPropCombineBallCaptureBySpawner (Offset 0) (FunctionTable)(0 Bytes) - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputFadeAndRespawn (Offset 0) (Input)(0 Bytes) - FadeAndRespawn - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputSocketed (Offset 0) (Input)(0 Bytes) - Socketed - *CBaseAnimating CPhysicsProp - prop_glados_core - m_iEyeballAttachment (Offset 1696) (Save)(4 Bytes) - m_iTotalLines (Offset 1692) (Save)(4 Bytes) - m_iSpeechIter (Offset 1728) (Save)(4 Bytes) - m_iszDeathSoundScriptName (Offset 1736) (Save)(4 Bytes) - m_iszPanicSoundScriptName (Offset 1732) (Save)(4 Bytes) - m_iszLookAnimationName (Offset 1740) (Save)(4 Bytes) - m_speechEvents (Offset 1708) (Save)(0 Bytes) - m_bFirstPickup (Offset 1704) (Save)(1 Bytes) - m_iCoreType (Offset 1744) (Save|Key)(4 Bytes) - CoreType - m_flBetweenVOPadding (Offset 1700) (Save|Key)(4 Bytes) - DelayBetweenLines - InputPanic (Offset 0) (Input)(0 Bytes) - Panic - InputStartTalking (Offset 0) (Input)(0 Bytes) - StartTalking - CPropGladosCoreTalkingThink (Offset 0) (FunctionTable)(0 Bytes) - CPropGladosCorePanicThink (Offset 0) (FunctionTable)(0 Bytes) - CPropGladosCoreAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsProp - prop_physics - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsPropMultiplayer - prop_physics_multiplayer - m_iPhysicsMode (Offset 1696) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1700) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1704) (Save)(1 Bytes) - m_collisionMins (Offset 1708) (Save)(12 Bytes) - m_collisionMaxs (Offset 1720) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsProp - prop_physics_override - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsProp - prop_physics_respawnable - CPhysicsPropRespawnableMaterialize (Offset 0) (FunctionTable)(0 Bytes) - m_flRespawnTime (Offset 1740) (Save|Key)(4 Bytes) - RespawnTime - m_vOriginalSpawnOrigin (Offset 1692) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1704) (Save)(12 Bytes) - m_vOriginalMins (Offset 1716) (Save)(12 Bytes) - m_vOriginalMaxs (Offset 1728) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CProp_Portal - prop_portal - m_hLinkedPortal (Offset 1124) (Save)(4 Bytes) - m_iLinkageGroupID (Offset 10080) (Save|Key)(1 Bytes) - LinkageGroupID - m_matrixThisToLinked (Offset 1128) (Save)(64 Bytes) - m_bActivated (Offset 1192) (Save|Key)(1 Bytes) - Activated - m_bIsPortal2 (Offset 1193) (Save|Key)(1 Bytes) - PortalTwo - m_vPrevForward (Offset 1196) (Save)(12 Bytes) - m_hMicrophone (Offset 1212) (Save)(4 Bytes) - m_hSpeaker (Offset 1216) (Save)(4 Bytes) - m_pAmbientSound (Offset 1220) (Save)(0 Bytes) - m_vAudioOrigin (Offset 1224) (Save)(12 Bytes) - m_vDelayedPosition (Offset 1236) (Save)(12 Bytes) - m_qDelayedAngles (Offset 1248) (Save)(12 Bytes) - m_iDelayedFailure (Offset 1260) (Save)(4 Bytes) - m_hPlacedBy (Offset 1264) (Save)(4 Bytes) - m_bSharedEnvironmentConfiguration (Offset 1208) (Save)(1 Bytes) - m_vPortalCorners (Offset 1316) (Save)(48 Bytes) - CProp_PortalDelayedPlacementThink (Offset 0) (FunctionTable)(0 Bytes) - CProp_PortalTestRestingSurfaceThink (Offset 0) (FunctionTable)(0 Bytes) - CProp_PortalFizzleThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetActivatedState (Offset 0) (Input)(0 Bytes) - SetActivatedState - InputFizzle (Offset 0) (Input)(0 Bytes) - Fizzle - InputNewLocation (Offset 0) (Input)(0 Bytes) - NewLocation - m_OnPlacedSuccessfully (Offset 1268) (Save|Key|Output)(0 Bytes) - OnPlacedSuccessfully - *CBaseAnimating CPropPortalStatsDisplay - prop_portal_stats_display - m_bEnabled (Offset 1120) (Save)(1 Bytes) - m_iNumPortalsPlaced (Offset 1124) (Save)(4 Bytes) - m_iNumStepsTaken (Offset 1128) (Save)(4 Bytes) - m_fNumSecondsTaken (Offset 1132) (Save)(4 Bytes) - m_iBronzeObjective (Offset 1136) (Save)(4 Bytes) - m_iSilverObjective (Offset 1140) (Save)(4 Bytes) - m_iGoldObjective (Offset 1144) (Save)(4 Bytes) - szChallengeFileName (Offset 1148) (Save)(128 Bytes) - szChallengeMapName (Offset 1276) (Save)(32 Bytes) - szChallengeName (Offset 1308) (Save)(32 Bytes) - m_iDisplayObjective (Offset 1340) (Save)(4 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputUpdateStats (Offset 0) (Input)(0 Bytes) - UpdateStats - InputResetPlayerStats (Offset 0) (Input)(0 Bytes) - ResetPlayerStats - m_OnMetBronzeObjective (Offset 1344) (Save|Key|Output)(0 Bytes) - OnMetBronzeObjective - m_OnMetSilverObjective (Offset 1368) (Save|Key|Output)(0 Bytes) - OnMetSilverObjective - m_OnMetGoldObjective (Offset 1392) (Save|Key|Output)(0 Bytes) - OnMetGoldObjective - m_OnFailedAllObjectives (Offset 1416) (Save|Key|Output)(0 Bytes) - OnFailedAllObjectives - *CBaseAnimating CRagdollProp - prop_ragdoll - m_ragdoll.boneIndex (Offset 1712) (Save)(96 Bytes) - m_ragPos (Offset 1832) (Save)(288 Bytes) - m_ragAngles (Offset 2120) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2408) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2416) (Save)(4 Bytes) - m_allAsleep (Offset 2420) (Save)(1 Bytes) - m_hDamageEntity (Offset 2424) (Save)(4 Bytes) - m_hKiller (Offset 2428) (Save)(4 Bytes) - m_bStartDisabled (Offset 1828) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2412) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2421) (Save)(1 Bytes) - m_flBlendWeight (Offset 2456) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2460) (Save)(4 Bytes) - m_ragdollMins (Offset 2468) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2756) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2432) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2436) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2440) (Save)(4 Bytes) - m_flFadeTime (Offset 2444) (Save)(4 Bytes) - m_strSourceClassName (Offset 2448) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2452) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1124) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1128) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1132) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2464) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1160) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1172) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1176) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1180) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1184) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1196) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1200) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1204) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1208) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1220) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1224) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1228) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1232) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1244) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1248) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1252) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1256) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1268) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1272) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1276) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1280) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1296) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1300) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1304) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1320) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1324) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1328) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1344) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1348) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1352) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1368) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1372) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1376) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1392) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1396) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1400) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1416) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1420) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1424) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1440) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1444) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1448) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1464) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1468) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1472) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1488) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1492) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1496) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1512) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1516) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1520) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1536) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1540) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1544) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1560) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1564) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1568) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1584) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1588) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1592) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1608) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1612) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1616) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1632) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1636) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1640) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1656) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1660) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1664) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1680) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1684) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1688) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1704) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1708) (Save)(4 Bytes) - *CBaseAnimating CRagdollPropAttached - prop_ragdoll_attached - m_boneIndexAttached (Offset 3044) (Save)(4 Bytes) - m_ragdollAttachedObjectIndex (Offset 3048) (Save)(4 Bytes) - m_attachmentPointBoneSpace (Offset 3052) (Save)(12 Bytes) - m_attachmentPointRagdollSpace (Offset 3064) (Save)(12 Bytes) - m_bShouldDetach (Offset 3076) (Save)(1 Bytes) - m_pAttachConstraint (Offset 3080) (Save)(0 Bytes) - m_ragdoll.boneIndex (Offset 1712) (Save)(96 Bytes) - m_ragPos (Offset 1832) (Save)(288 Bytes) - m_ragAngles (Offset 2120) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2408) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2416) (Save)(4 Bytes) - m_allAsleep (Offset 2420) (Save)(1 Bytes) - m_hDamageEntity (Offset 2424) (Save)(4 Bytes) - m_hKiller (Offset 2428) (Save)(4 Bytes) - m_bStartDisabled (Offset 1828) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2412) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2421) (Save)(1 Bytes) - m_flBlendWeight (Offset 2456) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2460) (Save)(4 Bytes) - m_ragdollMins (Offset 2468) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2756) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2432) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2436) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2440) (Save)(4 Bytes) - m_flFadeTime (Offset 2444) (Save)(4 Bytes) - m_strSourceClassName (Offset 2448) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2452) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1124) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1128) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1132) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2464) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1160) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1172) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1176) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1180) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1184) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1196) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1200) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1204) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1208) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1220) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1224) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1228) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1232) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1244) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1248) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1252) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1256) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1268) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1272) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1276) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1280) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1296) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1300) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1304) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1320) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1324) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1328) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1344) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1348) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1352) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1368) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1372) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1376) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1392) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1396) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1400) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1416) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1420) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1424) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1440) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1444) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1448) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1464) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1468) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1472) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1488) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1492) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1496) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1512) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1516) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1520) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1536) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1540) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1544) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1560) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1564) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1568) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1584) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1588) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1592) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1608) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1612) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1616) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1632) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1636) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1640) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1656) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1660) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1664) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1680) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1684) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1688) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1704) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1708) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_sphere - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPhysicsProp - prop_stickybomb - m_bDud (Offset 1692) (Save|Key)(1 Bytes) - dud - m_bLaunched (Offset 1693) (Save)(1 Bytes) - m_bNoseDiving (Offset 1694) (Save)(1 Bytes) - m_nAttachedFlechettes (Offset 1696) (Save)(4 Bytes) - m_flCollisionSpeedSqr (Offset 1700) (Save)(4 Bytes) - m_hConstrainedEntity (Offset 1716) (Save)(4 Bytes) - m_hGlowSprite (Offset 1720) (Save)(4 Bytes) - m_hMainGlow (Offset 1724) (Save)(4 Bytes) - m_nRingTexture (Offset 1732) (Save)(4 Bytes) - m_nAttachedBoneFollowerIndex (Offset 1704) (Save)(4 Bytes) - m_PickupTime (Offset 1708) (Save)(4 Bytes) - m_hParticleEffect (Offset 1728) (Save)(4 Bytes) - m_CarryAngles (Offset 1736) (Save)(12 Bytes) - m_iBusterFlags (Offset 1748) (Save)(4 Bytes) - m_pConstraint (Offset 1712) (Save)(0 Bytes) - InputConstraintBroken (Offset 0) (Input)(0 Bytes) - ConstraintBroken - m_OnAttachToStrider (Offset 1752) (Save|Key|Output)(0 Bytes) - OnAttachToStrider - m_OnDetonate (Offset 1776) (Save|Key|Output)(0 Bytes) - OnDetonate - m_OnShatter (Offset 1800) (Save|Key|Output)(0 Bytes) - OnShatter - m_OnShotDown (Offset 1824) (Save|Key|Output)(0 Bytes) - OnShotDown - CWeaponStriderBusterBusterTouch (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterFlyThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterDetachThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterPingThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CBaseAnimating - prop_telescopic_arm - m_bEnabled (Offset 1120) (Save)(1 Bytes) - m_bCanSeeTarget (Offset 1121) (Save)(1 Bytes) - m_iFrontMarkerAttachment (Offset 1124) (Save)(4 Bytes) - m_hRotXPoseController (Offset 1128) (Save)(4 Bytes) - m_hRotYPoseController (Offset 1132) (Save)(4 Bytes) - m_hTelescopicPoseController (Offset 1136) (Save)(4 Bytes) - m_hAimTarget (Offset 1140) (Save)(4 Bytes) - CPropTelescopicArmDisabledThink (Offset 0) (FunctionTable)(0 Bytes) - CPropTelescopicArmEnabledThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputTargetPlayer (Offset 0) (Input)(0 Bytes) - TargetPlayer - m_OnLostTarget (Offset 1144) (Save|Key|Output)(0 Bytes) - OnLostTarget - m_OnFoundTarget (Offset 1168) (Save|Key|Output)(0 Bytes) - OnFoundTarget - *CBaseAnimating CBaseAnimating - prop_thumper - m_bEnabled (Offset 1120) (Save)(1 Bytes) - m_hRepellantEnt (Offset 1132) (Save)(4 Bytes) - m_iHammerAttachment (Offset 1124) (Save)(4 Bytes) - m_iDustScale (Offset 1136) (Save|Key)(4 Bytes) - dustscale - m_iEffectRadius (Offset 1164) (Save|Key)(4 Bytes) - EffectRadius - m_sndMotor (Offset 1128) (Save)(0 Bytes) - CPropThumperThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - m_OnThumped (Offset 1140) (Save|Key|Output)(0 Bytes) - OnThumped - *CBaseAnimating CBaseAnimating - prop_vehicle Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropAirboat - prop_vehicle_airboat - m_vecLastEyePos (Offset 1720) (Save)(12 Bytes) - m_vecLastEyeTarget (Offset 1732) (Save)(12 Bytes) - m_vecEyeSpeed (Offset 1744) (Save)(12 Bytes) - m_aimYaw (Offset 1768) (Save)(4 Bytes) - m_aimPitch (Offset 1772) (Save)(4 Bytes) - m_flChargeRemainder (Offset 1776) (Save)(4 Bytes) - m_flDrainRemainder (Offset 1780) (Save)(4 Bytes) - m_nGunState (Offset 1784) (Save)(4 Bytes) - m_flNextHeavyShotTime (Offset 1788) (Save)(4 Bytes) - m_flNextGunShakeTime (Offset 1792) (Save)(4 Bytes) - m_nAmmoCount (Offset 1796) (Save)(4 Bytes) - m_bHeadlightIsOn (Offset 1800) (Save)(1 Bytes) - m_hAvoidSphere (Offset 1804) (Save)(4 Bytes) - m_hPlayerBlocker (Offset 1888) (Save)(4 Bytes) - m_vecPhysVelocity (Offset 1892) (Save)(12 Bytes) - m_nExactWaterLevel (Offset 1904) (Save)(4 Bytes) - m_flPrevThrottle (Offset 1812) (Save)(4 Bytes) - m_flSpinRate (Offset 1816) (Save)(4 Bytes) - m_flTargetSpinRate (Offset 1820) (Save)(4 Bytes) - m_flPropTime (Offset 1824) (Save)(4 Bytes) - m_flBlurTime (Offset 1828) (Save)(4 Bytes) - m_bForcedExit (Offset 1756) (Save)(1 Bytes) - m_pFanSound (Offset 1832) (Save)(0 Bytes) - m_pFanMaxSpeedSound (Offset 1836) (Save)(0 Bytes) - m_pEngineSound (Offset 1840) (Save)(0 Bytes) - m_pWaterFastSound (Offset 1844) (Save)(0 Bytes) - m_pWaterStoppedSound (Offset 1848) (Save)(0 Bytes) - m_pGunFiringSound (Offset 1852) (Save)(0 Bytes) - m_pAntiFlipConstraint (Offset 1884) (Save)(0 Bytes) - m_flEngineIdleTime (Offset 1856) (Save)(4 Bytes) - m_flEngineDuckTime (Offset 1860) (Save)(4 Bytes) - m_bFadeOutFan (Offset 1864) (Save)(1 Bytes) - m_nPrevWaterLevel (Offset 1868) (Save)(4 Bytes) - m_flWaterStoppedPitchTime (Offset 1872) (Save)(4 Bytes) - m_flLastImpactEffectTime (Offset 1876) (Save)(4 Bytes) - m_iNumberOfEntries (Offset 1880) (Save)(4 Bytes) - InputEnableGun (Offset 0) (Input)(0 Bytes) - EnableGun - InputStartRotorWashForces (Offset 0) (Input)(0 Bytes) - StartRotorWashForces - InputStopRotorWashForces (Offset 0) (Input)(0 Bytes) - StopRotorWashForces - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1689) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1496) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1520) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1544) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1568) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1592) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1616) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1644) (Save)(4 Bytes) - m_nRPM (Offset 1648) (Save)(4 Bytes) - m_flThrottle (Offset 1652) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1656) (Save)(4 Bytes) - m_nHasBoost (Offset 1660) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1690) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1691) (Save)(1 Bytes) - m_bUnableToFire (Offset 1688) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1664) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1676) (Save)(12 Bytes) - m_bEngineLocked (Offset 1700) (Save)(1 Bytes) - m_bLocked (Offset 1701) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1704) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1708) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1709) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1712) (Save)(4 Bytes) - m_hNPCDriver (Offset 1692) (Save)(4 Bytes) - m_hKeepUpright (Offset 1696) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropVehicleDriveable - prop_vehicle_apc - m_flDangerSoundTime (Offset 1720) (Save)(4 Bytes) - m_flHandbrakeTime (Offset 1724) (Save)(4 Bytes) - m_bInitialHandbrake (Offset 1728) (Save)(1 Bytes) - m_nSmokeTrailCount (Offset 1732) (Save)(4 Bytes) - m_flMachineGunTime (Offset 1744) (Save)(4 Bytes) - m_iMachineGunBurstLeft (Offset 1748) (Save)(4 Bytes) - m_bInFiringCone (Offset 1764) (Save)(1 Bytes) - m_hRocketTarget (Offset 1772) (Save)(4 Bytes) - m_iRocketSalvoLeft (Offset 1776) (Save)(4 Bytes) - m_flRocketTime (Offset 1780) (Save)(4 Bytes) - m_nRocketSide (Offset 1788) (Save)(4 Bytes) - m_hSpecificRocketTarget (Offset 1792) (Save)(4 Bytes) - m_strMissileHint (Offset 1796) (Save|Key)(4 Bytes) - missilehint - InputDestroy (Offset 0) (Input)(0 Bytes) - Destroy - InputFireMissileAt (Offset 0) (Input)(0 Bytes) - FireMissileAt - m_OnDeath (Offset 1800) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnFiredMissile (Offset 1824) (Save|Key|Output)(0 Bytes) - OnFiredMissile - m_OnDamaged (Offset 1848) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDamagedByPlayer (Offset 1872) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1689) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1496) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1520) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1544) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1568) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1592) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1616) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1644) (Save)(4 Bytes) - m_nRPM (Offset 1648) (Save)(4 Bytes) - m_flThrottle (Offset 1652) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1656) (Save)(4 Bytes) - m_nHasBoost (Offset 1660) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1690) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1691) (Save)(1 Bytes) - m_bUnableToFire (Offset 1688) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1664) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1676) (Save)(12 Bytes) - m_bEngineLocked (Offset 1700) (Save)(1 Bytes) - m_bLocked (Offset 1701) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1704) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1708) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1709) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1712) (Save)(4 Bytes) - m_hNPCDriver (Offset 1692) (Save)(4 Bytes) - m_hKeepUpright (Offset 1696) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropCannon - prop_vehicle_cannon - m_vehicleScript (Offset 1124) (Save|Key)(4 Bytes) - vehiclescript - m_playerOn (Offset 1148) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1172) (Save|Key|Output)(0 Bytes) - PlayerOff Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_iTurning (Offset 1196) (Save)(4 Bytes) - m_flTurn (Offset 1200) (Save)(4 Bytes) - m_hPlayer (Offset 1144) (Save)(4 Bytes) - m_bExtending (Offset 1204) (Save)(1 Bytes) - m_flExtension (Offset 1208) (Save)(4 Bytes) - m_flExtensionRate (Offset 1212) (Save)(4 Bytes) - m_flMaxExtensionSpeed (Offset 1216) (Save)(4 Bytes) - m_flMaxTurnSpeed (Offset 1220) (Save)(4 Bytes) - m_flExtensionAccel (Offset 1224) (Save)(4 Bytes) - m_flExtensionDecel (Offset 1228) (Save)(4 Bytes) - m_flTurnAccel (Offset 1232) (Save)(4 Bytes) - m_flTurnDecel (Offset 1236) (Save)(4 Bytes) - m_flFlyTime (Offset 1240) (Save)(4 Bytes) - m_vCrashPoint (Offset 1244) (Save)(12 Bytes) - m_flNextAttackTime (Offset 1256) (Save)(4 Bytes) - *CBaseAnimating CPropVehicleChoreoGeneric - prop_vehicle_choreo_generic - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediate (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediate - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputViewlock (Offset 0) (Input)(0 Bytes) - Viewlock Sub-Class Table (1 Deep): m_ServerVehicle - CBaseServerVehicle - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_hPlayer (Offset 1564) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 2077) (Save)(1 Bytes) - m_bExitAnimOn (Offset 2078) (Save)(1 Bytes) - m_bForcedExit (Offset 2092) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 2080) (Save)(12 Bytes) - m_vehicleScript (Offset 2096) (Save|Key)(4 Bytes) - vehiclescript - m_bLocked (Offset 2076) (Save|Key)(1 Bytes) - vehiclelocked - m_bIgnoreMoveParent (Offset 2093) (Save|Key)(1 Bytes) - ignoremoveparent - m_bIgnorePlayerCollisions (Offset 2094) (Save|Key)(1 Bytes) - ignoreplayer - m_bForcePlayerEyePoint (Offset 1656) (Save|Key)(1 Bytes) - useplayereyes - m_playerOn (Offset 2100) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 2124) (Save|Key|Output)(0 Bytes) - PlayerOff - m_OnOpen (Offset 2148) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnClose (Offset 2172) (Save|Key|Output)(0 Bytes) - OnClose Sub-Class Table (1 Deep): m_vehicleView - vehicleview_t - bClampEyeAngles (Offset 4) (Save)(1 Bytes) - flPitchCurveZero (Offset 8) (Save)(4 Bytes) - flPitchCurveLinear (Offset 12) (Save)(4 Bytes) - flRollCurveZero (Offset 16) (Save)(4 Bytes) - flRollCurveLinear (Offset 20) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - flYawMin (Offset 28) (Save)(4 Bytes) - flYawMax (Offset 32) (Save)(4 Bytes) - flPitchMin (Offset 36) (Save)(4 Bytes) - flPitchMax (Offset 40) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_savedVehicleView - vehicleview_t - bClampEyeAngles (Offset 4) (Save)(1 Bytes) - flPitchCurveZero (Offset 8) (Save)(4 Bytes) - flPitchCurveLinear (Offset 12) (Save)(4 Bytes) - flRollCurveZero (Offset 16) (Save)(4 Bytes) - flRollCurveLinear (Offset 20) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - flYawMin (Offset 28) (Save)(4 Bytes) - flYawMax (Offset 32) (Save)(4 Bytes) - flPitchMin (Offset 36) (Save)(4 Bytes) - flPitchMax (Offset 40) (Save)(4 Bytes) - m_iszDefaultAnim (Offset 1500) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1504) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1508) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1512) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1516) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1520) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1524) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1530) (Save|Key)(1 Bytes) - StartDisabled - m_bDisableBoneFollowers (Offset 1531) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bUseHitboxesForRenderBox (Offset 1532) (Save)(1 Bytes) - m_nPendingSequence (Offset 1528) (Save)(2 Bytes) - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1452) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1476) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPropCrane - prop_vehicle_crane - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputForcePlayerIn (Offset 0) (Input)(0 Bytes) - ForcePlayerIn Sub-Class Table (1 Deep): m_ServerVehicle - CBaseServerVehicle - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_hPlayer (Offset 1564) (Save)(4 Bytes) - m_bMagnetOn (Offset 1568) (Save)(1 Bytes) - m_hNPCDriver (Offset 1572) (Save)(4 Bytes) - m_nNPCButtons (Offset 1576) (Save)(4 Bytes) - m_bLocked (Offset 1580) (Save)(1 Bytes) - m_bEnterAnimOn (Offset 1581) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1582) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1584) (Save)(12 Bytes) - m_playerOn (Offset 1596) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1620) (Save|Key|Output)(0 Bytes) - PlayerOff - m_iTurning (Offset 1644) (Save)(4 Bytes) - m_bStartSoundAtCrossover (Offset 1648) (Save)(1 Bytes) - m_flTurn (Offset 1652) (Save)(4 Bytes) - m_bExtending (Offset 1656) (Save)(1 Bytes) - m_flExtension (Offset 1660) (Save)(4 Bytes) - m_flExtensionRate (Offset 1664) (Save)(4 Bytes) - m_bDropping (Offset 1668) (Save)(1 Bytes) - m_flNextDropAllowedTime (Offset 1680) (Save)(4 Bytes) - m_flSlowRaiseTime (Offset 1684) (Save)(4 Bytes) - m_flMaxExtensionSpeed (Offset 1688) (Save)(4 Bytes) - m_flMaxTurnSpeed (Offset 1692) (Save)(4 Bytes) - m_flExtensionAccel (Offset 1696) (Save)(4 Bytes) - m_flExtensionDecel (Offset 1700) (Save)(4 Bytes) - m_flTurnAccel (Offset 1704) (Save)(4 Bytes) - m_flTurnDecel (Offset 1708) (Save)(4 Bytes) - m_iszMagnetName (Offset 1712) (Save|Key)(4 Bytes) - magnetname - m_hCraneMagnet (Offset 1716) (Save)(4 Bytes) - m_hCraneTip (Offset 1720) (Save)(4 Bytes) - m_hRope (Offset 1724) (Save)(4 Bytes) - m_pConstraintGroup (Offset 1728) (Save)(0 Bytes) - m_vehicleScript (Offset 1732) (Save|Key)(4 Bytes) - vehiclescript - *CBaseAnimating CPropVehicleDriveable - prop_vehicle_driveable - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1689) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1496) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1520) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1544) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1568) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1592) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1616) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1644) (Save)(4 Bytes) - m_nRPM (Offset 1648) (Save)(4 Bytes) - m_flThrottle (Offset 1652) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1656) (Save)(4 Bytes) - m_nHasBoost (Offset 1660) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1690) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1691) (Save)(1 Bytes) - m_bUnableToFire (Offset 1688) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1664) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1676) (Save)(12 Bytes) - m_bEngineLocked (Offset 1700) (Save)(1 Bytes) - m_bLocked (Offset 1701) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1704) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1708) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1709) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1712) (Save)(4 Bytes) - m_hNPCDriver (Offset 1692) (Save)(4 Bytes) - m_hKeepUpright (Offset 1696) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropJeepEpisodic - prop_vehicle_jeep - m_bEntranceLocked (Offset 1944) (Save)(1 Bytes) - m_bExitLocked (Offset 1945) (Save)(1 Bytes) - m_hCargoProp (Offset 2072) (Save)(4 Bytes) - m_hCargoTrigger (Offset 2068) (Save)(4 Bytes) - m_bAddingCargo (Offset 1946) (Save)(1 Bytes) - m_hWheelDust (Offset 2052) (Save)(8 Bytes) - m_hWheelWater (Offset 2060) (Save)(8 Bytes) - m_hHazardLights (Offset 2076) (Save)(16 Bytes) - m_flCargoStartTime (Offset 1948) (Save)(4 Bytes) - m_bBlink (Offset 1947) (Save)(1 Bytes) - m_bRadarEnabled (Offset 2096) (Save)(1 Bytes) - m_bRadarDetectsEnemies (Offset 2097) (Save)(1 Bytes) - m_hRadarScreen (Offset 2104) (Save)(4 Bytes) - m_hLinkControllerFront (Offset 2108) (Save)(4 Bytes) - m_hLinkControllerRear (Offset 2112) (Save)(4 Bytes) - m_bBusterHopperVisible (Offset 2116) (Save|Key)(1 Bytes) - CargoVisible - m_flNextWaterSound (Offset 2092) (Save)(4 Bytes) - m_flNextRadarUpdateTime (Offset 2100) (Save)(4 Bytes) - m_iNumRadarContacts (Offset 2120) (Save)(4 Bytes) - m_vecRadarContactPos (Offset 2124) (Save)(288 Bytes) - m_iRadarContactType (Offset 2412) (Save)(96 Bytes) - CPropJeepEpisodicHazardBlinkThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnCompanionEnteredVehicle (Offset 1956) (Save|Key|Output)(0 Bytes) - OnCompanionEnteredVehicle - m_OnCompanionExitedVehicle (Offset 1980) (Save|Key|Output)(0 Bytes) - OnCompanionExitedVehicle - m_OnHostileEnteredVehicle (Offset 2004) (Save|Key|Output)(0 Bytes) - OnHostileEnteredVehicle - m_OnHostileExitedVehicle (Offset 2028) (Save|Key|Output)(0 Bytes) - OnHostileExitedVehicle - InputLockEntrance (Offset 0) (Input)(0 Bytes) - LockEntrance - InputUnlockEntrance (Offset 0) (Input)(0 Bytes) - UnlockEntrance - InputLockExit (Offset 0) (Input)(0 Bytes) - LockExit - InputUnlockExit (Offset 0) (Input)(0 Bytes) - UnlockExit - InputEnableRadar (Offset 0) (Input)(0 Bytes) - EnableRadar - InputDisableRadar (Offset 0) (Input)(0 Bytes) - DisableRadar - InputEnableRadarDetectEnemies (Offset 0) (Input)(0 Bytes) - EnableRadarDetectEnemies - InputAddBusterToCargo (Offset 0) (Input)(0 Bytes) - AddBusterToCargo - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputDisablePhysGun (Offset 0) (Input)(0 Bytes) - DisablePhysGun - InputEnablePhysGun (Offset 0) (Input)(0 Bytes) - EnablePhysGun - InputCreateLinkController (Offset 0) (Input)(0 Bytes) - CreateLinkController - InputDestroyLinkController (Offset 0) (Input)(0 Bytes) - DestroyLinkController - InputSetCargoVisibility (Offset 0) (Input)(0 Bytes) - SetCargoHopperVisibility - m_bGunHasBeenCutOff (Offset 1720) (Save)(1 Bytes) - m_flDangerSoundTime (Offset 1724) (Save)(4 Bytes) - m_nBulletType (Offset 1728) (Save)(4 Bytes) - m_bCannonCharging (Offset 1732) (Save)(1 Bytes) - m_flCannonTime (Offset 1736) (Save)(4 Bytes) - m_flCannonChargeStartTime (Offset 1740) (Save)(4 Bytes) - m_vecGunOrigin (Offset 1744) (Save)(12 Bytes) - m_sndCannonCharge (Offset 1756) (Save)(0 Bytes) - m_nSpinPos (Offset 1760) (Save)(4 Bytes) - m_aimYaw (Offset 1764) (Save)(4 Bytes) - m_aimPitch (Offset 1768) (Save)(4 Bytes) - m_throttleDisableTime (Offset 1772) (Save)(4 Bytes) - m_flHandbrakeTime (Offset 1780) (Save)(4 Bytes) - m_bInitialHandbrake (Offset 1784) (Save)(1 Bytes) - m_flOverturnedTime (Offset 1788) (Save)(4 Bytes) - m_flAmmoCrateCloseTime (Offset 1776) (Save)(4 Bytes) - m_vecLastEyePos (Offset 1792) (Save)(12 Bytes) - m_vecLastEyeTarget (Offset 1804) (Save)(12 Bytes) - m_vecEyeSpeed (Offset 1816) (Save)(12 Bytes) - m_vecTargetSpeed (Offset 1828) (Save)(12 Bytes) - m_bHeadlightIsOn (Offset 1941) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_WaterData - JeepWaterData_t - m_bWheelInWater (Offset 0) (Save)(4 Bytes) - m_bWheelWasInWater (Offset 4) (Save)(4 Bytes) - m_vecWheelContactPoints (Offset 8) (Save)(48 Bytes) - m_flNextRippleTime (Offset 56) (Save)(16 Bytes) - m_bBodyInWater (Offset 72) (Save)(1 Bytes) - m_bBodyWasInWater (Offset 73) (Save)(1 Bytes) - m_iNumberOfEntries (Offset 1916) (Save)(4 Bytes) - m_nAmmoType (Offset 1920) (Save)(4 Bytes) - m_flPlayerExitedTime (Offset 1924) (Save)(4 Bytes) - m_flLastSawPlayerAt (Offset 1928) (Save)(4 Bytes) - m_hLastPlayerInVehicle (Offset 1932) (Save)(4 Bytes) - m_hSeagull (Offset 1936) (Save)(4 Bytes) - m_bHasPoop (Offset 1940) (Save)(1 Bytes) - InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint - InputStartRemoveTauCannon (Offset 0) (Input)(0 Bytes) - StartRemoveTauCannon - InputFinishRemoveTauCannon (Offset 0) (Input)(0 Bytes) - FinishRemoveTauCannon - CPropJeepJeepSeagullThink (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1689) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1496) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1520) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1544) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1568) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1592) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1616) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1644) (Save)(4 Bytes) - m_nRPM (Offset 1648) (Save)(4 Bytes) - m_flThrottle (Offset 1652) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1656) (Save)(4 Bytes) - m_nHasBoost (Offset 1660) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1690) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1691) (Save)(1 Bytes) - m_bUnableToFire (Offset 1688) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1664) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1676) (Save)(12 Bytes) - m_bEngineLocked (Offset 1700) (Save)(1 Bytes) - m_bLocked (Offset 1701) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1704) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1708) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1709) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1712) (Save)(4 Bytes) - m_hNPCDriver (Offset 1692) (Save)(4 Bytes) - m_hKeepUpright (Offset 1696) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropVehiclePrisonerPod - prop_vehicle_prisoner_pod - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputEnterVehicle (Offset 0) (Input)(0 Bytes) - EnterVehicle - InputEnterVehicleImmediate (Offset 0) (Input)(0 Bytes) - EnterVehicleImmediate - InputExitVehicle (Offset 0) (Input)(0 Bytes) - ExitVehicle - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close Sub-Class Table (1 Deep): m_ServerVehicle - CBaseServerVehicle - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_hPlayer (Offset 1696) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 2117) (Save)(1 Bytes) - m_bExitAnimOn (Offset 2118) (Save)(1 Bytes) - m_bForcedExit (Offset 2132) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 2120) (Save)(12 Bytes) - m_vehicleScript (Offset 2136) (Save|Key)(4 Bytes) - vehiclescript - m_bLocked (Offset 2116) (Save|Key)(1 Bytes) - vehiclelocked - m_playerOn (Offset 2140) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 2164) (Save|Key|Output)(0 Bytes) - PlayerOff - m_OnOpen (Offset 2188) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnClose (Offset 2212) (Save|Key|Output)(0 Bytes) - OnClose - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CAI_BaseNPC - proto_sniper - m_fWeaponLoaded (Offset 3544) (Save)(1 Bytes) - m_fEnabled (Offset 3545) (Save)(1 Bytes) - m_fIsPatient (Offset 3546) (Save)(1 Bytes) - m_flPatience (Offset 3548) (Save)(4 Bytes) - m_iMisses (Offset 3552) (Save)(4 Bytes) - m_hDecoyObject (Offset 3556) (Save)(4 Bytes) - m_hSweepTarget (Offset 3560) (Save)(4 Bytes) - m_vecDecoyObjectTarget (Offset 3564) (Save)(12 Bytes) - m_vecFrustratedTarget (Offset 3576) (Save)(12 Bytes) - m_vecPaintStart (Offset 3588) (Save)(12 Bytes) - m_flPaintTime (Offset 3540) (Save)(4 Bytes) - m_vecPaintCursor (Offset 3528) (Save)(12 Bytes) - m_flFrustration (Offset 3600) (Save)(4 Bytes) - m_flThinkInterval (Offset 3604) (Save)(4 Bytes) - m_flDecoyRadius (Offset 3608) (Save)(4 Bytes) - m_pBeam (Offset 3612) (Save)(4 Bytes) - m_fSnapShot (Offset 3616) (Save)(1 Bytes) - m_iNumGroupTargets (Offset 3620) (Save)(4 Bytes) - m_pGroupTarget (Offset 3624) (Save)(64 Bytes) - m_iBeamBrightness (Offset 3692) (Save|Key)(4 Bytes) - beambrightness - m_flShieldDist (Offset 3696) (Save|Key)(4 Bytes) - shielddistance - m_flShieldRadius (Offset 3700) (Save|Key)(4 Bytes) - shieldradius - m_bShootZombiesInChest (Offset 3725) (Save|Key)(1 Bytes) - shootZombiesInChest - m_flKeyfieldPaintTime (Offset 3520) (Save|Key)(4 Bytes) - PaintInterval - m_flKeyfieldPaintTimeNoise (Offset 3524) (Save|Key)(4 Bytes) - PaintIntervalVariance - m_flTimeLastAttackedPlayer (Offset 3704) (Save)(4 Bytes) - m_hProtectTarget (Offset 3708) (Save)(4 Bytes) - m_flDangerEnemyDistance (Offset 3712) (Save)(4 Bytes) - m_bSweepHighestPriority (Offset 3688) (Save)(1 Bytes) - m_bWarnedTargetEntity (Offset 3716) (Save)(1 Bytes) - m_flTimeLastShotMissed (Offset 3720) (Save)(4 Bytes) - InputEnableSniper (Offset 0) (Input)(0 Bytes) - EnableSniper - InputDisableSniper (Offset 0) (Input)(0 Bytes) - DisableSniper - InputSetDecoyRadius (Offset 0) (Input)(0 Bytes) - SetDecoyRadius - InputSweepTarget (Offset 0) (Input)(0 Bytes) - SweepTarget - InputSweepTargetHighestPriority (Offset 0) (Input)(0 Bytes) - SweepTargetHighestPriority - InputSweepGroupRandomly (Offset 0) (Input)(0 Bytes) - SweepGroupRandomly - InputStopSweeping (Offset 0) (Input)(0 Bytes) - StopSweeping - InputProtectTarget (Offset 0) (Input)(0 Bytes) - ProtectTarget - InputSetPaintInterval (Offset 0) (Input)(0 Bytes) - SetPaintInterval - InputSetPaintIntervalVariance (Offset 0) (Input)(0 Bytes) - SetPaintIntervalVariance - m_OnShotFired (Offset 3728) (Save|Key|Output)(0 Bytes) - OnShotFired Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - raggib - *CBaseAnimating CBaseEntity - reserved_spot CBaseCombatCharacter - rocket_turret_projectile - m_hLauncher (Offset 2160) (Save)(4 Bytes) - CRocket_Turret_ProjectileMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pAmbientSound (Offset 2164) (Save)(0 Bytes) - m_hOwner (Offset 2132) (Save)(4 Bytes) - m_hRocketTrail (Offset 2136) (Save)(4 Bytes) - m_flAugerTime (Offset 2140) (Save)(4 Bytes) - m_flMarkDeadTime (Offset 2144) (Save)(4 Bytes) - m_flGracePeriodEndsAt (Offset 2152) (Save)(4 Bytes) - m_flDamage (Offset 2148) (Save)(4 Bytes) - m_bCreateDangerSounds (Offset 2156) (Save)(1 Bytes) - CMissileMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - CMissileAccelerateThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileAugerThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileIgniteThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileSeekThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - rope_anchor - m_hRope (Offset 824) (Save)(4 Bytes) - CRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes) - CRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes) CBaseCombatCharacter - rpg_missile - m_hOwner (Offset 2132) (Save)(4 Bytes) - m_hRocketTrail (Offset 2136) (Save)(4 Bytes) - m_flAugerTime (Offset 2140) (Save)(4 Bytes) - m_flMarkDeadTime (Offset 2144) (Save)(4 Bytes) - m_flGracePeriodEndsAt (Offset 2152) (Save)(4 Bytes) - m_flDamage (Offset 2148) (Save)(4 Bytes) - m_bCreateDangerSounds (Offset 2156) (Save)(1 Bytes) - CMissileMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - CMissileAccelerateThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileAugerThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileIgniteThink (Offset 0) (FunctionTable)(0 Bytes) - CMissileSeekThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - scene_manager - m_ActiveScenes (Offset 824) (Save)(0 Bytes) CScriptIntro - script_intro - m_vecCameraView (Offset 848) (Save)(12 Bytes) - m_vecCameraViewAngles (Offset 860) (Save)(12 Bytes) - m_vecPlayerView (Offset 824) (Save)(12 Bytes) - m_vecPlayerViewAngles (Offset 836) (Save)(12 Bytes) - m_iBlendMode (Offset 872) (Save)(4 Bytes) - m_iQueuedBlendMode (Offset 940) (Save)(4 Bytes) - m_iQueuedNextBlendMode (Offset 944) (Save)(4 Bytes) - m_iNextBlendMode (Offset 876) (Save)(4 Bytes) - m_flNextBlendTime (Offset 880) (Save)(4 Bytes) - m_flBlendStartTime (Offset 884) (Save)(4 Bytes) - m_bActive (Offset 892) (Save)(1 Bytes) - m_iNextFOV (Offset 896) (Save)(4 Bytes) - m_flNextFOVBlendTime (Offset 900) (Save)(4 Bytes) - m_flFOVBlendStartTime (Offset 904) (Save)(4 Bytes) - m_iFOV (Offset 908) (Save)(4 Bytes) - m_flFadeColor (Offset 916) (Save)(12 Bytes) - m_flFadeAlpha (Offset 928) (Save)(4 Bytes) - m_flFadeDuration (Offset 932) (Save)(4 Bytes) - m_hCameraEntity (Offset 936) (Save)(4 Bytes) - m_iStartFOV (Offset 888) (Save)(4 Bytes) - m_bAlternateFOV (Offset 912) (Save|Key)(1 Bytes) - alternatefovchange - InputSetCameraViewEntity (Offset 0) (Input)(0 Bytes) - SetCameraViewEntity - InputSetBlendMode (Offset 0) (Input)(0 Bytes) - SetBlendMode - InputSetNextFOV (Offset 0) (Input)(0 Bytes) - SetNextFOV - InputSetFOVBlendTime (Offset 0) (Input)(0 Bytes) - SetFOVBlendTime - InputSetFOV (Offset 0) (Input)(0 Bytes) - SetFOV - InputSetNextBlendMode (Offset 0) (Input)(0 Bytes) - SetNextBlendMode - InputSetNextBlendTime (Offset 0) (Input)(0 Bytes) - SetNextBlendTime - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputFadeTo (Offset 0) (Input)(0 Bytes) - FadeTo - InputSetFadeColor (Offset 0) (Input)(0 Bytes) - SetFadeColor - CScriptIntroBlendComplete (Offset 0) (FunctionTable)(0 Bytes) CSceneEntity - scripted_scene - m_iszSceneFile (Offset 828) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 832) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 836) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 840) (Save)(1 Bytes) - m_iszTarget1 (Offset 844) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 848) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 852) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 856) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 860) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 864) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 868) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 872) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1536) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 876) (Save)(4 Bytes) - m_hTarget2 (Offset 880) (Save)(4 Bytes) - m_hTarget3 (Offset 884) (Save)(4 Bytes) - m_hTarget4 (Offset 888) (Save)(4 Bytes) - m_hTarget5 (Offset 892) (Save)(4 Bytes) - m_hTarget6 (Offset 896) (Save)(4 Bytes) - m_hTarget7 (Offset 900) (Save)(4 Bytes) - m_hTarget8 (Offset 904) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 908) (Save)(1 Bytes) - m_bPaused (Offset 909) (Save)(1 Bytes) - m_flCurrentTime (Offset 916) (Save)(4 Bytes) - m_flForceClientTime (Offset 912) (Save)(4 Bytes) - m_flFrameTime (Offset 920) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 924) (Save)(1 Bytes) - m_fPitch (Offset 928) (Save)(4 Bytes) - m_bAutomated (Offset 932) (Save)(1 Bytes) - m_nAutomatedAction (Offset 936) (Save)(4 Bytes) - m_flAutomationDelay (Offset 940) (Save)(4 Bytes) - m_flAutomationTime (Offset 944) (Save)(4 Bytes) - m_bPausedViaInput (Offset 948) (Save)(1 Bytes) - m_bWaitingForActor (Offset 949) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 950) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 951) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 952) (Save)(1 Bytes) - m_hActorList (Offset 956) (Save)(0 Bytes) - m_hRemoveActorList (Offset 976) (Save)(0 Bytes) - m_nInterruptCount (Offset 1464) (Save)(4 Bytes) - m_bInterrupted (Offset 1468) (Save)(1 Bytes) - m_hInterruptScene (Offset 1472) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1476) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1477) (Save)(1 Bytes) - m_bGenerated (Offset 1521) (Save)(1 Bytes) - m_iszSoundName (Offset 1524) (Save)(4 Bytes) - m_hActor (Offset 1528) (Save)(4 Bytes) - m_hActivator (Offset 1532) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1480) (Save)(0 Bytes) - m_hListManagers (Offset 1500) (Save)(0 Bytes) - m_bMultiplayer (Offset 910) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1540) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1008) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1032) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1056) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1104) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1128) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1152) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1176) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1200) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1224) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1248) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1296) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1320) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1344) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1368) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1392) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1416) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1440) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - scripted_sentence - m_iszSentence (Offset 824) (Save|Key)(4 Bytes) - sentence - m_iszEntity (Offset 828) (Save|Key)(4 Bytes) - entity - m_flRadius (Offset 832) (Save|Key)(4 Bytes) - radius - m_flDelay (Offset 836) (Save|Key)(4 Bytes) - delay - m_flRepeat (Offset 840) (Save|Key)(4 Bytes) - refire - m_iszListener (Offset 860) (Save|Key)(4 Bytes) - listener - m_TempAttenuation (Offset 848) (Save|Key)(4 Bytes) - attenuation - m_iSoundLevel (Offset 844) (Save)(4 Bytes) - m_flVolume (Offset 852) (Save)(4 Bytes) - m_active (Offset 856) (Save)(1 Bytes) - m_pActivator (Offset 864) (Save)(4 Bytes) - CAI_ScriptedSentenceFindThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_ScriptedSentenceDelayThink (Offset 0) (FunctionTable)(0 Bytes) - InputBeginSentence (Offset 0) (Input)(0 Bytes) - BeginSentence - m_OnBeginSentence (Offset 868) (Save|Key|Output)(0 Bytes) - OnBeginSentence - m_OnEndSentence (Offset 892) (Save|Key|Output)(0 Bytes) - OnEndSentence CBaseEntity - scripted_sequence - m_iszEntry (Offset 824) (Save|Key)(4 Bytes) - m_iszEntry - m_iszPreIdle (Offset 828) (Save|Key)(4 Bytes) - m_iszIdle - m_iszPlay (Offset 832) (Save|Key)(4 Bytes) - m_iszPlay - m_iszPostIdle (Offset 836) (Save|Key)(4 Bytes) - m_iszPostIdle - m_iszCustomMove (Offset 840) (Save|Key)(4 Bytes) - m_iszCustomMove - m_iszNextScript (Offset 844) (Save|Key)(4 Bytes) - m_iszNextScript - m_iszEntity (Offset 848) (Save|Key)(4 Bytes) - m_iszEntity - m_fMoveTo (Offset 852) (Save|Key)(4 Bytes) - m_fMoveTo - m_flRadius (Offset 864) (Save|Key)(4 Bytes) - m_flRadius - m_flRepeat (Offset 868) (Save|Key)(4 Bytes) - m_flRepeat - m_bIsPlayingEntry (Offset 856) (Save)(1 Bytes) - m_bLoopActionSequence (Offset 857) (Save|Key)(1 Bytes) - m_bLoopActionSequence - m_bSynchPostIdles (Offset 858) (Save|Key)(1 Bytes) - m_bSynchPostIdles - m_bIgnoreGravity (Offset 859) (Save|Key)(1 Bytes) - m_bIgnoreGravity - m_bDisableNPCCollisions (Offset 860) (Save|Key)(1 Bytes) - m_bDisableNPCCollisions - m_iDelay (Offset 872) (Save)(4 Bytes) - m_bDelayed (Offset 876) (Save)(1 Bytes) - m_startTime (Offset 880) (Save)(4 Bytes) - m_bWaitForBeginSequence (Offset 884) (Save)(1 Bytes) - m_saved_effects (Offset 888) (Save)(4 Bytes) - m_savedFlags (Offset 892) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 896) (Save)(4 Bytes) - m_interruptable (Offset 900) (Save)(1 Bytes) - m_sequenceStarted (Offset 901) (Save)(1 Bytes) - m_hTargetEnt (Offset 904) (Save)(4 Bytes) - m_hNextCine (Offset 908) (Save)(4 Bytes) - m_hLastFoundEntity (Offset 916) (Save)(4 Bytes) - m_hForcedTarget (Offset 920) (Save)(4 Bytes) - m_bDontCancelOtherSequences (Offset 924) (Save)(1 Bytes) - m_bForceSynch (Offset 925) (Save)(1 Bytes) - m_bThinking (Offset 912) (Save)(1 Bytes) - m_bInitiatedSelfDelete (Offset 913) (Save)(1 Bytes) - m_bIsTeleportingDueToMoveTo (Offset 914) (Save)(1 Bytes) - m_matInteractionPosition (Offset 1240) (Save)(64 Bytes) - m_hInteractionRelativeEntity (Offset 1304) (Save)(4 Bytes) - m_bTargetWasAsleep (Offset 926) (Save)(1 Bytes) - CAI_ScriptedSequenceScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputMoveToPosition (Offset 0) (Input)(0 Bytes) - MoveToPosition - InputBeginSequence (Offset 0) (Input)(0 Bytes) - BeginSequence - InputCancelSequence (Offset 0) (Input)(0 Bytes) - CancelSequence - m_iPlayerDeathBehavior (Offset 1308) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnBeginSequence (Offset 928) (Save|Key|Output)(0 Bytes) - OnBeginSequence - m_OnEndSequence (Offset 952) (Save|Key|Output)(0 Bytes) - OnEndSequence - m_OnPostIdleEndSequence (Offset 976) (Save|Key|Output)(0 Bytes) - OnPostIdleEndSequence - m_OnCancelSequence (Offset 1000) (Save|Key|Output)(0 Bytes) - OnCancelSequence - m_OnCancelFailedSequence (Offset 1024) (Save|Key|Output)(0 Bytes) - OnCancelFailedSequence - m_OnScriptEvent[0] (Offset 1048) (Save|Key|Output)(0 Bytes) - OnScriptEvent01 - m_OnScriptEvent[1] (Offset 1072) (Save|Key|Output)(0 Bytes) - OnScriptEvent02 - m_OnScriptEvent[2] (Offset 1096) (Save|Key|Output)(0 Bytes) - OnScriptEvent03 - m_OnScriptEvent[3] (Offset 1120) (Save|Key|Output)(0 Bytes) - OnScriptEvent04 - m_OnScriptEvent[4] (Offset 1144) (Save|Key|Output)(0 Bytes) - OnScriptEvent05 - m_OnScriptEvent[5] (Offset 1168) (Save|Key|Output)(0 Bytes) - OnScriptEvent06 - m_OnScriptEvent[6] (Offset 1192) (Save|Key|Output)(0 Bytes) - OnScriptEvent07 - m_OnScriptEvent[7] (Offset 1216) (Save|Key|Output)(0 Bytes) - OnScriptEvent08 CAI_BaseNPC - scripted_target - m_vLastPosition (Offset 3520) (Save)(12 Bytes) - m_iDisabled (Offset 3532) (Save|Key)(4 Bytes) - StartDisabled - m_iszEntity (Offset 3536) (Save|Key)(4 Bytes) - m_iszEntity - m_flRadius (Offset 3540) (Save|Key)(4 Bytes) - m_flRadius - m_nMoveSpeed (Offset 3544) (Save|Key)(4 Bytes) - MoveSpeed - m_flPauseDuration (Offset 3548) (Save|Key)(4 Bytes) - PauseDuration - m_flPauseDoneTime (Offset 3552) (Save)(4 Bytes) - m_flEffectDuration (Offset 3556) (Save|Key)(4 Bytes) - EffectDuration - CScriptedTargetScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_AtTarget (Offset 3560) (Save|Key|Output)(0 Bytes) - AtTarget - m_LeaveTarget (Offset 3584) (Save|Key|Output)(0 Bytes) - LeaveTarget Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2140) (Save)(4 Bytes) - m_failSchedule (Offset 2172) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2177) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2180) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3512) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2332) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2333) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2334) (Save)(1 Bytes) - m_NPCState (Offset 2336) (Save)(4 Bytes) - m_IdealNPCState (Offset 2344) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2340) (Save)(4 Bytes) - m_Efficiency (Offset 2348) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2352) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2356) (Save)(4 Bytes) - m_SleepState (Offset 2360) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2364) (Save)(4 Bytes) - m_flWakeRadius (Offset 2368) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2372) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2376) (Save)(4 Bytes) - m_Activity (Offset 2380) (Save)(0 Bytes) - m_translatedActivity (Offset 2384) (Save)(0 Bytes) - m_IdealActivity (Offset 2388) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2396) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2400) (Save)(0 Bytes) - m_nIdealSequence (Offset 2392) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2420) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2424) (Save)(4 Bytes) - m_hTargetEnt (Offset 2428) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2452) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2456) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2464) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3484) (Save)(4 Bytes) - m_nSoundPriority (Offset 3488) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3492) (Save)(4 Bytes) - m_afCapability (Offset 2556) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2560) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2564) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_bLocalSucceedOnWithinTolerance (Offset 94) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2568) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2512) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2516) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2492) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2508) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2496) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2520) (Save)(1 Bytes) - m_iInteractionState (Offset 2524) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2528) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2532) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2552) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2620) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2632) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2636) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2640) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2652) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2664) (Save)(4 Bytes) - m_flHeadYaw (Offset 2668) (Save)(4 Bytes) - m_flHeadPitch (Offset 2672) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2676) (Save)(4 Bytes) - m_bInAScript (Offset 2680) (Save)(1 Bytes) - m_scriptState (Offset 2684) (Save)(4 Bytes) - m_hCine (Offset 2688) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2692) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2696) (Save)(4 Bytes) - m_flSceneTime (Offset 2700) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2704) (Save)(4 Bytes) - m_afMemory (Offset 2712) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2716) (Save)(4 Bytes) - m_flSumDamage (Offset 2720) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2724) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2728) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2732) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2736) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2740) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2744) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2748) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2752) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2788) (Save)(4 Bytes) - m_SquadName (Offset 2796) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2800) (Save)(4 Bytes) - m_strHintGroup (Offset 2804) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2808) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2816) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2820) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2824) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2848) (Save)(12 Bytes) - m_vSavePosition (Offset 2860) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2872) (Save)(12 Bytes) - m_pHintNode (Offset 2884) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 2888) (Save)(4 Bytes) - m_flDistTooFar (Offset 2892) (Save)(4 Bytes) - m_hGoalEnt (Offset 2608) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2612) (Save)(4 Bytes) - m_spawnEquipment (Offset 2896) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 2900) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 2904) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 2908) (Save)(12 Bytes) - m_nStoredPathType (Offset 2920) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 2924) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 2936) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3446) (Save)(1 Bytes) - m_bForceCrouch (Offset 3447) (Save)(1 Bytes) - m_bIsCrouching (Offset 3448) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3496) (Save)(1 Bytes) - m_bIsMoving (Offset 3497) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3498) (Save)(1 Bytes) - m_iDeathPose (Offset 2404) (Save)(4 Bytes) - m_iDeathFrame (Offset 2408) (Save)(4 Bytes) - m_bCheckContacts (Offset 3445) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3500) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3504) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3508) (Save)(4 Bytes) - m_hEnemyFilter (Offset 2928) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 2932) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3499) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3516) (Save)(1 Bytes) - m_OnDamaged (Offset 2940) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 2964) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 2988) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3012) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3036) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3060) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3084) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3108) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3132) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3156) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3180) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3204) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3228) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3252) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3276) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3300) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3348) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3324) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3372) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3396) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3420) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flNextAttack (Offset 1672) (Save)(4 Bytes) - m_eHull (Offset 1676) (Save)(4 Bytes) - m_bloodColor (Offset 1680) (Save)(4 Bytes) - m_iDamageCount (Offset 1716) (Save)(4 Bytes) - m_flFieldOfView (Offset 1684) (Save)(4 Bytes) - m_HackedGunPos (Offset 1688) (Save)(12 Bytes) - m_RelationshipString (Offset 1700) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1708) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1712) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1704) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1720) (Save)(4 Bytes) - m_Relationship (Offset 1724) (Save)(0 Bytes) - m_iAmmo (Offset 1744) (Save)(128 Bytes) - m_hMyWeapons (Offset 1872) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2064) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1668) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1669) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1140) (Save)(384 Bytes) - m_viewtarget (Offset 1524) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1588) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1616) (Save)(4 Bytes) - m_vecLean (Offset 1644) (Save)(12 Bytes) - m_vecShift (Offset 1656) (Save)(12 Bytes) - m_AnimOverlay (Offset 1120) (Save)(0 Bytes) - *CBaseAnimating CShadowControl - shadow_control - m_flShadowMaxDist (Offset 840) (Save|Key)(4 Bytes) - distance - m_bDisableShadows (Offset 844) (Save|Key)(1 Bytes) - disableallshadows - m_shadowColor (Offset 836) (Save|Key|Input)(4 Bytes) - color - m_shadowDirection (Offset 824) (Save|Key|Input)(12 Bytes) - direction - m_flShadowMaxDist (Offset 840) (Save|Key|Input)(4 Bytes) - SetDistance - m_bDisableShadows (Offset 844) (Save|Key|Input)(1 Bytes) - SetShadowsDisabled - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles CBaseEntity - simple_physics_brush CBaseAnimating - simple_physics_prop - *CBaseAnimating CBaseEntity - sky_camera - m_skyboxData.scale (Offset 828) (Save|Key)(4 Bytes) - scale - m_skyboxData.origin (Offset 832) (Save)(12 Bytes) - m_skyboxData.area (Offset 844) (Save)(4 Bytes) - m_bUseAngles (Offset 916) (Save|Key)(1 Bytes) - use_angles - m_skyboxData.fog.enable (Offset 912) (Save|Key)(1 Bytes) - fogenable - m_skyboxData.fog.blend (Offset 913) (Save|Key)(1 Bytes) - fogblend - m_skyboxData.fog.dirPrimary (Offset 852) (Save|Key)(12 Bytes) - fogdir - m_skyboxData.fog.colorPrimary (Offset 864) (Save|Key)(4 Bytes) - fogcolor - m_skyboxData.fog.colorSecondary (Offset 868) (Save|Key)(4 Bytes) - fogcolor2 - m_skyboxData.fog.start (Offset 880) (Save|Key)(4 Bytes) - fogstart - m_skyboxData.fog.end (Offset 884) (Save|Key)(4 Bytes) - fogend - m_skyboxData.fog.maxdensity (Offset 892) (Save|Key)(4 Bytes) - fogmaxdensity CBaseEntity - sniperbullet - m_SoundTime (Offset 864) (Save)(4 Bytes) - m_AmmoType (Offset 868) (Save)(4 Bytes) - m_PenetratedAmmoType (Offset 872) (Save)(4 Bytes) - m_fActive (Offset 881) (Save)(1 Bytes) - m_iImpacts (Offset 884) (Save)(4 Bytes) - m_vecOrigin (Offset 772) (Save)(12 Bytes) - m_vecDir (Offset 824) (Save)(12 Bytes) - m_flLastThink (Offset 860) (Save)(4 Bytes) - m_Speed (Offset 876) (Save)(4 Bytes) - m_bDirectShot (Offset 880) (Save)(1 Bytes) - m_vecStart (Offset 836) (Save)(12 Bytes) - m_vecEnd (Offset 848) (Save)(12 Bytes) - CSniperBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - soundent - m_iFreeSound (Offset 824) (Save)(4 Bytes) - m_iActiveSound (Offset 828) (Save)(4 Bytes) - m_cLastActiveSounds (Offset 832) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SoundPool - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) CBaseEntity - spark_shower CBaseEntity - sparktrail - CSparkTrailSparkThink (Offset 0) (FunctionTable)(0 Bytes) CSpotlightEnd - spotlight_end - m_flLightScale (Offset 824) (Save)(4 Bytes) - m_Radius (Offset 828) (Save)(4 Bytes) - m_vSpotlightDir (Offset 832) (Save)(12 Bytes) - m_vSpotlightOrg (Offset 844) (Save)(12 Bytes) CBaseEntity - spraycan CBaseAnimating - squadinsignia - *CBaseAnimating CBaseEntity - tanktrain_ai - m_hTrain (Offset 824) (Save)(4 Bytes) - m_hTargetEntity (Offset 828) (Save)(4 Bytes) - m_soundPlaying (Offset 832) (Save)(4 Bytes) - m_soundTreads (Offset 836) (Save)(0 Bytes) - m_soundEngine (Offset 840) (Save)(0 Bytes) - m_startSoundName (Offset 844) (Save|Key)(4 Bytes) - startsound - m_engineSoundName (Offset 848) (Save|Key)(4 Bytes) - enginesound - m_movementSoundName (Offset 852) (Save|Key)(4 Bytes) - movementsound - m_targetEntityName (Offset 856) (Save)(4 Bytes) - InputTargetEntity (Offset 0) (Input)(0 Bytes) - TargetEntity CBaseEntity - tanktrain_aitarget - m_newTargetName (Offset 844) (Save|Key)(4 Bytes) - newtarget CBaseEntity - target_cdaudio - m_iTrack (Offset 824) (Save|Key)(4 Bytes) - track - InputChangeCDTrack (Offset 0) (Input)(0 Bytes) - ChangeCDTrack CBaseEntity - target_changegravity - m_iGravity (Offset 824) (Save|Key)(4 Bytes) - gravity - m_iOldGrav (Offset 828) (Save)(4 Bytes) - InputChangeGrav (Offset 0) (Input)(0 Bytes) - ChangeGrav - InputResetGrav (Offset 0) (Input)(0 Bytes) - ResetGrav CBaseEntity - te_tester CTeam - team_manager CBaseEntity - test_effect CTest_ProxyToggle_Networkable - test_proxytoggle CTestTraceline - test_traceline - CTestTracelineSpin (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - trigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_autosave - m_bForceNewLevelUnit (Offset 1116) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 1124) (Save|Key)(4 Bytes) - MinimumHitPoints - m_fDangerousTimer (Offset 1120) (Save|Key)(4 Bytes) - DangerousTimer - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_brush - m_iInputFilter (Offset 896) (Save|Key)(4 Bytes) - InputFilter - m_iDontMessageParent (Offset 900) (Save|Key)(4 Bytes) - DontMessageParent - m_OnStartTouch (Offset 824) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnEndTouch (Offset 848) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnUse (Offset 872) (Save|Key|Output)(0 Bytes) - OnUse - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable CBaseEntity - trigger_cdaudio - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_changelevel - m_szMapName (Offset 1116) (Save)(32 Bytes) - m_szLandmarkName (Offset 1148) (Save)(32 Bytes) - CChangeLevelTouchChangeLevel (Offset 0) (FunctionTable)(0 Bytes) - InputChangeLevel (Offset 0) (Input)(0 Bytes) - ChangeLevel - m_OnChangeLevel (Offset 1184) (Save|Key|Output)(0 Bytes) - OnChangeLevel - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_gravity - CTriggerGravityGravityTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_hurt - CTriggerHurtRadiationThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - m_flOriginalDamage (Offset 1116) (Save)(4 Bytes) - m_flDamage (Offset 1120) (Save|Key)(4 Bytes) - damage - m_flDamageCap (Offset 1124) (Save|Key)(4 Bytes) - damagecap - m_bitsDamageInflict (Offset 1136) (Save|Key)(4 Bytes) - damagetype - m_damageModel (Offset 1140) (Save|Key)(4 Bytes) - damagemodel - m_bNoDmgForce (Offset 1144) (Save|Key)(1 Bytes) - nodmgforce - m_flLastDmgTime (Offset 1128) (Save)(4 Bytes) - m_flDmgResetTime (Offset 1132) (Save)(4 Bytes) - m_hurtEntities (Offset 1196) (Save)(0 Bytes) - m_flDamage (Offset 1120) (Save|Key|Input)(4 Bytes) - SetDamage - m_OnHurt (Offset 1148) (Save|Key|Output)(0 Bytes) - OnHurt - m_OnHurtPlayer (Offset 1172) (Save|Key|Output)(0 Bytes) - OnHurtPlayer - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_impact - m_flMagnitude (Offset 1140) (Save|Key)(4 Bytes) - Magnitude - m_flNoise (Offset 1144) (Save|Key)(4 Bytes) - Noise - m_flViewkick (Offset 1148) (Save|Key)(4 Bytes) - Viewkick - InputImpact (Offset 0) (Input)(0 Bytes) - Impact - InputSetMagnitude (Offset 0) (Input)(0 Bytes) - SetMagnitude - m_pOutputForce (Offset 1152) (Save|Key|Output)(0 Bytes) - ImpactForce - CTriggerImpactDisable (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_look - m_hLookTarget (Offset 1140) (Save)(4 Bytes) - m_flLookTimeTotal (Offset 1152) (Save)(4 Bytes) - m_flLookTimeLast (Offset 1156) (Save)(4 Bytes) - m_flTimeoutDuration (Offset 1160) (Save|Key)(4 Bytes) - timeout - m_bTimeoutFired (Offset 1164) (Save)(1 Bytes) - m_hActivator (Offset 1168) (Save)(4 Bytes) - m_OnTimeout (Offset 1172) (Save|Key|Output)(0 Bytes) - OnTimeout - CTriggerLookTimeoutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flFieldOfView (Offset 1144) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flLookTime (Offset 1148) (Save|Key|Input)(4 Bytes) - LookTime - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_multiple - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_once - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_physics_trap - m_nDissolveType (Offset 1140) (Save|Key)(4 Bytes) - dissolvetype - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_playermovement - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_portal_cleanser - m_OnDissolve (Offset 1116) (Save|Key|Output)(0 Bytes) - OnDissolve - m_OnFizzle (Offset 1140) (Save|Key|Output)(0 Bytes) - OnFizzle - m_OnDissolveBox (Offset 1164) (Save|Key|Output)(0 Bytes) - OnDissolveBox - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_proximity - CTriggerProximityMeasureThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszMeasureTarget (Offset 1120) (Save|Key)(4 Bytes) - measuretarget - m_hMeasureTarget (Offset 1116) (Save)(4 Bytes) - m_fRadius (Offset 1124) (Save|Key)(4 Bytes) - radius - m_nTouchers (Offset 1128) (Save)(4 Bytes) - m_NearestEntityDistance (Offset 1132) (Save|Key|Output)(0 Bytes) - NearestEntityDistance - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_push - m_vecPushDir (Offset 1116) (Save|Key)(12 Bytes) - pushdir - m_flAlternateTicksFix (Offset 1128) (Save|Key)(4 Bytes) - alternateticksfix - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_remove - m_OnRemove (Offset 1116) (Save|Key|Output)(0 Bytes) - OnRemove - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_rpgfire - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_serverragdoll - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_soundscape - CTriggerSoundscapePlayerUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - m_SoundscapeName (Offset 1120) (Save|Key)(4 Bytes) - soundscape - m_hSoundscape (Offset 1116) (Save)(4 Bytes) - m_spectators (Offset 1124) (Save)(0 Bytes) - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_teleport - m_iLandmark (Offset 1116) (Save|Key)(4 Bytes) - landmark - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_togglesave - m_bDisabled (Offset 1116) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_transition CBaseEntity - trigger_vehicle_cargo - m_flIgnoreDuration (Offset 824) (Save)(4 Bytes) - m_hIgnoreEntity (Offset 828) (Save)(4 Bytes) - CVehicleCargoTriggerCargoTouch (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - trigger_vphysics_motion - m_pController (Offset 840) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ParticleTrail - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_gravityScale (Offset 864) (Save|Key|Input)(4 Bytes) - SetGravityScale - m_addAirDensity (Offset 868) (Save|Key|Input)(4 Bytes) - SetAdditionalAirDensity - m_linearLimit (Offset 872) (Save|Key|Input)(4 Bytes) - SetVelocityLimit - m_linearLimitDelta (Offset 876) (Save|Key|Input)(4 Bytes) - SetVelocityLimitDelta - m_linearLimitTime (Offset 880) (Save)(4 Bytes) - m_linearLimitStart (Offset 884) (Save)(4 Bytes) - m_linearLimitStartTime (Offset 888) (Save)(4 Bytes) - m_linearScale (Offset 892) (Save|Key|Input)(4 Bytes) - SetVelocityScale - m_angularLimit (Offset 896) (Save|Key|Input)(4 Bytes) - SetAngVelocityLimit - m_angularScale (Offset 900) (Save|Key|Input)(4 Bytes) - SetAngVelocityScale - m_linearForce (Offset 904) (Save|Key|Input)(4 Bytes) - SetLinearForce - m_linearForceAngles (Offset 908) (Save|Key|Input)(12 Bytes) - SetLinearForceAngles - InputSetVelocityLimitTime (Offset 0) (Input)(0 Bytes) - SetVelocityLimitTime - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 828) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 832) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - trigger_waterydeath - m_flEntityKillTimes (Offset 1136) (Save)(0 Bytes) - m_hLeeches (Offset 1116) (Save)(0 Bytes) - m_flNextPullSound (Offset 1156) (Save)(4 Bytes) - m_flPainValue (Offset 1160) (Save)(4 Bytes) - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_weapon_dissolve - m_strEmitterName (Offset 1228) (Save|Key)(4 Bytes) - emittername - m_pWeapons (Offset 1188) (Save)(0 Bytes) - m_pConduitPoints (Offset 1208) (Save)(0 Bytes) - m_spriteTexture (Offset 1232) (Save)(4 Bytes) - m_OnDissolveWeapon (Offset 1140) (Save|Key|Output)(0 Bytes) - OnDissolveWeapon - m_OnChargingPhyscannon (Offset 1164) (Save|Key|Output)(0 Bytes) - OnChargingPhyscannon - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound - CTriggerWeaponDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_weapon_strip - m_bKillWeapons (Offset 1140) (Save|Key)(1 Bytes) - KillWeapons - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1116) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 944) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 948) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1096) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 952) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 976) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1048) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1072) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 824) (Save)(4 Bytes) - m_flMoveDistance (Offset 828) (Save)(4 Bytes) - m_flWait (Offset 832) (Save)(4 Bytes) - m_flLip (Offset 836) (Save)(4 Bytes) - m_vecPosition1 (Offset 840) (Save)(12 Bytes) - m_vecPosition2 (Offset 852) (Save)(12 Bytes) - m_vecMoveAng (Offset 864) (Save)(12 Bytes) - m_vecAngle1 (Offset 876) (Save)(12 Bytes) - m_vecAngle2 (Offset 888) (Save)(12 Bytes) - m_flHeight (Offset 900) (Save)(4 Bytes) - m_hActivator (Offset 904) (Save)(4 Bytes) - m_vecFinalDest (Offset 908) (Save)(12 Bytes) - m_vecFinalAngle (Offset 920) (Save)(12 Bytes) - m_sMaster (Offset 936) (Save)(4 Bytes) - m_movementType (Offset 932) (Save)(4 Bytes) CBaseEntity - trigger_wind - m_nSpeedCurrent (Offset 844) (Save)(4 Bytes) - m_nSpeedTarget (Offset 848) (Save)(4 Bytes) - m_nDirBase (Offset 852) (Save)(4 Bytes) - m_nDirCurrent (Offset 860) (Save)(4 Bytes) - m_nDirTarget (Offset 864) (Save)(4 Bytes) - m_bSwitch (Offset 876) (Save)(1 Bytes) - m_nSpeedBase (Offset 836) (Save)(4 Bytes) - m_nSpeedNoise (Offset 840) (Save|Key)(4 Bytes) - SpeedNoise - m_nDirNoise (Offset 856) (Save|Key)(4 Bytes) - DirectionNoise - m_nHoldBase (Offset 868) (Save|Key)(4 Bytes) - HoldTime - m_nHoldNoise (Offset 872) (Save|Key)(4 Bytes) - HoldNoise - m_pWindController (Offset 880) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_WindCallback - CPhysicsWind - m_nWindYaw (Offset 4) (Save)(4 Bytes) - m_flWindSpeed (Offset 8) (Save)(4 Bytes) - CTriggerWindWindThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_bDisabled (Offset 824) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 828) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 832) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CDinosaurSignal - updateitem1 - m_szSoundName (Offset 824) (Save)(128 Bytes) - m_flOuterRadius (Offset 956) (Save)(4 Bytes) - m_flInnerRadius (Offset 952) (Save)(4 Bytes) - m_nSignalID (Offset 960) (Save)(4 Bytes) CPortal_Dinosaur - updateitem2 - m_hDinosaur_Signal (Offset 1692) (Save)(4 Bytes) - m_bAlreadyDiscovered (Offset 1696) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CPropVehicleDriveable - vehicle_viewcontroller - InputForcePlayerIn (Offset 0) (Input)(0 Bytes) - ForcePlayerIn - InputForcePlayerOut (Offset 0) (Input)(0 Bytes) - ForcePlayerOut - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1689) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1496) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1520) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1544) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1568) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1592) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1616) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1640) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1644) (Save)(4 Bytes) - m_nRPM (Offset 1648) (Save)(4 Bytes) - m_flThrottle (Offset 1652) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1656) (Save)(4 Bytes) - m_nHasBoost (Offset 1660) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1690) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1691) (Save)(1 Bytes) - m_bUnableToFire (Offset 1688) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1664) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1676) (Save)(12 Bytes) - m_bEngineLocked (Offset 1700) (Save)(1 Bytes) - m_bLocked (Offset 1701) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1704) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1708) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1709) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1712) (Save)(4 Bytes) - m_hNPCDriver (Offset 1692) (Save)(4 Bytes) - m_hKeepUpright (Offset 1696) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1160) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1204) (Save)(0 Bytes) - m_nVehicleType (Offset 1436) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1476) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1480) (Save)(4 Bytes) - m_hPhysicsChildren (Offset 1444) (Save)(0 Bytes) - m_vehicleScript (Offset 1440) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1464) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CNeurotoxinCountdown - vgui_neurotoxin_countdown - m_bEnabled (Offset 824) (Save)(1 Bytes) - m_iScreenWidth (Offset 828) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 832) (Save|Key)(4 Bytes) - height - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable CVGuiScreen - vgui_screen - m_nPanelName (Offset 836) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 840) (Save)(4 Bytes) - m_fScreenFlags (Offset 848) (Save)(4 Bytes) - m_flWidth (Offset 828) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 832) (Save|Key)(4 Bytes) - height - m_strOverlayMaterial (Offset 824) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 852) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CVGuiScreen - vgui_screen_team - m_nPanelName (Offset 836) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 840) (Save)(4 Bytes) - m_fScreenFlags (Offset 848) (Save)(4 Bytes) - m_flWidth (Offset 828) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 832) (Save|Key)(4 Bytes) - height - m_strOverlayMaterial (Offset 824) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 852) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CSlideshowDisplay - vgui_slideshow_display - m_bEnabled (Offset 824) (Save)(1 Bytes) - m_szDisplayText (Offset 825) (Save)(128 Bytes) - displaytext - m_szSlideshowDirectory (Offset 953) (Save)(128 Bytes) - m_String_tSlideshowDirectory (Offset 1084) (Save|Key)(4 Bytes) - directory - m_chCurrentSlideLists (Offset 1108) (Save)(16 Bytes) - m_fMinSlideTime (Offset 1124) (Save|Key)(4 Bytes) - minslidetime - m_fMaxSlideTime (Offset 1128) (Save|Key)(4 Bytes) - maxslidetime - m_iCycleType (Offset 1132) (Save|Key)(4 Bytes) - cycletype - m_bNoListRepeats (Offset 1136) (Save|Key)(1 Bytes) - nolistrepeats - m_iScreenWidth (Offset 1140) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1144) (Save|Key)(4 Bytes) - height - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText - InputRemoveAllSlides (Offset 0) (Input)(0 Bytes) - RemoveAllSlides - InputAddSlides (Offset 0) (Input)(0 Bytes) - AddSlides - InputSetMinSlideTime (Offset 0) (Input)(0 Bytes) - SetMinSlideTime - InputSetMaxSlideTime (Offset 0) (Input)(0 Bytes) - SetMaxSlideTime - InputSetCycleType (Offset 0) (Input)(0 Bytes) - SetCycleType - InputSetNoListRepeats (Offset 0) (Input)(0 Bytes) - SetNoListRepeats CBaseViewModel - viewmodel - m_hOwner (Offset 1140) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1136) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1144) (Save)(4 Bytes) - m_nAnimationParity (Offset 1152) (Save)(4 Bytes) - m_vecLastFacing (Offset 1124) (Save)(12 Bytes) - m_hWeapon (Offset 1164) (Save)(4 Bytes) - m_hScreens (Offset 1168) (Save)(0 Bytes) - *CBaseAnimating CVortigauntChargeToken - vort_charge_token - m_hTarget (Offset 828) (Save)(4 Bytes) - m_flLifetime (Offset 824) (Save)(4 Bytes) - m_bFadeOut (Offset 832) (Save)(1 Bytes) - CVortigauntChargeTokenSeekThink (Offset 0) (FunctionTable)(0 Bytes) - CVortigauntChargeTokenSeekTouch (Offset 0) (FunctionTable)(0 Bytes) CVortigauntEffectDispel - vort_effect_dispel - m_bFadeOut (Offset 824) (Save)(1 Bytes) CBaseEntity - vortex_controller - m_flMass (Offset 824) (Save)(4 Bytes) - m_flEndTime (Offset 828) (Save)(4 Bytes) - m_flRadius (Offset 832) (Save)(4 Bytes) - m_flStrength (Offset 836) (Save)(4 Bytes) - CGravityVortexControllerPullThink (Offset 0) (FunctionTable)(0 Bytes) CVoteController - vote_controller - CVoteControllerVoteControllerThink (Offset 0) (FunctionTable)(0 Bytes) CWaterLODControl - water_lod_control - m_flCheapWaterStartDistance (Offset 824) (Save|Key)(4 Bytes) - cheapwaterstartdistance - m_flCheapWaterEndDistance (Offset 828) (Save|Key)(4 Bytes) - cheapwaterenddistance - m_flCheapWaterStartDistance (Offset 824) (Save|Key|Input)(4 Bytes) - SetCheapWaterStartDistance - m_flCheapWaterEndDistance (Offset 828) (Save|Key|Input)(4 Bytes) - SetCheapWaterEndDistance CWaterBullet - waterbullet - CWaterBulletTouch (Offset 0) (FunctionTable)(0 Bytes) - CWaterBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CWeapon357 - weapon_357 - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponAlyxGun - weapon_alyxgun - m_iBurstSize (Offset 1396) (Save)(4 Bytes) - m_iFireMode (Offset 1400) (Save)(4 Bytes) - CHLSelectFireMachineGunBurstThink (Offset 0) (FunctionTable)(0 Bytes) - m_nShotsFired (Offset 1388) (Save)(4 Bytes) - m_flNextSoundTime (Offset 1392) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponAnnabelle - weapon_annabelle - m_bNeedPump (Offset 1388) (Save)(1 Bytes) - m_bDelayedFire1 (Offset 1389) (Save)(1 Bytes) - m_bDelayedFire2 (Offset 1390) (Save)(1 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponAR2 - weapon_ar2 - m_flDelayedFire (Offset 1396) (Save)(4 Bytes) - m_bShotDelayed (Offset 1400) (Save)(1 Bytes) - m_nShotsFired (Offset 1388) (Save)(4 Bytes) - m_flNextSoundTime (Offset 1392) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponBugBait - weapon_bugbait - m_hSporeTrail (Offset 1392) (Save)(4 Bytes) - m_bRedraw (Offset 1389) (Save)(1 Bytes) - m_bEmitSpores (Offset 1390) (Save)(1 Bytes) - m_bDrawBackFinished (Offset 1388) (Save)(1 Bytes) - CWeaponBugBaitBugbaitStickyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponCitizenPackage - weapon_citizenpackage - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponCitizenSuitcase - weapon_citizensuitcase - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponCrossbow - weapon_crossbow - m_bInZoom (Offset 1396) (Save)(1 Bytes) - m_bMustReload (Offset 1397) (Save)(1 Bytes) - m_nChargeState (Offset 1388) (Save)(4 Bytes) - m_hChargerSprite (Offset 1392) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponCrowbar - weapon_crowbar - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponCubemap - weapon_cubemap - *CBaseCombatWeapon - *CBaseAnimating CWeaponFrag - weapon_frag - m_bRedraw (Offset 1388) (Save)(1 Bytes) - m_AttackPaused (Offset 1392) (Save)(4 Bytes) - m_fDrawbackFinished (Offset 1396) (Save)(1 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponHopwire - weapon_hopwire - m_bRedraw (Offset 1388) (Save)(1 Bytes) - m_AttackPaused (Offset 1392) (Save)(4 Bytes) - m_fDrawbackFinished (Offset 1396) (Save)(1 Bytes) - m_hActiveHopWire (Offset 1400) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponPhysCannon - weapon_physcannon - m_bOpen (Offset 1412) (Save)(1 Bytes) - m_bActive (Offset 1413) (Save)(1 Bytes) - m_nChangeState (Offset 1416) (Save)(4 Bytes) - m_flCheckSuppressTime (Offset 1420) (Save)(4 Bytes) - m_flElementDebounce (Offset 1436) (Save)(4 Bytes) - m_flElementPosition (Offset 1440) (Save)(4 Bytes) - m_flElementDestination (Offset 1444) (Save)(4 Bytes) - m_nAttack2Debounce (Offset 1428) (Save)(4 Bytes) - m_bIsCurrentlyUpgrading (Offset 1432) (Save)(1 Bytes) - m_EffectState (Offset 9852) (Save)(4 Bytes) - m_hBeams (Offset 1448) (Save)(16 Bytes) - m_hGlowSprites (Offset 1464) (Save)(24 Bytes) - m_hEndSprites (Offset 1488) (Save)(8 Bytes) - m_flEndSpritesOverride (Offset 1496) (Save)(8 Bytes) - m_hCenterSprite (Offset 1504) (Save)(4 Bytes) - m_hBlastSprite (Offset 1508) (Save)(4 Bytes) - m_flLastDenySoundPlayed (Offset 1424) (Save)(1 Bytes) - m_bPhyscannonState (Offset 9856) (Save)(1 Bytes) - m_sndMotor (Offset 1512) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_grabController - CGrabController Sub-Class Table (2 Deep): m_shadow - game_shadowcontrol_params_t - targetPosition (Offset 0) (Save)(12 Bytes) - targetRotation (Offset 12) (Save)(12 Bytes) - maxAngular (Offset 24) (Save)(4 Bytes) - maxDampAngular (Offset 28) (Save)(4 Bytes) - maxSpeed (Offset 32) (Save)(4 Bytes) - maxDampSpeed (Offset 36) (Save)(4 Bytes) - dampFactor (Offset 40) (Save)(4 Bytes) - teleportDistance (Offset 44) (Save)(4 Bytes) - m_timeToArrive (Offset 52) (Save)(4 Bytes) - m_errorTime (Offset 56) (Save)(4 Bytes) - m_error (Offset 60) (Save)(4 Bytes) - m_contactAmount (Offset 64) (Save)(4 Bytes) - m_savedRotDamping (Offset 80) (Save)(4096 Bytes) - m_savedMass (Offset 4176) (Save)(4096 Bytes) - m_flLoadWeight (Offset 76) (Save)(4 Bytes) - m_bCarriedEntityBlocksLOS (Offset 72) (Save)(1 Bytes) - m_bIgnoreRelativePitch (Offset 73) (Save)(1 Bytes) - m_attachedEntity (Offset 8272) (Save)(4 Bytes) - m_angleAlignment (Offset 68) (Save)(4 Bytes) - m_vecPreferredCarryAngles (Offset 8276) (Save)(12 Bytes) - m_bHasPreferredCarryAngles (Offset 8288) (Save)(1 Bytes) - m_flDistanceOffset (Offset 8292) (Save)(4 Bytes) - m_attachedAnglesPlayerSpace (Offset 8296) (Save)(12 Bytes) - m_attachedPositionObjectSpace (Offset 8308) (Save)(12 Bytes) - m_bAllowObjectOverhead (Offset 8328) (Save)(1 Bytes) - m_grabController.m_controller (Offset 9836) (Save)(0 Bytes) - CWeaponPhysCannonWaitForUpgradeThink (Offset 0) (FunctionTable)(0 Bytes) - m_ThrownEntities (Offset 9860) (Save)(0 Bytes) - m_flTimeNextObjectPurge (Offset 9880) (Save)(4 Bytes) - m_bLowered (Offset 1400) (Save)(1 Bytes) - m_flRaiseTime (Offset 1404) (Save)(4 Bytes) - m_flHolsterTime (Offset 1408) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponPistol - weapon_pistol - m_flSoonestPrimaryAttack (Offset 1388) (Save)(4 Bytes) - m_flLastAttackTime (Offset 1392) (Save)(4 Bytes) - m_flAccuracyPenalty (Offset 1396) (Save)(4 Bytes) - m_nNumShotsFired (Offset 1400) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponPortalBase - weapon_portal_base - *CBaseCombatWeapon - *CBaseAnimating CWeaponPortalgun - weapon_portalgun - m_bCanFirePortal1 (Offset 1412) (Save|Key)(1 Bytes) - CanFirePortal1 - m_bCanFirePortal2 (Offset 1413) (Save|Key)(1 Bytes) - CanFirePortal2 - m_iLastFiredPortal (Offset 1416) (Save)(4 Bytes) - m_bOpenProngs (Offset 1420) (Save)(1 Bytes) - m_fCanPlacePortal1OnThisSurface (Offset 1424) (Save)(4 Bytes) - m_fCanPlacePortal2OnThisSurface (Offset 1428) (Save)(4 Bytes) - m_fEffectsMaxSize1 (Offset 1436) (Save)(4 Bytes) - m_fEffectsMaxSize2 (Offset 1440) (Save)(4 Bytes) - m_EffectState (Offset 1496) (Save)(4 Bytes) - m_iPortalLinkageGroupID (Offset 1432) (Save)(1 Bytes) - InputChargePortal1 (Offset 0) (Input)(0 Bytes) - ChargePortal1 - InputChargePortal2 (Offset 0) (Input)(0 Bytes) - ChargePortal2 - FirePortal1 (Offset 0) (Input)(0 Bytes) - FirePortal1 - FirePortal2 (Offset 0) (Input)(0 Bytes) - FirePortal2 - FirePortalDirection1 (Offset 0) (Input)(0 Bytes) - FirePortalDirection1 - FirePortalDirection2 (Offset 0) (Input)(0 Bytes) - FirePortalDirection2 - m_pMiniGravHoldSound (Offset 1444) (Save)(0 Bytes) - m_OnFiredPortal1 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnFiredPortal1 - m_OnFiredPortal2 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnFiredPortal2 - CWeaponPortalgunThink (Offset 0) (FunctionTable)(0 Bytes) - m_bLowered (Offset 1400) (Save)(1 Bytes) - m_flRaiseTime (Offset 1404) (Save)(4 Bytes) - m_flHolsterTime (Offset 1408) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponRPG - weapon_rpg - m_bInitialStateUpdate (Offset 1388) (Save)(1 Bytes) - m_bGuiding (Offset 1389) (Save)(1 Bytes) - m_vecNPCLaserDot (Offset 1392) (Save)(12 Bytes) - m_hLaserDot (Offset 1404) (Save)(4 Bytes) - m_hMissile (Offset 1408) (Save)(4 Bytes) - m_hLaserMuzzleSprite (Offset 1412) (Save)(4 Bytes) - m_hLaserBeam (Offset 1416) (Save)(4 Bytes) - m_bHideGuiding (Offset 1390) (Save)(1 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponShotgun - weapon_shotgun - m_bNeedPump (Offset 1388) (Save)(1 Bytes) - m_bDelayedFire1 (Offset 1389) (Save)(1 Bytes) - m_bDelayedFire2 (Offset 1390) (Save)(1 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CWeaponSMG1 - weapon_smg1 - m_vecTossVelocity (Offset 1404) (Save)(12 Bytes) - m_flNextGrenadeCheck (Offset 1416) (Save)(4 Bytes) - m_iBurstSize (Offset 1396) (Save)(4 Bytes) - m_iFireMode (Offset 1400) (Save)(4 Bytes) - CHLSelectFireMachineGunBurstThink (Offset 0) (FunctionTable)(0 Bytes) - m_nShotsFired (Offset 1388) (Save)(4 Bytes) - m_flNextSoundTime (Offset 1392) (Save)(4 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CPhysicsProp - weapon_striderbuster - m_bDud (Offset 1692) (Save|Key)(1 Bytes) - dud - m_bLaunched (Offset 1693) (Save)(1 Bytes) - m_bNoseDiving (Offset 1694) (Save)(1 Bytes) - m_nAttachedFlechettes (Offset 1696) (Save)(4 Bytes) - m_flCollisionSpeedSqr (Offset 1700) (Save)(4 Bytes) - m_hConstrainedEntity (Offset 1716) (Save)(4 Bytes) - m_hGlowSprite (Offset 1720) (Save)(4 Bytes) - m_hMainGlow (Offset 1724) (Save)(4 Bytes) - m_nRingTexture (Offset 1732) (Save)(4 Bytes) - m_nAttachedBoneFollowerIndex (Offset 1704) (Save)(4 Bytes) - m_PickupTime (Offset 1708) (Save)(4 Bytes) - m_hParticleEffect (Offset 1728) (Save)(4 Bytes) - m_CarryAngles (Offset 1736) (Save)(12 Bytes) - m_iBusterFlags (Offset 1748) (Save)(4 Bytes) - m_pConstraint (Offset 1712) (Save)(0 Bytes) - InputConstraintBroken (Offset 0) (Input)(0 Bytes) - ConstraintBroken - m_OnAttachToStrider (Offset 1752) (Save|Key|Output)(0 Bytes) - OnAttachToStrider - m_OnDetonate (Offset 1776) (Save|Key|Output)(0 Bytes) - OnDetonate - m_OnShatter (Offset 1800) (Save|Key|Output)(0 Bytes) - OnShatter - m_OnShotDown (Offset 1824) (Save|Key|Output)(0 Bytes) - OnShotDown - CWeaponStriderBusterBusterTouch (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterFlyThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterDetachThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponStriderBusterBusterPingThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1690) (Save)(1 Bytes) - m_massScale (Offset 1664) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1668) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1672) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1676) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1680) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1684) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1472) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1448) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1544) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1568) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1592) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1616) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1640) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1688) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1689) (Save)(1 Bytes) - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - *CBreakableProp - *CBaseAnimating CWeaponStunStick - weapon_stunstick - m_bActive (Offset 1388) (Save)(1 Bytes) - m_bLowered (Offset 1376) (Save)(1 Bytes) - m_flRaiseTime (Offset 1380) (Save)(4 Bytes) - m_flHolsterTime (Offset 1384) (Save)(4 Bytes) - m_iPrimaryAttacks (Offset 1368) (Save)(4 Bytes) - m_iSecondaryAttacks (Offset 1372) (Save)(4 Bytes) - *CBaseCombatWeapon - *CBaseAnimating CBaseAnimating - window_pane - CWindowPaneDie (Offset 0) (FunctionTable)(0 Bytes) - CWindowPanePaneTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - world_items - m_iType (Offset 1120) (Save)(4 Bytes) - *CBaseAnimating CWorld - worldspawn - m_flWaveHeight (Offset 828) (Save)(4 Bytes) - m_iszChapterTitle (Offset 824) (Save|Key)(4 Bytes) - chaptertitle - m_bStartDark (Offset 876) (Save|Key)(1 Bytes) - startdark - m_bDisplayTitle (Offset 878) (Save|Key)(1 Bytes) - gametitle - m_WorldMins (Offset 832) (Save)(12 Bytes) - m_WorldMaxs (Offset 844) (Save)(12 Bytes) - m_flMaxOccludeeArea (Offset 856) (Save|Key)(4 Bytes) - maxoccludeearea - m_flMinOccluderArea (Offset 860) (Save|Key)(4 Bytes) - minoccluderarea - m_flMaxPropScreenSpaceWidth (Offset 868) (Save|Key)(4 Bytes) - maxpropscreenwidth - m_flMinPropScreenSpaceWidth (Offset 864) (Save|Key)(4 Bytes) - minpropscreenwidth - m_iszDetailSpriteMaterial (Offset 872) (Save|Key)(4 Bytes) - detailmaterial - m_bColdWorld (Offset 877) (Save|Key)(1 Bytes) - coldworld